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  4. QWidget::windowRole() use as storage for small textual data

QWidget::windowRole() use as storage for small textual data

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  • mrjjM mrjj

    @Please_Help_me_D

    Ah silly me. of cause now will be the same as qApp->focusWidget(); :)
    and it does seem to be the actual DockWidget ! which i didn't expect.

    Is it possible you have 2 connects to the onFocusChanged signal ?
    Not really sure why it should run twice. I don't recall it normally does that.

    Its normally not an issue to loop up the chain to find the top parent.
    So not sure why it dont seem to work for you here.

    Please_Help_me_DP Offline
    Please_Help_me_DP Offline
    Please_Help_me_D
    wrote on last edited by
    #22

    @mrjj yes, now I also find this looking for parent not working for me strange :)
    Just a moment I guess that I'm missing something important...

    mrjjM 1 Reply Last reply
    0
    • Please_Help_me_DP Please_Help_me_D

      @mrjj yes, now I also find this looking for parent not working for me strange :)
      Just a moment I guess that I'm missing something important...

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #23

      @Please_Help_me_D
      Yeah as the dumptree clearly shows its the top as we expect
      ads::CDockWidget::2D Window
      QBoxLayout::
      QAction::
      QScrollArea::dockWidgetScrollArea
      QWidget::qt_scrollarea_viewport
      QVTKOpenGLStereoWidget::
      QVBoxLayout::
      ....

      But the test with qApp->focusWidget(); showd now is the Dock so
      looking at this code.

      f (now != nullptr){
      ads::CDockWidget* dockWidget = nullptr;
      QObjectList objList = now->children();

      Do you only check its children ?
      and in that case, the line
      dockWidget = qobject_castads::CDockWidget*(objList.at(i));

      will always return null as you skip the now ? and only cast children ?

      Please_Help_me_DP 1 Reply Last reply
      0
      • mrjjM mrjj

        @Please_Help_me_D
        Yeah as the dumptree clearly shows its the top as we expect
        ads::CDockWidget::2D Window
        QBoxLayout::
        QAction::
        QScrollArea::dockWidgetScrollArea
        QWidget::qt_scrollarea_viewport
        QVTKOpenGLStereoWidget::
        QVBoxLayout::
        ....

        But the test with qApp->focusWidget(); showd now is the Dock so
        looking at this code.

        f (now != nullptr){
        ads::CDockWidget* dockWidget = nullptr;
        QObjectList objList = now->children();

        Do you only check its children ?
        and in that case, the line
        dockWidget = qobject_castads::CDockWidget*(objList.at(i));

        will always return null as you skip the now ? and only cast children ?

        Please_Help_me_DP Offline
        Please_Help_me_DP Offline
        Please_Help_me_D
        wrote on last edited by Please_Help_me_D
        #24

        @mrjj let me clarify one moment.
        Earlier wrote an unclear post about what widget which dumptree has.
        Also there are two possible ways how ads::CDockWidget is attached to the application:

        1. CDockWidget is tabbed
        2. CDockWidget is float (we can pick and drag it as it is like a new window)

        So we have different dumptrees for QWidget* now object on onFocusChanged(QWidget* old, QWidget* now)

        Here is dumptree for tabbed CDOckWidget:

        ads::CDockWidgetTab:: 
            QBoxLayout:: 
            ads::CElidingLabel::dockWidgetTabLabel 
            QPushButton::tabCloseButton 
        

        And here is for float CDockWidget:

        QScrollArea::dockWidgetScrollArea 
            QWidget::qt_scrollarea_viewport 
                QVTKOpenGLStereoWidget:: 
                    QVBoxLayout:: 
                    QWindowContainer:: 
            QWidget::qt_scrollarea_hcontainer 
                QScrollBar:: 
                QBoxLayout:: 
            QWidget::qt_scrollarea_vcontainer 
                QScrollBar:: 
                QBoxLayout:: 
        

        So we have a deal with two types of top level widgets :)
        But I would like to set the property only to a single type widget and if onFocusChanged() look for that object in now widget

        mrjjM 1 Reply Last reply
        0
        • Please_Help_me_DP Please_Help_me_D

          @mrjj let me clarify one moment.
          Earlier wrote an unclear post about what widget which dumptree has.
          Also there are two possible ways how ads::CDockWidget is attached to the application:

          1. CDockWidget is tabbed
          2. CDockWidget is float (we can pick and drag it as it is like a new window)

          So we have different dumptrees for QWidget* now object on onFocusChanged(QWidget* old, QWidget* now)

          Here is dumptree for tabbed CDOckWidget:

          ads::CDockWidgetTab:: 
              QBoxLayout:: 
              ads::CElidingLabel::dockWidgetTabLabel 
              QPushButton::tabCloseButton 
          

          And here is for float CDockWidget:

          QScrollArea::dockWidgetScrollArea 
              QWidget::qt_scrollarea_viewport 
                  QVTKOpenGLStereoWidget:: 
                      QVBoxLayout:: 
                      QWindowContainer:: 
              QWidget::qt_scrollarea_hcontainer 
                  QScrollBar:: 
                  QBoxLayout:: 
              QWidget::qt_scrollarea_vcontainer 
                  QScrollBar:: 
                  QBoxLayout:: 
          

          So we have a deal with two types of top level widgets :)
          But I would like to set the property only to a single type widget and if onFocusChanged() look for that object in now widget

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #25

          @Please_Help_me_D
          aha. I missed the being tabbed part.
          So when tabbed, the Dock becomes a CDockWidgetTab and the Dock is not around any more?

          Please_Help_me_DP 1 Reply Last reply
          0
          • mrjjM mrjj

            @Please_Help_me_D
            aha. I missed the being tabbed part.
            So when tabbed, the Dock becomes a CDockWidgetTab and the Dock is not around any more?

            Please_Help_me_DP Offline
            Please_Help_me_DP Offline
            Please_Help_me_D
            wrote on last edited by
            #26

            @mrjj when tabbed the focused widget is CDockWidgetTab (because I do this dumptree on the now widget when certain widget is focused). And I don't know exactly where CDockWidget disappears :)

            mrjjM 1 Reply Last reply
            0
            • Please_Help_me_DP Please_Help_me_D

              @mrjj when tabbed the focused widget is CDockWidgetTab (because I do this dumptree on the now widget when certain widget is focused). And I don't know exactly where CDockWidget disappears :)

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #27

              @Please_Help_me_D
              Is CDockWidget just a normal QDockWidget ?

              alt text

              Please_Help_me_DP 1 Reply Last reply
              0
              • mrjjM mrjj

                @Please_Help_me_D
                Is CDockWidget just a normal QDockWidget ?

                alt text

                Please_Help_me_DP Offline
                Please_Help_me_DP Offline
                Please_Help_me_D
                wrote on last edited by
                #28

                @mrjj here it is
                60fdf08f-d549-41cb-9f34-b63f0c12d046-image.png

                with the code:

                void MainWindow::onFocusChanged(QWidget* old, QWidget* now){
                    if (now != nullptr){
                        now->dumpObjectTree();
                    }
                }
                

                I started interactively change focused window and the qDebug output shows me that the toplevel widget of dumpObjectTree depends upon where I click: if I click on the QTreeWidget the this widget is on the rop, if on the label then CDockWidgetTab is on the top...

                mrjjM 1 Reply Last reply
                0
                • Please_Help_me_DP Please_Help_me_D

                  @mrjj here it is
                  60fdf08f-d549-41cb-9f34-b63f0c12d046-image.png

                  with the code:

                  void MainWindow::onFocusChanged(QWidget* old, QWidget* now){
                      if (now != nullptr){
                          now->dumpObjectTree();
                      }
                  }
                  

                  I started interactively change focused window and the qDebug output shows me that the toplevel widget of dumpObjectTree depends upon where I click: if I click on the QTreeWidget the this widget is on the rop, if on the label then CDockWidgetTab is on the top...

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #29

                  @Please_Help_me_D
                  Hi
                  I think its a custom setup as it dont look the same for Qt exmaples
                  alt text

                  Is CDockWidget your own class ?

                  Please_Help_me_DP 1 Reply Last reply
                  0
                  • mrjjM mrjj

                    @Please_Help_me_D
                    Hi
                    I think its a custom setup as it dont look the same for Qt exmaples
                    alt text

                    Is CDockWidget your own class ?

                    Please_Help_me_DP Offline
                    Please_Help_me_DP Offline
                    Please_Help_me_D
                    wrote on last edited by
                    #30

                    @mrjj it is a standalone library link text

                    mrjjM 1 Reply Last reply
                    0
                    • Please_Help_me_DP Please_Help_me_D

                      @mrjj it is a standalone library link text

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #31

                      @Please_Help_me_D
                      ah. its looks awesome.
                      Ok so that makes sense. So it will actually hide the dock and the tab
                      is the parent.
                      That means setting your value on teh Dock will not work as it not there when tabbed.

                      You could instead add a plain QWidget + layout + qvtkOpenGLStereoWidget/ what you normal put in the dock
                      so that we always have this QWidget as top and you can add the dynamic property there.
                      This ofcause adds extra widget to all docks so if you have huge tons of them, it might be wasteful.

                      Please_Help_me_DP 1 Reply Last reply
                      1
                      • mrjjM mrjj

                        @Please_Help_me_D
                        ah. its looks awesome.
                        Ok so that makes sense. So it will actually hide the dock and the tab
                        is the parent.
                        That means setting your value on teh Dock will not work as it not there when tabbed.

                        You could instead add a plain QWidget + layout + qvtkOpenGLStereoWidget/ what you normal put in the dock
                        so that we always have this QWidget as top and you can add the dynamic property there.
                        This ofcause adds extra widget to all docks so if you have huge tons of them, it might be wasteful.

                        Please_Help_me_DP Offline
                        Please_Help_me_DP Offline
                        Please_Help_me_D
                        wrote on last edited by
                        #32

                        @mrjj said in QWidget::windowRole() use as storage for small textual data:

                        You could instead add a plain QWidget + layout + qvtkOpenGLStereoWidget/ what you normal put in the dock
                        so that we always have this QWidget as top and you can add the dynamic property there.
                        This ofcause adds extra widget to all docks so if you have huge tons of them, it might be wasteful.

                        Could you please explain this a little bit more? Can't understand the idea.
                        Or we could postpone it till tomorrow it is late night :)

                        mrjjM 1 Reply Last reply
                        0
                        • Please_Help_me_DP Please_Help_me_D

                          @mrjj said in QWidget::windowRole() use as storage for small textual data:

                          You could instead add a plain QWidget + layout + qvtkOpenGLStereoWidget/ what you normal put in the dock
                          so that we always have this QWidget as top and you can add the dynamic property there.
                          This ofcause adds extra widget to all docks so if you have huge tons of them, it might be wasteful.

                          Could you please explain this a little bit more? Can't understand the idea.
                          Or we could postpone it till tomorrow it is late night :)

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #33

                          @Please_Help_me_D
                          Yes let do it tomorrow as im also tired :)
                          Its nothing complicated just extra widget with a layout that holds your normal content.
                          Im assuminng that even CDock will go away, your actual content still exists so if we add a new QWidget that
                          is always included we could add the property there.

                          1 Reply Last reply
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