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pointer paramters c++

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  • Kent-DorfmanK Kent-Dorfman

    I dont remebmer if pointers are registered with the MOC metadata system as allowable params in signals, and to be frank, I don't use them that way...I do know that size_t is a registered and allowable type, and in a platform dependent fashion you can usually directly cast between size_t and a pointer. Does that bit of witchcraft help?

    If you have to pass complex types in signals then I question your design. Something like CurrentState smells o me an awful lot like an enum. which are essentially incognito integers.

    C Offline
    C Offline
    ChrisW67
    wrote on last edited by
    #4

    @Kent-Dorfman said in pointer paramters c++:

    I dont remebmer if pointers are registered with the MOC metadata system as allowable params in signals,

    Signals sending pointers exist in the standard API, e.g. QApplication::focusChanged(), so it has to be possible to create a matching slot.

    @hye2 You should be seeing a run time message regarding failure to make the connection.

    If you wish to marshal a pointer then surely it should look like this:

    // old style
    connect(
      button, SIGNAL(clicked(CurrentState*,char)), 
      this,   SLOT(on_button_clicked(CurrentState*,char))
    );
    

    Of course, "button" has to have a signal declared with a pointer and emit that signal with a pointer.

    H 2 Replies Last reply
    0
    • C ChrisW67

      @Kent-Dorfman said in pointer paramters c++:

      I dont remebmer if pointers are registered with the MOC metadata system as allowable params in signals,

      Signals sending pointers exist in the standard API, e.g. QApplication::focusChanged(), so it has to be possible to create a matching slot.

      @hye2 You should be seeing a run time message regarding failure to make the connection.

      If you wish to marshal a pointer then surely it should look like this:

      // old style
      connect(
        button, SIGNAL(clicked(CurrentState*,char)), 
        this,   SLOT(on_button_clicked(CurrentState*,char))
      );
      

      Of course, "button" has to have a signal declared with a pointer and emit that signal with a pointer.

      H Offline
      H Offline
      hye2
      wrote on last edited by hye2
      #5

      @ChrisW67

      Thanks for help..

      I have to change this too? >>void MainWindow::on_button_clicked(CurrentState *state, char number) <<

      J.HilkJ 1 Reply Last reply
      0
      • H hye2

        @ChrisW67

        Thanks for help..

        I have to change this too? >>void MainWindow::on_button_clicked(CurrentState *state, char number) <<

        J.HilkJ Offline
        J.HilkJ Offline
        J.Hilk
        Moderators
        wrote on last edited by
        #6

        @hye2 said in pointer paramters c++:

        on_button_clicked

        you should also change the function name or you will get conflicts/problems with the connect function by name feature of Qt.


        Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


        Q: What's that?
        A: It's blue light.
        Q: What does it do?
        A: It turns blue.

        1 Reply Last reply
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        • C ChrisW67

          @Kent-Dorfman said in pointer paramters c++:

          I dont remebmer if pointers are registered with the MOC metadata system as allowable params in signals,

          Signals sending pointers exist in the standard API, e.g. QApplication::focusChanged(), so it has to be possible to create a matching slot.

          @hye2 You should be seeing a run time message regarding failure to make the connection.

          If you wish to marshal a pointer then surely it should look like this:

          // old style
          connect(
            button, SIGNAL(clicked(CurrentState*,char)), 
            this,   SLOT(on_button_clicked(CurrentState*,char))
          );
          

          Of course, "button" has to have a signal declared with a pointer and emit that signal with a pointer.

          H Offline
          H Offline
          hye2
          wrote on last edited by
          #7

          @ChrisW67

          Sorry it doesn't work...
          The build works, but the value doesn't connect..

          jsulmJ J.HilkJ 2 Replies Last reply
          0
          • H hye2

            @ChrisW67

            Sorry it doesn't work...
            The build works, but the value doesn't connect..

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #8

            @hye2 said in pointer paramters c++:

            The build works, but the value doesn't connect.

            Then there should be warnings in terminal at runtime.
            But you should switch to new Qt5 connect syntax, so you will get compiler error if your connect is wrong.

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            0
            • H hye2

              @ChrisW67

              Sorry it doesn't work...
              The build works, but the value doesn't connect..

              J.HilkJ Offline
              J.HilkJ Offline
              J.Hilk
              Moderators
              wrote on last edited by
              #9

              @hye2 what type is button ? does it actually have a signal clicked with arguments ?


              Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


              Q: What's that?
              A: It's blue light.
              Q: What does it do?
              A: It turns blue.

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              • H Offline
                H Offline
                hye2
                wrote on last edited by
                #10
                mainwindow.cpp
                
                mainwindow::mainwindow(Qwidget *parent) : QmainWindow(parent), ui(new Ui::MainWindow)
                {
                ui ->setupUi(this);
                QpushButton *button = new Qpushbutton("button");
                connect(button, SIGNAL(clicked(CurrentState*,char)), this,   SLOT(on_button_clicked(CurrentState*,char)));
                }
                
                MainWindow::~MainWindow()
                {
                delete ui;
                }
                
                void MainWindow::on_button_clicked(CurrentState *state,char number)
                {
                ui->button->setText(state->value);
                }
                
                mainwindow.h
                
                ~~
                public slots:
                void on_button_clicked(CurrentState *state,char number);
                

                Here is my code,,

                jsulmJ 1 Reply Last reply
                0
                • H hye2
                  mainwindow.cpp
                  
                  mainwindow::mainwindow(Qwidget *parent) : QmainWindow(parent), ui(new Ui::MainWindow)
                  {
                  ui ->setupUi(this);
                  QpushButton *button = new Qpushbutton("button");
                  connect(button, SIGNAL(clicked(CurrentState*,char)), this,   SLOT(on_button_clicked(CurrentState*,char)));
                  }
                  
                  MainWindow::~MainWindow()
                  {
                  delete ui;
                  }
                  
                  void MainWindow::on_button_clicked(CurrentState *state,char number)
                  {
                  ui->button->setText(state->value);
                  }
                  
                  mainwindow.h
                  
                  ~~
                  public slots:
                  void on_button_clicked(CurrentState *state,char number);
                  

                  Here is my code,,

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #11

                  @hye2 said in pointer paramters c++:

                  QpushButton

                  QPushButton has no such signal!
                  Please read documentation: https://doc.qt.io/qt-5/qabstractbutton.html#clicked

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  H 1 Reply Last reply
                  2
                  • jsulmJ jsulm

                    @hye2 said in pointer paramters c++:

                    QpushButton

                    QPushButton has no such signal!
                    Please read documentation: https://doc.qt.io/qt-5/qabstractbutton.html#clicked

                    H Offline
                    H Offline
                    hye2
                    wrote on last edited by hye2
                    #12

                    @jsulm said in pointer paramters c++:

                    QPushButton has no such signal!

                    oh.. you mean..
                    I have to use void QAbstractButton::clicked(bool checked = false) this..? sorry

                    jsulmJ 1 Reply Last reply
                    0
                    • H hye2

                      @jsulm said in pointer paramters c++:

                      QPushButton has no such signal!

                      oh.. you mean..
                      I have to use void QAbstractButton::clicked(bool checked = false) this..? sorry

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #13

                      @hye2 You can only use signals which exist. If you want to pass additional parameters to your slot switch to Qt5 connect syntax and use a lambda as slot.

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      H 1 Reply Last reply
                      0
                      • jsulmJ jsulm

                        @hye2 You can only use signals which exist. If you want to pass additional parameters to your slot switch to Qt5 connect syntax and use a lambda as slot.

                        H Offline
                        H Offline
                        hye2
                        wrote on last edited by
                        #14

                        @jsulm

                        I see. Can you help me a little?... I've never used Lambda before...

                        JonBJ 1 Reply Last reply
                        0
                        • H hye2

                          @jsulm

                          I see. Can you help me a little?... I've never used Lambda before...

                          JonBJ Online
                          JonBJ Online
                          JonB
                          wrote on last edited by JonB
                          #15

                          @hye2
                          Search https://wiki.qt.io/New_Signal_Slot_Syntax and https://doc.qt.io/qt-5/signalsandslots.html for lambda to see a couple of examples. Otherwise lambdas are a feature of C++ nothing to do with Qt, you can look them up in a C++ reference/tutorial. And while you are here stop using your old style SIGNAL/SLOT() macros and switch over the new style connect()s.

                          H 2 Replies Last reply
                          3
                          • JonBJ JonB

                            @hye2
                            Search https://wiki.qt.io/New_Signal_Slot_Syntax and https://doc.qt.io/qt-5/signalsandslots.html for lambda to see a couple of examples. Otherwise lambdas are a feature of C++ nothing to do with Qt, you can look them up in a C++ reference/tutorial. And while you are here stop using your old style SIGNAL/SLOT() macros and switch over the new style connect()s.

                            H Offline
                            H Offline
                            hye2
                            wrote on last edited by
                            #16

                            @JonB

                            Thank you! :)

                            1 Reply Last reply
                            0
                            • JonBJ JonB

                              @hye2
                              Search https://wiki.qt.io/New_Signal_Slot_Syntax and https://doc.qt.io/qt-5/signalsandslots.html for lambda to see a couple of examples. Otherwise lambdas are a feature of C++ nothing to do with Qt, you can look them up in a C++ reference/tutorial. And while you are here stop using your old style SIGNAL/SLOT() macros and switch over the new style connect()s.

                              H Offline
                              H Offline
                              hye2
                              wrote on last edited by
                              #17

                              @JonB

                              [](CurrentState *state, char number){ //something }

                              it is right..?

                              JonBJ S 2 Replies Last reply
                              0
                              • H hye2

                                @JonB

                                [](CurrentState *state, char number){ //something }

                                it is right..?

                                JonBJ Online
                                JonBJ Online
                                JonB
                                wrote on last edited by JonB
                                #18

                                @hye2 said in pointer paramters c++:

                                [](CurrentState *state, char number){ //something }

                                Yes, that is the right syntax:

                                • Inside the [...] you pass any context/local variables from where you are defining the lambda that you want the lambda to have access to, if any.
                                • Inside the (...) you declare the parameters which the signal passes to the slot, if any.

                                For example, a slot for QLineEdit::textChanged(const QString &text) signal applied to a whole bunch of QLineEdits where we want to know which one was changed, as well as the new text:

                                for (QLineEdit *lineEdit : bunchOfLineEdits)
                                    connect(lineEdit, &QLineEdit::textChanged, [lineEdit](const QString &text) { qDebug() << lineEdit->objectName() << text; });
                                
                                H 1 Reply Last reply
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                                • JonBJ JonB

                                  @hye2 said in pointer paramters c++:

                                  [](CurrentState *state, char number){ //something }

                                  Yes, that is the right syntax:

                                  • Inside the [...] you pass any context/local variables from where you are defining the lambda that you want the lambda to have access to, if any.
                                  • Inside the (...) you declare the parameters which the signal passes to the slot, if any.

                                  For example, a slot for QLineEdit::textChanged(const QString &text) signal applied to a whole bunch of QLineEdits where we want to know which one was changed, as well as the new text:

                                  for (QLineEdit *lineEdit : bunchOfLineEdits)
                                      connect(lineEdit, &QLineEdit::textChanged, [lineEdit](const QString &text) { qDebug() << lineEdit->objectName() << text; });
                                  
                                  H Offline
                                  H Offline
                                  hye2
                                  wrote on last edited by
                                  #19

                                  @JonB

                                  Ok like this..?

                                  mainwindow.cpp

                                  QpushButton *button = new Qpushbutton("button");
                                  connect(button, Qpushbutton::clicked,[button](CurrentState *state, char number){ //somthing } );
                                  
                                  JonBJ 1 Reply Last reply
                                  0
                                  • H hye2

                                    @JonB

                                    [](CurrentState *state, char number){ //something }

                                    it is right..?

                                    S Offline
                                    S Offline
                                    SimonSchroeder
                                    wrote on last edited by
                                    #20

                                    @hye2 said in pointer paramters c++:

                                    [](CurrentState *state, char number){ //something }
                                    it is right..?

                                    Well, the syntax is right for a lambda. However, in the context of what you are trying to achieve it will not help. QPushButton has a signal clicked(bool). So, your 'slot' (which will be the lambda in this case) has to have a bool as parameter or no parameter at all (you can drop parameters from the end of the function call when using slots).

                                    I assume that state and number are member variables of your class. In this case you need to capture this inside the lambda to have access to these. The lambda you are most likely looking for is [this](){ on_button_clicked(state, number); }.

                                    1 Reply Last reply
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                                    • J.HilkJ Offline
                                      J.HilkJ Offline
                                      J.Hilk
                                      Moderators
                                      wrote on last edited by
                                      #21

                                      I'm getting the feeling, you're trying to run before you can crawl.

                                      why don't you simply subclass QPushButton, add the signal you want and emit it where and when you want it, with the parameters you specified.


                                      Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                                      Q: What's that?
                                      A: It's blue light.
                                      Q: What does it do?
                                      A: It turns blue.

                                      1 Reply Last reply
                                      1
                                      • H hye2

                                        @JonB

                                        Ok like this..?

                                        mainwindow.cpp

                                        QpushButton *button = new Qpushbutton("button");
                                        connect(button, Qpushbutton::clicked,[button](CurrentState *state, char number){ //somthing } );
                                        
                                        JonBJ Online
                                        JonBJ Online
                                        JonB
                                        wrote on last edited by JonB
                                        #22

                                        @hye2

                                        connect(button, Qpushbutton::clicked,[button](CurrentState *state, char number){ //somthing } );

                                        • You only need to pass [button] if you will wish to access button in your { ... } lambda body code, else it's not needed.

                                        • QPushbutton::clicked, [...](CurrentState *state, char number) cannot be right because the signature for the signal is void QAbstractButton::clicked(bool checked = false), and you cannot alter that fact. You can add further parameters to the slot in the lambda's [...], but you cannot alter what is inside the (...) unless you define your own signal which passes extra/different parameters. So where exactly do your CurrentState *state, char number come from?

                                        1 Reply Last reply
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                                        • H Offline
                                          H Offline
                                          hye2
                                          wrote on last edited by hye2
                                          #23
                                          This post is deleted!
                                          JonBJ 1 Reply Last reply
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