Add to Qt GUI logger functionality
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Thanks a lot to both :))) . That is actually amazing!
So if I understood well, the last add will be to catch that signal from QPlainText and that's it?!?!
Really appreciated your help guys :)
@Gaetano03 said in Add to Qt GUI logger functionality:
So if I understood well, the last add will be to catch that signal from QPlainText and that's it?!?!
Yes. The "tricky" bit, I think, is that you need a
QObject
-derived object toemit
any signal. And the function your Qt app will need to set, likeg_loggerCallback = log;
, will I believe not be able to be a member of any class, it will need to be global/static. I think you will need thatlog
function to have access to a globalQObject
object, e.g. it may have to call on yourQApplication
global object, or perhaps some other singleton class, to emit a signal. -
@JonB said in Add to Qt GUI logger functionality:
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();You mean on the "a" object in the application main? How would this be possible in such a case?
my understanding of what you are pointing out is that even if g_loggerCallback has global visibility, not sure what happens when it points to a QObject function (the call in the external logger library does not know what to do)?
What about making both the function pointer and the log function static? Maybe I am telling blasfemies, sorry for that
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@JonB said in Add to Qt GUI logger functionality:
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();You mean on the "a" object in the application main? How would this be possible in such a case?
my understanding of what you are pointing out is that even if g_loggerCallback has global visibility, not sure what happens when it points to a QObject function (the call in the external logger library does not know what to do)?
What about making both the function pointer and the log function static? Maybe I am telling blasfemies, sorry for that
@Gaetano03
Thata
object inmain()
--- or rather, theQApplication
object --- can be accessed from anywhere in a Qt program (because it's a singleton) via qApp macro or qGuiApp macro or QCoreApplication *QCoreApplication::instance(). That means you can use those anywhere in a Qt application, without worrying about thea
variable inmain()
.You could use that to do something like create your own signal (must subclass
QAppplication
, but that's no problem), which you couldconnect()
to a slot somewhere to update yourQPlainText
widget. Then even a static C function which is called from the function pointer we discussed can get at a Qt object to emit a signal. Or, you could skip signal/slot if you have, by whatever means, a global pointer to your desiredQPlainText
, which the staticlog
function can use to set its text directly. Just be careful with coding, but it should be doable!not sure what happens when it points to a QObject function (the call in the external logger library does not know what to do)?
All the external library knows is the outside world has set
g_loggerCallback
to the address of some function which takes astd:string
(or whatever) as a parameter. That is all it needs to know to be able to call it. What happens at the other end in the function pointed to ---log(std::string message)
, which is in your Qt program, not the library --- is the other end's problem, so far as the library is concerned. [Which is why it would be nice if it worked and didn't crash :) ] -
@Gaetano03
Thata
object inmain()
--- or rather, theQApplication
object --- can be accessed from anywhere in a Qt program (because it's a singleton) via qApp macro or qGuiApp macro or QCoreApplication *QCoreApplication::instance(). That means you can use those anywhere in a Qt application, without worrying about thea
variable inmain()
.You could use that to do something like create your own signal (must subclass
QAppplication
, but that's no problem), which you couldconnect()
to a slot somewhere to update yourQPlainText
widget. Then even a static C function which is called from the function pointer we discussed can get at a Qt object to emit a signal. Or, you could skip signal/slot if you have, by whatever means, a global pointer to your desiredQPlainText
, which the staticlog
function can use to set its text directly. Just be careful with coding, but it should be doable!not sure what happens when it points to a QObject function (the call in the external logger library does not know what to do)?
All the external library knows is the outside world has set
g_loggerCallback
to the address of some function which takes astd:string
(or whatever) as a parameter. That is all it needs to know to be able to call it. What happens at the other end in the function pointed to ---log(std::string message)
, which is in your Qt program, not the library --- is the other end's problem, so far as the library is concerned. [Which is why it would be nice if it worked and didn't crash :) ]@JonB Getting a little bit of shakes now XD
"You could use that to do something like create your own signal (must subclass QAppplication, but that's no problem), which you could connect() to a slot somewhere to update your QPlainText widget. "
The other problem would be that signal and slot should be static as well? can you use connect on static objects?
If I understand well, your first option would be to create a class that inherits Qapplication and get an instance of the Qapplication. Here I define my own signal (static?) which I then emits thorugh the log function defined above (still static). This should be catched by the QPlainText widget, but at this point how? Should I make the slot static as well? Actually it seems I am getting real troubles when I try to use connect with static methods.
Will investigate also second option
Thanks a lot
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@JonB Getting a little bit of shakes now XD
"You could use that to do something like create your own signal (must subclass QAppplication, but that's no problem), which you could connect() to a slot somewhere to update your QPlainText widget. "
The other problem would be that signal and slot should be static as well? can you use connect on static objects?
If I understand well, your first option would be to create a class that inherits Qapplication and get an instance of the Qapplication. Here I define my own signal (static?) which I then emits thorugh the log function defined above (still static). This should be catched by the QPlainText widget, but at this point how? Should I make the slot static as well? Actually it seems I am getting real troubles when I try to use connect with static methods.
Will investigate also second option
Thanks a lot
@Gaetano03
The only thing which needs to be "static" is the global, non-member functionvoid log(std::string message)
, to which you setg_loggerCallback = log;
, so that the library can invoke it viag_loggerCallback(message)
.That can go something like:
void log(std::string message) { emit qApp()->libraryLogged(message); // or probably MyApplication *myApp = qobject_cast<MyApplication *>(qApp()); emit myApp->libraryLogged(message); }
You would need to subclass and use
QApplication
something like:class MyApplication : public QApplication { signals: void libraryLogged(std::string message); }
Now it remains to have done the
connect()
. Somewhere in your code which can "see" wherever you create theQTextEdit *logmessageTextEdit = new QTextEdit
, or afterwards, and can see theclass MyApplication
definition, needs e.g.MyApplication *myApp = qobject_cast<MyApplication *>(qApp()); connect(myApp(), &MyApplication::libraryLogged, this, &ThisClass::onLibraryLogged); class ThisClass { slots: void onLibraryLogged(std::string message) { this->logmessageTextEdit->append(message); } }
Alternatively, if you don't want to use signals/slots, keep some global reference to the
logmessageTextEdit
pointer to theQTextEdit
and just govoid log(std::string message) { if (g_logmessageTextEdit != nullptr) g_logmessageTextEdit->append(message); }
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@Gaetano03
The only thing which needs to be "static" is the global, non-member functionvoid log(std::string message)
, to which you setg_loggerCallback = log;
, so that the library can invoke it viag_loggerCallback(message)
.That can go something like:
void log(std::string message) { emit qApp()->libraryLogged(message); // or probably MyApplication *myApp = qobject_cast<MyApplication *>(qApp()); emit myApp->libraryLogged(message); }
You would need to subclass and use
QApplication
something like:class MyApplication : public QApplication { signals: void libraryLogged(std::string message); }
Now it remains to have done the
connect()
. Somewhere in your code which can "see" wherever you create theQTextEdit *logmessageTextEdit = new QTextEdit
, or afterwards, and can see theclass MyApplication
definition, needs e.g.MyApplication *myApp = qobject_cast<MyApplication *>(qApp()); connect(myApp(), &MyApplication::libraryLogged, this, &ThisClass::onLibraryLogged); class ThisClass { slots: void onLibraryLogged(std::string message) { this->logmessageTextEdit->append(message); } }
Alternatively, if you don't want to use signals/slots, keep some global reference to the
logmessageTextEdit
pointer to theQTextEdit
and just govoid log(std::string message) { if (g_logmessageTextEdit != nullptr) g_logmessageTextEdit->append(message); }
@JonB said in Add to Qt GUI logger functionality:
Not sure where to declare the log function though
At this point what I did is
I created a QApplication subclass in a .h file (integer_interface.h) which looks like this
class integer_interface : public QApplication { Q_OBJECT public: integer_interface(int &argc, char *argv[]) {}; // empty constructor signals: void libraryLogged(std::string message); };
then in my logger_widget class, logger_widget.h (the one that contains the QPlainTextWidget) I have the following class definition:
namespace Ui { class logger_widget; } class logger_widget : public QWidget { Q_OBJECT public: explicit logger_widget(QWidget *parent = nullptr); ~logger_widget(); signals: public slots: void onLibraryLogged(std::string message); private: Ui::logger_widget *ui; integer::logger::errors err_init; integer::logger::integer_logger& logger = integer::logger::integer_logger::get_instance(); integer_interface *myApp = qobject_cast<integer_interface *>(qApp); };
and a declaration of the log static function outside the class
static void log(std::string message);
In the logger_widget constructor I have the following two lines to define the connection
integer::logger::g_loggerCallback = log; connect(myApp,&integer_interface::libraryLogged,this,&logger_widget::onLibraryLogged);
while log and onLibraryLogged implementations look like this
void logger_widget::onLibraryLogged(std::string message) { ui->plainTextEdit_logger->appendPlainText(QString::fromStdString(message)); } void log(std::string message) { integer_interface *myApp = qobject_cast<integer_interface *>(qApp); emit myApp->libraryLogged(message); }
constructor and function implementations are obviously in the corresponding logger_widget.cpp file
It compiles fine, but I get a runtime error "abort()" and the following message
qt.core.qobject.connect: QObject::connect(integer_interface, logger_widget): invalid nullptr parameter
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@JonB said in Add to Qt GUI logger functionality:
Not sure where to declare the log function though
At this point what I did is
I created a QApplication subclass in a .h file (integer_interface.h) which looks like this
class integer_interface : public QApplication { Q_OBJECT public: integer_interface(int &argc, char *argv[]) {}; // empty constructor signals: void libraryLogged(std::string message); };
then in my logger_widget class, logger_widget.h (the one that contains the QPlainTextWidget) I have the following class definition:
namespace Ui { class logger_widget; } class logger_widget : public QWidget { Q_OBJECT public: explicit logger_widget(QWidget *parent = nullptr); ~logger_widget(); signals: public slots: void onLibraryLogged(std::string message); private: Ui::logger_widget *ui; integer::logger::errors err_init; integer::logger::integer_logger& logger = integer::logger::integer_logger::get_instance(); integer_interface *myApp = qobject_cast<integer_interface *>(qApp); };
and a declaration of the log static function outside the class
static void log(std::string message);
In the logger_widget constructor I have the following two lines to define the connection
integer::logger::g_loggerCallback = log; connect(myApp,&integer_interface::libraryLogged,this,&logger_widget::onLibraryLogged);
while log and onLibraryLogged implementations look like this
void logger_widget::onLibraryLogged(std::string message) { ui->plainTextEdit_logger->appendPlainText(QString::fromStdString(message)); } void log(std::string message) { integer_interface *myApp = qobject_cast<integer_interface *>(qApp); emit myApp->libraryLogged(message); }
constructor and function implementations are obviously in the corresponding logger_widget.cpp file
It compiles fine, but I get a runtime error "abort()" and the following message
qt.core.qobject.connect: QObject::connect(integer_interface, logger_widget): invalid nullptr parameter
@Gaetano03
So I assume that occurs at runtime when it hitsconnect(myApp,&integer_interface::libraryLogged,this,&logger_widget::onLibraryLogged);
and indicates one of the two objects are
nullptr
. Check on line above with e.g.qDebug() << myApp << this;
?
If
myApp == nullptr
, you did remember to create aninteger_interface
, not just aQApplication
now, didn't you...??Everywhere you go
integer_interface *myApp = qobject_cast<integer_interface *>(qApp);
you might follow that withQ_ASSERT(myApp);
to verify all is well at that instant.P.S.
integer_interface(int &argc, char *argv[]) {}; // empty constructor
Do you have
integer_interface(int &argc, char *argv[]) : QApplication(argc, argv)
somewhere? -
@Gaetano03
So I assume that occurs at runtime when it hitsconnect(myApp,&integer_interface::libraryLogged,this,&logger_widget::onLibraryLogged);
and indicates one of the two objects are
nullptr
. Check on line above with e.g.qDebug() << myApp << this;
?
If
myApp == nullptr
, you did remember to create aninteger_interface
, not just aQApplication
now, didn't you...??Everywhere you go
integer_interface *myApp = qobject_cast<integer_interface *>(qApp);
you might follow that withQ_ASSERT(myApp);
to verify all is well at that instant.P.S.
integer_interface(int &argc, char *argv[]) {}; // empty constructor
Do you have
integer_interface(int &argc, char *argv[]) : QApplication(argc, argv)
somewhere?@JonB
I think the problem might be where I define myApp is not correct? Which is at the moment into the logger_widget classwhen I qDebug as you said I get indeed the following value for myApp
QObject(0x0) logger_widget(0x1e04f63bcd0, name="logger_widget")
and the app crashes few seconds after it starts
Should I declare the myApp out of any member class as I did for the log function?
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@Gaetano03
So I assume that occurs at runtime when it hitsconnect(myApp,&integer_interface::libraryLogged,this,&logger_widget::onLibraryLogged);
and indicates one of the two objects are
nullptr
. Check on line above with e.g.qDebug() << myApp << this;
?
If
myApp == nullptr
, you did remember to create aninteger_interface
, not just aQApplication
now, didn't you...??Everywhere you go
integer_interface *myApp = qobject_cast<integer_interface *>(qApp);
you might follow that withQ_ASSERT(myApp);
to verify all is well at that instant.P.S.
integer_interface(int &argc, char *argv[]) {}; // empty constructor
Do you have
integer_interface(int &argc, char *argv[]) : QApplication(argc, argv)
somewhere?@JonB said in Add to Qt GUI logger functionality:
If
myApp == nullptr
, you did remember to create aninteger_interface
, not just aQApplication
now, didn't you...????
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@JonB said in Add to Qt GUI logger functionality:
If
myApp == nullptr
, you did remember to create aninteger_interface
, not just aQApplication
now, didn't you...????
Do you have integer_interface(int &argc, char *argv[]) : QApplication(argc, argv) somewhere?
ye I have it in an integer_interface.cpp, looks like this
#include "integer_interface.h" integer_interface::integer_interface(int &argc, char *argv[]) : QApplication(argc, argv) { }
??
I have it declared in my logger_widget.h class file (if you also see my previous reply), but was thinking maybe should be declared outside of the class?
Or maybe you meant something else from this
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Do you have integer_interface(int &argc, char *argv[]) : QApplication(argc, argv) somewhere?
ye I have it in an integer_interface.cpp, looks like this
#include "integer_interface.h" integer_interface::integer_interface(int &argc, char *argv[]) : QApplication(argc, argv) { }
??
I have it declared in my logger_widget.h class file (if you also see my previous reply), but was thinking maybe should be declared outside of the class?
Or maybe you meant something else from this
@Gaetano03 said in Add to Qt GUI logger functionality:
I have it declared in my logger_widget.h class file (if you also see my previous reply), but was thinking maybe should be declared outside of the class?
You should also instantiate it somewhere.
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@Gaetano03 said in Add to Qt GUI logger functionality:
I have it declared in my logger_widget.h class file (if you also see my previous reply), but was thinking maybe should be declared outside of the class?
You should also instantiate it somewhere.
I have it declared and instantiated both in the logger_widget.h class among the private members
private: Ui::logger_widget *ui; integer::logger::errors err_init; integer::logger::integer_logger& logger = integer::logger::integer_logger::get_instance(); integer_interface *myApp = qobject_cast<integer_interface *>(qApp);
and in the static log function
void log(std::string message) { integer_interface *myApp = qobject_cast<integer_interface *>(qApp); emit myApp->libraryLogged(message); }
as suggested by @JonB
PS
@JonB doing as you suggested as sanity check with the following linesinteger_interface *myApp = qobject_cast<integer_interface *>(qApp); Q_ASSERT(myApp);
gives a bunch of errors not sure I understand:
logger_widget.h:42:14: C++ requires a type specifier for all declarationslogger_widget.h:42:5: Expected ')' 0:0: :42:5: note: to match this '(' logger_widget.h:42:14: Duplicate member 'myApp' logger_widget.h:41:24: previous declaration is here
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I have it declared and instantiated both in the logger_widget.h class among the private members
private: Ui::logger_widget *ui; integer::logger::errors err_init; integer::logger::integer_logger& logger = integer::logger::integer_logger::get_instance(); integer_interface *myApp = qobject_cast<integer_interface *>(qApp);
and in the static log function
void log(std::string message) { integer_interface *myApp = qobject_cast<integer_interface *>(qApp); emit myApp->libraryLogged(message); }
as suggested by @JonB
PS
@JonB doing as you suggested as sanity check with the following linesinteger_interface *myApp = qobject_cast<integer_interface *>(qApp); Q_ASSERT(myApp);
gives a bunch of errors not sure I understand:
logger_widget.h:42:14: C++ requires a type specifier for all declarationslogger_widget.h:42:5: Expected ')' 0:0: :42:5: note: to match this '(' logger_widget.h:42:14: Duplicate member 'myApp' logger_widget.h:41:24: previous declaration is here
@Gaetano03
Look, can you please show yourmain()
function now. I have a funny feeling your still haveQApplication a(argc, argv);
there, and what do you think you actually need instead of that? -
I have it declared and instantiated both in the logger_widget.h class among the private members
private: Ui::logger_widget *ui; integer::logger::errors err_init; integer::logger::integer_logger& logger = integer::logger::integer_logger::get_instance(); integer_interface *myApp = qobject_cast<integer_interface *>(qApp);
and in the static log function
void log(std::string message) { integer_interface *myApp = qobject_cast<integer_interface *>(qApp); emit myApp->libraryLogged(message); }
as suggested by @JonB
PS
@JonB doing as you suggested as sanity check with the following linesinteger_interface *myApp = qobject_cast<integer_interface *>(qApp); Q_ASSERT(myApp);
gives a bunch of errors not sure I understand:
logger_widget.h:42:14: C++ requires a type specifier for all declarationslogger_widget.h:42:5: Expected ')' 0:0: :42:5: note: to match this '(' logger_widget.h:42:14: Duplicate member 'myApp' logger_widget.h:41:24: previous declaration is here
@Gaetano03 said in Add to Qt GUI logger functionality:
integer_interface *myApp = qobject_cast<integer_interface *>(qApp); Q_ASSERT(myApp);
If that is in a
.h
where you are declaring member variables in a class definition you cannot add arbitrary C++ statements to execute..... Put theqobject_cast<>
in the constructor, where you can verify it. -
@Gaetano03
Look, can you please show yourmain()
function now. I have a funny feeling your still haveQApplication a(argc, argv);
there, and what do you think you actually need instead of that? -
@JonB
you have the right funny feeling, just realized how silly I was.Everything works fine now and I get stuff printed on my QPlainText, at least for now XD.
Thanks a lot, really!
I really appreciate
@Gaetano03
Yeah, do you get the point? You can subclassQApplication
to add whatever you want, but then you must create aSubclassedApplication
not the original base classQApplication
to use it. Just like any other subclassing.qApp()
macro returnsQApplication *
-type pointer, for whatever (single)QApplication
instance has been created. If you derived and created the derived instance,qApp
won't return that derived type (though it will return the correct derived instance). So to call methods/access variables you defined in your subclass that's why weqobject_cast<SubclassedApplication *>(qApp)
. -
@Gaetano03
Yeah, do you get the point? You can subclassQApplication
to add whatever you want, but then you must create aSubclassedApplication
not the original base classQApplication
to use it. Just like any other subclassing.qApp()
macro returnsQApplication *
-type pointer, for whatever (single)QApplication
instance has been created. If you derived and created the derived instance,qApp
won't return that derived type (though it will return the correct derived instance). So to call methods/access variables you defined in your subclass that's why weqobject_cast<SubclassedApplication *>(qApp)
.@JonB
Yes I got the point, thanks also for this explanation!! That helps a lot understanding what I am doing behind the lines!!!I have to admit that I worked so much on the library that I forgot for a while a main calling it and launching the app was even existing XD