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[Merged] copying data from structure to a ByteArray and vise versa

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  • P Offline
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    phamtv
    wrote on last edited by
    #6

    is there not a way I can use memmove?

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    • K Offline
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      kkrzewniak
      wrote on last edited by
      #7

      char * QByteArray::data ()
      Returns a pointer to the data stored in the byte array.
      Have You tried this.

      Me, Grimlock, not "nice dino". ME BASH BRAINS!

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      • P Offline
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        phamtv
        wrote on last edited by
        #8

        yes I have... the following code I have does not seem to work. I checked under the memory window after the memmove function but do not see the result I am expecting.

        @
        struct_MtrTxMsgType TX_Msg;
        int txcnt, rcvLen;
        QByteArray TX_Buffer;
        TX_Buffer.resize(2049);
        QByteArray RX_Buffer;
        RX_Buffer.resize(2049);
        bool ok;

        memset(&TX_Msg.WakeUp[0], 0xFE, sizeof(TX_Msg.WakeUp));
        TX_Msg.Header = 0x68;
        TX_Msg.Address[0] = 0x09;
        TX_Msg.Address[1] = 0x90;
        TX_Msg.Address[2] = 0x78;
        TX_Msg.Address[3] = 0x56;
        TX_Msg.Address[4] = 0x34;
        TX_Msg.Address[5] = 0x12;
        TX_Msg.Delimeter = 0x68;
        TX_Msg.R_W = 0x01;
        TX_Msg.DataLength = 0x02;
        
        memmove((void *)TX_Buffer.data(), &TX_Msg, sizeof(TX_Msg));
        

        @

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        • D Offline
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          DenisKormalev
          wrote on last edited by
          #9

          Do you need memmove for speedup or for something else? In first case I think using QByteArray will remove all advantages of using memmove.

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            tobias.hunger
            wrote on last edited by
            #10

            Denis: Why? You can reserve a chunk of memory and qMemCopy into it. Why is that slower as using some other method?

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              tobias.hunger
              wrote on last edited by
              #11

              phamtv: I'd recommend using qMemCopy/qMemSet from QtCore/QtGlobal. I think those are not documented, so they are not officially supported, but they work well for me.

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              • D Offline
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                DenisKormalev
                wrote on last edited by
                #12

                Tobias, hm, I mostly saying that from my point of view memmove and other c things should be used now only if you are know what you are doing (e.g. if you need to speed up your memory management). In common cases such low-level work is not needed. And in case of mixing memmove for initializing data and using QByteArray to work with it I think initial speedup from memmove will be neglected by QByteArray abstractions.

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                  tobias.hunger
                  wrote on last edited by
                  #13

                  Denis: You are right that you should not need these low level functionality 95% of the time... but it is still very useful for the last 5%:-)

                  I actually do not think that the QByteArray overhead is that big by the way (I did not do any measurements though), it is just a wrapper around a piece of memory after all. Resizing the buffer is of course expensive and needs to be avoided.

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                    tobias.hunger
                    wrote on last edited by
                    #14

                    phamtv: You did read the "documentation of QByteArray":http://doc.trolltech.com/4.7/qbytearray.html, didn't you? It states quite clearly how to access its buffer.

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                    • P Offline
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                      phamtv
                      wrote on last edited by
                      #15

                      yes I have read the QByteArray document. I am still puzzled on the benefits of a QByteArray. My background with byte arrays have always been something similar to quint8 arr[] in which I can later cast to whatever my data structure is. Besides dynamic resizing of the array size, are there any other advantages to QByteArray over the quint8[]? Also, is it true that if I use the QByteArray, I should use the qMemCopy/qMemSet from QtCore/QtGlobal instead of the memmove, memcpy???

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                      • T Offline
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                        tobias.hunger
                        wrote on last edited by
                        #16

                        To quote the documentation:

                        QByteArray can be used to store both raw bytes (including '\0's) and traditional 8-bit '\0'-terminated strings. Using QByteArray is much more convenient than using const char *. Behind the scenes, it always ensures that the data is followed by a '\0' terminator, and uses implicit sharing (copy-on-write) to reduce memory usage and avoid needless copying of data.

                        Using QByteArray or not does not matter for qMemCopy or memcpy. The first is just a wrapper around the latter anyway. qMemCopy will be there wherever Qt is available, and it is in a Qt header which is included in almost all Qt code.

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                          phamtv
                          wrote on last edited by
                          #17

                          Thank you Tobias. As always, your continual support is greatly appreciated!

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                          • M Offline
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                            Mart
                            wrote on last edited by
                            #18

                            That time tests:

                            @ QByteArray ba1(2048, 0);
                            QByteArray ba2(2048, 255);
                            QByteArray ba3(1024, 255);
                            char *ba1data = ba1.data();
                            char *ba2data = ba2.data();

                            QElapsedTimer timer;
                            timer.start();

                            for (int i = 0; i < 100000000; i++)
                            {
                            //ba2.replace(1000, 1024, ba1.data()+1000, 1024); // For 12324 ms.
                            //ba2.replace(1000, 1024, ba1.mid(1000, 1024)); // For 33228 ms.
                            //ba3 = ba1.left(1024); // For 45615 ms. <- ?!
                            //ba3 = ba1.right(1024); // For 29640 ms.
                            //ba3 = ba1.mid(1000, 1024); // For 29859 ms.

                            //memcpy(ba2data+1000, ba1data+1000, 1024);       // For 7722 ms.
                            qMemCopy(ba2data+1000, ba1data+1000, 1024);     // For 11981 ms.
                            

                            }

                            qDebug() << timer.elapsed();@

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