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Qt emit signal after widget is closed

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  • jsulmJ jsulm

    @pmanc Looks like the signal is still emitted. Can you try to disconnect manually before calling deleteLater() to see whether it still crashes?

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    pmanc
    wrote on last edited by
    #11

    @jsulm I added

    disconnect(ad, nullptr, nullptr, nullptr);
    

    before deleteLater, but still crashes, plus at live 295 I have a semantic error:

    moc_advanceddialog.cpp:295:5: error: no matching function for call to 'activate'
    qobjectdefs.h:397:17: note: candidate function not viable: no known conversion from 'AdvancedDialog *' to 'QObject *' for 1st argument
    qobjectdefs.h:398:17: note: candidate function not viable: no known conversion from 'AdvancedDialog *' to 'QObject *' for 1st argument
    qobjectdefs.h:396:17: note: candidate function not viable: requires 3 arguments, but 4 were provided
    
    J.HilkJ 1 Reply Last reply
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    • P pmanc

      @jsulm I added

      disconnect(ad, nullptr, nullptr, nullptr);
      

      before deleteLater, but still crashes, plus at live 295 I have a semantic error:

      moc_advanceddialog.cpp:295:5: error: no matching function for call to 'activate'
      qobjectdefs.h:397:17: note: candidate function not viable: no known conversion from 'AdvancedDialog *' to 'QObject *' for 1st argument
      qobjectdefs.h:398:17: note: candidate function not viable: no known conversion from 'AdvancedDialog *' to 'QObject *' for 1st argument
      qobjectdefs.h:396:17: note: candidate function not viable: requires 3 arguments, but 4 were provided
      
      J.HilkJ Offline
      J.HilkJ Offline
      J.Hilk
      Moderators
      wrote on last edited by
      #12

      @pmanc QObject::Connect returns a QMetaObject::Connection you're supposed to store that and call disconnect on that object


      Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


      Q: What's that?
      A: It's blue light.
      Q: What does it do?
      A: It turns blue.

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      • J.HilkJ J.Hilk

        @pmanc QObject::Connect returns a QMetaObject::Connection you're supposed to store that and call disconnect on that object

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        pmanc
        wrote on last edited by pmanc
        #13

        @J-Hilk
        Sorry, i didn't know.
        Now I have

        AdvancedDialog *ad = new AdvancedDialog(this);
        QMetaObject::Connection c = connect(ad, SIGNAL(errorTcpSignal(QString)), this, SLOT(displayTcpError(QString)));
        ad->exec();
        disconnect(c);
        ad->deleteLater();
        

        But still crashes, this SIGNAL is emitted.

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        • B Offline
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          Bonnie
          wrote on last edited by Bonnie
          #14

          disconnect won't stop the signal emitting, just stop calling the slot.
          I think you should disconnect the other connection, from that SocketError.
          That connection doesn't have a receiver context, so the lambda will be called even after this is destroyed.
          How about add this as the receiver context:

          connect(&t, QOverload<QAbstractSocket::SocketError>::of(&QAbstractSocket::error), this, [=](QAbstractSocket::SocketError err){
                      emit errorTcpSignal(...);
                  });
          
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          • B Bonnie

            disconnect won't stop the signal emitting, just stop calling the slot.
            I think you should disconnect the other connection, from that SocketError.
            That connection doesn't have a receiver context, so the lambda will be called even after this is destroyed.
            How about add this as the receiver context:

            connect(&t, QOverload<QAbstractSocket::SocketError>::of(&QAbstractSocket::error), this, [=](QAbstractSocket::SocketError err){
                        emit errorTcpSignal(...);
                    });
            
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            pmanc
            wrote on last edited by
            #15

            @Bonnie
            Thank you very much for your reply.
            The problem is that I want the signal to be emitted when I close the QDialog too.
            I have MainWindow with the slot for the error, and the QDialog that emits the signal.
            The core of the problem is that I want to receive the signal from QDialog 's QtConcurrent thread also after QDialog has been closed.

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            • B Offline
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              Bonnie
              wrote on last edited by Bonnie
              #16

              From your screen capture, the errorTcpSignal is a member from AdvancedDialog, right?
              Where do you emit it then? I'm not quite understanding your code since I don't know what is this in those connections.
              If you want the dialog to emit the signal, then you can't delete it.

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              • B Bonnie

                From your screen capture, the errorTcpSignal is a member from AdvancedDialog, right?
                Where do you emit it then? I'm not quite understanding your code since I don't know what is this in those connections.
                If you want the dialog to emit the signal, then you can't delete it.

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                pmanc
                wrote on last edited by
                #17

                @Bonnie
                Yes, errorTcpSignal is a member from AdvancedDialog.
                I emit it from a QtConcurrent thread in AdvancedDialog when an AdvancedDialog 's button is pressed.
                If I don't delete it everything works, but I'll have a memory leak.

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                • P pmanc

                  @Bonnie
                  Yes, errorTcpSignal is a member from AdvancedDialog.
                  I emit it from a QtConcurrent thread in AdvancedDialog when an AdvancedDialog 's button is pressed.
                  If I don't delete it everything works, but I'll have a memory leak.

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                  Bonnie
                  wrote on last edited by Bonnie
                  #18

                  @pmanc said in Qt emit signal after widget is closed:

                  If I don't delete it everything works, but I'll have a memory leak.

                  No, you won't.
                  It have a parent widget (in your code when you new it), so it will be deleted after the parent is destoyed.
                  But I still don't think it is a right design since you want to delete the dialog but also need it to send signals.
                  Though I don't fully understand your logic, I think you should handle the QtConcurrent related code in your QMainWindow.

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                  • B Bonnie

                    @pmanc said in Qt emit signal after widget is closed:

                    If I don't delete it everything works, but I'll have a memory leak.

                    No, you won't.
                    It have a parent widget (in your code when you new it), so it will be deleted after the parent is destoyed.
                    But I still don't think it is a right design since you want to delete the dialog but also need it to send signals.
                    Though I don't fully understand your logic, I think you should handle the QtConcurrent related code in your QMainWindow.

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                    pmanc
                    wrote on last edited by
                    #19

                    @Bonnie
                    I see. But every time I open a new AdvancedDialog I see my memory use to grow in the task manager.
                    Should I initialize AdvancedDialog once in the MainWindow constructor and show / hide it when I need?

                    By the way, great community, everyone!

                    jsulmJ B 2 Replies Last reply
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                    • P pmanc

                      @Bonnie
                      I see. But every time I open a new AdvancedDialog I see my memory use to grow in the task manager.
                      Should I initialize AdvancedDialog once in the MainWindow constructor and show / hide it when I need?

                      By the way, great community, everyone!

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #20

                      @pmanc said in Qt emit signal after widget is closed:

                      But every time I open a new AdvancedDialog

                      If you need this dialog often then don't delete it and don't recreate it each time you need it. Create it once.

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      • P pmanc

                        @Bonnie
                        I see. But every time I open a new AdvancedDialog I see my memory use to grow in the task manager.
                        Should I initialize AdvancedDialog once in the MainWindow constructor and show / hide it when I need?

                        By the way, great community, everyone!

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                        Bonnie
                        wrote on last edited by
                        #21

                        @pmanc said in Qt emit signal after widget is closed:

                        Should I initialize AdvancedDialog once in the MainWindow constructor and show / hide it when I need?

                        If you want to keep handling QtConcurrent related things in the dialog , I think you should.

                        P 1 Reply Last reply
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                        • B Bonnie

                          @pmanc said in Qt emit signal after widget is closed:

                          Should I initialize AdvancedDialog once in the MainWindow constructor and show / hide it when I need?

                          If you want to keep handling QtConcurrent related things in the dialog , I think you should.

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                          pmanc
                          wrote on last edited by
                          #22

                          Ok thank you very much for your time!

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