Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Draw QImage in QOpenGLWidget
Forum Updated to NodeBB v4.3 + New Features

Draw QImage in QOpenGLWidget

Scheduled Pinned Locked Moved Solved General and Desktop
29 Posts 8 Posters 7.9k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • ZarcoinZ Offline
    ZarcoinZ Offline
    Zarcoin
    wrote on last edited by
    #3

    Hi,

    which type of texture ? I don't need QImage then ?

    Zarcoin.
    The Duck thanks you and wish you a good day !

    1 Reply Last reply
    0
    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #4

      An OpenGL texture.

      Qt provides the QOpenGLTexture class. You can create it using your QImage.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      3
      • ZarcoinZ Offline
        ZarcoinZ Offline
        Zarcoin
        wrote on last edited by
        #5

        Okay i'll try it out thank you !

        Zarcoin.
        The Duck thanks you and wish you a good day !

        1 Reply Last reply
        0
        • ZarcoinZ Offline
          ZarcoinZ Offline
          Zarcoin
          wrote on last edited by
          #6

          Ok so i decided to use QPainter as it seems to be way easier. So i implemented my paintGL method but the drawImage() method isn't working.

          Here is my code:

          MapOpenGL::MapOpenGL( QWidget* parent) : QOpenGLWidget (parent)
          {
          
          }
          
          void MapOpenGL::initializeGL(){
              bg = new QImage(QString("mulhouse.PNG"));
          }
          
          void MapOpenGL::paintGL(){
              QPainter p(this);
              p.setPen(Qt::white);
              QRectF target( 10, 10, 409, 210);
              p.drawImage( target, *bg);
          }
          

          Why is it not drawing my image knowing that it is in the same directory that my source class ?

          Zarcoin.
          The Duck thanks you and wish you a good day !

          jsulmJ 1 Reply Last reply
          0
          • ZarcoinZ Zarcoin

            Ok so i decided to use QPainter as it seems to be way easier. So i implemented my paintGL method but the drawImage() method isn't working.

            Here is my code:

            MapOpenGL::MapOpenGL( QWidget* parent) : QOpenGLWidget (parent)
            {
            
            }
            
            void MapOpenGL::initializeGL(){
                bg = new QImage(QString("mulhouse.PNG"));
            }
            
            void MapOpenGL::paintGL(){
                QPainter p(this);
                p.setPen(Qt::white);
                QRectF target( 10, 10, 409, 210);
                p.drawImage( target, *bg);
            }
            

            Why is it not drawing my image knowing that it is in the same directory that my source class ?

            jsulmJ Online
            jsulmJ Online
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #7

            @Zarcoin Did you verify whether the image was actually properly loaded (https://doc.qt.io/qt-5/qimage.html#isNull)?
            "my image knowing that it is in the same directory that my source class" - this is your issue: the image must be in current working directory (default is your exe file dir).

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            3
            • ZarcoinZ Offline
              ZarcoinZ Offline
              Zarcoin
              wrote on last edited by
              #8

              Ok so i verified it and the image is indeed not loaded properly !
              However my image is in currend working directory so it should've loaded it.. Do you have an idea why it doesn't work ?

              Zarcoin.
              The Duck thanks you and wish you a good day !

              jsulmJ 1 Reply Last reply
              0
              • ZarcoinZ Offline
                ZarcoinZ Offline
                Zarcoin
                wrote on last edited by
                #9

                @jsulm as you can see here my image is in the same directory than the source and the working directory ( i know it's dirty programming but it's just for the time i understand how it works )

                5aa5748d-914b-48ee-95c1-c8db48e3eab8-image.png

                Zarcoin.
                The Duck thanks you and wish you a good day !

                jsulmJ JonBJ 2 Replies Last reply
                0
                • ZarcoinZ Zarcoin

                  Ok so i verified it and the image is indeed not loaded properly !
                  However my image is in currend working directory so it should've loaded it.. Do you have an idea why it doesn't work ?

                  jsulmJ Online
                  jsulmJ Online
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #10

                  @Zarcoin What does

                  qDebug() << QFile::exists("mulhouse.PNG");
                  

                  show?

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  1 Reply Last reply
                  0
                  • ZarcoinZ Zarcoin

                    @jsulm as you can see here my image is in the same directory than the source and the working directory ( i know it's dirty programming but it's just for the time i understand how it works )

                    5aa5748d-914b-48ee-95c1-c8db48e3eab8-image.png

                    jsulmJ Online
                    jsulmJ Online
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #11

                    @Zarcoin said in Draw QImage in QOpenGLWidget:

                    as you can see here my image is in the same directory than the source and the working directory

                    And as I already said this is your problem. If you run your app and use a relative path, then the system will look for the file in current working directory. So: make sure the file is in the build directory where you executable is.

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    1 Reply Last reply
                    2
                    • ZarcoinZ Offline
                      ZarcoinZ Offline
                      Zarcoin
                      wrote on last edited by
                      #12

                      @jsulm said in Draw QImage in QOpenGLWidget:

                      qDebug() << QFile::exists("mulhouse.PNG");

                      It says false, there's apparently no such file or directory.
                      You're certainly right saying my problem is that the file should be in my build directory, but i actually don't know where it is.
                      How can i make it find the file in my project's directory ? I tried using

                      painter.drawImage(QRect(100, 50, 100, 100),
                                        QImage(QString("%1/mulhouse.PNG")
                                        .arg(QCoreApplication::applicationDirPath()));
                      

                      But it's not working neither

                      Zarcoin.
                      The Duck thanks you and wish you a good day !

                      jsulmJ 1 Reply Last reply
                      0
                      • ZarcoinZ Zarcoin

                        @jsulm as you can see here my image is in the same directory than the source and the working directory ( i know it's dirty programming but it's just for the time i understand how it works )

                        5aa5748d-914b-48ee-95c1-c8db48e3eab8-image.png

                        JonBJ Online
                        JonBJ Online
                        JonB
                        wrote on last edited by JonB
                        #13

                        @Zarcoin said in Draw QImage in QOpenGLWidget:

                        my image is in the same directory than the source and the working directory

                        As @jsulm has been saying, there is no relationship between a project's source directory and the working directory when the program runs. There is actually nothing you can call to find the source directory. So don't put a file you need at runtime there!

                        How can i make it find the file in my project's directory ?

                        You can't!

                        @jsulm said:

                        So: make sure the file is in the build directory where you executable is.

                        Even this is not a good idea, or at least you cannot locate that via a relative path. While Creator may make that the working directory when it runs your program, that is not the case when you run your application outside of Creator.

                        • Use resources if you want to "embed" the data inside your executable, for later retrieval via Qt's resource path syntax.

                        • Get the program's full path to executable if you want to put it in the executable directory and find it at runtime.

                        • Better, pick a suitable QStandardPaths element full path to locate the file in one of these at runtime.

                        1 Reply Last reply
                        2
                        • ZarcoinZ Zarcoin

                          @jsulm said in Draw QImage in QOpenGLWidget:

                          qDebug() << QFile::exists("mulhouse.PNG");

                          It says false, there's apparently no such file or directory.
                          You're certainly right saying my problem is that the file should be in my build directory, but i actually don't know where it is.
                          How can i make it find the file in my project's directory ? I tried using

                          painter.drawImage(QRect(100, 50, 100, 100),
                                            QImage(QString("%1/mulhouse.PNG")
                                            .arg(QCoreApplication::applicationDirPath()));
                          

                          But it's not working neither

                          jsulmJ Online
                          jsulmJ Online
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by jsulm
                          #14

                          @Zarcoin If you use QtCreator you will find your build directory in "Projects/Build & Run/Build/Build directory".
                          "How can i make it find the file in my project's directory ?" - you should not! How is your application supposed to work on other machines then?
                          But you actually should use Qt resource files: https://doc.qt.io/qt-5/resources.html

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          1 Reply Last reply
                          0
                          • ZarcoinZ Offline
                            ZarcoinZ Offline
                            Zarcoin
                            wrote on last edited by Zarcoin
                            #15

                            First off thank you for all the help. If i understand right, the executable needs to know where my file is, which can be different depending on the machine.
                            I would like the code to be executable on any machine, as i'm gonna export an executable of my project and send it to my teacher.

                            Again, if i understand both of you, there's 2 ways i can do this:
                            -with Qt resource files
                            -with QStandardPaths

                            is that right ?

                            QStandardPaths seems way easier, so how do i use it if my file is in /Project which is the directory of my project (working directory) ?

                            Zarcoin.
                            The Duck thanks you and wish you a good day !

                            jsulmJ artwawA 2 Replies Last reply
                            0
                            • ZarcoinZ Zarcoin

                              First off thank you for all the help. If i understand right, the executable needs to know where my file is, which can be different depending on the machine.
                              I would like the code to be executable on any machine, as i'm gonna export an executable of my project and send it to my teacher.

                              Again, if i understand both of you, there's 2 ways i can do this:
                              -with Qt resource files
                              -with QStandardPaths

                              is that right ?

                              QStandardPaths seems way easier, so how do i use it if my file is in /Project which is the directory of my project (working directory) ?

                              jsulmJ Online
                              jsulmJ Online
                              jsulm
                              Lifetime Qt Champion
                              wrote on last edited by
                              #16

                              @Zarcoin said in Draw QImage in QOpenGLWidget:

                              QStandardPaths seems way easier, so how do i use it if my file is in /Project which is the directory of my project (working directory) ?

                              You will need to deploy your image file during build of your app.
                              That's why I suggested to use resource files: this is actually easier and you do not pulute your app directory with image files (or what ever else).
                              If you want to use QStandardPaths then read https://doc.qt.io/qt-5/qmake-advanced-usage.html and adjust your pro file to copy your image file to the build directory when you build your app.

                              https://forum.qt.io/topic/113070/qt-code-of-conduct

                              1 Reply Last reply
                              3
                              • ZarcoinZ Zarcoin

                                First off thank you for all the help. If i understand right, the executable needs to know where my file is, which can be different depending on the machine.
                                I would like the code to be executable on any machine, as i'm gonna export an executable of my project and send it to my teacher.

                                Again, if i understand both of you, there's 2 ways i can do this:
                                -with Qt resource files
                                -with QStandardPaths

                                is that right ?

                                QStandardPaths seems way easier, so how do i use it if my file is in /Project which is the directory of my project (working directory) ?

                                artwawA Offline
                                artwawA Offline
                                artwaw
                                wrote on last edited by
                                #17

                                @Zarcoin Hi,
                                QStandardPaths will know nothing about your build dir.
                                Resource file is a way to go:

                                • add a resource file to your project (it will be automatically compiled and liked)
                                • in the resource file add a prefix (can be just /) and to that prefix add your image
                                • you can either right click on the image and select "copy path" or, assuming the prefix is / blindly type :/filename.ext as the path

                                Done.

                                For more information please re-read.

                                Kind Regards,
                                Artur

                                1 Reply Last reply
                                1
                                • ZarcoinZ Offline
                                  ZarcoinZ Offline
                                  Zarcoin
                                  wrote on last edited by Zarcoin
                                  #18

                                  @artwaw Hi,

                                  So to resume, i need to:

                                  • create an application.qrc file
                                  • write this code:
                                  <!DOCTYPE RCC><RCC version="1.0">
                                  <qresource>
                                      <file>resource/mulhouse.PNG</file>
                                  </qresource>
                                  </RCC>
                                  
                                  • add in the .pro :
                                  RESOURCES     = application.qrc 
                                  
                                  • write in my code:
                                  bg->load(QString(":/mulhouse.PNG")
                                  

                                  am is correct ? i'm being very clear for the other people that will check this thread !

                                  Zarcoin.
                                  The Duck thanks you and wish you a good day !

                                  artwawA 1 Reply Last reply
                                  1
                                  • mrjjM Offline
                                    mrjjM Offline
                                    mrjj
                                    Lifetime Qt Champion
                                    wrote on last edited by mrjj
                                    #19

                                    Update:
                                    Oh you posted while i wrote.
                                    Yes its correct. but if image is in sub folder, the subfolder will be include in the path.

                                    Just a note:
                                    Use a QRessurce file is not complicated.
                                    The docs just start off looking complicated.

                                    In reality, it's just

                                    File - > New File
                                    alt text
                                    give it a name and press next.

                                    Then right click in the project view, and
                                    alt text

                                    Point to the image file in your subfolder.

                                    Then change code to use the syntax starting with :/
                                    and you should be good.

                                    1 Reply Last reply
                                    3
                                    • ZarcoinZ Zarcoin

                                      @artwaw Hi,

                                      So to resume, i need to:

                                      • create an application.qrc file
                                      • write this code:
                                      <!DOCTYPE RCC><RCC version="1.0">
                                      <qresource>
                                          <file>resource/mulhouse.PNG</file>
                                      </qresource>
                                      </RCC>
                                      
                                      • add in the .pro :
                                      RESOURCES     = application.qrc 
                                      
                                      • write in my code:
                                      bg->load(QString(":/mulhouse.PNG")
                                      

                                      am is correct ? i'm being very clear for the other people that will check this thread !

                                      artwawA Offline
                                      artwawA Offline
                                      artwaw
                                      wrote on last edited by
                                      #20

                                      @Zarcoin You can however as @mrjj wrote - you can just click out this without having to write a single line of code.
                                      Truth to tell - I never write those files, just click it out. This way you don't have to worry about typos or format ;)

                                      For more information please re-read.

                                      Kind Regards,
                                      Artur

                                      1 Reply Last reply
                                      1
                                      • ZarcoinZ Offline
                                        ZarcoinZ Offline
                                        Zarcoin
                                        wrote on last edited by
                                        #21

                                        Woaw big thanks to you @mrjj for the explanation! So i did what you said, but unfortunately it's still not working. oof
                                        As you can see here i added an rqc and my file.
                                        7216fa03-ec3c-4d78-83be-9394e2afcdf2-image.png

                                        and i then wrote this code:

                                        void MapOpenGL::initializeGL(){
                                            bg = new QImage();
                                            qDebug() << QFile::exists("mulhouse.PNG");
                                        }
                                        
                                        void MapOpenGL::paintGL(){
                                            QPainter p(this);
                                        
                                            p.setPen(Qt::white);
                                        
                                            bool test = bg->load(QString(":/mulhouse.PNG"));
                                            if (test == false){
                                                p.drawLine(QLineF(10, 10, 500, 500));
                                                p.drawLine(QLineF(500, 10, 10, 500));
                                            }else{
                                                QRectF target( 10, 10, 409, 210);
                                                //QRectF source( 0.0, 0.0, 399, 200);
                                                p.drawImage( target, *bg);
                                            }
                                        }
                                        

                                        It still draws lines instead of the image and debug says false !
                                        Should i add a prefix in my rqc file ? how does it work exatcely in qtcreator ?

                                        Zarcoin.
                                        The Duck thanks you and wish you a good day !

                                        artwawA mrjjM 2 Replies Last reply
                                        0
                                        • ZarcoinZ Zarcoin

                                          Woaw big thanks to you @mrjj for the explanation! So i did what you said, but unfortunately it's still not working. oof
                                          As you can see here i added an rqc and my file.
                                          7216fa03-ec3c-4d78-83be-9394e2afcdf2-image.png

                                          and i then wrote this code:

                                          void MapOpenGL::initializeGL(){
                                              bg = new QImage();
                                              qDebug() << QFile::exists("mulhouse.PNG");
                                          }
                                          
                                          void MapOpenGL::paintGL(){
                                              QPainter p(this);
                                          
                                              p.setPen(Qt::white);
                                          
                                              bool test = bg->load(QString(":/mulhouse.PNG"));
                                              if (test == false){
                                                  p.drawLine(QLineF(10, 10, 500, 500));
                                                  p.drawLine(QLineF(500, 10, 10, 500));
                                              }else{
                                                  QRectF target( 10, 10, 409, 210);
                                                  //QRectF source( 0.0, 0.0, 399, 200);
                                                  p.drawImage( target, *bg);
                                              }
                                          }
                                          

                                          It still draws lines instead of the image and debug says false !
                                          Should i add a prefix in my rqc file ? how does it work exatcely in qtcreator ?

                                          artwawA Offline
                                          artwawA Offline
                                          artwaw
                                          wrote on last edited by
                                          #22

                                          @Zarcoin your resource file seems to be empty/not include any files. However I can see you've included the png file in your project...
                                          Right-click on the resource file, select "open editor" or similar. Then add the file to the resource file. All we said about prefixes will become self-explanatory once you open the editor I hope.

                                          For more information please re-read.

                                          Kind Regards,
                                          Artur

                                          1 Reply Last reply
                                          2

                                          • Login

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Search
                                          • Get Qt Extensions
                                          • Unsolved