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Direct connect a built-in signal from one class to a slot on another class

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  • H Habibie

    @jsulm said in Direct connect a built-in signal from one class to a slot on another class:

    it is better to learn things instead of asking others to write the code.

    Got it!

    In the link above you will see how to connect signals and slots, you connect signals with other signals in the same way.

    Got that too.

    Anyway, I just got sometimes to explore more on this subject and so far it looks like I finally managed to get it working by means of connecting the built-in signal to an external signal (see my code here). All I did was to add another connection in the DialogOne class constructor as shown below:

    connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));
    

    Being a newbie in SIGNAL/SLOT, I honestly don't know if this is the correct way. Regardless, if anyone out here knows a better way, I am definitely all ears. Thank you.

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by
    #8

    @Habibie
    This looks reasonable. You are indeed allowed to chain one signal onto another, as you have done.

    If you are a newbie: do yourself a favour, drop your SIGNAL/SLOT macros, change over to New Signal Slot Syntax. That will give you edit-time autocomplete on picking signals/slots, compile-time errors on wrong connections and will allow you to use lambdas in due course for more powerful slots.

    H 1 Reply Last reply
    2
    • JonBJ JonB

      @Habibie
      This looks reasonable. You are indeed allowed to chain one signal onto another, as you have done.

      If you are a newbie: do yourself a favour, drop your SIGNAL/SLOT macros, change over to New Signal Slot Syntax. That will give you edit-time autocomplete on picking signals/slots, compile-time errors on wrong connections and will allow you to use lambdas in due course for more powerful slots.

      H Offline
      H Offline
      Habibie
      wrote on last edited by
      #9

      @JonB said in Direct connect a built-in signal from one class to a slot on another class:

      @Habibie
      This looks reasonable. You are indeed allowed to chain one signal onto another, as you have done.

      Reasonable could mean there can be some improvements, am I right? If so, I sure don't mind to learn more about the improvement if you and/or anyone is willing to help.

      If you are a newbie: do yourself a favour, drop your SIGNAL/SLOT macros, change over to New Signal Slot Syntax. That will give you edit-time autocomplete on picking signals/slots, compile-time errors on wrong connections and will allow you to use lambdas in due course for more powerful slots.

      I am not sure what exactly did you mean. Did you mean the commented SIGNAL/SLOT macros I put in the constructor of src/mainwindow.cpp as shown below?

      // Using string-based QObject::connect syntax.
      //    connect(D1, SIGNAL(indexChanged(int)), this, SLOT(outputToLineEdit(int)));
      //    connect(D1, SIGNAL(indexChanged(int)), D2, SLOT(outputToLineEdit(int)));
      
      JonBJ 1 Reply Last reply
      0
      • H Habibie

        @JonB said in Direct connect a built-in signal from one class to a slot on another class:

        @Habibie
        This looks reasonable. You are indeed allowed to chain one signal onto another, as you have done.

        Reasonable could mean there can be some improvements, am I right? If so, I sure don't mind to learn more about the improvement if you and/or anyone is willing to help.

        If you are a newbie: do yourself a favour, drop your SIGNAL/SLOT macros, change over to New Signal Slot Syntax. That will give you edit-time autocomplete on picking signals/slots, compile-time errors on wrong connections and will allow you to use lambdas in due course for more powerful slots.

        I am not sure what exactly did you mean. Did you mean the commented SIGNAL/SLOT macros I put in the constructor of src/mainwindow.cpp as shown below?

        // Using string-based QObject::connect syntax.
        //    connect(D1, SIGNAL(indexChanged(int)), this, SLOT(outputToLineEdit(int)));
        //    connect(D1, SIGNAL(indexChanged(int)), D2, SLOT(outputToLineEdit(int)));
        
        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by
        #10

        @Habibie said in Direct connect a built-in signal from one class to a slot on another class:

        Reasonable could mean there can be some improvements, am I right?

        No, it means fine.

        I am not sure what exactly did you mean. Did you mean the commented SIGNAL/SLOT macros I put in the constructor of src/mainwindow.cpp as shown below?

        No, it referred to

        connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));

        Use new style instead of any SIGNAL or SLOT macros in connect()s.

        H 1 Reply Last reply
        0
        • JonBJ JonB

          @Habibie said in Direct connect a built-in signal from one class to a slot on another class:

          Reasonable could mean there can be some improvements, am I right?

          No, it means fine.

          I am not sure what exactly did you mean. Did you mean the commented SIGNAL/SLOT macros I put in the constructor of src/mainwindow.cpp as shown below?

          No, it referred to

          connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));

          Use new style instead of any SIGNAL or SLOT macros in connect()s.

          H Offline
          H Offline
          Habibie
          wrote on last edited by Habibie
          #11

          @JonB said in Direct connect a built-in signal from one class to a slot on another class:

          No, it referred to

          connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));

          Use new style instead of any SIGNAL or SLOT macros in connect()s.

          I tried the following:

          connect(this, &DialogOne::ui->comboBox->currentIndexChanged, this, &DialogOne::indexChanged);
          

          and got some errors as shown below:

          ../src/dialogone.cpp: In constructor ‘DialogOne::DialogOne(QWidget*)’:
          ../src/dialogone.cpp:12:96: error: no matching function for call to ‘DialogOne::connect(DialogOne*, <unresolved overloaded function type>, DialogOne*, void (DialogOne::*)(int))’
             12 |     connect(this, &DialogOne::ui->comboBox->currentIndexChanged, this, &DialogOne::indexChanged);
          
          1 Reply Last reply
          0
          • Christian EhrlicherC Offline
            Christian EhrlicherC Offline
            Christian Ehrlicher
            Lifetime Qt Champion
            wrote on last edited by
            #12

            @Habibie said in Direct connect a built-in signal from one class to a slot on another class:

            and got some errors as shown below:

            And the documentation tells you why and how to circumvent it...

            Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
            Visit the Qt Academy at https://academy.qt.io/catalog

            H 1 Reply Last reply
            0
            • Christian EhrlicherC Christian Ehrlicher

              @Habibie said in Direct connect a built-in signal from one class to a slot on another class:

              and got some errors as shown below:

              And the documentation tells you why and how to circumvent it...

              H Offline
              H Offline
              Habibie
              wrote on last edited by
              #13

              @Christian-Ehrlicher said in Direct connect a built-in signal from one class to a slot on another class:

              And the documentation tells you why and how to circumvent it...

              When I tried the suggestion in the above link, I keep getting the following error.

              g++ -c -pipe -g -std=gnu++11 -Wall -Wextra -D_REENTRANT -fPIC -DGIT_VERSION=\"\" -DGIT_HASH=\"febc5d8c3a77a4a9039601f638b0ce220c3b3189\" -DQT_QML_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I../../SignalsAndSlots-01 -I. -I../include -I/usr/include/x86_64-linux-gnu/qt5 -I/usr/include/x86_64-linux-gnu/qt5/QtWidgets -I/usr/include/x86_64-linux-gnu/qt5/QtGui -I/usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++ -o dialogone.o ../src/dialogone.cpp
              ../src/dialogone.cpp: In constructor ‘DialogOne::DialogOne(QWidget*)’:
              ../src/dialogone.cpp:13:22: error: expected primary-expression before ‘,’ token
                 13 |     connect(QComboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [=](int index) {
                    |                      ^
              ../src/dialogone.cpp: In lambda function:
              ../src/dialogone.cpp:14:13: error: ‘class Ui::DialogOne’ has no member named ‘lineEdut’
                 14 |         ui->lineEdut->setText(QString::number(index));
                    |             ^~~~~~~~
              make: *** [Makefile:566: dialogone.o] Error 1
              
              • Here is (the changes in) the constructor of src/mainwindow.cpp:
              #include "mainwindow.h"
              #include "ui_mainwindow.h"
              
              MainWindow::MainWindow(QWidget *parent)
                  : QMainWindow(parent)
                  , ui(new Ui::MainWindow)
              {
                  ui->setupUi(this);
              }
              
              • Here is (the changes in) the constructor of src/dialogone.cpp:
              #include "dialogone.h"
              #include "ui_dialogone.h"
              
              DialogOne::DialogOne(QWidget *parent) :
                  QDialog(parent),
                  ui(new Ui::DialogOne)
              {
                  ui->setupUi(this);
              
                  init();
                  connect(comboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [=](int index) {
                      ui->lineEdit->setText(QString::number(index));
                  });
              }
              
              
              • And, (the changes in) the constructor of src/dialogtwo.cpp
              #include "dialogtwo.h"
              #include "ui_dialogtwo.h"
              
              DialogTwo::DialogTwo(QWidget *parent) :
                  QDialog(parent),
                  ui(new Ui::DialogTwo)
              {
                  ui->setupUi(this);
                  connect(ui->comboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &DialogOne::indexChanged);
              }
              

              However, if I do the following (I don't know if this is what you really mean), it works just fine, except I am not able to connect the DialogOne::indexChange(int index) signal to the lineEdit in DialogTwo class using lambda.

              • src/mainwindow.cpp:
              #include "mainwindow.h"
              #include "ui_mainwindow.h"
              
              MainWindow::MainWindow(QWidget *parent)
                  : QMainWindow(parent)
                  , ui(new Ui::MainWindow)
              {
                  ui->setupUi(this);
              
                  D1 = new DialogOne(this);
                  D2 = new DialogTwo(this);
              
                  // Using functor-based QObject::connect syntax with lambda
                  connect(D1, &DialogOne::indexChanged, this, [this](int index) {
                      ui->lineEdit->setText(QString::number(index));
                  });
              
                 // Using functor-based QObject::connect syntax
                 connect(D1, &DialogOne::indexChanged, D2, &DialogTwo::outputToLineEdit);
              }
              
              • src/dialogone.cpp:
              #include "dialogone.h"
              #include "ui_dialogone.h"
              
              DialogOne::DialogOne(QWidget *parent) :
                  QDialog(parent),
                  ui(new Ui::DialogOne)
              {
                  ui->setupUi(this);
              
                  init();
                  connect(ui->comboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &DialogOne::indexChanged);
              }
              
              • src/dialogtwo.cpp:
              #include "dialogtwo.h"
              #include "ui_dialogtwo.h"
              
              DialogTwo::DialogTwo(QWidget *parent) :
                  QDialog(parent),
                  ui(new Ui::DialogTwo)
              {
                  ui->setupUi(this);
              }
              
              1 Reply Last reply
              0
              • Christian EhrlicherC Offline
                Christian EhrlicherC Offline
                Christian Ehrlicher
                Lifetime Qt Champion
                wrote on last edited by
                #14

                What Qt version/ compiler do you use? I would say an ancient one... then you should also take a look at the Qt version documentation you use. e.g. for Qt5.5: https://doc.qt.io/archives/qt-5.5/qcombobox.html#currentIndexChanged

                Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                Visit the Qt Academy at https://academy.qt.io/catalog

                H 1 Reply Last reply
                0
                • Christian EhrlicherC Christian Ehrlicher

                  What Qt version/ compiler do you use? I would say an ancient one... then you should also take a look at the Qt version documentation you use. e.g. for Qt5.5: https://doc.qt.io/archives/qt-5.5/qcombobox.html#currentIndexChanged

                  H Offline
                  H Offline
                  Habibie
                  wrote on last edited by
                  #15

                  @Christian-Ehrlicher said in Direct connect a built-in signal from one class to a slot on another class:

                  What Qt version/ compiler do you use? I would say an ancient one... then you should also take a look at the Qt version documentation you use. e.g. for Qt5.5: https://doc.qt.io/archives/qt-5.5/qcombobox.html#currentIndexChanged

                  I'm doing all of these on a 64-bit Dell Inspiron-3252 (a rather old) computer running on an uBuntu 21.04 (Hirsute) OS with Qt-5.15.2 (I think this is pretty up-to-date for Qt-5.x) and gcc-10.3.0.

                  ~ qmake --version
                  QMake version 3.1
                  Using Qt version 5.15.2 in /usr/lib/x86_64-linux-gnu
                  ~
                  ~ g++ -v
                  Using built-in specs.
                  COLLECT_GCC=g++
                  COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-linux-gnu/10/lto-wrapper
                  OFFLOAD_TARGET_NAMES=nvptx-none:amdgcn-amdhsa:hsa
                  OFFLOAD_TARGET_DEFAULT=1
                  Target: x86_64-linux-gnu
                  Configured with: ../src/configure -v --with-pkgversion='Ubuntu 10.3.0-1ubuntu1' --with-bugurl=file:///usr/share/doc/gcc-10/README.Bugs --enable-languages=c,ada,c++,go,brig,d,fortran,objc,obj-c++,m2 --prefix=/usr --with-gcc-major-version-only --program-suffix=-10 --program-prefix=x86_64-linux-gnu- --enable-shared --enable-linker-build-id --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --libdir=/usr/lib --enable-nls --enable-bootstrap --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --with-default-libstdcxx-abi=new --enable-gnu-unique-object --disable-vtable-verify --enable-plugin --enable-default-pie --with-system-zlib --enable-libphobos-checking=release --with-target-system-zlib=auto --enable-objc-gc=auto --enable-multiarch --disable-werror --with-arch-32=i686 --with-abi=m64 --with-multilib-list=m32,m64,mx32 --enable-multilib --with-tune=generic --enable-offload-targets=nvptx-none=/build/gcc-10-gDeRY6/gcc-10-10.3.0/debian/tmp-nvptx/usr,amdgcn-amdhsa=/build/gcc-10-gDeRY6/gcc-10-10.3.0/debian/tmp-gcn/usr,hsa --without-cuda-driver --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu --with-build-config=bootstrap-lto-lean --enable-link-mutex
                  Thread model: posix
                  Supported LTO compression algorithms: zlib zstd
                  gcc version 10.3.0 (Ubuntu 10.3.0-1ubuntu1)
                  
                  1 Reply Last reply
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                  • Christian EhrlicherC Offline
                    Christian EhrlicherC Offline
                    Christian Ehrlicher
                    Lifetime Qt Champion
                    wrote on last edited by
                    #16

                    I see that you compiler error does not fit to your pasted code:

                    connect(QComboBox, QOverload<int>::of(&QComboBox::currentIndexChanged),

                    I don't see a variable named QComboBox in your code.

                    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                    Visit the Qt Academy at https://academy.qt.io/catalog

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                    0
                    • Christian EhrlicherC Christian Ehrlicher

                      I see that you compiler error does not fit to your pasted code:

                      connect(QComboBox, QOverload<int>::of(&QComboBox::currentIndexChanged),

                      I don't see a variable named QComboBox in your code.

                      H Offline
                      H Offline
                      Habibie
                      wrote on last edited by
                      #17

                      @Christian-Ehrlicher said in Direct connect a built-in signal from one class to a slot on another class:

                      I see that you compiler error does not fit to your pasted code:

                      connect(QComboBox, QOverload<int>::of(&QComboBox::currentIndexChanged),

                      I don't see a variable named QComboBox in your code.

                      You are right and sorry about that.

                      Now, I put it exactly like the documentation link you provided and filled the dotted line with ui->lineEdit(QString::number(index)); in the constructor of DialogOne class as shown below.

                      #include "dialogone.h"
                      #include "ui_dialogone.h"
                      
                      DialogOne::DialogOne(QWidget *parent) :
                          QDialog(parent),
                          ui(new Ui::DialogOne)
                      {
                          ui->setupUi(this);
                      
                          init();
                          connect(comboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [=](int index){
                              ui->lineEdit(QString::number(index));
                          });
                      }
                      

                      The compilation of the above code generates the following error:

                      g++ -c -pipe -g -std=gnu++11 -Wall -Wextra -D_REENTRANT -fPIC -DGIT_VERSION=\"\" -DGIT_HASH=\"febc5d8c3a77a4a9039601f638b0ce220c3b3189\" -DQT_QML_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I../../SignalsAndSlots-01 -I. -I../include -I/usr/include/x86_64-linux-gnu/qt5 -I/usr/include/x86_64-linux-gnu/qt5/QtWidgets -I/usr/include/x86_64-linux-gnu/qt5/QtGui -I/usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++ -o dialogone.o ../src/dialogone.cpp
                      ../src/dialogone.cpp: In constructor ‘DialogOne::DialogOne(QWidget*)’:
                      ../src/dialogone.cpp:12:13: error: ‘comboBox’ was not declared in this scope; did you mean ‘QComboBox’?
                         12 |     connect(comboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [=](int index){
                            |             ^~~~~~~~
                            |             QComboBox
                      ../src/dialogone.cpp: In lambda function:
                      ../src/dialogone.cpp:13:13: error: ‘class Ui::DialogOne’ has no member named ‘lineEdit’
                         13 |         ui->lineEdit(QString::number(index));
                            |             ^~~~~~~~
                      make: *** [Makefile:566: dialogone.o] Error 1
                      
                      1 Reply Last reply
                      0
                      • Christian EhrlicherC Offline
                        Christian EhrlicherC Offline
                        Christian Ehrlicher
                        Lifetime Qt Champion
                        wrote on last edited by
                        #18

                        C++ basics missing - you don't have a member named 'comboBox' on your class - so how do you suppose that this works? I would guess your combobox is somewhere in your ui struct.

                        Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                        Visit the Qt Academy at https://academy.qt.io/catalog

                        H 1 Reply Last reply
                        0
                        • Christian EhrlicherC Christian Ehrlicher

                          C++ basics missing - you don't have a member named 'comboBox' on your class - so how do you suppose that this works? I would guess your combobox is somewhere in your ui struct.

                          H Offline
                          H Offline
                          Habibie
                          wrote on last edited by
                          #19

                          @Christian-Ehrlicher said in Direct connect a built-in signal from one class to a slot on another class:

                          C++ basics missing - you don't have a member named 'comboBox' on your class - so how do you suppose that this works? I would guess your combobox is somewhere in your ui struct.

                          Exactly.

                          I ONLY have a comboBox in DialogOne class. From there, whenever there is a change in the index (currentIndexChanged), I want it to trigger the external signal indexChanged(int index) (also declared in the header file of DialogOne class). This is done through the old (string) style SIGNAL/SIGNAL connect in the constructor of DialogOne class as shown below and it works just fine.

                          #include "dialogone.h"
                          #include "ui_dialogone.h"
                          
                          DialogOne::DialogOne(QWidget *parent) :
                              QDialog(parent),
                              ui(new Ui::DialogOne)
                          {
                              ui->setupUi(this);
                          
                              init();
                              connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));
                          }
                          

                          However, since in the constructor of MainWindow, I use the new functional style connect, you suggested in one of your posts above to drop your SIGNAL/SLOT macros, change over to New Signal Slot Syntax. TBH, I was so happy and thrill to see such a suggestion mainly because I wasn't able to do it before and someone like you made such a recommendation giving me a hope, especially after I read the documentation link you suggested to read. So, now it looks like that it's not possible, is it? I am still keeping my fingers crossed to hope the answer is yes.

                          The documentation link you suggested to read really gives me an impression that we can just drop the external indexChange(in index) signal (declared in the header file of DialogOne class) and use lambda to connect the built-in currentIndexChangedsignal from thecomboBoxdirectly to the twolineEditdeclared in bothMainWindowandDialogTwo` classes. If this can be done, I am all ears.

                          JonBJ 1 Reply Last reply
                          0
                          • H Habibie

                            @Christian-Ehrlicher said in Direct connect a built-in signal from one class to a slot on another class:

                            C++ basics missing - you don't have a member named 'comboBox' on your class - so how do you suppose that this works? I would guess your combobox is somewhere in your ui struct.

                            Exactly.

                            I ONLY have a comboBox in DialogOne class. From there, whenever there is a change in the index (currentIndexChanged), I want it to trigger the external signal indexChanged(int index) (also declared in the header file of DialogOne class). This is done through the old (string) style SIGNAL/SIGNAL connect in the constructor of DialogOne class as shown below and it works just fine.

                            #include "dialogone.h"
                            #include "ui_dialogone.h"
                            
                            DialogOne::DialogOne(QWidget *parent) :
                                QDialog(parent),
                                ui(new Ui::DialogOne)
                            {
                                ui->setupUi(this);
                            
                                init();
                                connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));
                            }
                            

                            However, since in the constructor of MainWindow, I use the new functional style connect, you suggested in one of your posts above to drop your SIGNAL/SLOT macros, change over to New Signal Slot Syntax. TBH, I was so happy and thrill to see such a suggestion mainly because I wasn't able to do it before and someone like you made such a recommendation giving me a hope, especially after I read the documentation link you suggested to read. So, now it looks like that it's not possible, is it? I am still keeping my fingers crossed to hope the answer is yes.

                            The documentation link you suggested to read really gives me an impression that we can just drop the external indexChange(in index) signal (declared in the header file of DialogOne class) and use lambda to connect the built-in currentIndexChangedsignal from thecomboBoxdirectly to the twolineEditdeclared in bothMainWindowandDialogTwo` classes. If this can be done, I am all ears.

                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by
                            #20

                            @Habibie
                            You say this works:

                            connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));
                            

                            and it's inside DialogOne::DialogOne().

                            Then you say you changed to

                            connect(comboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [=](int index){
                            

                            still inside DialogOne::DialogOne().

                            The compiler says

                            ../src/dialogone.cpp:12:13: error: ‘comboBox’ was not declared in this scope

                            Why have you changed from ui->comboBox to comboBox?

                            H 1 Reply Last reply
                            1
                            • JonBJ JonB

                              @Habibie
                              You say this works:

                              connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));
                              

                              and it's inside DialogOne::DialogOne().

                              Then you say you changed to

                              connect(comboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [=](int index){
                              

                              still inside DialogOne::DialogOne().

                              The compiler says

                              ../src/dialogone.cpp:12:13: error: ‘comboBox’ was not declared in this scope

                              Why have you changed from ui->comboBox to comboBox?

                              H Offline
                              H Offline
                              Habibie
                              wrote on last edited by
                              #21

                              @JonB said in Direct connect a built-in signal from one class to a slot on another class:

                              @Habibie
                              You say this works:

                              connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));
                              

                              and it's inside DialogOne::DialogOne().

                              The above uses the old string SIGNAL/SIGNAL connection style.

                              Then you say you changed to

                              connect(comboBox, QOverload<int>::of(&QComboBox::currentIndexChanged), [=](int index){
                              

                              still inside DialogOne::DialogOne().

                              The compiler says

                              ../src/dialogone.cpp:12:13: error: ‘comboBox’ was not declared in this scope

                              Why have you changed from ui->comboBox to comboBox?

                              The above uses a new functional connection with lambda.

                              BTW, with an old style string SIGNAL/SIGNAL connection, if I change from this

                                  connect(ui->comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));
                              

                              to this

                                  connect(comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));
                              

                              the compilation spits out the following error messages.

                              g++ -c -pipe -g -std=gnu++11 -Wall -Wextra -D_REENTRANT -fPIC -DGIT_VERSION=\"\" -DGIT_HASH=\"febc5d8c3a77a4a9039601f638b0ce220c3b3189\" -DQT_QML_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -I../../SignalsAndSlots-01 -I. -I../include -I/usr/include/x86_64-linux-gnu/qt5 -I/usr/include/x86_64-linux-gnu/qt5/QtWidgets -I/usr/include/x86_64-linux-gnu/qt5/QtGui -I/usr/include/x86_64-linux-gnu/qt5/QtCore -I. -I. -I/usr/lib/x86_64-linux-gnu/qt5/mkspecs/linux-g++ -o dialogone.o ../src/dialogone.cpp
                              ../src/dialogone.cpp: In constructor ‘DialogOne::DialogOne(QWidget*)’:
                              ../src/dialogone.cpp:12:13: error: ‘comboBox’ was not declared in this scope; did you mean ‘QComboBox’?
                                 12 |     connect(comboBox, SIGNAL(currentIndexChanged(int)), this, SIGNAL(indexChanged(int)));
                                    |             ^~~~~~~~
                                    |             QComboBox
                              make: *** [Makefile:566: dialogone.o] Error 1
                              
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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #22

                                Hi,

                                That's exactly the point of @JonB, there's no reason to remove the ui-> from your code.

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                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                H 1 Reply Last reply
                                0
                                • SGaistS SGaist

                                  Hi,

                                  That's exactly the point of @JonB, there's no reason to remove the ui-> from your code.

                                  H Offline
                                  H Offline
                                  Habibie
                                  wrote on last edited by
                                  #23

                                  @SGaist said in Direct connect a built-in signal from one class to a slot on another class:

                                  Hi,

                                  That's exactly the point of @JonB, there's no reason to remove the ui-> from your code.

                                  Got it and thank you for pointing it out.

                                  1 Reply Last reply
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