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No matching signals for all controls

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  • D Deathcomes

    @mrjj Yes but they are created after every build. Shouldn't they?

    @J-Hilk I really appreciate the solution but i have to avoid it because with shadow build i had other problems (probably they were my fault but i don't have time to solve them to nor i am allowed to)

    J.HilkJ Online
    J.HilkJ Online
    J.Hilk
    Moderators
    wrote on last edited by
    #17

    @Deathcomes
    in that case, make a 2nd folder and clone your clean repo into that, and use that only for release builds.

    out of curiosity, what problems were those?


    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


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    Q: What does it do?
    A: It turns blue.

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    • mrjjM mrjj

      @Deathcomes said in No matching signals for all controls:

      Yes but they are created after every build. Shouldn't they?

      Yes but i just tested with shadow build off and those files go INTO the build
      folder. They should not be in project folder and if they are stale they might give all sort of odd errors if compilers sees them.

      D Offline
      D Offline
      Deathcomes
      wrote on last edited by
      #18

      @mrjj said in No matching signals for all controls:

      Yes but i just tested with shadow build off and those files go INTO the build

      !!!!!! REALLY???

      @J-Hilk I would have to go back 5 years in my memories to tell you and i don't think i'm capable of (I can't remember what i ate yesterday!! :) )!

      mrjjM 1 Reply Last reply
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      • D Offline
        D Offline
        Deathcomes
        wrote on last edited by Deathcomes
        #19

        @mrjj Also i just tried it with another project (build/run in debug mode without debugger) and the signal slots connected properly AND the "Makefile" files have been created inside the root folder of the project.
        Could it be something wrong with my configuration?

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        • D Deathcomes

          @mrjj said in No matching signals for all controls:

          Yes but i just tested with shadow build off and those files go INTO the build

          !!!!!! REALLY???

          @J-Hilk I would have to go back 5 years in my memories to tell you and i don't think i'm capable of (I can't remember what i ate yesterday!! :) )!

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #20

          @Deathcomes
          no. you are right.
          Tested with a new project and disabled shadow
          then they come in the folder
          alt text

          I just been using shadows build since day one so never noticed.

          1 Reply Last reply
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          • mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #21

            Hi

            • Could it be something wrong with my configuration?

            well, other projects works so thats no so likely.
            but i wonder if something up with that .pro file.

            You could try recreate the project in a new folder.
            copy all .h and .cpp and then add to Project file using "Add existing " when right clicking on the project top name.

            D 1 Reply Last reply
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            • mrjjM mrjj

              Hi

              • Could it be something wrong with my configuration?

              well, other projects works so thats no so likely.
              but i wonder if something up with that .pro file.

              You could try recreate the project in a new folder.
              copy all .h and .cpp and then add to Project file using "Add existing " when right clicking on the project top name.

              D Offline
              D Offline
              Deathcomes
              wrote on last edited by
              #22

              @mrjj Ok i will try.

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              • D Offline
                D Offline
                Deathcomes
                wrote on last edited by
                #23

                @mrjj Unfortunately! Same problem.

                mrjjM 1 Reply Last reply
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                • D Deathcomes

                  @mrjj Unfortunately! Same problem.

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #24

                  @Deathcomes
                  and that was without re-using the .pro file ?
                  That is very, very odd.

                  D 1 Reply Last reply
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                  • mrjjM mrjj

                    @Deathcomes
                    and that was without re-using the .pro file ?
                    That is very, very odd.

                    D Offline
                    D Offline
                    Deathcomes
                    wrote on last edited by
                    #25

                    @mrjj Yes the only thing i "used" from the old pro was this

                    from this (default when creating a project)

                    QT       += core gui
                    

                    to this

                    QT       += core gui winextras sql network concurrent
                    

                    and also i added this because i was missing some libraries

                    LIBS += -LC:/Qt/Qt5.2.1/5.2.1/mingw48_32/lib -lQt5Ftp -lKernel32
                    
                    mrjjM 1 Reply Last reply
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                    • D Deathcomes

                      @mrjj Yes the only thing i "used" from the old pro was this

                      from this (default when creating a project)

                      QT       += core gui
                      

                      to this

                      QT       += core gui winextras sql network concurrent
                      

                      and also i added this because i was missing some libraries

                      LIBS += -LC:/Qt/Qt5.2.1/5.2.1/mingw48_32/lib -lQt5Ftp -lKernel32
                      
                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #26

                      @Deathcomes
                      Ok that seems fine.

                      does the connect work if you use
                      the connect statement ?

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                      • D Offline
                        D Offline
                        Deathcomes
                        wrote on last edited by
                        #27

                        @mrjj Yes because i have other connect with custom slots

                        mrjjM 1 Reply Last reply
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                        • D Deathcomes

                          @mrjj Yes because i have other connect with custom slots

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #28

                          @Deathcomes
                          so its only the auto matching that complains ?

                          D 1 Reply Last reply
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                          • mrjjM mrjj

                            @Deathcomes
                            so its only the auto matching that complains ?

                            D Offline
                            D Offline
                            Deathcomes
                            wrote on last edited by
                            #29

                            @mrjj Correct

                            mrjjM 1 Reply Last reply
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                            • D Deathcomes

                              @mrjj Correct

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #30

                              @Deathcomes
                              I have no idea why then it must not seem then when running
                              QMetaObject::connectSlotsByName(Widget);

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                              • D Offline
                                D Offline
                                Deathcomes
                                wrote on last edited by Deathcomes
                                #31

                                New info on the problem!

                                The failing auto connection of the signals happen when i add the -lQt5Ftp library on

                                LIBS += -LC:/Qt/Qt5.2.1/5.2.1/mingw48_32/lib -lQt5Ftp -lKernel32
                                

                                which i built from this https://github.com/qt/qtftp

                                I tested it with creating a new empty qt project (window application) and adding only one button and slot (with right click -> goto slot "clicked"). Inside the slot i added a

                                qDebug() << "Click";
                                

                                Built/run on debug mode and everything runs smoothly (the slot is connected and fired properly)

                                Then i add the above line inside the .pro file and Rebuilt the project from scratch. When i run the application i got the usual warning

                                QMetaObject::connectSlotsByName: No matching signal for on_pushButton_clicked()
                                

                                and the slot is not fired.
                                I also tested if the library -lKernel32 was the problem but everything executed fine when i left only this library.

                                mrjjM JonBJ 2 Replies Last reply
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                                • D Deathcomes

                                  New info on the problem!

                                  The failing auto connection of the signals happen when i add the -lQt5Ftp library on

                                  LIBS += -LC:/Qt/Qt5.2.1/5.2.1/mingw48_32/lib -lQt5Ftp -lKernel32
                                  

                                  which i built from this https://github.com/qt/qtftp

                                  I tested it with creating a new empty qt project (window application) and adding only one button and slot (with right click -> goto slot "clicked"). Inside the slot i added a

                                  qDebug() << "Click";
                                  

                                  Built/run on debug mode and everything runs smoothly (the slot is connected and fired properly)

                                  Then i add the above line inside the .pro file and Rebuilt the project from scratch. When i run the application i got the usual warning

                                  QMetaObject::connectSlotsByName: No matching signal for on_pushButton_clicked()
                                  

                                  and the slot is not fired.
                                  I also tested if the library -lKernel32 was the problem but everything executed fine when i left only this library.

                                  mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #32

                                  @Deathcomes
                                  That is really odd as that's a lib and should not really
                                  interfere with moc and signal findings.
                                  Maybe it screws up the meta data somehow.

                                  D 1 Reply Last reply
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                                  • mrjjM mrjj

                                    @Deathcomes
                                    That is really odd as that's a lib and should not really
                                    interfere with moc and signal findings.
                                    Maybe it screws up the meta data somehow.

                                    D Offline
                                    D Offline
                                    Deathcomes
                                    wrote on last edited by
                                    #33

                                    @mrjj said in No matching signals for all controls:

                                    Maybe it screws up the meta data somehow.

                                    How can i check it?

                                    mrjjM 1 Reply Last reply
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                                    • D Deathcomes

                                      @mrjj said in No matching signals for all controls:

                                      Maybe it screws up the meta data somehow.

                                      How can i check it?

                                      mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by
                                      #34

                                      @Deathcomes
                                      I dont know if we can see that.
                                      we can check what connectSlotsByName
                                      does here
                                      https://code.woboq.org/qt5/qtbase/src/corelib/kernel/qobject.cpp.html#3539

                                      maybe we could dump the names it sees with and without ftp lib.

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                                      • D Deathcomes

                                        New info on the problem!

                                        The failing auto connection of the signals happen when i add the -lQt5Ftp library on

                                        LIBS += -LC:/Qt/Qt5.2.1/5.2.1/mingw48_32/lib -lQt5Ftp -lKernel32
                                        

                                        which i built from this https://github.com/qt/qtftp

                                        I tested it with creating a new empty qt project (window application) and adding only one button and slot (with right click -> goto slot "clicked"). Inside the slot i added a

                                        qDebug() << "Click";
                                        

                                        Built/run on debug mode and everything runs smoothly (the slot is connected and fired properly)

                                        Then i add the above line inside the .pro file and Rebuilt the project from scratch. When i run the application i got the usual warning

                                        QMetaObject::connectSlotsByName: No matching signal for on_pushButton_clicked()
                                        

                                        and the slot is not fired.
                                        I also tested if the library -lKernel32 was the problem but everything executed fine when i left only this library.

                                        JonBJ Offline
                                        JonBJ Offline
                                        JonB
                                        wrote on last edited by
                                        #35

                                        @Deathcomes
                                        One question: why is something as old as Qt 5.2 involved in your build?

                                        D 1 Reply Last reply
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                                        • JonBJ JonB

                                          @Deathcomes
                                          One question: why is something as old as Qt 5.2 involved in your build?

                                          D Offline
                                          D Offline
                                          Deathcomes
                                          wrote on last edited by
                                          #36

                                          @JonB We started development on that version and there was never a necessity to upgrade to a newer version.

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