Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Search
  • Get Qt Extensions
  • Unsolved
Collapse
Brand Logo
  1. Home
  2. Qt Development
  3. General and Desktop
  4. Gui from xml in c++
Forum Updated to NodeBB v4.3 + New Features

Gui from xml in c++

Scheduled Pinned Locked Moved Solved General and Desktop
16 Posts 5 Posters 3.7k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • JonBJ JonB

    @Ayush92
    The .ui file exported from Qt Creator/Designer is an example of just such an XML file. And the uic compiler processes that into source C++ code, or you can use QUiLoader class at runtime. You might want to take a look at that (shame if you cannot use that existing XML format?), or the QUILoader class source code (e.g. https://code.woboq.org/qt5/qttools/src/designer/src/uitools/quiloader.cpp.html, https://code.woboq.org/qt5/qttools/src/designer/src/lib/uilib/formbuilder.cpp.html) can give you some ideas. It's just a matter of reading whatever XML schema you choose to define, and then creating new QWidgets off it as specified.

    Ayush92A Offline
    Ayush92A Offline
    Ayush92
    wrote on last edited by Ayush92
    #6

    My agenda is this [https://stackoverflow.com/questions/64370459/want-to-change-orientation-from-landscape-to-portrait-view-of-qt-c-application?noredirect=1#comment113829091_64370459]. So I want to do changes in header files like ui_x.h.So I am using external XML for changing the size of the widgets in UI for different orientations. So I parsed XML and want to duplicate ui_x.h files and change UI. Basically, I want two different UI XML files having different sizes of widgets for the same class. Is this possible?

    JonBJ 1 Reply Last reply
    0
    • Ayush92A Ayush92

      My agenda is this [https://stackoverflow.com/questions/64370459/want-to-change-orientation-from-landscape-to-portrait-view-of-qt-c-application?noredirect=1#comment113829091_64370459]. So I want to do changes in header files like ui_x.h.So I am using external XML for changing the size of the widgets in UI for different orientations. So I parsed XML and want to duplicate ui_x.h files and change UI. Basically, I want two different UI XML files having different sizes of widgets for the same class. Is this possible?

      JonBJ Offline
      JonBJ Offline
      JonB
      wrote on last edited by
      #7

      @Ayush92
      Well, as you can see from the response there, your question got shot down on stackoverflow! Don't be too put off, they are an unfriendly bunch :)

      First, let me say I know nothing about xrandr, or whether it has any suitability here.

      I would suggest that you do not want to do what you are asking for in this question here. You could approach by, as you ask here, doing something like designing the page(s) multiple times in Qt Designer, and then probably loading one of the two .ui files into your widget dynamically at runtime (probably easier than generating two classes). But that means maintaining separate design-time files, and what happens if you want this for multiple pages?

      But it looks like you should be able to design this just once and then use the various Qt layouts to automatically reposition/resize at runtime according as the screen varies for landscape/portrait. Which involves no more than getting the layouts right for what you want. Or, if you do need to, do you understand that you can design sizes at design-time but then have code which alters the size/position dynamically at runtime? You do not have to design forms/layouts via XML/.ui file, you can do everything that achieves via code at runtime. I think you are thinking the XML is mandatory for Qt widgets, but it is not.

      Ayush92A 1 Reply Last reply
      2
      • JonBJ JonB

        @Ayush92
        Well, as you can see from the response there, your question got shot down on stackoverflow! Don't be too put off, they are an unfriendly bunch :)

        First, let me say I know nothing about xrandr, or whether it has any suitability here.

        I would suggest that you do not want to do what you are asking for in this question here. You could approach by, as you ask here, doing something like designing the page(s) multiple times in Qt Designer, and then probably loading one of the two .ui files into your widget dynamically at runtime (probably easier than generating two classes). But that means maintaining separate design-time files, and what happens if you want this for multiple pages?

        But it looks like you should be able to design this just once and then use the various Qt layouts to automatically reposition/resize at runtime according as the screen varies for landscape/portrait. Which involves no more than getting the layouts right for what you want. Or, if you do need to, do you understand that you can design sizes at design-time but then have code which alters the size/position dynamically at runtime? You do not have to design forms/layouts via XML/.ui file, you can do everything that achieves via code at runtime. I think you are thinking the XML is mandatory for Qt widgets, but it is not.

        Ayush92A Offline
        Ayush92A Offline
        Ayush92
        wrote on last edited by
        #8

        @JonB Hi, I tried this method but no clue about how to access so many child widgets of loaded Ui to get landscape/portrait view of UI.

        mrjjM JonBJ 2 Replies Last reply
        0
        • Ayush92A Ayush92

          @JonB Hi, I tried this method but no clue about how to access so many child widgets of loaded Ui to get landscape/portrait view of UI.

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #9

          @Ayush92
          Hi
          You are not very clear about what you want to do besides having the GUI in landscape mode.

          Do you want to enumerate all widgets at Runtime to change positions to adjust to landscape or
          what is it you are trying to do ?

          Often one will simply have 2 GUI premade and switch between like that talk about here
          https://doc.qt.io/archives/qt-4.8/qt-widgets-orientation-example.html

          Also, you confuse me with the XML part.
          Is this something you must have ?? As for QT , you can directly design this
          and not care about XML/UI files but it keeps
          pop-up up but its not clear why you need xml files or "gui from xml" files.

          Ayush92A 1 Reply Last reply
          1
          • Ayush92A Ayush92

            @JonB Hi, I tried this method but no clue about how to access so many child widgets of loaded Ui to get landscape/portrait view of UI.

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by
            #10

            @Ayush92
            Looking at the screenshots you referenced in your stackoverflow post, they seem to have all the same elements in the same order. The only difference is the screen resolution for portrait vs landscape.

            I do not see any need for separate designs. Just use Qt layouts & size policies, and the same source will hopefully adjust for landscape or portrait appropriately. In any case, even within landscape/portrait you will need to do the work to allow for different device resolutions/sizes, so when you've done that it should be good for landscape vs portrait too.

            1 Reply Last reply
            3
            • mrjjM mrjj

              @Ayush92
              Hi
              You are not very clear about what you want to do besides having the GUI in landscape mode.

              Do you want to enumerate all widgets at Runtime to change positions to adjust to landscape or
              what is it you are trying to do ?

              Often one will simply have 2 GUI premade and switch between like that talk about here
              https://doc.qt.io/archives/qt-4.8/qt-widgets-orientation-example.html

              Also, you confuse me with the XML part.
              Is this something you must have ?? As for QT , you can directly design this
              and not care about XML/UI files but it keeps
              pop-up up but its not clear why you need xml files or "gui from xml" files.

              Ayush92A Offline
              Ayush92A Offline
              Ayush92
              wrote on last edited by Ayush92
              #11

              @mrjj I have tried oreintation example but don't know how to tackle so many QWidget simultaneously for heavy application.I have to write duplicate code for the same line for both UI like this

              connect(portrait.pushButton, SIGNAL(clicked()), this, SLOT(close()));
              connect(landscape.pushButton, SIGNAL(clicked()), this, SLOT(close()));
              
              connect(portrait.pushButton_LandscapeMode, SIGNAL(clicked()), this, SLOT(sl_LandscapeView()));
              connect(landscape.pushButton_LandscapeMode, SIGNAL(clicked()), this, SLOT(sl_LandscapeView()));
              connect(portrait.pushButton_PortraitMode, SIGNAL(clicked()), this, SLOT(sl_PortraitView()));
              connect(landscape.pushButton_PortraitMode, SIGNAL(clicked()), this, SLOT(sl_PortraitView()));
              

              Please guide.

              mrjjM 1 Reply Last reply
              0
              • Ayush92A Ayush92

                @mrjj I have tried oreintation example but don't know how to tackle so many QWidget simultaneously for heavy application.I have to write duplicate code for the same line for both UI like this

                connect(portrait.pushButton, SIGNAL(clicked()), this, SLOT(close()));
                connect(landscape.pushButton, SIGNAL(clicked()), this, SLOT(close()));
                
                connect(portrait.pushButton_LandscapeMode, SIGNAL(clicked()), this, SLOT(sl_LandscapeView()));
                connect(landscape.pushButton_LandscapeMode, SIGNAL(clicked()), this, SLOT(sl_LandscapeView()));
                connect(portrait.pushButton_PortraitMode, SIGNAL(clicked()), this, SLOT(sl_PortraitView()));
                connect(landscape.pushButton_PortraitMode, SIGNAL(clicked()), this, SLOT(sl_PortraitView()));
                

                Please guide.

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by mrjj
                #12

                @Ayush92

                HI
                Sorry. The example does that but it's actually a bit silly.
                There is no need to name the variables according to the orientation.
                Simply have different UI files ( portrait/landscape)
                and all Widgets can be named the same and the connections can be reused.

                Ayush92A 1 Reply Last reply
                2
                • mrjjM mrjj

                  @Ayush92

                  HI
                  Sorry. The example does that but it's actually a bit silly.
                  There is no need to name the variables according to the orientation.
                  Simply have different UI files ( portrait/landscape)
                  and all Widgets can be named the same and the connections can be reused.

                  Ayush92A Offline
                  Ayush92A Offline
                  Ayush92
                  wrote on last edited by
                  #13

                  @mrjj I have tried but not getting results. Can you elaborate on how can I control both UI with the same-named widgets?

                  mrjjM 1 Reply Last reply
                  0
                  • Ayush92A Ayush92

                    @mrjj I have tried but not getting results. Can you elaborate on how can I control both UI with the same-named widgets?

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #14

                    @Ayush92
                    Hi
                    What did you try and where did you get stuck ?

                    Do note the ObjectName and variable name is 2 different things.

                    Ayush92A 1 Reply Last reply
                    1
                    • mrjjM mrjj

                      @Ayush92
                      Hi
                      What did you try and where did you get stuck ?

                      Do note the ObjectName and variable name is 2 different things.

                      Ayush92A Offline
                      Ayush92A Offline
                      Ayush92
                      wrote on last edited by Ayush92
                      #15

                      @mrjj I am not getting a point i.e I have to mention a UI ( Ui::Landscape landscape;
                      Ui::Portrait portrait;) here

                      connect(portrait.pushButton, SIGNAL(clicked()), this, SLOT(close()));
                      

                      How can I get control of the same-named widget other UI?

                      mrjjM 1 Reply Last reply
                      0
                      • Ayush92A Ayush92

                        @mrjj I am not getting a point i.e I have to mention a UI ( Ui::Landscape landscape;
                        Ui::Portrait portrait;) here

                        connect(portrait.pushButton, SIGNAL(clicked()), this, SLOT(close()));
                        

                        How can I get control of the same-named widget other UI?

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #16

                        @Ayush92

                        Hi
                        That is a variable name. so That can be the same for 2 separate UI files.
                        So you can have say 2 UI files name file1.ui and file2.ui
                        and both have a Button, that you can reference with the same variable name.

                        Its important they are separate files as else Designer WILL make them other name as the variable name is based on the objectname and there cant be 2 widgets with same objectname.
                        But we can have same variable names with no issues between 2 files.

                        1 Reply Last reply
                        1

                        • Login

                        • Login or register to search.
                        • First post
                          Last post
                        0
                        • Categories
                        • Recent
                        • Tags
                        • Popular
                        • Users
                        • Groups
                        • Search
                        • Get Qt Extensions
                        • Unsolved