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Loading QML Components in a ListModel

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  • X Offline
    X Offline
    xsacha
    wrote on last edited by
    #6

    You are thinking about this the wrong way.
    Instead, you should have:
    @ListModel {
    id: myModel
    ListElement {
    element: "WidgetLarge.qml"
    }
    ListElement {
    element: "WidgetSmall.qml"
    }
    ListElement {
    element: "WidgetMedium.qml"
    }
    }@

    Then inside the Delegate (you must have a delegate for this anyway):
    @
    Component {
    id: myDelegate
    Item {
    Loader { source: element }
    }
    }
    @

    Then you have your main View (you must also have this) that refers to the delegate and model:
    @
    ListView {
    model: myModel
    delegate: myDelegate
    }
    @

    Makes sense? :)

    • Sacha
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    • A Offline
      A Offline
      andre
      wrote on last edited by
      #7

      [quote author="kyleplattner" date="1292425419"]That goes in my model file or in the file where the gridview is implemented. [/quote]

      It seems you don't need a model. At least, you're not showing anything that would require one. If you just replace the ListView in my example with a GridView, you should be done (though you may need to set the size for the items in the grid view).

      Perhaps you should explain a bit better what you want to achieve exactly?

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      • K Offline
        K Offline
        kyleplattner
        wrote on last edited by
        #8

        Got this working, thanks!

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        • K Offline
          K Offline
          kyleplattner
          wrote on last edited by
          #9

          Just one last problem, when I have 3 qml elements positioned vertically one on top of another, things seemed to get messed up after the first move. For instance I can only move the top item once. If anyone knows the answer I would appreciate your help. Thanks. Code Below:

          @import Qt 4.7

          Rectangle {
          width: 186
          height: 288
          color: "#222222"

          Component {
                  id: widgetdelegate
              Item {
                  width: grid.cellWidth; height: grid.cellHeight
                 Loader { source: element
                      id: im
                      state: "inactive"
          
                      anchors.centerIn: parent
                      width: grid.cellWidth; height: grid.cellHeight
                      smooth: true
                     //fillMode: Image.PreserveAspectFit
                      SequentialAnimation on rotation {
                          NumberAnimation { to:  2; duration: 50 }
                          NumberAnimation { to: -2; duration: 100 }
                          NumberAnimation { to:   0; duration: 50 }
                          running: im.state == "squiggle"
                          loops: Animation.Infinite
                      }
                      Rectangle {
                          id: imRect
                          anchors.fill: parent; radius: 5
                          anchors.centerIn: parent
                          border.color: "#ffffff"; color: "transparent"; border.width: 6;
                          opacity: 0
                      }
                      states: [
                          State {
                              name: "squiggle";
                              when: (grid.firstIndexDrag != -1) && (grid.firstIndexDrag != index)
                          },
                          State {
                              name: "inactive";
                              when: (grid.firstIndexDrag == -1) || (grid.firstIndexDrag == index)
                              PropertyChanges { target: im; rotation: 0}
                          }
                      ]
                  }
                
                  Rectangle {
                      id: backgroundcircle
                      width: 20; height: 20; radius: 20
                      smooth: true
                      anchors.centerIn: parent
                      color: "#222222";
                      opacity: 0
          
                  }
                  states: [
                      State {
                          name: "inDrag"
                          when: index == grid.firstIndexDrag
                          PropertyChanges { target: backgroundcircle; opacity: 1 }
                          PropertyChanges { target: imRect; opacity: 1 }
                          PropertyChanges { target: im; parent: container }
                          PropertyChanges { target: im; width: (grid.cellWidth - 10) / 1 }
                          PropertyChanges { target: im; height: (grid.cellHeight - 10) / 1 }
                          PropertyChanges { target: im; anchors.centerIn: undefined }
                          PropertyChanges { target: im; x: coords.mouseX - im.width / 2 }
                          PropertyChanges { target: im; y: coords.mouseY - im.height / 2 }
                      }
                  ]
                  transitions: [
                      Transition { NumberAnimation { properties: "width, height, opacity"; duration: 300; easing.type: Easing.InOutQuad } }
                  ]
              }
          }
          
          
          
          
          
           GridView {
                   property int firstIndexDrag: -1
          
                   id: grid
                   x: 0; y: 0
                   interactive: false
          
          
                   anchors.fill: parent
                   cellWidth: 186; cellHeight: 96;
          
                   model: WidgetModelLarge { id: widgetmodel }
                   delegate: widgetdelegate
                   Item {
                       id: container
                       anchors.fill: parent
          
          
                   }
                   MouseArea {
                       id: coords
                       anchors.fill: parent
                       onReleased: {
                           if (grid.firstIndexDrag != -1)
                               widgetmodel.move(grid.firstIndexDrag,grid.indexAt(mouseX, mouseY),1)
                           grid.firstIndexDrag = -1
                       }
                       onPressAndHold: {
                           grid.firstIndexDrag=grid.indexAt(mouseX, mouseY)
                       }
                   }
               }
          
          
          
          
           }
          

          @

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          • X Offline
            X Offline
            xsacha
            wrote on last edited by
            #10

            It's working fine here.

            I did notice that I had issues if I had more than 3 objects (I had 9 at first). Of course, with your chosen sizes, only 3 objects fit in the view. It screws up if you have more.

            When I had 3 objects, I could move them correctly.

            Perhaps the code in 'element' is important?

            • Sacha
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            • K Offline
              K Offline
              kyleplattner
              wrote on last edited by
              #11

              9 works great for me and 3 messes up. I cannot move the upper most item more than once.

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              • X Offline
                X Offline
                xsacha
                wrote on last edited by
                #12

                But in the above code, do you have 3 elements defined in your model or still 9?
                I know only 3 are visible. I'm trying to confirm how many are in your model.

                Also, what's in the element filename?

                • Sacha
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                • K Offline
                  K Offline
                  kyleplattner
                  wrote on last edited by
                  #13

                  I only have 3,

                  @ListModel {
                  id: widgetdelegate
                  ListElement {
                  element: "WidgetLargeYield.qml"
                  }
                  ListElement {
                  element: "WidgetLargeMoisture.qml"
                  }
                  ListElement {
                  element: "WidgetLargeWeight.qml"
                  }
                  }
                  @

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                  • X Offline
                    X Offline
                    xsacha
                    wrote on last edited by
                    #14

                    Perhaps it is to do with the new element loaders.

                    Because I can tell you without doubt, the original code (with 9 pictures, but changed to 3) works flawlessly.

                    Have you tested these new 'element' models with 3 and with 9?

                    I think it has nothing to do with having 3 or 9. It's just the Widget QML files.

                    • Sacha
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                    • K Offline
                      K Offline
                      kyleplattner
                      wrote on last edited by
                      #15

                      Do you mean using the element property within my list model?

                      I also have a similar setup with two items and it works flawlessly.

                      Could it be because they are arranged vertically?

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                      • K Offline
                        K Offline
                        kyleplattner
                        wrote on last edited by
                        #16

                        With more testing it seems like the index shifts to be one off after the first move. So in other words, the first move works flawlessly and then the index is off by one. Any ideas?

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                        • X Offline
                          X Offline
                          xsacha
                          wrote on last edited by
                          #17

                          Like I said, it works flawlessly here. I have moved the three items several times in random positions and tried all sorts of combinations.

                          I don't care about the element property. I care about the code it passes (through the Loader type). That is, the code in 'WidgetLargeWeight.qml' and so on. This is the only area that I can't test. Hence, it could be the area causing trouble. Especially since it is directly related to the delegates that you are having trouble with.

                          • Sacha
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                          • K Offline
                            K Offline
                            kyleplattner
                            wrote on last edited by
                            #18

                            There is nothing special about the widgets that would cause a problem to my knowledge. Here is the code behind one:

                            @import Qt 4.7

                            Rectangle {
                                id: button
                                x: 0
                                y: 0
                                width: 186
                                height: 96
                                gradient: Gradient {
                                    GradientStop {
                                        id: gradientstop1
                                        position: 0
                                        color: "#ffffff"
                                    }
                            
                                    GradientStop {
                                        id: gradientstop2
                                        position: 0.22
                                        color: "#00ff36"
                                    }
                                }
                                clip: true
                            
                                property alias title: titleText.text
                                property alias value: valueText.text
                                property alias small: smallText.text
                            
                                property alias textEnabled: textBox.visible
                            
                            
                            
                            
                            
                            
                            
                            
                                Rectangle {
                                    id: rectangle1
                                    x: -1
                                    y: -1
                                    width: 188
                                    height: 98
                                    color: "#00000000"
                                    radius: 7
                                    border.color: "#000000"
                                    border.width: 5
                                    opacity: 1
                                }
                            
                                Rectangle {
                                    id: rectangle2
                                    x: -11
                                    y: -46
                                    width: 210
                                    height: 100
                                    color: "#ffffff"
                                    radius: 27
                                    opacity: 0.3
                                }
                            
                                MouseArea {
                                    id: mouse_area1
                                    x: 0
                                    y: 0
                                    width: 186
                                    height: 96
                                    onPressed: button.state = "State1"
                                    onReleased: button.state = "base state"
                                }
                            
                                // Put all text elements in a rectangle to control visibility
                                Rectangle {
                                    id: textBox
                            
                                    visible: true
                            
                                    Text {
                                        id: titleText
                                        width: button.width
                                        y: 8
                                        text: "Yield"
                                        horizontalAlignment: Text.AlignHCenter
                                        font.pixelSize: 20
                                        font.family: "Arial"
                                        font.bold: true
                                    }
                            
                                    Text {
                                        id: valueText
                                        x: 0
                                        width: button.width
                                        y: 31
                                        text: "00"
                                        horizontalAlignment: Text.AlignHCenter
                                        font.pixelSize: 40
                                        font.family: "Arial"
                                        font.bold: true
                                    }
                            
                                    Text {
                                        id: smallText
                                        width: button.width
                                        y: 72
                                        text: "bu/acre (dry) instant"
                                        horizontalAlignment: Text.AlignHCenter
                                        font.family: "Arial"
                                        font.pixelSize: 14
                                        font.bold: true
                                    }
                                }
                            
                                states: [
                                    State {
                                        name: "State1"
                            
                                        PropertyChanges {
                                            target: gradientstop1
                                            position: 0
                                            color: "#77e68d"
                                        }
                            
                                        PropertyChanges {
                                            target: gradientstop2
                                            position: 0.22
                                            color: "#00ff36"
                                        }
                            
                                        PropertyChanges {
                                            target: rectangle2
                                            x: -12
                                            y: 46
                                        }
                                    },
                                    State {
                                        name: "Yellow"
                                        when: yieldIndicator > 100
                            
                                        PropertyChanges {
                                            target: gradientstop1
                                            position: 0
                                            color: "#ffffff"
                                        }
                            
                                        PropertyChanges {
                                            target: gradientstop2
                                            position: 0.22
                                            color: "#fff23a"
                                        }
                                    },
                                    State {
                                        name: "Red"
                                        when: yieldIndicator > 110
                                        PropertyChanges {
                                            target: gradientstop1
                                            position: 0
                                            color: "#ffffff"
                                        }
                            
                                        PropertyChanges {
                                            target: gradientstop2
                                            position: 0.22
                                            color: "#d5292b"
                                        }
                                    }
                                ]
                            
                            
                            
                            }
                            

                            @

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                            • K Offline
                              K Offline
                              kyleplattner
                              wrote on last edited by
                              #19

                              And you are sure there is no difference between the code you are testing with and what I am using?

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                              • X Offline
                                X Offline
                                xsacha
                                wrote on last edited by
                                #20

                                Yes, exactly no difference except for the element's that I don't have code for.

                                Edit: Just tried it with your loader code (posted above) and I get the same glitch as when I had 9 objects (instead of 3). I will investigate further.

                                Edit: I can reproduce without the loader code now!

                                Edit: Found issue!

                                • Sacha
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                                • X Offline
                                  X Offline
                                  xsacha
                                  wrote on last edited by
                                  #21

                                  Ok, I have fixed the issue. It's in the Main.qml:

                                  @onReleased: {
                                  if (grid.firstIndexDrag != -1)
                                  {
                                  var moveTo = grid.indexAt(mouseX, mouseY)
                                  if (moveTo > grid.firstIndexDrag)
                                  widgetModel.move(moveTo,grid.firstIndexDrag,1)
                                  else
                                  widgetModel.move(grid.firstIndexDrag,moveTo,1)
                                  grid.firstIndexDrag = -1
                                  }
                                  }@
                                  Works with 9 objects, 3 objects and your loader code now. It was just the method I was using to test it that was flawed. Dragging items up rather than down ;).

                                  If the location being moved to is larger, the position of the previous item has its index change before the action can be performed. Delayed movement would remove this issue.

                                  The above code works too, though.

                                  • Sacha
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                                  • K Offline
                                    K Offline
                                    kyleplattner
                                    wrote on last edited by
                                    #22

                                    You're incredible. Works perfectly.

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                                    • K Offline
                                      K Offline
                                      kyleplattner
                                      wrote on last edited by
                                      #23

                                      Here is one more stretch:

                                      If my QML items are being loaded into my Gridview from a model:

                                      @ListModel {
                                      id: widgetdelegate
                                      ListElement {
                                      element: "WidgetLargeYield.qml"
                                      value: "test"
                                      }
                                      ListElement {
                                      element: "WidgetLargeMoisture.qml"
                                      }
                                      ListElement {
                                      element: "WidgetLargeWeight.qml"
                                      }
                                      }
                                      @

                                      Each one of those .qml elements has a text property alias. How do I pass on the value? Through the model or through the page with the gridview?

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                                      • X Offline
                                        X Offline
                                        xsacha
                                        wrote on last edited by
                                        #24

                                        Well there are a few options.
                                        Through model:
                                        @ListElement {
                                        element: "WidgetLargeYield.qml"
                                        text: "Test"
                                        }@
                                        This can be referenced in GridView/Delegate

                                        Through GridView as you said.

                                        Also through the QML files and the delegate:
                                        In WidgetLargeYield.qml:
                                        @property string text: "Test"@
                                        A lonevariable

                                        OR

                                        @property alias text: TextEdit.text@
                                        An alias to a member property

                                        Then, inside your delegate:
                                        @ Loader { id: myLoader; source: element }@
                                        You can now reference the text variable with myLoader.text in GridView, delegate and the widget QML file.

                                        • Sacha
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