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  4. How to solve "Could not load the Qt platform plugin "cocoa" in "" even though it was found."
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How to solve "Could not load the Qt platform plugin "cocoa" in "" even though it was found."

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  • J JimboNiss

    I've got this same problem, when using py2app to compose a python Qt application. I can run the application from the py2app dist folder, just fine. However, after I copy it to /Applications, I get the same error...

    Got keys from plugin meta data ("webgl")
    QFactoryLoader::QFactoryLoader() checking directory path "/Applications/englauncher.app/Contents/MacOS/platforms" ...
    Cannot load library /Applications/englauncher.app/Contents/plugins/platforms/libqcocoa.dylib: (dlopen(/Applications/englauncher.app/Contents/plugins/platforms/libqcocoa.dylib, 133): Library not loaded: @rpath/QtDBus.framework/Versions/5/QtDBus
    Referenced from: /Applications/englauncher.app/Contents/plugins/platforms/libqcocoa.dylib
    Reason: image not found)
    QLibraryPrivate::loadPlugin failed on "/Applications/englauncher.app/Contents/plugins/platforms/libqcocoa.dylib" : "Cannot load library /Applications/englauncher.app/Contents/plugins/platforms/libqcocoa.dylib: (dlopen(/Applications/englauncher.app/Contents/plugins/platforms/libqcocoa.dylib, 133): Library not loaded: @rpath/QtDBus.framework/Versions/5/QtDBus\n Referenced from: /Applications/englauncher.app/Contents/plugins/platforms/libqcocoa.dylib\n Reason: image not found)"
    qt.qpa.plugin: Could not load the Qt platform plugin "cocoa" in "" even though it was found.
    This application failed to start because no Qt platform plugin could be initialized. Reinstalling the application may fix this problem.

    Available platform plugins are: cocoa, minimal, offscreen, webgl.

    Anyone have any ideas?

    SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #13

    @JimboNiss hi and welcome to devnet,

    What exactly do you have in your py2app folder ?
    Do you have the QDbus framework in your app bundle ?

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    J 1 Reply Last reply
    0
    • SGaistS SGaist

      @JimboNiss hi and welcome to devnet,

      What exactly do you have in your py2app folder ?
      Do you have the QDbus framework in your app bundle ?

      J Offline
      J Offline
      JimboNiss
      wrote on last edited by
      #14

      @SGaist, not sure what you are asking, but I just updated py2app via pip3, as a test. Didn't help. Here is my setup.py for it:

      """
      This is a setup.py script generated by py2applet

      Usage:
      python setup.py py2app
      """

      from setuptools import setup

      APP = ['englauncher.py']
      DATA_FILES = [('', ['applescript'])]
      #DATA_FILES = []
      OPTIONS = {
      'iconfile': 'icon_SEO.icns',
      'packages': ['cffi']
      }

      setup(
      app=APP,
      data_files=DATA_FILES,
      options={'py2app': OPTIONS},
      setup_requires=['py2app'],
      )

      The QtDBus directory is in both /Applications/<app> and the py2app created ./disk/<app>...

      Jims-MacBook-Pro:englauncher3 $ sudo find /Applications -name "QtDBus"
      Password:
      /Applications/englauncher.app/Contents/Resources/lib/python3.9/PyQt5/bindings/QtDBus
      /Applications/englauncher.app/Contents/Resources/lib/python3.9/PyQt5/Qt5/lib/QtDBus.framework/Versions/5/QtDBus
      Jims-MacBook-Pro:englauncher3 $ sudo find ./dist -name "QtDBus"
      ./dist/englauncher.app/Contents/Resources/lib/python3.9/PyQt5/Qt5/lib/QtDBus.framework/Versions/5/QtDBus
      ./dist/englauncher.app/Contents/Resources/lib/python3.9/PyQt5/bindings/QtDBus

      1 Reply Last reply
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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #15

        Can you check the rpath values of the executable ?

        See here for more information about it.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        J 1 Reply Last reply
        0
        • SGaistS SGaist

          Can you check the rpath values of the executable ?

          See here for more information about it.

          J Offline
          J Offline
          JimboNiss
          wrote on last edited by
          #16

          @SGaist said in How to solve "Could not load the Qt platform plugin "cocoa" in "" even though it was found.":

          here

          Ok, I was able to locate the rpath...

          Jims-MacBook-Pro:englauncher3 $ otool -L ./dist/englauncher.app/Contents/plugins/platforms/libqcocoa.dylib |grep -i qtdbus
          @rpath/QtDBus.framework/Versions/5/QtDBus (compatibility version 5.15.0, current version 5.15.2)

          Jims-MacBook-Pro:englauncher3 $ otool -L /Applications/englauncher.app/Contents/plugins/platforms/libqcocoa.dylib |grep -i qtdbus
          @rpath/QtDBus.framework/Versions/5/QtDBus (compatibility version 5.15.0, current version 5.15.2)

          https://stackoverflow.com/questions/12521802/print-rpath-of-an-executable-on-macos/12522096#125220
          Jims-MacBook-Pro:englauncher3 $ otool -l dist/englauncher.app/Contents/MacOS/englauncher | grep RPATH -A2
          cmd LC_RPATH
          cmdsize 48
          path @executable_path/../Frameworks (offset 12)
          Jims-MacBook-Pro:englauncher3 $ otool -l dist/englauncher.app/Contents/MacOS/englauncher
          Jims-MacBook-Pro:englauncher3 $ otool -l /Applications/englauncher.app/Contents/MacOS/englauncher | grep RPATH -A2
          cmd LC_RPATH
          cmdsize 48
          path @executable_path/../Frameworks (offset 12)

          Jims-MacBook-Pro:englauncher3 $ ls dist/englauncher.app/Contents/Frameworks
          Python.framework libcrypto.1.1.dylib liblzma.5.dylib libmpdec.2.5.1.dylib libmpdec.3.dylib libssl.1.1.dylib
          Jims-MacBook-Pro:englauncher3 $ ls /Applications/englauncher.app/Contents/Frameworks
          Python.framework libcrypto.1.1.dylib liblzma.5.dylib libmpdec.2.5.1.dylib libmpdec.3.dylib libssl.1.1.dylib

          What's odd is I can run the application from the dist directory just fine:
          ./dist/englauncher.app/Contents/MacOS/englauncher

          But, I get the error when running it from /Applications:
          /Applications/englauncher.app/Contents/MacOS/englauncher

          I copied the application from ./dist to /Applications, so they should be the same.

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          • hskoglundH Offline
            hskoglundH Offline
            hskoglund
            wrote on last edited by
            #17

            HI, just guessing but maybe your app is picking up the QtDBus dylib from another place outside of your englauncher.app directory (and using relative paths).
            To check, could you launch your app from the dist directory (i.e. where it runs successfully) and then open a Terminal and type
            lsof -c englauncher
            this will show what dlls/dylibs are loaded (and most importantly their paths).

            J 1 Reply Last reply
            0
            • hskoglundH hskoglund

              HI, just guessing but maybe your app is picking up the QtDBus dylib from another place outside of your englauncher.app directory (and using relative paths).
              To check, could you launch your app from the dist directory (i.e. where it runs successfully) and then open a Terminal and type
              lsof -c englauncher
              this will show what dlls/dylibs are loaded (and most importantly their paths).

              J Offline
              J Offline
              JimboNiss
              wrote on last edited by
              #18

              @hskoglund, the process doesn't keep running, so not sure I can run lsof on it.

              Another thing I tried is completely uninstalling python3 from brew repository, and reinstalling it directly from python3, using Mac disk image. Had to reinstall my pip libraries, and got the same exact issue.

              I'm at my wits end with this, and think it's a Big Sur issue, though can't prove it.

              1 Reply Last reply
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              • hskoglundH Offline
                hskoglundH Offline
                hskoglund
                wrote on last edited by
                #19

                Hi, one way stop your app from exiting, you could try showing a message box, for example like this:

                ...
                app = QApplication([])
                alert = QMessageBox()
                alert.setText('Click me when lsof -c is done')
                alert.exec()
                ...
                

                then you should have time to do a lsof -c englauncher

                J 1 Reply Last reply
                0
                • hskoglundH hskoglund

                  Hi, one way stop your app from exiting, you could try showing a message box, for example like this:

                  ...
                  app = QApplication([])
                  alert = QMessageBox()
                  alert.setText('Click me when lsof -c is done')
                  alert.exec()
                  ...
                  

                  then you should have time to do a lsof -c englauncher

                  J Offline
                  J Offline
                  JimboNiss
                  wrote on last edited by
                  #20

                  @hskoglund, that didn't help, as it's not even able to load the Qt libraries. I even created a simple test app with your code, and while I can run it from ./dist/testapp, as soon as I copy it to /Applications, it fails loading the libraries in the same way.

                  1 Reply Last reply
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                  • hskoglundH Offline
                    hskoglundH Offline
                    hskoglund
                    wrote on last edited by
                    #21

                    Ok, please run that simple test app again from /dist/testapp, and while that QMessageBox is displayed, start a Terminal and type
                    lsof -c testapp

                    1 Reply Last reply
                    0
                    • L Offline
                      L Offline
                      leotest
                      wrote on last edited by
                      #22

                      i have the same question,wait answer,please

                      1 Reply Last reply
                      0
                      • L Offline
                        L Offline
                        leotest
                        wrote on last edited by
                        #23

                        no answer?please help

                        1 Reply Last reply
                        0
                        • hskoglundH Offline
                          hskoglundH Offline
                          hskoglund
                          wrote on last edited by
                          #24

                          Hi, please create a new forum post and describe your problem, what version of Python and MacOS you have etc.

                          L 1 Reply Last reply
                          0
                          • hskoglundH hskoglund

                            Hi, please create a new forum post and describe your problem, what version of Python and MacOS you have etc.

                            L Offline
                            L Offline
                            leotest
                            wrote on last edited by
                            #25

                            @hskoglund ok,thank u

                            1 Reply Last reply
                            0
                            • M Offline
                              M Offline
                              mkcol
                              wrote on last edited by
                              #26

                              I fixed this on my machine by requiring py2app version 0.25

                              setup_requires=['py2app==0.25']
                              in the setup.py

                              This problem is described in https://github.com/ronaldoussoren/py2app/issues/380 and there's already a patch. Just don't use 0.26 and 0.27.

                              1 Reply Last reply
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