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QT app:exec is blocking the code.

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  • A Ayush Gupta

    My DLL will be loaded by console application which is non QT application.

    DLL and QTGUI application should be communicate each other on different channels using sockets.

    so QTGUI needs to be updated once the data on channel is updated means data is written by DLL in socket port.

    and QT GUI should send the data on channel to DLL when some action is performed on UI. And that data will be received by DLL.

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by JonB
    #4

    @Ayush-Gupta
    Fine, then forget even mentioning the word "DLL". You just (seem to) have a completely separate process you'd like to communicate with. There is no relationship between your GUI Qt application and the separate console process.

    So all you have here is two separate executables which wish to communicate via sockets. Your Qt UI app needs to use Qt asynchronous QTcpSocket signal/slot calls to send/receive data between itself and the separate app.

    The fact that the separate app is using its own synchronous sockets is neither here nor there.

    And I have no idea now what your "I am able to read the content only before exec statement" means. Assuming you are talking about QApplication::exec() in your Qt UI app, I don't know how you even got it talking to this separate process across sockets.

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    • A Offline
      A Offline
      Ayush Gupta
      wrote on last edited by
      #5

      I am using simple c++ sockets (non-QT sockets) writing data to port and reading from it.
      Other application is not QT application (console application) hence I cannot use QTcpSocket.

      "I am able to read the content only before exec statement" means
      Before the exec statement I am able to read and write data into port using normal sockets .

      I thought to using normal sockets (non-qt based) since my other console application is non-qt application.

      I am not sure if I can use normal sockets on one side and QTcpSocket on other side to communicate.

      Will that work?

      Or any best way to communicate between non qt application and QT application ?

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      0
      • Christian EhrlicherC Offline
        Christian EhrlicherC Offline
        Christian Ehrlicher
        Lifetime Qt Champion
        wrote on last edited by Christian Ehrlicher
        #6

        @Ayush-Gupta said in QT app:exec is blocking the code.:

        hence I cannot use QTcpSocket.

        Why not? It's simple tcp ...

        Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
        Visit the Qt Academy at https://academy.qt.io/catalog

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        • A Offline
          A Offline
          Ayush Gupta
          wrote on last edited by
          #7

          Hi,

          I am trying this on QT GUI app.

          Created one UDP socket class and initializes the port. Now I am trying to write the data using WriteDatagram function. Function returns value as successful (the number of bytes written)

          but when I am trying to read the data gram in my other application from same port using normal sockets I am not able read anything.

          On other hand if cach readyRead() signal I am able to read the data in same QT-GUI application.

          JonBJ 1 Reply Last reply
          0
          • A Ayush Gupta

            Hi,

            I am trying this on QT GUI app.

            Created one UDP socket class and initializes the port. Now I am trying to write the data using WriteDatagram function. Function returns value as successful (the number of bytes written)

            but when I am trying to read the data gram in my other application from same port using normal sockets I am not able read anything.

            On other hand if cach readyRead() signal I am able to read the data in same QT-GUI application.

            JonBJ Offline
            JonBJ Offline
            JonB
            wrote on last edited by JonB
            #8

            @Ayush-Gupta
            Don't know, it's your other application's read code that is at issue. As we have said, Qt socket stuff is just standard, the fact that it comes from Qt or uses synchronous/asynchronous calls is not relevant. There is no "normal" vs "Qt" sockets.

            Purely at a guess, since you originally said your other app was doing TCP, now it;s not doing UDP, or it;s listening on the wrong port. Use WireShark or similar if you want to check what's being sent around.

            1 Reply Last reply
            1
            • A Offline
              A Offline
              Ayush Gupta
              wrote on last edited by
              #9

              Now I corrected the mistake the address given in sin_addr was wrong. I mentioned it now as
              127.0.0.1

              with this I am able to receive message from UdpSocket from QT application to normal socket in non-qt application but when I am trying to send message from my non-qt application to QT application signal readyRead not emitted and not able to read the data.

              JonBJ 1 Reply Last reply
              0
              • A Ayush Gupta

                Now I corrected the mistake the address given in sin_addr was wrong. I mentioned it now as
                127.0.0.1

                with this I am able to receive message from UdpSocket from QT application to normal socket in non-qt application but when I am trying to send message from my non-qt application to QT application signal readyRead not emitted and not able to read the data.

                JonBJ Offline
                JonBJ Offline
                JonB
                wrote on last edited by JonB
                #10

                @Ayush-Gupta
                Then you are doing something wrong in your receiving side, or possibly at the sender side. What else do you want us to say? Simple sample code is given in https://doc.qt.io/qt-5/qudpsocket.html. You have bound to the port for receiving, haven't you?

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                1
                • A Offline
                  A Offline
                  Ayush Gupta
                  wrote on last edited by kshegunov
                  #11

                  @JonB I am pasting my code here

                  UdpSocket.h

                  #ifndef UDPSOCKET_H
                  #define UDPSOCKET_H
                  #include <QUdpSocket>
                  #include <MMISimForm.h>
                  
                  class UdpSocket : public QObject
                  {
                  
                      Q_OBJECT
                  public:
                         UdpSocket(QObject* parent, int portno, MMISimForm* simForm_);
                         ~UdpSocket();
                  
                  private:
                         int portNo_;
                         MMISimForm* mmiSimForm_;
                         QUdpSocket *socketUdp;
                  
                  public slots:
                         void dataRead();
                  
                  //methods
                  public:
                         int sendData();
                  
                  };
                  
                  #endif // UDPSOCKET_H
                  

                  UdpSocket.cpp

                  #include "UdpSocket.h"
                  
                  
                  UdpSocket::UdpSocket(QObject *parent, int portno, MMISimForm* simForm_)
                            :QObject(parent), portNo_(portno), mmiSimForm_(simForm_)
                  {
                  
                      socketUdp = new QUdpSocket(this);
                      socketUdp->bind(QHostAddress::LocalHost, portNo_);
                      connect(socketUdp, SIGNAL(readyRead()), this, SLOT(dataRead()));
                  }
                  
                  
                  UdpSocket::~UdpSocket()
                  {
                  
                  }
                  
                  void UdpSocket::dataRead()
                  {
                      QByteArray buffer;
                      QHostAddress sender;
                      quint16 senderPort;
                      buffer.resize(socketUdp->pendingDatagramSize());
                      int test = socketUdp->readDatagram(buffer.data(), buffer.size(),
                                                          &sender, &senderPort);
                      QString text;
                      text.sprintf("Bytes Read %d", test);
                      mmiSimForm_->logMessage(buffer);
                  }
                  
                  int UdpSocket::sendData()
                  {
                       return socketUdp->writeDatagram("GetStream", QHostAddress::LocalHost,
                                                 5000);
                  }
                  

                  My non - qt application code

                  ServerSocket.cpp

                  #include "ServerSocket.h"
                  #include "mmisimlogger.h"
                  ServerSocket::ServerSocket()
                  {
                      WSAStartup(0x0101, &w) != 0;
                      /* Open a datagram socket */
                      sd = socket(AF_INET, SOCK_DGRAM, 0);
                  
                      /* Clear out server struct */
                      memset((void *)&server, '\0', sizeof(struct sockaddr_in));
                      memset((void *)&client, '\0', sizeof(struct sockaddr_in));
                      server.sin_family = AF_INET;
                      server.sin_port = htons(5000);
                  
                      /* Get host name of this computer */
                      gethostname(host_name, sizeof(host_name));
                      hp = gethostbyname(host_name);
                  
                       /*Assign the address
                      server.sin_addr.S_un.S_un_b.s_b1 = hp->h_addr_list[0][0];
                      server.sin_addr.S_un.S_un_b.s_b2 = hp->h_addr_list[0][1];
                      server.sin_addr.S_un.S_un_b.s_b3 = hp->h_addr_list[0][2];
                      server.sin_addr.S_un.S_un_b.s_b4 = hp->h_addr_list[0][3];*/
                      server.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
                  
                      bind(sd, (struct sockaddr *)&server, sizeof(struct sockaddr_in));
                  
                  }
                  
                  int ServerSocket::recieveData()
                  {
                  
                      client_length = (int)sizeof(struct sockaddr_in);
                      int test = 0;
                  
                  
                  
                      //Receive bytes from client
                      bytes_received = recvfrom(sd, buffer, 4096, 0, (struct sockaddr *)&client, &client_length);
                  
                  
                  
                  
                       bytes_received = sendto(sd, (const char *)"hello", strlen("hello"),
                                              0, (const struct sockaddr *) &client,
                                                 client_length);
                  
                  
                  
                  
                      char teststring[40];
                      sprintf(teststring,"ErrorCode %d", bytes_received);
                      MMISimLogger::instance()->log(teststring);
                      MMISimLogger::instance()->close();
                  
                  
                      if (bytes_received < 0)
                      {
                  
                      }
                      else
                      {
                          test = bytes_received;
                          //MMISimLogger::instance()->log(buffer);
                          //MMISimLogger::instance()->close();
                          return test;
                      }
                  }
                  

                  I know this code is mess but I don't know where I am doing wrong.

                  [Fixed code tags ~kshegunov]

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                  • A Offline
                    A Offline
                    Ayush Gupta
                    wrote on last edited by
                    #12

                    It seems that readyRead signal will be not be emitted when we send data from other non-QT application.

                    I am able to connect to the server (QT application side) when I send data using send() in non-QT application it returns number of byte send correctly but no readyRead signal is emitted.

                    J.HilkJ JonBJ 2 Replies Last reply
                    0
                    • A Ayush Gupta

                      It seems that readyRead signal will be not be emitted when we send data from other non-QT application.

                      I am able to connect to the server (QT application side) when I send data using send() in non-QT application it returns number of byte send correctly but no readyRead signal is emitted.

                      J.HilkJ Offline
                      J.HilkJ Offline
                      J.Hilk
                      Moderators
                      wrote on last edited by
                      #13

                      @Ayush-Gupta said in QT app:exec is blocking the code.:

                      It seems that readyRead signal will be not be emitted when we send data from other non-QT application.

                      No, there is no differentiation between Qt and non Qt UDP-Source. I'm able to receive and send UDP datagrams just fine that way.

                      I am able to connect to the server (QT application side) when I send data using send() in non-QT application it returns number of byte send correctly but no readyRead signal is emitted.

                      Pls make sure you actually really send data. A 3rd Party listening software could help here.


                      Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                      Q: What's that?
                      A: It's blue light.
                      Q: What does it do?
                      A: It turns blue.

                      1 Reply Last reply
                      2
                      • A Ayush Gupta

                        It seems that readyRead signal will be not be emitted when we send data from other non-QT application.

                        I am able to connect to the server (QT application side) when I send data using send() in non-QT application it returns number of byte send correctly but no readyRead signal is emitted.

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by
                        #14

                        @Ayush-Gupta said in QT app:exec is blocking the code.:

                        It seems that readyRead signal will be not be emitted when we send data from other non-QT application.

                        As said multiple times, there is no difference in socket operation between a Qt program versus a non-Qt one, nor between blocking or non-blocking. TCP is TCP, UDP is UDP, regardless of who the sender/receiver is.

                        Concentrate instead on discovering what you are doing differently/wrong in either side of the communication.

                        1 Reply Last reply
                        0
                        • A Offline
                          A Offline
                          Ayush Gupta
                          wrote on last edited by
                          #15

                          @J-Hilk Is it possible for you to share the example code?

                          J.HilkJ 1 Reply Last reply
                          0
                          • A Offline
                            A Offline
                            Ayush Gupta
                            wrote on last edited by Ayush Gupta
                            #16
                            void MyTcpServer::incomingConnection(qintptr socketDescriptor)
                            {
                                socket = new QTcpSocket();
                            
                                ```
                            // set the ID
                                if(!socket->setSocketDescriptor(socketDescriptor))
                                {
                                    //OnErrorSocket(socket->error());
                                    return;
                                }
                                else
                                {
                                    simForm_->logMessage("Server Started");
                                    socket->setSocketOption(QAbstractSocket::KeepAliveOption, 1);
                                    //OnConnected();
                                }
                            
                                // connect socket and signal
                                // note - Qt::DirectConnection is used because it's multithreaded
                                //        This makes the slot to be invoked immediately, when the signal is emitted.
                                connect(socket, SIGNAL(readyRead()), this, SLOT(OnReadyRead()), Qt::DirectConnection);
                                connect(socket, SIGNAL(disconnected()), this, SLOT(OnDisconnected()));
                            }
                            
                            
                            incomingConnection call is success means  connection is successful.
                            But when sending data using below function. ready Read is not emitting.
                            
                            int ServerSocket::sendData()
                            {
                               send(sd , "hello" , strlen("hello") , 0 );
                            }
                            
                            ClientSocket::ClientSocket()
                            {
                                WSAStartup(0x0101, &w) != 0;
                                /* Open a datagram socket */
                                sd = socket(AF_INET, SOCK_STREAM, 0);
                            
                                /* Clear out server struct */
                                memset((void *)&server, '\0', sizeof(struct sockaddr_in));
                            
                                server.sin_family = AF_INET;
                                server.sin_port = htons(5000);
                                server.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
                            
                                connect(sd, (struct sockaddr *)&server, sizeof(server));
                            }
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                            0
                            • A Offline
                              A Offline
                              Ayush Gupta
                              wrote on last edited by
                              #17

                              @J-Hilk @JonB Is I am doing anything wrong in code?

                              1 Reply Last reply
                              0
                              • A Ayush Gupta

                                @J-Hilk Is it possible for you to share the example code?

                                J.HilkJ Offline
                                J.HilkJ Offline
                                J.Hilk
                                Moderators
                                wrote on last edited by
                                #18

                                @Ayush-Gupta said in QT app:exec is blocking the code.:

                                @J-Hilk Is it possible for you to share the example code?

                                maybe I would have to cut out as significant part, to be able to show it

                                2nd post

                                Here you're using a TcpSocket, previously you posted Udp. What is it, do you use both at the same time?

                                @J-Hilk @JonB Is I am doing anything wrong in code?

                                are you sure you pass the correct port when creating the class. I noticed, your write function has hardcoded port value while your bind uses a value defined at run time


                                Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                                Q: What's that?
                                A: It's blue light.
                                Q: What does it do?
                                A: It turns blue.

                                1 Reply Last reply
                                1
                                • A Offline
                                  A Offline
                                  Ayush Gupta
                                  wrote on last edited by
                                  #19

                                  @J-Hilk Yes I am using same port number. I failed using UDP then I am trying using UDP.

                                  Port number is used correctly that is why connection was established and incomingConnection() was called.

                                  A 1 Reply Last reply
                                  0
                                  • A Ayush Gupta

                                    @J-Hilk Yes I am using same port number. I failed using UDP then I am trying using UDP.

                                    Port number is used correctly that is why connection was established and incomingConnection() was called.

                                    A Offline
                                    A Offline
                                    Ayush Gupta
                                    wrote on last edited by
                                    #20

                                    @J-Hilk Is it possible for you to post some working code?

                                    1 Reply Last reply
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