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Receiving data from QTcpSocket

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  • SPlattenS SPlatten

    @KroMignon , thank you, I've added:

    connect(this, SIGNAL(bytesWritten(qint64)), this, SLOT(onBytesWritten(qint64)));
    

    To the constructor of my class which is derived from QTcpSocket. The slot:

    void clsModHelper::onBytesWritten(qint64 int64Written) {
        qDebug() << "clsModHelper::onBytesWritten:" << int64Written;
    }
    

    I'm not seeing anything when the data is written. The slot isn't getting called at all.

    B Offline
    B Offline
    Bonnie
    wrote on last edited by
    #13

    @SPlatten
    Wait, you are saying bytesWritten is never emitted in the sending side (the client)?
    Then we should start from the sending part...

    SPlattenS 1 Reply Last reply
    0
    • SPlattenS SPlatten

      @KroMignon , The incomingConnection is getting called, in this slot I create a new client object using the descriptor parameter passed to the incomingConnection slot.

      Data is sent from by the client application but I'm not seeing anything on the receiving application which is listening to localhost and port 8123.

      KroMignonK Offline
      KroMignonK Offline
      KroMignon
      wrote on last edited by
      #14

      @SPlatten said in Receiving data from QTcpSocket:

      The incomingConnection is getting called, in this slot I create a new client object using the descriptor parameter passed to the incomingConnection slot.
      Data is sent from by the client application but I'm not seeing anything on the receiving application which is listening to localhost and port 8123.

      Okay, let's continue step by step:

      • what is the return value of socket->write() from the client application? Do you really write something on TCP socket?
      • is bytesWritten(qint64) emitted on client side?
      • are you sure the event loop of the tread used by the socket is not locked? For example on server side waitForConnected() locks the event loop. The event loop have to be called to emit the bytesWritten(qint64) signal

      Same on server side:

      • are you sure the event loop used by the connection socket in not locked

      It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

      SPlattenS 1 Reply Last reply
      0
      • KroMignonK KroMignon

        @SPlatten said in Receiving data from QTcpSocket:

        The incomingConnection is getting called, in this slot I create a new client object using the descriptor parameter passed to the incomingConnection slot.
        Data is sent from by the client application but I'm not seeing anything on the receiving application which is listening to localhost and port 8123.

        Okay, let's continue step by step:

        • what is the return value of socket->write() from the client application? Do you really write something on TCP socket?
        • is bytesWritten(qint64) emitted on client side?
        • are you sure the event loop of the tread used by the socket is not locked? For example on server side waitForConnected() locks the event loop. The event loop have to be called to emit the bytesWritten(qint64) signal

        Same on server side:

        • are you sure the event loop used by the connection socket in not locked
        SPlattenS Offline
        SPlattenS Offline
        SPlatten
        wrote on last edited by
        #15

        @KroMignon , I'm not calling socket->write(), I'm using QDataStream where I have an instance call mdsOut and sending data to that:

        mdsOut << QJsonDocument(objMsg).toJson(QJsonDocument::Compact);
        

        I'm not seeing anything written from the onBytesWritten slot. It does appear that the waitForConnection is blocking and never exits.

        Kind Regards,
        Sy

        KroMignonK 1 Reply Last reply
        0
        • B Bonnie

          @SPlatten
          Wait, you are saying bytesWritten is never emitted in the sending side (the client)?
          Then we should start from the sending part...

          SPlattenS Offline
          SPlattenS Offline
          SPlatten
          wrote on last edited by
          #16

          @Bonnie , I'm happy to try anything, apart from the initial connection, no data seems to be getting sent.

          Kind Regards,
          Sy

          1 Reply Last reply
          0
          • SPlattenS SPlatten

            @KroMignon , I'm not calling socket->write(), I'm using QDataStream where I have an instance call mdsOut and sending data to that:

            mdsOut << QJsonDocument(objMsg).toJson(QJsonDocument::Compact);
            

            I'm not seeing anything written from the onBytesWritten slot. It does appear that the waitForConnection is blocking and never exits.

            KroMignonK Offline
            KroMignonK Offline
            KroMignon
            wrote on last edited by
            #17

            @SPlatten said in Receiving data from QTcpSocket:

            I'm not calling socket->write(), I'm using QDataStream where I have an instance call mdsOut and sending data to that:

            I would suggest you to change this to:

            QByteArray block;
            QDataStream  mdsOut(&block, QIODevice::WriteOnly);
            mdsOut.setVersion(QDataStream::Qt_5_14);
            //Build the module start-up message
            QJsonObject objMsg;
            objMsg.insert(clsJSON::mscszModule, clsModHelper::msszTitle);
            objMsg.insert(clsJSON::mscszMsgType, clsJSON::mscszCmdInitial);
            objMsg.insert(clsJSON::mscszPort, clsModHelper::muint16ModulePort);
            mdsOut << QJsonDocument(objMsg).toJson(QJsonDocument::Compact);
            
            write(block);
            
            

            It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

            SPlattenS 1 Reply Last reply
            0
            • KroMignonK KroMignon

              @SPlatten said in Receiving data from QTcpSocket:

              I'm not calling socket->write(), I'm using QDataStream where I have an instance call mdsOut and sending data to that:

              I would suggest you to change this to:

              QByteArray block;
              QDataStream  mdsOut(&block, QIODevice::WriteOnly);
              mdsOut.setVersion(QDataStream::Qt_5_14);
              //Build the module start-up message
              QJsonObject objMsg;
              objMsg.insert(clsJSON::mscszModule, clsModHelper::msszTitle);
              objMsg.insert(clsJSON::mscszMsgType, clsJSON::mscszCmdInitial);
              objMsg.insert(clsJSON::mscszPort, clsModHelper::muint16ModulePort);
              mdsOut << QJsonDocument(objMsg).toJson(QJsonDocument::Compact);
              
              write(block);
              
              
              SPlattenS Offline
              SPlattenS Offline
              SPlatten
              wrote on last edited by
              #18

              @KroMignon said in Receiving data from QTcpSocket:

              QByteArray block;

              Whats wrong with the way I did it? Thats what all the examples I've seen are doing?

              Kind Regards,
              Sy

              KroMignonK 1 Reply Last reply
              0
              • SPlattenS SPlatten

                @KroMignon said in Receiving data from QTcpSocket:

                QByteArray block;

                Whats wrong with the way I did it? Thats what all the examples I've seen are doing?

                KroMignonK Offline
                KroMignonK Offline
                KroMignon
                wrote on last edited by
                #19

                @SPlatten said in Receiving data from QTcpSocket:

                Whats wrong with the way I did it? Thats what all the examples I've seen are doing?

                I don't know if there is something wrong, but this way you can check what and when something is written on TCP socket.
                Which is what we want to achieve ==> be sure TCP client is sending something to server.

                It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                SPlattenS 1 Reply Last reply
                0
                • KroMignonK KroMignon

                  @SPlatten said in Receiving data from QTcpSocket:

                  Whats wrong with the way I did it? Thats what all the examples I've seen are doing?

                  I don't know if there is something wrong, but this way you can check what and when something is written on TCP socket.
                  Which is what we want to achieve ==> be sure TCP client is sending something to server.

                  SPlattenS Offline
                  SPlattenS Offline
                  SPlatten
                  wrote on last edited by
                  #20

                  @KroMignon , right now it appears that the application is never getting past waitForConnected, even with a 20 second timeout.

                  Kind Regards,
                  Sy

                  KroMignonK 1 Reply Last reply
                  0
                  • SPlattenS SPlatten

                    @KroMignon , right now it appears that the application is never getting past waitForConnected, even with a 20 second timeout.

                    KroMignonK Offline
                    KroMignonK Offline
                    KroMignon
                    wrote on last edited by KroMignon
                    #21

                    @SPlatten said in Receiving data from QTcpSocket:

                    right now it appears that the application is never getting past waitForConnected, even with a 20 second timeout.

                    Please don't be hurt, but I am not a friend of doing synchronous/blocking calls with Qt. Qt base design is asynchronous.
                    I prefer using signals/slots mechanism and I am using connected(), disconnected() , bytesWritten(qint64) and readyRead() signals.

                    My application needs to run on Android, Linux and Windows and waitForConnected has issues with Windows, from documentation:

                    Note: This function may fail randomly on Windows. Consider using the event loop and the connected() signal if your software will run on Windows.

                    It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                    SPlattenS 1 Reply Last reply
                    1
                    • KroMignonK KroMignon

                      @SPlatten said in Receiving data from QTcpSocket:

                      right now it appears that the application is never getting past waitForConnected, even with a 20 second timeout.

                      Please don't be hurt, but I am not a friend of doing synchronous/blocking calls with Qt. Qt base design is asynchronous.
                      I prefer using signals/slots mechanism and I am using connected(), disconnected() , bytesWritten(qint64) and readyRead() signals.

                      My application needs to run on Android, Linux and Windows and waitForConnected has issues with Windows, from documentation:

                      Note: This function may fail randomly on Windows. Consider using the event loop and the connected() signal if your software will run on Windows.

                      SPlattenS Offline
                      SPlattenS Offline
                      SPlatten
                      wrote on last edited by SPlatten
                      #22

                      @KroMignon , I'm happy to change, the problem is there are so many incomplete and what seem poor examples online.

                      Could the problem be because I am using both synchronous and asynchronous methods in my application?

                      In the class constructor:

                          connect(this, SIGNAL(connected()), this, SLOT(onConnected()));
                          connect(this, SIGNAL(disconnected()), this, SLOT(onDisconnected()));
                          connect(this, SIGNAL(readyRead()), this, SLOT(onDataIn()));
                          connect(this, SIGNAL(bytesWritten(qint64)), this, SLOT(onBytesWritten(qint64)));
                      

                      And then in the onConnect slot:

                          qdbg() << clsModHelper::mscpszHost << muint16XMLMPAMport;
                          connectToHost(clsModHelper::mscpszHost, muint16XMLMPAMport);
                              
                          if ( waitForConnected(clsModHelper::mscintConnectionTimeout) != true ) {
                              emit terminateModule();
                          }
                      

                      Kind Regards,
                      Sy

                      KroMignonK JonBJ 2 Replies Last reply
                      0
                      • Christian EhrlicherC Offline
                        Christian EhrlicherC Offline
                        Christian Ehrlicher
                        Lifetime Qt Champion
                        wrote on last edited by
                        #23

                        @SPlatten said in Receiving data from QTcpSocket:

                        the problem is there are so many incomplete and what seem poor examples online.

                        https://doc.qt.io/qt-5/qtcpsocket.html#details - not enough examples there? And if not - write a good example, provide a patch for Qt and we will happily review it...

                        Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                        Visit the Qt Academy at https://academy.qt.io/catalog

                        SPlattenS 1 Reply Last reply
                        1
                        • Christian EhrlicherC Christian Ehrlicher

                          @SPlatten said in Receiving data from QTcpSocket:

                          the problem is there are so many incomplete and what seem poor examples online.

                          https://doc.qt.io/qt-5/qtcpsocket.html#details - not enough examples there? And if not - write a good example, provide a patch for Qt and we will happily review it...

                          SPlattenS Offline
                          SPlattenS Offline
                          SPlatten
                          wrote on last edited by
                          #24

                          @Christian-Ehrlicher , when I have a working example I might just do that.

                          Kind Regards,
                          Sy

                          1 Reply Last reply
                          0
                          • Christian EhrlicherC Offline
                            Christian EhrlicherC Offline
                            Christian Ehrlicher
                            Lifetime Qt Champion
                            wrote on last edited by
                            #25

                            The Fortune Server/Client example is doing exactly what you try.

                            Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                            Visit the Qt Academy at https://academy.qt.io/catalog

                            SPlattenS 1 Reply Last reply
                            1
                            • Christian EhrlicherC Christian Ehrlicher

                              The Fortune Server/Client example is doing exactly what you try.

                              SPlattenS Offline
                              SPlattenS Offline
                              SPlatten
                              wrote on last edited by
                              #26

                              @Christian-Ehrlicher How do I download the Fortune Server and Client examples?

                              Kind Regards,
                              Sy

                              jsulmJ JonBJ 2 Replies Last reply
                              0
                              • SPlattenS SPlatten

                                @Christian-Ehrlicher How do I download the Fortune Server and Client examples?

                                jsulmJ Offline
                                jsulmJ Offline
                                jsulm
                                Lifetime Qt Champion
                                wrote on last edited by
                                #27

                                @SPlatten said in Receiving data from QTcpSocket:

                                How do I download the Fortune Server and Client examples?

                                Examples are part of a Qt installation (if using Qt installer).

                                https://forum.qt.io/topic/113070/qt-code-of-conduct

                                1 Reply Last reply
                                3
                                • SPlattenS SPlatten

                                  @Christian-Ehrlicher How do I download the Fortune Server and Client examples?

                                  JonBJ Offline
                                  JonBJ Offline
                                  JonB
                                  wrote on last edited by
                                  #28

                                  @SPlatten said in Receiving data from QTcpSocket:

                                  Fortune Server and Client examples

                                  You can also just visit the doc pages, the links are at the end of the pages: https://doc.qt.io/qt-5/qtnetwork-fortuneclient-example.html & https://doc.qt.io/qt-5/qtnetwork-fortuneserver-example.html

                                  1 Reply Last reply
                                  3
                                  • SPlattenS SPlatten

                                    @KroMignon , I'm happy to change, the problem is there are so many incomplete and what seem poor examples online.

                                    Could the problem be because I am using both synchronous and asynchronous methods in my application?

                                    In the class constructor:

                                        connect(this, SIGNAL(connected()), this, SLOT(onConnected()));
                                        connect(this, SIGNAL(disconnected()), this, SLOT(onDisconnected()));
                                        connect(this, SIGNAL(readyRead()), this, SLOT(onDataIn()));
                                        connect(this, SIGNAL(bytesWritten(qint64)), this, SLOT(onBytesWritten(qint64)));
                                    

                                    And then in the onConnect slot:

                                        qdbg() << clsModHelper::mscpszHost << muint16XMLMPAMport;
                                        connectToHost(clsModHelper::mscpszHost, muint16XMLMPAMport);
                                            
                                        if ( waitForConnected(clsModHelper::mscintConnectionTimeout) != true ) {
                                            emit terminateModule();
                                        }
                                    
                                    KroMignonK Offline
                                    KroMignonK Offline
                                    KroMignon
                                    wrote on last edited by KroMignon
                                    #29

                                    @SPlatten said in Receiving data from QTcpSocket:

                                    And then in the onConnect slot:

                                    qdbg() << clsModHelper::mscpszHost << muint16XMLMPAMport;
                                    connectToHost(clsModHelper::mscpszHost, muint16XMLMPAMport);
                                        
                                    if ( waitForConnected(clsModHelper::mscintConnectionTimeout) != true ) {
                                        emit terminateModule();
                                    }
                                    

                                    That is your problem!
                                    You are "bad mixing" synchronous and asynchronous!

                                    OnConnected() will be called when TCP server has accepted to the connection.
                                    So you can start writing to server in this slot.
                                    No need to use waitForConnected()

                                    ==> you only have to use connectToHost() to start connection request to TCP server.

                                    It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                                    1 Reply Last reply
                                    4
                                    • SPlattenS SPlatten

                                      @KroMignon , I'm happy to change, the problem is there are so many incomplete and what seem poor examples online.

                                      Could the problem be because I am using both synchronous and asynchronous methods in my application?

                                      In the class constructor:

                                          connect(this, SIGNAL(connected()), this, SLOT(onConnected()));
                                          connect(this, SIGNAL(disconnected()), this, SLOT(onDisconnected()));
                                          connect(this, SIGNAL(readyRead()), this, SLOT(onDataIn()));
                                          connect(this, SIGNAL(bytesWritten(qint64)), this, SLOT(onBytesWritten(qint64)));
                                      

                                      And then in the onConnect slot:

                                          qdbg() << clsModHelper::mscpszHost << muint16XMLMPAMport;
                                          connectToHost(clsModHelper::mscpszHost, muint16XMLMPAMport);
                                              
                                          if ( waitForConnected(clsModHelper::mscintConnectionTimeout) != true ) {
                                              emit terminateModule();
                                          }
                                      
                                      JonBJ Offline
                                      JonBJ Offline
                                      JonB
                                      wrote on last edited by
                                      #30

                                      @SPlatten said in Receiving data from QTcpSocket:

                                      Could the problem be because I am using both synchronous and asynchronous methods in my application?

                                      As @KroMignon says. Also I believe we have seen programs going wrong if they try to use the asynchronous signals at the same time as the synchronous waitFor..s, they get in each other's way IIRC.

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