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Qt - I want to use the QComboBox after the return/enter is pressed.

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  • D Offline
    D Offline
    developer_96
    wrote on last edited by
    #13

    @JonB it says "An incomplete type is not allowed" for &QLineEdit::editingFinished.

    JonBJ 1 Reply Last reply
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    • D developer_96

      @JonB it says "An incomplete type is not allowed" for &QLineEdit::editingFinished.

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by JonB
      #14

      @developer_96
      Put #include <QLineEdit> at the head of your source (.cpp) file.

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      • D Offline
        D Offline
        developer_96
        wrote on last edited by
        #15

        @JonB thank you. yeah i know but i removed it cause i get this problem after i put in and try to debug: error.JPG

        jsulmJ 1 Reply Last reply
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        • D developer_96

          @JonB thank you. yeah i know but i removed it cause i get this problem after i put in and try to debug: error.JPG

          jsulmJ Online
          jsulmJ Online
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #16

          @developer_96 Please show the relevant code.
          Does your updatepath() slot have any parameters?

          https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • D Offline
            D Offline
            developer_96
            wrote on last edited by
            #17

            @jsulm
            Connect:

            connect(ui.leftBox->lineEdit(), &QLineEdit::editingFinished, this, &MainCom::updatepath);
            

            Updaatepath:

            void MainCom::updatepath(const QString& path)
            
            jsulmJ JonBJ 2 Replies Last reply
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            • Christian EhrlicherC Offline
              Christian EhrlicherC Offline
              Christian Ehrlicher
              Lifetime Qt Champion
              wrote on last edited by
              #18

              And where do you expect does const QString& path should come from when the signal does not have a parameter?

              Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
              Visit the Qt Academy at https://academy.qt.io/catalog

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              • D developer_96

                @jsulm
                Connect:

                connect(ui.leftBox->lineEdit(), &QLineEdit::editingFinished, this, &MainCom::updatepath);
                

                Updaatepath:

                void MainCom::updatepath(const QString& path)
                
                jsulmJ Online
                jsulmJ Online
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #19

                @developer_96 said in Qt - I want to use the QComboBox after the return/enter is pressed.:

                QLineEdit::editingFinished

                Has no parameter, so you can't connect it with a slot which expects a parameter. That's exactly what the first error message is saying.

                https://forum.qt.io/topic/113070/qt-code-of-conduct

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                • D developer_96

                  @jsulm
                  Connect:

                  connect(ui.leftBox->lineEdit(), &QLineEdit::editingFinished, this, &MainCom::updatepath);
                  

                  Updaatepath:

                  void MainCom::updatepath(const QString& path)
                  
                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by JonB
                  #20

                  @developer_96
                  One/the best way of doing what you want --- pass your own extra parameter to slot --- is to learn to use C++ lambdas here:

                  connect(ui.leftBox->lineEdit(), &QLineEdit::editingFinished,
                          this, [this]() { this->updatepath(this->ui.leftBox->lineEdit()->text()); });
                  // or next line does exactly the same thing, depends which you find clearer
                  connect(ui.leftBox->lineEdit(), &QLineEdit::editingFinished,
                          this, [this]() { updatepath(ui.leftBox->lineEdit()->text()); });
                  
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                  • D Offline
                    D Offline
                    developer_96
                    wrote on last edited by
                    #21

                    @JonB @Christian-Ehrlicher @jsulm thank you very much for the answers. I did it now. The function will be called after i type "return". But now if i chose one of the drop & down the programm wants from to type "return" again. My Idea was to type "return" when i manually type a path. When i'm going to select one path of the drop & down i want to update it immediately.

                    Regards

                    JonBJ 1 Reply Last reply
                    0
                    • D developer_96

                      @JonB @Christian-Ehrlicher @jsulm thank you very much for the answers. I did it now. The function will be called after i type "return". But now if i chose one of the drop & down the programm wants from to type "return" again. My Idea was to type "return" when i manually type a path. When i'm going to select one path of the drop & down i want to update it immediately.

                      Regards

                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by JonB
                      #22

                      @developer_96
                      So far you have dealt with the user editing the text. For choosing an item from the dropdown, I think you have to also connect the QComboBox::currentIndexChanged() to your slot.

                      P.S.
                      It's not your fault that QComboBox does not seem to define one signal for "finished editing, either by typing all into the line edit or selecting an item from the dropdown". It would have been nicer if it did.

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                      • D Offline
                        D Offline
                        developer_96
                        wrote on last edited by
                        #23

                        @JonB so its possible to connect two signals to one slot?

                        JonBJ 1 Reply Last reply
                        0
                        • D developer_96

                          @JonB so its possible to connect two signals to one slot?

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by JonB
                          #24

                          @developer_96
                          Absolutely! Many-to-many relationship: as many signals as you like connected to same slot and/or as many slots as you like connected to any signal.

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                          • D Offline
                            D Offline
                            developer_96
                            wrote on last edited by
                            #25

                            Hey @JonB thank you. I solved it finally !

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