Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. Qt Creator and other tools
  4. Using Creator/Design Studio under WSL2?
Forum Updated to NodeBB v4.3 + New Features

Using Creator/Design Studio under WSL2?

Scheduled Pinned Locked Moved Solved Qt Creator and other tools
15 Posts 3 Posters 3.0k Views 3 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • mzimmersM mzimmers

    @mrjj thanks for the suggestions. Here's the output of the ldconfig:

    mzimmers@mzimmers-home:~$ sudo ldconfig -p | grep -i gl.so
            libwayland-egl.so.1 (libc6,x86-64) => /lib/x86_64-linux-gnu/libwayland-egl.so.1
            libcogl.so.20 (libc6,x86-64) => /lib/x86_64-linux-gnu/libcogl.so.20
            libOpenGL.so.0 (libc6,x86-64) => /lib/x86_64-linux-gnu/libOpenGL.so.0
            libOpenGL.so (libc6,x86-64) => /lib/x86_64-linux-gnu/libOpenGL.so
            libGL.so.1 (libc6,x86-64) => /lib/x86_64-linux-gnu/libGL.so.1
            libGL.so (libc6,x86-64) => /lib/x86_64-linux-gnu/libGL.so
            libEGL.so.1 (libc6,x86-64) => /lib/x86_64-linux-gnu/libEGL.so.1
            libEGL.so (libc6,x86-64) => /lib/x86_64-linux-gnu/libEGL.so
    mzimmers@mzimmers-home:~$
    

    According to the link you posted, the stated problem should be fixed in my version of Ubuntu (20.04).

    I'm really in the dark here...

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by mrjj
    #6

    @mzimmers
    Hi
    It looks ok. Noting is missing.

    Btw. Creator does start, correct?
    (im asking as it had some issues at some point with 20.04)

    mzimmersM 1 Reply Last reply
    0
    • mrjjM mrjj

      @mzimmers
      Hi
      It looks ok. Noting is missing.

      Btw. Creator does start, correct?
      (im asking as it had some issues at some point with 20.04)

      mzimmersM Offline
      mzimmersM Offline
      mzimmers
      wrote on last edited by
      #7

      @mrjj yes it starts, though it does throw those errors I mentioned earlier. But many of the example apps fail (after throwing the same errors).

      mrjjM 1 Reply Last reply
      0
      • mzimmersM mzimmers

        @mrjj yes it starts, though it does throw those errors I mentioned earlier. But many of the example apps fail (after throwing the same errors).

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #8

        @mzimmers
        Ok Creator it self run but anything needed openGL fails. it sounds like.

        You followed something like
        https://www.programmersought.com/article/40497291197/
        to get creator running ?

        It lists Intel(R) UHD Graphics 630 .
        This is correct yes ?
        and openGL works in your win 10 ?

        mzimmersM 1 Reply Last reply
        0
        • mrjjM mrjj

          @mzimmers
          Ok Creator it self run but anything needed openGL fails. it sounds like.

          You followed something like
          https://www.programmersought.com/article/40497291197/
          to get creator running ?

          It lists Intel(R) UHD Graphics 630 .
          This is correct yes ?
          and openGL works in your win 10 ?

          mzimmersM Offline
          mzimmersM Offline
          mzimmers
          wrote on last edited by mzimmers
          #9

          @mrjj I installed Qt from the online installer, and I'm using vcxsrv. I installed Ubuntu via WSL2.

          The graphics processor is indeed the Intel UHD 630.

          I ran the heartrate-game example (which I think uses OpenGL) on Windows and it worked; didn't work under WSL2. (no, it doesn't use OpenGL).

          mrjjM 1 Reply Last reply
          0
          • mzimmersM mzimmers

            @mrjj I installed Qt from the online installer, and I'm using vcxsrv. I installed Ubuntu via WSL2.

            The graphics processor is indeed the Intel UHD 630.

            I ran the heartrate-game example (which I think uses OpenGL) on Windows and it worked; didn't work under WSL2. (no, it doesn't use OpenGL).

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #10

            Hi
            Ok.
            Try to run some QML via Creator (if possible)

            in the linux , can you do
            lsmod | grep video

            it should list something like
            i915

            mzimmersM 1 Reply Last reply
            0
            • mrjjM mrjj

              Hi
              Ok.
              Try to run some QML via Creator (if possible)

              in the linux , can you do
              lsmod | grep video

              it should list something like
              i915

              mzimmersM Offline
              mzimmersM Offline
              mzimmers
              wrote on last edited by mzimmers
              #11

              @mrjj well, the heartrate-game is definitely QML, and it runs on Windows.

              mzimmers@mzimmers-home:/$ lsmod | grep video
              mzimmers@mzimmers-home:/$ lsmod
              Module                  Size  Used by
              mzimmers@mzimmers-home:/$
              

              I tried building the boxes example, and got this error:

              :-1: error: Project ERROR: This example requires Qt to be configured with -opengl desktop
              

              which confuses me even further -- does that message mean "configure" as in configure before building Qt?

              EDIT:

              The error that the boxes project gave was a bit of a red herring; in the .pro file, there's this line:

              qtConfig(opengles.|angle|dynamicgl): error("This example requires Qt to be configured with -opengl desktop")
              

              I opened the cube example (which claims to use OpenGL) and that runs under Windows, but not under WSL2.

              mrjjM 1 Reply Last reply
              0
              • mzimmersM mzimmers

                @mrjj well, the heartrate-game is definitely QML, and it runs on Windows.

                mzimmers@mzimmers-home:/$ lsmod | grep video
                mzimmers@mzimmers-home:/$ lsmod
                Module                  Size  Used by
                mzimmers@mzimmers-home:/$
                

                I tried building the boxes example, and got this error:

                :-1: error: Project ERROR: This example requires Qt to be configured with -opengl desktop
                

                which confuses me even further -- does that message mean "configure" as in configure before building Qt?

                EDIT:

                The error that the boxes project gave was a bit of a red herring; in the .pro file, there's this line:

                qtConfig(opengles.|angle|dynamicgl): error("This example requires Qt to be configured with -opengl desktop")
                

                I opened the cube example (which claims to use OpenGL) and that runs under Windows, but not under WSL2.

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #12

                @mzimmers

                Hmm that what not what i expceted. o.O
                It should have the driver as far as i can see

                https://github.com/microsoft/WSL2-Linux-Kernel/tree/master/Documentation/gpu
                Its listed.

                But maybe its not modules like normally but compiled as lsmod lsits nothing.

                • which confuses me even further -- does that message mean "configure" as in configure before building Qt?

                Yes that normally means that but since you used the online installer it should already be fine.

                mzimmersM 1 Reply Last reply
                0
                • mrjjM mrjj

                  @mzimmers

                  Hmm that what not what i expceted. o.O
                  It should have the driver as far as i can see

                  https://github.com/microsoft/WSL2-Linux-Kernel/tree/master/Documentation/gpu
                  Its listed.

                  But maybe its not modules like normally but compiled as lsmod lsits nothing.

                  • which confuses me even further -- does that message mean "configure" as in configure before building Qt?

                  Yes that normally means that but since you used the online installer it should already be fine.

                  mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #13

                  @mrjj I may kick this topic to brainstorming, since it's clear that the problem isn't isolated to Qt. Someone on an OpenGL forum said that it looks like I have the correct drivers, but something is preventing them from being used.

                  kshegunovK 1 Reply Last reply
                  0
                  • mzimmersM mzimmers

                    @mrjj I may kick this topic to brainstorming, since it's clear that the problem isn't isolated to Qt. Someone on an OpenGL forum said that it looks like I have the correct drivers, but something is preventing them from being used.

                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by
                    #14

                    @mzimmers said in Using Creator/Design Studio under WSL2?:

                    I may kick this topic to brainstorming, since it's clear that the problem isn't isolated to Qt. Someone on an OpenGL forum said that it looks like I have the correct drivers, but something is preventing them from being used.

                    They may be blacklisted in the kernel, so you should check that (can't give you reference offhand, but google should be able to help).

                    Read and abide by the Qt Code of Conduct

                    1 Reply Last reply
                    0
                    • mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by
                      #15

                      Well, I got it working...Windows kept fooling me because it likes to hide startup files in about a million different places, but it ultimately came down to a mis-configured startup file for VcXsrv.

                      The details:

                      mzimmers@mzimmers-home:~$ glxinfo -B
                      name of display: 172.27.32.1:0.0
                      display: 172.27.32.1:0  screen: 0
                      direct rendering: Yes
                      Extended renderer info (GLX_MESA_query_renderer):
                          Vendor: Mesa/X.org (0xffffffff)
                          Device: llvmpipe (LLVM 12.0.0, 256 bits) (0xffffffff)
                          Version: 21.0.3
                          Accelerated: no
                          Video memory: 25543MB
                          Unified memory: no
                          Preferred profile: core (0x1)
                          Max core profile version: 4.5
                          Max compat profile version: 3.1
                          Max GLES1 profile version: 1.1
                          Max GLES[23] profile version: 3.2
                      OpenGL vendor string: Mesa/X.org
                      OpenGL renderer string: llvmpipe (LLVM 12.0.0, 256 bits)
                      OpenGL core profile version string: 4.5 (Core Profile) Mesa 21.0.3 - kisak-mesa PPA
                      OpenGL core profile shading language version string: 4.50
                      OpenGL core profile context flags: (none)
                      OpenGL core profile profile mask: core profile
                      
                      OpenGL version string: 3.1 Mesa 21.0.3 - kisak-mesa PPA
                      OpenGL shading language version string: 1.40
                      OpenGL context flags: (none)
                      
                      OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.0.3 - kisak-mesa PPA
                      OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
                      

                      Of note from a forum I asked on:

                      The hardware (including the GPU) is virtualised. So the Linux video drivers can’t access the GPU directly as in a standard Linux installation; they have to use the virtual GPU provided by WSL, and I don’t think that supports OpenGL at present. In which case, you’re limited to the llvmpipe driver, which uses the CPU for rendering. There is some work being done on providing OpenGL support atop DirectX for WSL, but I believe that’s still work in progress.

                      It appears that he's right about needing llvmpipe, since that appears in my info dump above.

                      So, anyway, glxgears runs right now, and so does cube. Thanks for all the suggestions; hopefully someone else will find this useful.

                      1 Reply Last reply
                      3

                      • Login

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • Users
                      • Groups
                      • Search
                      • Get Qt Extensions
                      • Unsolved