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Loading QML Components in a ListModel

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  • A Offline
    A Offline
    andre
    wrote on last edited by
    #4

    I think you misunderstand the idea of models and views.
    A model supplies data to a view. The view will create a delegate to display each piece of data. There is no need for you to that yourself. If you just need a load of the same QML items, then simply create them and put them in a Row, Column, Grid or Flow.

    Having said that, something like this may work:
    @
    ListView {
    id: view
    model: 3
    delegate: WidgetLarge
    }
    @

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    • K Offline
      K Offline
      kyleplattner
      wrote on last edited by
      #5

      That goes in my model file or in the file where the gridview is implemented.

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      • X Offline
        X Offline
        xsacha
        wrote on last edited by
        #6

        You are thinking about this the wrong way.
        Instead, you should have:
        @ListModel {
        id: myModel
        ListElement {
        element: "WidgetLarge.qml"
        }
        ListElement {
        element: "WidgetSmall.qml"
        }
        ListElement {
        element: "WidgetMedium.qml"
        }
        }@

        Then inside the Delegate (you must have a delegate for this anyway):
        @
        Component {
        id: myDelegate
        Item {
        Loader { source: element }
        }
        }
        @

        Then you have your main View (you must also have this) that refers to the delegate and model:
        @
        ListView {
        model: myModel
        delegate: myDelegate
        }
        @

        Makes sense? :)

        • Sacha
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        • A Offline
          A Offline
          andre
          wrote on last edited by
          #7

          [quote author="kyleplattner" date="1292425419"]That goes in my model file or in the file where the gridview is implemented. [/quote]

          It seems you don't need a model. At least, you're not showing anything that would require one. If you just replace the ListView in my example with a GridView, you should be done (though you may need to set the size for the items in the grid view).

          Perhaps you should explain a bit better what you want to achieve exactly?

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          • K Offline
            K Offline
            kyleplattner
            wrote on last edited by
            #8

            Got this working, thanks!

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            • K Offline
              K Offline
              kyleplattner
              wrote on last edited by
              #9

              Just one last problem, when I have 3 qml elements positioned vertically one on top of another, things seemed to get messed up after the first move. For instance I can only move the top item once. If anyone knows the answer I would appreciate your help. Thanks. Code Below:

              @import Qt 4.7

              Rectangle {
              width: 186
              height: 288
              color: "#222222"

              Component {
                      id: widgetdelegate
                  Item {
                      width: grid.cellWidth; height: grid.cellHeight
                     Loader { source: element
                          id: im
                          state: "inactive"
              
                          anchors.centerIn: parent
                          width: grid.cellWidth; height: grid.cellHeight
                          smooth: true
                         //fillMode: Image.PreserveAspectFit
                          SequentialAnimation on rotation {
                              NumberAnimation { to:  2; duration: 50 }
                              NumberAnimation { to: -2; duration: 100 }
                              NumberAnimation { to:   0; duration: 50 }
                              running: im.state == "squiggle"
                              loops: Animation.Infinite
                          }
                          Rectangle {
                              id: imRect
                              anchors.fill: parent; radius: 5
                              anchors.centerIn: parent
                              border.color: "#ffffff"; color: "transparent"; border.width: 6;
                              opacity: 0
                          }
                          states: [
                              State {
                                  name: "squiggle";
                                  when: (grid.firstIndexDrag != -1) && (grid.firstIndexDrag != index)
                              },
                              State {
                                  name: "inactive";
                                  when: (grid.firstIndexDrag == -1) || (grid.firstIndexDrag == index)
                                  PropertyChanges { target: im; rotation: 0}
                              }
                          ]
                      }
                    
                      Rectangle {
                          id: backgroundcircle
                          width: 20; height: 20; radius: 20
                          smooth: true
                          anchors.centerIn: parent
                          color: "#222222";
                          opacity: 0
              
                      }
                      states: [
                          State {
                              name: "inDrag"
                              when: index == grid.firstIndexDrag
                              PropertyChanges { target: backgroundcircle; opacity: 1 }
                              PropertyChanges { target: imRect; opacity: 1 }
                              PropertyChanges { target: im; parent: container }
                              PropertyChanges { target: im; width: (grid.cellWidth - 10) / 1 }
                              PropertyChanges { target: im; height: (grid.cellHeight - 10) / 1 }
                              PropertyChanges { target: im; anchors.centerIn: undefined }
                              PropertyChanges { target: im; x: coords.mouseX - im.width / 2 }
                              PropertyChanges { target: im; y: coords.mouseY - im.height / 2 }
                          }
                      ]
                      transitions: [
                          Transition { NumberAnimation { properties: "width, height, opacity"; duration: 300; easing.type: Easing.InOutQuad } }
                      ]
                  }
              }
              
              
              
              
              
               GridView {
                       property int firstIndexDrag: -1
              
                       id: grid
                       x: 0; y: 0
                       interactive: false
              
              
                       anchors.fill: parent
                       cellWidth: 186; cellHeight: 96;
              
                       model: WidgetModelLarge { id: widgetmodel }
                       delegate: widgetdelegate
                       Item {
                           id: container
                           anchors.fill: parent
              
              
                       }
                       MouseArea {
                           id: coords
                           anchors.fill: parent
                           onReleased: {
                               if (grid.firstIndexDrag != -1)
                                   widgetmodel.move(grid.firstIndexDrag,grid.indexAt(mouseX, mouseY),1)
                               grid.firstIndexDrag = -1
                           }
                           onPressAndHold: {
                               grid.firstIndexDrag=grid.indexAt(mouseX, mouseY)
                           }
                       }
                   }
              
              
              
              
               }
              

              @

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              • X Offline
                X Offline
                xsacha
                wrote on last edited by
                #10

                It's working fine here.

                I did notice that I had issues if I had more than 3 objects (I had 9 at first). Of course, with your chosen sizes, only 3 objects fit in the view. It screws up if you have more.

                When I had 3 objects, I could move them correctly.

                Perhaps the code in 'element' is important?

                • Sacha
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                • K Offline
                  K Offline
                  kyleplattner
                  wrote on last edited by
                  #11

                  9 works great for me and 3 messes up. I cannot move the upper most item more than once.

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                  • X Offline
                    X Offline
                    xsacha
                    wrote on last edited by
                    #12

                    But in the above code, do you have 3 elements defined in your model or still 9?
                    I know only 3 are visible. I'm trying to confirm how many are in your model.

                    Also, what's in the element filename?

                    • Sacha
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                    • K Offline
                      K Offline
                      kyleplattner
                      wrote on last edited by
                      #13

                      I only have 3,

                      @ListModel {
                      id: widgetdelegate
                      ListElement {
                      element: "WidgetLargeYield.qml"
                      }
                      ListElement {
                      element: "WidgetLargeMoisture.qml"
                      }
                      ListElement {
                      element: "WidgetLargeWeight.qml"
                      }
                      }
                      @

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                      • X Offline
                        X Offline
                        xsacha
                        wrote on last edited by
                        #14

                        Perhaps it is to do with the new element loaders.

                        Because I can tell you without doubt, the original code (with 9 pictures, but changed to 3) works flawlessly.

                        Have you tested these new 'element' models with 3 and with 9?

                        I think it has nothing to do with having 3 or 9. It's just the Widget QML files.

                        • Sacha
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                        0
                        • K Offline
                          K Offline
                          kyleplattner
                          wrote on last edited by
                          #15

                          Do you mean using the element property within my list model?

                          I also have a similar setup with two items and it works flawlessly.

                          Could it be because they are arranged vertically?

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                          • K Offline
                            K Offline
                            kyleplattner
                            wrote on last edited by
                            #16

                            With more testing it seems like the index shifts to be one off after the first move. So in other words, the first move works flawlessly and then the index is off by one. Any ideas?

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                            • X Offline
                              X Offline
                              xsacha
                              wrote on last edited by
                              #17

                              Like I said, it works flawlessly here. I have moved the three items several times in random positions and tried all sorts of combinations.

                              I don't care about the element property. I care about the code it passes (through the Loader type). That is, the code in 'WidgetLargeWeight.qml' and so on. This is the only area that I can't test. Hence, it could be the area causing trouble. Especially since it is directly related to the delegates that you are having trouble with.

                              • Sacha
                              1 Reply Last reply
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                              • K Offline
                                K Offline
                                kyleplattner
                                wrote on last edited by
                                #18

                                There is nothing special about the widgets that would cause a problem to my knowledge. Here is the code behind one:

                                @import Qt 4.7

                                Rectangle {
                                    id: button
                                    x: 0
                                    y: 0
                                    width: 186
                                    height: 96
                                    gradient: Gradient {
                                        GradientStop {
                                            id: gradientstop1
                                            position: 0
                                            color: "#ffffff"
                                        }
                                
                                        GradientStop {
                                            id: gradientstop2
                                            position: 0.22
                                            color: "#00ff36"
                                        }
                                    }
                                    clip: true
                                
                                    property alias title: titleText.text
                                    property alias value: valueText.text
                                    property alias small: smallText.text
                                
                                    property alias textEnabled: textBox.visible
                                
                                
                                
                                
                                
                                
                                
                                
                                    Rectangle {
                                        id: rectangle1
                                        x: -1
                                        y: -1
                                        width: 188
                                        height: 98
                                        color: "#00000000"
                                        radius: 7
                                        border.color: "#000000"
                                        border.width: 5
                                        opacity: 1
                                    }
                                
                                    Rectangle {
                                        id: rectangle2
                                        x: -11
                                        y: -46
                                        width: 210
                                        height: 100
                                        color: "#ffffff"
                                        radius: 27
                                        opacity: 0.3
                                    }
                                
                                    MouseArea {
                                        id: mouse_area1
                                        x: 0
                                        y: 0
                                        width: 186
                                        height: 96
                                        onPressed: button.state = "State1"
                                        onReleased: button.state = "base state"
                                    }
                                
                                    // Put all text elements in a rectangle to control visibility
                                    Rectangle {
                                        id: textBox
                                
                                        visible: true
                                
                                        Text {
                                            id: titleText
                                            width: button.width
                                            y: 8
                                            text: "Yield"
                                            horizontalAlignment: Text.AlignHCenter
                                            font.pixelSize: 20
                                            font.family: "Arial"
                                            font.bold: true
                                        }
                                
                                        Text {
                                            id: valueText
                                            x: 0
                                            width: button.width
                                            y: 31
                                            text: "00"
                                            horizontalAlignment: Text.AlignHCenter
                                            font.pixelSize: 40
                                            font.family: "Arial"
                                            font.bold: true
                                        }
                                
                                        Text {
                                            id: smallText
                                            width: button.width
                                            y: 72
                                            text: "bu/acre (dry) instant"
                                            horizontalAlignment: Text.AlignHCenter
                                            font.family: "Arial"
                                            font.pixelSize: 14
                                            font.bold: true
                                        }
                                    }
                                
                                    states: [
                                        State {
                                            name: "State1"
                                
                                            PropertyChanges {
                                                target: gradientstop1
                                                position: 0
                                                color: "#77e68d"
                                            }
                                
                                            PropertyChanges {
                                                target: gradientstop2
                                                position: 0.22
                                                color: "#00ff36"
                                            }
                                
                                            PropertyChanges {
                                                target: rectangle2
                                                x: -12
                                                y: 46
                                            }
                                        },
                                        State {
                                            name: "Yellow"
                                            when: yieldIndicator > 100
                                
                                            PropertyChanges {
                                                target: gradientstop1
                                                position: 0
                                                color: "#ffffff"
                                            }
                                
                                            PropertyChanges {
                                                target: gradientstop2
                                                position: 0.22
                                                color: "#fff23a"
                                            }
                                        },
                                        State {
                                            name: "Red"
                                            when: yieldIndicator > 110
                                            PropertyChanges {
                                                target: gradientstop1
                                                position: 0
                                                color: "#ffffff"
                                            }
                                
                                            PropertyChanges {
                                                target: gradientstop2
                                                position: 0.22
                                                color: "#d5292b"
                                            }
                                        }
                                    ]
                                
                                
                                
                                }
                                

                                @

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                                • K Offline
                                  K Offline
                                  kyleplattner
                                  wrote on last edited by
                                  #19

                                  And you are sure there is no difference between the code you are testing with and what I am using?

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                                  • X Offline
                                    X Offline
                                    xsacha
                                    wrote on last edited by
                                    #20

                                    Yes, exactly no difference except for the element's that I don't have code for.

                                    Edit: Just tried it with your loader code (posted above) and I get the same glitch as when I had 9 objects (instead of 3). I will investigate further.

                                    Edit: I can reproduce without the loader code now!

                                    Edit: Found issue!

                                    • Sacha
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                                    • X Offline
                                      X Offline
                                      xsacha
                                      wrote on last edited by
                                      #21

                                      Ok, I have fixed the issue. It's in the Main.qml:

                                      @onReleased: {
                                      if (grid.firstIndexDrag != -1)
                                      {
                                      var moveTo = grid.indexAt(mouseX, mouseY)
                                      if (moveTo > grid.firstIndexDrag)
                                      widgetModel.move(moveTo,grid.firstIndexDrag,1)
                                      else
                                      widgetModel.move(grid.firstIndexDrag,moveTo,1)
                                      grid.firstIndexDrag = -1
                                      }
                                      }@
                                      Works with 9 objects, 3 objects and your loader code now. It was just the method I was using to test it that was flawed. Dragging items up rather than down ;).

                                      If the location being moved to is larger, the position of the previous item has its index change before the action can be performed. Delayed movement would remove this issue.

                                      The above code works too, though.

                                      • Sacha
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                                      • K Offline
                                        K Offline
                                        kyleplattner
                                        wrote on last edited by
                                        #22

                                        You're incredible. Works perfectly.

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                                        • K Offline
                                          K Offline
                                          kyleplattner
                                          wrote on last edited by
                                          #23

                                          Here is one more stretch:

                                          If my QML items are being loaded into my Gridview from a model:

                                          @ListModel {
                                          id: widgetdelegate
                                          ListElement {
                                          element: "WidgetLargeYield.qml"
                                          value: "test"
                                          }
                                          ListElement {
                                          element: "WidgetLargeMoisture.qml"
                                          }
                                          ListElement {
                                          element: "WidgetLargeWeight.qml"
                                          }
                                          }
                                          @

                                          Each one of those .qml elements has a text property alias. How do I pass on the value? Through the model or through the page with the gridview?

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