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mapToScene returns position with offset

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  • Christian EhrlicherC Christian Ehrlicher

    Use a debugger and take a look at the backtrace to see where exactly t crashes.

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    Peter_Dev
    wrote on last edited by
    #9

    @Christian-Ehrlicher Segmentation fault. Seems to happen at mapTo

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    • Christian EhrlicherC Offline
      Christian EhrlicherC Offline
      Christian Ehrlicher
      Lifetime Qt Champion
      wrote on last edited by
      #10

      Then make sure all your pointers you're using are valid. And please show some code...

      Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
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      • Christian EhrlicherC Christian Ehrlicher

        Then make sure all your pointers you're using are valid. And please show some code...

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        Peter_Dev
        wrote on last edited by
        #11

        @Christian-Ehrlicher Only change i made was in this function:

        void MainWindow::mousePressEvent(QMouseEvent *event)
        {
            QPoint origin = event->pos();
            QPointF res = ui->graphicsView->mapToScene(mapTo(ui->graphicsView,event->pos()));//here
            QPoint p = res.toPoint(); 
            qDebug() << p.rx();
            qDebug()<<p.ry();
            origin.setX(origin.rx()-50);
            origin.setY(origin.ry()-50);
            QSize pos(100,100);
            rubberBand->setGeometry(QRect(origin, pos));
            QPalette pal;
            pal.setBrush(QPalette::Highlight, QBrush(Qt::green));
            rubberBand->setPalette(pal);
            rubberBand->show();
        }
        
        jsulmJ 1 Reply Last reply
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        • P Peter_Dev

          @Christian-Ehrlicher Only change i made was in this function:

          void MainWindow::mousePressEvent(QMouseEvent *event)
          {
              QPoint origin = event->pos();
              QPointF res = ui->graphicsView->mapToScene(mapTo(ui->graphicsView,event->pos()));//here
              QPoint p = res.toPoint(); 
              qDebug() << p.rx();
              qDebug()<<p.ry();
              origin.setX(origin.rx()-50);
              origin.setY(origin.ry()-50);
              QSize pos(100,100);
              rubberBand->setGeometry(QRect(origin, pos));
              QPalette pal;
              pal.setBrush(QPalette::Highlight, QBrush(Qt::green));
              rubberBand->setPalette(pal);
              rubberBand->show();
          }
          
          jsulmJ Offline
          jsulmJ Offline
          jsulm
          Lifetime Qt Champion
          wrote on last edited by
          #12

          @Peter_Dev said in mapToScene returns position with offset:

          PointF res = ui->graphicsView->mapToScene(mapTo(ui->graphicsView,event->pos()));//here

          What is "mapTo" here?
          Did you check all the pointers as already suggested?

          https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • jsulmJ jsulm

            @Peter_Dev said in mapToScene returns position with offset:

            PointF res = ui->graphicsView->mapToScene(mapTo(ui->graphicsView,event->pos()));//here

            What is "mapTo" here?
            Did you check all the pointers as already suggested?

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            Peter_Dev
            wrote on last edited by
            #13

            @jsulm Checking now. mapTo maps click position relative to graphicsView, i guess. Am i wrong?

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            • P Peter_Dev

              @jsulm Checking now. mapTo maps click position relative to graphicsView, i guess. Am i wrong?

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #14

              @Peter_Dev Did you debug and/or check the pointers? This is actually the first thing to do if your app is crashing...

              https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • jsulmJ jsulm

                @Peter_Dev Did you debug and/or check the pointers? This is actually the first thing to do if your app is crashing...

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                Peter_Dev
                wrote on last edited by
                #15

                @jsulm it crushes at mapTo, when it tries to call mapToParent inside itself. I think problem is in passing ui->graphicsView as first argument in mapTo

                jsulmJ 1 Reply Last reply
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                • P Peter_Dev

                  @jsulm it crushes at mapTo, when it tries to call mapToParent inside itself. I think problem is in passing ui->graphicsView as first argument in mapTo

                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #16

                  @Peter_Dev Again: did you check the pointers? Are those valid?

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • jsulmJ jsulm

                    @Peter_Dev Again: did you check the pointers? Are those valid?

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                    Peter_Dev
                    wrote on last edited by
                    #17

                    @jsulm Sorry, i'm new here. I don't quite understand what you mean by checking pointers, but as i understood you, yes, all pointers are valid. Before i put mapTo here, everything was working correctly. Sorry for wasting your time, but it's really important project for me, so i need your help very much.

                    JonBJ 1 Reply Last reply
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                    • P Peter_Dev

                      @jsulm Sorry, i'm new here. I don't quite understand what you mean by checking pointers, but as i understood you, yes, all pointers are valid. Before i put mapTo here, everything was working correctly. Sorry for wasting your time, but it's really important project for me, so i need your help very much.

                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by
                      #18

                      @Peter_Dev
                      Your code shows

                      mapTo(ui->graphicsView,event->pos())
                      

                      And you wrote

                      @jsulm it crushes at mapTo, when it tries to call mapToParent inside itself. I think problem is in passing ui->graphicsView as first argument in mapTo

                      If you're saying that crashes, you need to look at its code to determine why. If you're asking for our help, how can we help if you don't show mapTo()'s code?

                      jsulmJ P 2 Replies Last reply
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                      • JonBJ JonB

                        @Peter_Dev
                        Your code shows

                        mapTo(ui->graphicsView,event->pos())
                        

                        And you wrote

                        @jsulm it crushes at mapTo, when it tries to call mapToParent inside itself. I think problem is in passing ui->graphicsView as first argument in mapTo

                        If you're saying that crashes, you need to look at its code to determine why. If you're asking for our help, how can we help if you don't show mapTo()'s code?

                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by
                        #19

                        @JonB I think it's the mapTo from QMainWindow from QWidget :-)
                        This was my mistake also when reading this code :-)

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

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                        • JonBJ JonB

                          @Peter_Dev
                          Your code shows

                          mapTo(ui->graphicsView,event->pos())
                          

                          And you wrote

                          @jsulm it crushes at mapTo, when it tries to call mapToParent inside itself. I think problem is in passing ui->graphicsView as first argument in mapTo

                          If you're saying that crashes, you need to look at its code to determine why. If you're asking for our help, how can we help if you don't show mapTo()'s code?

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                          Peter_Dev
                          wrote on last edited by
                          #20

                          @JonB

                          QPoint QWidget::mapTo(const QWidget * parent, const QPoint & pos) const
                          {
                              QPoint p = pos;
                              if (parent) {
                                  const QWidget * w = this;
                                  while (w != parent) {
                                      Q_ASSERT_X(w, "QWidget::mapTo(const QWidget *parent, const QPoint &pos)",
                                                 "parent must be in parent hierarchy");
                                      p = w->mapToParent(p); 
                                      w = w->parentWidget();
                                  }
                              }
                              return p;
                          }
                          
                          QPoint QWidget::mapToParent(const QPoint &pos) const
                          {
                              return pos + data->crect.topLeft(); //crushes here
                          }
                          
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                          • JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by JonB
                            #21

                            @jsulm , @Peter_Dev
                            OK then. https://doc.qt.io/qt-5/qwidget.html#mapTo

                            QPoint QWidget::mapTo(const QWidget *parent, const QPoint &pos) const

                            Translates the widget coordinate pos to the coordinate system of parent. The parent must not be nullptr and must be a parent of the calling widget.

                            I think we can assume parent, ui->graphicsView, is not nullptr, else ui->graphicsView->mapToScene(...) would dump, and it wouldn't be to do with mapTo(). But you should check that ui->graphicsView pointer value.

                            If not that, I can't quite get my head around it, but ui->graphicsView cannot be parent of "calling widget" which is MainWindow, can it?

                            EDIT This post crossed with @Peter_Dev's latest.

                             return pos + data->crect.topLeft(); //crushes here
                            

                            Assuming you are seeing this in the debugger, what is the value of data and what does it point to?

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                            • JonBJ JonB

                              @jsulm , @Peter_Dev
                              OK then. https://doc.qt.io/qt-5/qwidget.html#mapTo

                              QPoint QWidget::mapTo(const QWidget *parent, const QPoint &pos) const

                              Translates the widget coordinate pos to the coordinate system of parent. The parent must not be nullptr and must be a parent of the calling widget.

                              I think we can assume parent, ui->graphicsView, is not nullptr, else ui->graphicsView->mapToScene(...) would dump, and it wouldn't be to do with mapTo(). But you should check that ui->graphicsView pointer value.

                              If not that, I can't quite get my head around it, but ui->graphicsView cannot be parent of "calling widget" which is MainWindow, can it?

                              EDIT This post crossed with @Peter_Dev's latest.

                               return pos + data->crect.topLeft(); //crushes here
                              

                              Assuming you are seeing this in the debugger, what is the value of data and what does it point to?

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                              Peter_Dev
                              wrote on last edited by
                              #22

                              @JonB written that "No such data". So, how to solve my problem? Should i use mapTo or something else?

                              JonBJ 1 Reply Last reply
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                              • P Peter_Dev

                                @JonB written that "No such data". So, how to solve my problem? Should i use mapTo or something else?

                                JonBJ Offline
                                JonBJ Offline
                                JonB
                                wrote on last edited by JonB
                                #23

                                @Peter_Dev
                                For the record, am I right that you (or at least the Qt mapTo() code you show) are not compiling for debug? I believe in debug it would have hit the

                                            Q_ASSERT_X(w, "QWidget::mapTo(const QWidget *parent, const QPoint &pos)",
                                                       "parent must be in parent hierarchy");
                                

                                You'll have to ask the experts what's going on/you should do here, I think QMainWindow::mapTo(ui->graphicsView) is the wrong thing to be doing, but I don't claim to know what you should be doing....

                                P 1 Reply Last reply
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                                • JonBJ JonB

                                  @Peter_Dev
                                  For the record, am I right that you (or at least the Qt mapTo() code you show) are not compiling for debug? I believe in debug it would have hit the

                                              Q_ASSERT_X(w, "QWidget::mapTo(const QWidget *parent, const QPoint &pos)",
                                                         "parent must be in parent hierarchy");
                                  

                                  You'll have to ask the experts what's going on/you should do here, I think QMainWindow::mapTo(ui->graphicsView) is the wrong thing to be doing, but I don't claim to know what you should be doing....

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                                  Peter_Dev
                                  wrote on last edited by Peter_Dev
                                  #24

                                  Ok, i understand. I'll be trying to figure it out. Thanks to everyone who helped me here and sorry for wasting your time.

                                  1 Reply Last reply
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