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QVector one-line deep copy?

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  • Christian EhrlicherC Christian Ehrlicher

    @JonB said in QVector one-line deep copy?:

    won't work: although it gets deep copied on adding/removing elements to current, it doesn't on current[i].structMember = ...: the element in saved[i] now has the current, altered value. (At least, that was my finding, unless you think I am going mad....)

    No, your finding is wrong. Please show us your code - a simple main.cpp with 10 lines of what you're doing should be fine.

    Qt containers are copy-on-write, see https://doc.qt.io/qt-5/implicit-sharing.html

    But, being a pedant, I wonder if there is a "faster" way in which I can squeeze out the best internal copying perfomance

    The vector copy does basically the same as you wrote. See https://code.woboq.org/qt5/qtbase/src/corelib/tools/qvector.h.html#_ZN7QVector7reallocEi6QFlagsIN10QArrayData16AllocationOptionEE

    int main(int argc, char **argv)
    {
      QVector<int> myVec = {1, 2, 3 ,4};
      QVector<int> copy(myVec);
      copy[3] = 1;
      qDebug() << myVec;
      qDebug() << copy;
    }
    

    output as expected:
    QVector(1, 2, 3, 4)
    QVector(1, 2, 3, 1)

    Do you maybe store your struct as a pointer in the vector?

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by JonB
    #6

    @Christian-Ehrlicher
    Sorry, I have only just seen your reply. I did wonder about my finding.

    OK, I need to repro, when I have a second. Just to save me: note that I wish to go myVec[3].member = value (yes, writing into original struct, not treating it as an immutable and re-assigning the whole struct), will that make any difference, so that the vector does not know to deep-copy on this statement?

    In a less-likely possibility: the mutual-change I happened to notice was on the QString member, I don't suppose there should be any issue because of that?

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    • Christian EhrlicherC Offline
      Christian EhrlicherC Offline
      Christian Ehrlicher
      Lifetime Qt Champion
      wrote on last edited by Christian Ehrlicher
      #7

      @JonB said in QVector one-line deep copy?:

      will that make any difference, so that the vector does not know to deep-copy on this statement?

      It should not since operator[] is non-const and forces a detach()

      /edit:

      struct s
      {
          int one = 1;
          int two = 2;
      };
      int main(int argc, char **argv)
      {
        QVector<s> myVec = {{1, 2}, {3, 4}};
        QVector<s> copy(myVec);
        copy[1].one = 5;
        qDebug() << myVec[1].one;
        qDebug() << copy[1].one;;
      }
      

      -->
      3
      5

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      JonBJ 1 Reply Last reply
      2
      • Christian EhrlicherC Christian Ehrlicher

        @JonB said in QVector one-line deep copy?:

        will that make any difference, so that the vector does not know to deep-copy on this statement?

        It should not since operator[] is non-const and forces a detach()

        /edit:

        struct s
        {
            int one = 1;
            int two = 2;
        };
        int main(int argc, char **argv)
        {
          QVector<s> myVec = {{1, 2}, {3, 4}};
          QVector<s> copy(myVec);
          copy[1].one = 5;
          qDebug() << myVec[1].one;
          qDebug() << copy[1].one;;
        }
        

        -->
        3
        5

        JonBJ Offline
        JonBJ Offline
        JonB
        wrote on last edited by JonB
        #8

        @Christian-Ehrlicher

        It should not since operator[] is non-const and forces a detach()

        Ahhhh. What if I am not actually using a []? :) My changes to current will happen via a reference or a pointer, not an index, like:

        for (MyStruct &cur : current)
            cur.member = newValue;
        

        And I want that to change an element's struct-member-value in current without affecting the "copied" one in saved. Is that pushing me down a rabbit-hole here? :)

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        • Christian EhrlicherC Offline
          Christian EhrlicherC Offline
          Christian Ehrlicher
          Lifetime Qt Champion
          wrote on last edited by Christian Ehrlicher
          #9

          @JonB said in QVector one-line deep copy?:

          for (MyStruct &cur : current)

          This will also force a detach.

          /edit:

          int main(int argc, char **argv)
          {
            QVector<s> myVec = {{1, 2}, {3 ,4}};
            QVector<s> copy(myVec);
            
            for (auto &v : myVec)
              v.one = 42;
            qDebug() << myVec[0].one << myVec[1].one;
            qDebug() << copy[0].one << copy[1].one;;
          }
          

          -->
          42 42
          1 3

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          JonBJ 1 Reply Last reply
          3
          • Christian EhrlicherC Christian Ehrlicher

            @JonB said in QVector one-line deep copy?:

            for (MyStruct &cur : current)

            This will also force a detach.

            /edit:

            int main(int argc, char **argv)
            {
              QVector<s> myVec = {{1, 2}, {3 ,4}};
              QVector<s> copy(myVec);
              
              for (auto &v : myVec)
                v.one = 42;
              qDebug() << myVec[0].one << myVec[1].one;
              qDebug() << copy[0].one << copy[1].one;;
            }
            

            -->
            42 42
            1 3

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by JonB
            #10

            @Christian-Ehrlicher
            Sigh :) OK, I'll have to produce a repro... Because code works with saved.append() but not with saved = current.

            Hang on, one more. Same to you as to @J-Hilk previously. I can't use QVector<int> copy(myVec);. Copying is not done during constructor. current & saved are persistent member variables. It is called explicitly at various points. So it has to be something like saved = current. Does that make a difference to what you are telling me should work?

            Christian EhrlicherC J.HilkJ 2 Replies Last reply
            0
            • JonBJ JonB

              @Christian-Ehrlicher
              Sigh :) OK, I'll have to produce a repro... Because code works with saved.append() but not with saved = current.

              Hang on, one more. Same to you as to @J-Hilk previously. I can't use QVector<int> copy(myVec);. Copying is not done during constructor. current & saved are persistent member variables. It is called explicitly at various points. So it has to be something like saved = current. Does that make a difference to what you are telling me should work?

              Christian EhrlicherC Offline
              Christian EhrlicherC Offline
              Christian Ehrlicher
              Lifetime Qt Champion
              wrote on last edited by
              #11

              @JonB said in QVector one-line deep copy?:

              Does that make a difference to what you are telling me should work?

              No, it does exactly the same, our version calls the copy operator, yours the operator=() but they do the same (if not it would be wrong by design ;) ). Just check it out with my little repro - it does not change anything.

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              JonBJ 2 Replies Last reply
              0
              • Christian EhrlicherC Christian Ehrlicher

                @JonB said in QVector one-line deep copy?:

                Does that make a difference to what you are telling me should work?

                No, it does exactly the same, our version calls the copy operator, yours the operator=() but they do the same (if not it would be wrong by design ;) ). Just check it out with my little repro - it does not change anything.

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by JonB
                #12

                @Christian-Ehrlicher
                Hmm, now just wait a cotton-picking moment! @sierdzio appears to sort me out, after all!

                QVector<MyStruct> current, saved;
                
                // on its own, this does *not* work;
                // when I alter something in `current` it gets changed in `saved`
                saved = current; 
                // as soon as I put this line next, it *does* work, I see changes when I later alter something in `current`
                saved.detach();
                

                So..... ?

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                • JonBJ JonB

                  @Christian-Ehrlicher
                  Sigh :) OK, I'll have to produce a repro... Because code works with saved.append() but not with saved = current.

                  Hang on, one more. Same to you as to @J-Hilk previously. I can't use QVector<int> copy(myVec);. Copying is not done during constructor. current & saved are persistent member variables. It is called explicitly at various points. So it has to be something like saved = current. Does that make a difference to what you are telling me should work?

                  J.HilkJ Online
                  J.HilkJ Online
                  J.Hilk
                  Moderators
                  wrote on last edited by
                  #13

                  @JonB
                  obviously the const only works on construction 😉

                  that said a small test example:

                  struct MyStruct {
                      int memberA;
                      QString memberC;
                      MyStruct() : memberA{0}, memberC{QLatin1String()}
                      {}
                  };
                  
                  #include <QDebug>
                  #include <vector>
                  int main (int argc, char *argv[])
                  {
                      QVector<MyStruct> current{1};
                      QVector<MyStruct> saved(current);
                      std::vector<MyStruct> deepCopy;
                      for(auto s : current)
                          deepCopy.push_back(s);
                      current.first().memberA = 10;
                  
                      qDebug() << current.first().memberA << saved.first().memberA << deepCopy.at(0).memberA;
                  }
                  

                  results in
                  10 0 0

                  so it detaches automatically.

                  It doesn't for you?


                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                  Q: What's that?
                  A: It's blue light.
                  Q: What does it do?
                  A: It turns blue.

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                  • Christian EhrlicherC Christian Ehrlicher

                    @JonB said in QVector one-line deep copy?:

                    Does that make a difference to what you are telling me should work?

                    No, it does exactly the same, our version calls the copy operator, yours the operator=() but they do the same (if not it would be wrong by design ;) ). Just check it out with my little repro - it does not change anything.

                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by JonB
                    #14

                    @Christian-Ehrlicher , or @jsulm [or indeed any of you helpful experts, it's just that this is getting tricky...]
                    I wonder if you would care to help. Because I think we need your deep understanding of C++ to see if you can understand what is going on!

                    As I said, in my code it definitely does not work without an explicit detach(), and (I think) it will be to do with pointers.

                    Just to resume: if I break just prior to the assignment into the struct of an element in current I can see that element in both current & saved, and they are indeed showing the same address. After the assignment the address remains the same in both of them, hence my observed behaviour. There is no detachment!

                    If in the debugger I put a watch point on the element in question. I do that via current[13] & saved[13] (debugger won't allow .at(13)). If I do that, at that instant the addresses change --- i.e. detachment occurs, because of the []. (I think it is the current[13] which changes while saved[13] stays the same, if that's what you would expect.)

                    Like you, I don't think I saw that in a test program. However, my real code has a nasty wrinkle going on. And I'm wondering if it's all @jsulm's fault!

                    In https://forum.qt.io/topic/120395/return-pointer-to-member-in-const-method/8 he proposed the following code (you'd have to read the whole thread to understand why), which I now use:

                    const int *pointerToMember() const { return &member; }
                    
                    int *pointerToMember()  { const MyClass *_this = this;  return const_cast<int*>(_this->pointerToMember()); } // Now compiler knows that you want to call const pointerToMember
                    

                    In my code for the first overload, I am actually marching through the QVector current returning a reference to the found element as a pointer, or nullptr if not found.

                    The way I get the pointer to the element I need to change (in current) is via the second, "writeable" overload there.

                    Now then: I have a suspicion this is the cause? I am getting a writeable element in a (shared) QVector via a const_cast<> of a const method. Does this cheat by any chance disable/break the "detach-on-write" we are relying on to make sure element in current gets changed but not in saved. I have a feeling.... :)

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                    • Christian EhrlicherC Offline
                      Christian EhrlicherC Offline
                      Christian Ehrlicher
                      Lifetime Qt Champion
                      wrote on last edited by
                      #15

                      At least this could be a reason although I don't see your actual code to say it for sure.
                      I would have returned &member directly also in the non-const version - then this should not happen for sure.

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                      JonBJ 1 Reply Last reply
                      3
                      • Christian EhrlicherC Christian Ehrlicher

                        At least this could be a reason although I don't see your actual code to say it for sure.
                        I would have returned &member directly also in the non-const version - then this should not happen for sure.

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #16

                        @Christian-Ehrlicher
                        :) OK, here's the lookup code:

                        const Class::MyStruct *Class::find(int arg) const
                        {
                            for (const MyStruct &ms : current)
                                if (ms.arg== arg)
                                    return &ms;
                            return nullptr;
                        }
                        
                        Class::MyStruct *Class::find(int arg)
                        {
                            const Class *_this = this;
                            return const_cast<MyStruct *>(_this->find(arg));
                        }
                        
                        QVector<MyStruct> current, saved;  // member variables
                        current.append(...);  // this can be called at various times
                        saved = current;  // this can be called at various times
                        
                        MyStruct *ms = find(something);  // this will be found in current
                        if (ms != nullptr)
                            ms->someMember = newValue;  // want to change in current, only
                        

                        On that last line the element in current gets its content changed, but the element in saved continues to point to the same, now changed, element, with no "detachment".

                        It's difficult at present for me to break this up, as code presently relies elsewhere on these two definitions.

                        I am suggesting that the const_cast<> in the second overload is what "breaks" any detachment, is that possible? I'm thinking that it leads to the code/Qt thinking that no detachment is necessary for an element, because it thinks that must have already happened given the non-const return result, something like that?

                        If so, how would you like me to rewrite it? Bear in mind the whole of the referenced thread, in which I steadfastly refuse to return an index from my lookup find(), as that is so inefficient compared to a pointer :)

                        Finally, assuming it is @jsulm's solution to that thread which causes the problem, can I sue him? :-:

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                        • Christian EhrlicherC Offline
                          Christian EhrlicherC Offline
                          Christian Ehrlicher
                          Lifetime Qt Champion
                          wrote on last edited by
                          #17

                          Correct - this code kills the copy on write behavior since current is not detached in find() because it's a const operation there.

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                          JonBJ 1 Reply Last reply
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                          • Christian EhrlicherC Christian Ehrlicher

                            Correct - this code kills the copy on write behavior since current is not detached in find() because it's a const operation there.

                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by
                            #18

                            @Christian-Ehrlicher
                            And? :) That solves the mystery here (I can use @sierdzio's explicit detach() for now), but leaves me with the other thread still not correctly answered, now :( You didn't say if I could sue @jsulm there....

                            Thanks to you, and all, for answering. I didn't even recall when I raised this "deep copy" question that it was going via/could be related to the const_cast<> method.

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