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accessing aggregates (QVector of a struct)

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  • mzimmersM mzimmers

    @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

    Column {
    	id: myColumn
    	property var myArray: []
    	Component.onCompleted: {
    		var arr = []
    		BottleList.getBottleListQv().forEach(function(bottle) {
    			arr.push(bottle.name)
    		}, this);
    		myColumn.myArray = arr;
    	}
    
    	Bottle {
    		cellText: myColumn.myArray[0]//"W7"
    	}
    

    The array element notation seems like it's correct; can you see what I'm doing wrong?

    Regarding writing a function for the name: I would do that, and I still may, but I want to grow this to return several values in the struct: name, position, capacity, fill level, etc. So far, this approach looks better for that.

    kshegunovK Offline
    kshegunovK Offline
    kshegunov
    Moderators
    wrote on last edited by
    #41

    @mzimmers said in accessing aggregates (QVector of a struct):

    @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

    At the time you reference the array it's empty. That's the reason. Component.onCompleted is executed after the property to Bottle.cellText is bound, so the JS engine throws you an error, there's no such thing as myArray[0] at this point; the array is empty.

    Read and abide by the Qt Code of Conduct

    mzimmersM 1 Reply Last reply
    2
    • mzimmersM mzimmers

      @kshegunov OK, I think I understand 1-4. But where is the getData() function explicitly referenced/called? (I think your getData() is the equivalent to my QVariantList BottleList::getBottleListQv().)

      I still don't understand how to retrieve the information to use it in my bottle objects.

              Bottle {
                  id: bottle1
                  cellX: 25
                  cellY: 105
                  cellHeight: 75
                  cellWidth: 75
                  bottleScaleFactor: scaleFactor
                  cellText: "W7" // how to replace this with something from getData()?
                  cellColor: "red"
              }
      

      Thanks...

      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by kshegunov
      #42

      @mzimmers said in accessing aggregates (QVector of a struct):

      I still don't understand how to retrieve the information to use it in my bottle objects.

      You can instantiate them at runtime (as I did with the text item), you just need to replace the Text with your template for the Bottle. Alternatively you can use the Repeater @LeLev's been pushing, but then set the delegate property to a component which is going to create your bottle items (the repeater with a set delegate pretty much does what my example does). Note I don't know if the model property is going to work with a list of gadgets, you need to check.

      @LeLev said in accessing aggregates (QVector of a struct):

      it does almost exactly the same thing as my very first example/answer.

      Almost but with fewer objects created under the hood. Not that it really matters as the QML engine is an elephant anyway.

      Read and abide by the Qt Code of Conduct

      ODБOïO 1 Reply Last reply
      0
      • kshegunovK kshegunov

        @mzimmers said in accessing aggregates (QVector of a struct):

        I still don't understand how to retrieve the information to use it in my bottle objects.

        You can instantiate them at runtime (as I did with the text item), you just need to replace the Text with your template for the Bottle. Alternatively you can use the Repeater @LeLev's been pushing, but then set the delegate property to a component which is going to create your bottle items (the repeater with a set delegate pretty much does what my example does). Note I don't know if the model property is going to work with a list of gadgets, you need to check.

        @LeLev said in accessing aggregates (QVector of a struct):

        it does almost exactly the same thing as my very first example/answer.

        Almost but with fewer objects created under the hood. Not that it really matters as the QML engine is an elephant anyway.

        ODБOïO Offline
        ODБOïO Offline
        ODБOï
        wrote on last edited by ODБOï
        #43

        @kshegunov said in accessing aggregates (QVector of a struct):

        Alternatively you can use the Repeater @LeLev's been pushing

        I just use a Repeater to answer to this question :

        @mzimmers said in accessing aggregates (QVector of a struct):

        @LeLev ah. So, now my code looks like this:
        Column {
        id: myColumn
        property var myArray: []
        Component.onCompleted: DataSource.getData().forEach(function(bottle) {
        // template.createObject(this, { text: bottle.name });
        myArray.push(bottle.name)
        }, this)
        Text {
        text: myColumn.myArray[0]
        }
        Text {
        text:myColumn.myArray[1]
        }
        Text {
        text: myColumn.myArray[2]
        }
        }

        just shorter to write with a repeater
        i'm really not pushing mzimmers to use it. it was just an example to show what is happening with "property var myArray: []" initialisation

        mzimmersM kshegunovK 2 Replies Last reply
        0
        • kshegunovK kshegunov

          @mzimmers said in accessing aggregates (QVector of a struct):

          @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

          At the time you reference the array it's empty. That's the reason. Component.onCompleted is executed after the property to Bottle.cellText is bound, so the JS engine throws you an error, there's no such thing as myArray[0] at this point; the array is empty.

          mzimmersM Offline
          mzimmersM Offline
          mzimmers
          wrote on last edited by
          #44

          @kshegunov said in accessing aggregates (QVector of a struct):

          @mzimmers said in accessing aggregates (QVector of a struct):

          @LeLev I may have spoken a bit too soon...when I try to apply this from the example to my application, I get the error again.

          At the time you reference the array it's empty. That's the reason. Component.onCompleted is executed after the property to Bottle.cellText is bound, so the JS engine throws you an error, there's no such thing as myArray[0] at this point; the array is empty.

          That makes sense. So, according to the docs, I can use the onCompleted() handler with any object. Can I somehow use it with my Bottle (defined in QML) object?

          1 Reply Last reply
          0
          • ODБOïO ODБOï

            @kshegunov said in accessing aggregates (QVector of a struct):

            Alternatively you can use the Repeater @LeLev's been pushing

            I just use a Repeater to answer to this question :

            @mzimmers said in accessing aggregates (QVector of a struct):

            @LeLev ah. So, now my code looks like this:
            Column {
            id: myColumn
            property var myArray: []
            Component.onCompleted: DataSource.getData().forEach(function(bottle) {
            // template.createObject(this, { text: bottle.name });
            myArray.push(bottle.name)
            }, this)
            Text {
            text: myColumn.myArray[0]
            }
            Text {
            text:myColumn.myArray[1]
            }
            Text {
            text: myColumn.myArray[2]
            }
            }

            just shorter to write with a repeater
            i'm really not pushing mzimmers to use it. it was just an example to show what is happening with "property var myArray: []" initialisation

            mzimmersM Offline
            mzimmersM Offline
            mzimmers
            wrote on last edited by
            #45

            @LeLev it's a good suggestion; I'm still looking at the code.

            I probably don't really need the Column any more, as far as that goes. But I guess I need something to attach the Component.onCompleted() to.

            1 Reply Last reply
            0
            • ODБOïO ODБOï

              @kshegunov said in accessing aggregates (QVector of a struct):

              Alternatively you can use the Repeater @LeLev's been pushing

              I just use a Repeater to answer to this question :

              @mzimmers said in accessing aggregates (QVector of a struct):

              @LeLev ah. So, now my code looks like this:
              Column {
              id: myColumn
              property var myArray: []
              Component.onCompleted: DataSource.getData().forEach(function(bottle) {
              // template.createObject(this, { text: bottle.name });
              myArray.push(bottle.name)
              }, this)
              Text {
              text: myColumn.myArray[0]
              }
              Text {
              text:myColumn.myArray[1]
              }
              Text {
              text: myColumn.myArray[2]
              }
              }

              just shorter to write with a repeater
              i'm really not pushing mzimmers to use it. it was just an example to show what is happening with "property var myArray: []" initialisation

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by
              #46

              @LeLev said in accessing aggregates (QVector of a struct):

              i'm really not pushing mzimmers to use it. it was just an example to show what is happening with "property var myArray: []" initialisation

              That came out badly. I didn't mean to imply it's wrong in any way, or that your answer is bad. A poor choice of words, sorry.

              @mzimmers said in accessing aggregates (QVector of a struct):

              That makes sense. So, according to the docs, I can use the onCompleted() handler with any object. Can I somehow use it with my Bottle (defined in QML) object?

              Yes all the items can attach to it. Think of it as a "global" signal (sort of).

              Read and abide by the Qt Code of Conduct

              ODБOïO 1 Reply Last reply
              1
              • kshegunovK kshegunov

                @LeLev said in accessing aggregates (QVector of a struct):

                i'm really not pushing mzimmers to use it. it was just an example to show what is happening with "property var myArray: []" initialisation

                That came out badly. I didn't mean to imply it's wrong in any way, or that your answer is bad. A poor choice of words, sorry.

                @mzimmers said in accessing aggregates (QVector of a struct):

                That makes sense. So, according to the docs, I can use the onCompleted() handler with any object. Can I somehow use it with my Bottle (defined in QML) object?

                Yes all the items can attach to it. Think of it as a "global" signal (sort of).

                ODБOïO Offline
                ODБOïO Offline
                ODБOï
                wrote on last edited by ODБOï
                #47

                @kshegunov no worries , i just wanted to clarify

                @mzimmers said in accessing aggregates (QVector of a struct):

                Can I somehow use it with my Bottle (defined in QML) object?

                you can refactor the code in the Component.onCompleted into a function and call it when you need

                mzimmersM 1 Reply Last reply
                0
                • ODБOïO ODБOï

                  @kshegunov no worries , i just wanted to clarify

                  @mzimmers said in accessing aggregates (QVector of a struct):

                  Can I somehow use it with my Bottle (defined in QML) object?

                  you can refactor the code in the Component.onCompleted into a function and call it when you need

                  mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #48

                  @LeLev somehow, I'm overcomplicating this. I already have a function:

                      Q_INVOKABLE QString getBottleName(int index) { return m_bottleList[index].m_name; }
                  

                  The obstacle here is, anything I do is getting called at program startup, before my data structure is populated (as ksheg indicated). I can't figure out how to "delay" my assignment of the cellText property of the bottle until after that vector/list is built.

                  kshegunovK 1 Reply Last reply
                  0
                  • mzimmersM mzimmers

                    @LeLev somehow, I'm overcomplicating this. I already have a function:

                        Q_INVOKABLE QString getBottleName(int index) { return m_bottleList[index].m_name; }
                    

                    The obstacle here is, anything I do is getting called at program startup, before my data structure is populated (as ksheg indicated). I can't figure out how to "delay" my assignment of the cellText property of the bottle until after that vector/list is built.

                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by kshegunov
                    #49

                    @mzimmers said in accessing aggregates (QVector of a struct):

                    The obstacle here is, anything I do is getting called at program startup, before my data structure is populated (as ksheg indicated). I can't figure out how to "delay" my assignment of the cellText property of the bottle until after that vector/list is built.

                    You can't, not without going to dynamic creation of the items. The properties are bound (think similar to QObject::connect) when the items are instantiated. Either you use dynamic creation (e.g. what @LeLev and I suggested), or you need to attach to each of the item's you have statically added to your interface and fetch the value in the completed() handler.

                    <rant>
                    The docs sing a very smooth song about integrating QML and C++, but the truth is ... well you already know what the truth is. With a couple of exceptions none of the QQuickItems have public interfaces that can be used from C++ and you're stuck jumping trough hoops to tie up the API ...
                    </rant>

                    Read and abide by the Qt Code of Conduct

                    1 Reply Last reply
                    1
                    • mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by
                      #50

                      So, as currently implemented, even if my backing data is updated, it doesn't do anything for updating the QML screen...is that about right?

                      If I use the repeater idea, I guess I'll have to use it for my entire object -- in fact, my entire array of objects. Because using it to create an array won't updating anything that uses that array (for the reasons you cited), will it?

                      kshegunovK 1 Reply Last reply
                      0
                      • mzimmersM mzimmers

                        So, as currently implemented, even if my backing data is updated, it doesn't do anything for updating the QML screen...is that about right?

                        If I use the repeater idea, I guess I'll have to use it for my entire object -- in fact, my entire array of objects. Because using it to create an array won't updating anything that uses that array (for the reasons you cited), will it?

                        kshegunovK Offline
                        kshegunovK Offline
                        kshegunov
                        Moderators
                        wrote on last edited by kshegunov
                        #51

                        @mzimmers said in accessing aggregates (QVector of a struct):

                        So, as currently implemented, even if my backing data is updated, it doesn't do anything for updating the QML screen...is that about right?

                        Very much, yes.

                        If I use the repeater idea, I guess I'll have to use it for my entire object -- in fact, my entire array of objects. Because using it to create an array won't updating anything that uses that array (for the reasons you cited), will it?

                        Yes, and you still won't get notifications if the data changes.

                        If you want to get notifications about data changing in QML, switch to QObject derived classes. And provide a QObject * to the QML, then when you create the items dynamically and you pass on the properties, you pass on as bindings, not values. Then the QObject being changed from the C++ is going to be reflected in the QtQuick scene.

                        <rant 2>
                        If QML had a C++ API, you could've derived from the correct item and added the data to the item, not create and instantiate yet another type just for keeping the data ...
                        </rant 2>

                        Read and abide by the Qt Code of Conduct

                        mzimmersM 1 Reply Last reply
                        0
                        • kshegunovK kshegunov

                          @mzimmers said in accessing aggregates (QVector of a struct):

                          So, as currently implemented, even if my backing data is updated, it doesn't do anything for updating the QML screen...is that about right?

                          Very much, yes.

                          If I use the repeater idea, I guess I'll have to use it for my entire object -- in fact, my entire array of objects. Because using it to create an array won't updating anything that uses that array (for the reasons you cited), will it?

                          Yes, and you still won't get notifications if the data changes.

                          If you want to get notifications about data changing in QML, switch to QObject derived classes. And provide a QObject * to the QML, then when you create the items dynamically and you pass on the properties, you pass on as bindings, not values. Then the QObject being changed from the C++ is going to be reflected in the QtQuick scene.

                          <rant 2>
                          If QML had a C++ API, you could've derived from the correct item and added the data to the item, not create and instantiate yet another type just for keeping the data ...
                          </rant 2>

                          mzimmersM Offline
                          mzimmersM Offline
                          mzimmers
                          wrote on last edited by
                          #52

                          @kshegunov thanks. I have some follow-on questions, but as they don't focus on the original intent of this thread, and as this thread has gotten fairly long already, I'm going to mark this as solved, and open a new thread.

                          Thanks to everyone for the assistance on this.

                          1 Reply Last reply
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