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  4. [Merged] copying data from structure to a ByteArray and vise versa

[Merged] copying data from structure to a ByteArray and vise versa

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  • P Offline
    P Offline
    phamtv
    wrote on last edited by
    #1

    Can someone provide me and example on how to get this to work?

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    • P Offline
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      phamtv
      wrote on last edited by
      #2

      How can I access ByteArray´s underlying data buffer so I can use memmove to copy data from a structure to a ByteArray data type? Please provide example. Thanks!

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      • P Offline
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        phamtv
        wrote on last edited by
        #3

        Sorry this post is under the wrong thread...

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        • K Offline
          K Offline
          kkrzewniak
          wrote on last edited by
          #4

          Have You tried QDataStream with a QBuffer.
          @
          struct YourStruct
          {
          quint8 x;
          quint16 y;
          float z;

          YourStruct()
              :x(0),y(0),z(0.0f)
          {}
          
          YourStruct(const YourStruct& other)
              :x(other.x),y(other.y),z(other.z)
          {}
          
          bool operator == (const WeaponStats& other) const
          {
              ...
          }
          
          bool operator < (const WeaponStats& other) const
          {
             ...
          }
          
          bool operator > (const WeaponStats& other) const
          {
             ...
          }
          

          };

          inline QDataStream& operator<<(QDataStream& out, const YourStruct& str)
          {
          out << str.x;
          out << str.y;
          out << str.z;
          return out;
          }

          inline QDataStream& operator>>(QDataStream& in, YourStruct& str)
          {
          in >> str.x;
          in >> str.y;
          in >> str.z;
          return in;
          }

          Q_DECLARE_METATYPE(YourStruct)

          //before using call
          qRegisterMetaTypeStreamOperators<YourStructs>("YourStruct");
          @

          or just have a look "here":http://www.qtcentre.org/wiki/index.php?title=Using_custom_data_types_with_Qt#QDataStream

          Me, Grimlock, not "nice dino". ME BASH BRAINS!

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          • K Offline
            K Offline
            kkrzewniak
            wrote on last edited by
            #5

            Post Irrelevant since Merged

            Me, Grimlock, not "nice dino". ME BASH BRAINS!

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            • P Offline
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              phamtv
              wrote on last edited by
              #6

              is there not a way I can use memmove?

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              • K Offline
                K Offline
                kkrzewniak
                wrote on last edited by
                #7

                char * QByteArray::data ()
                Returns a pointer to the data stored in the byte array.
                Have You tried this.

                Me, Grimlock, not "nice dino". ME BASH BRAINS!

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                • P Offline
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                  phamtv
                  wrote on last edited by
                  #8

                  yes I have... the following code I have does not seem to work. I checked under the memory window after the memmove function but do not see the result I am expecting.

                  @
                  struct_MtrTxMsgType TX_Msg;
                  int txcnt, rcvLen;
                  QByteArray TX_Buffer;
                  TX_Buffer.resize(2049);
                  QByteArray RX_Buffer;
                  RX_Buffer.resize(2049);
                  bool ok;

                  memset(&TX_Msg.WakeUp[0], 0xFE, sizeof(TX_Msg.WakeUp));
                  TX_Msg.Header = 0x68;
                  TX_Msg.Address[0] = 0x09;
                  TX_Msg.Address[1] = 0x90;
                  TX_Msg.Address[2] = 0x78;
                  TX_Msg.Address[3] = 0x56;
                  TX_Msg.Address[4] = 0x34;
                  TX_Msg.Address[5] = 0x12;
                  TX_Msg.Delimeter = 0x68;
                  TX_Msg.R_W = 0x01;
                  TX_Msg.DataLength = 0x02;
                  
                  memmove((void *)TX_Buffer.data(), &TX_Msg, sizeof(TX_Msg));
                  

                  @

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                  • D Offline
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                    DenisKormalev
                    wrote on last edited by
                    #9

                    Do you need memmove for speedup or for something else? In first case I think using QByteArray will remove all advantages of using memmove.

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                    • T Offline
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                      tobias.hunger
                      wrote on last edited by
                      #10

                      Denis: Why? You can reserve a chunk of memory and qMemCopy into it. Why is that slower as using some other method?

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                      • T Offline
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                        tobias.hunger
                        wrote on last edited by
                        #11

                        phamtv: I'd recommend using qMemCopy/qMemSet from QtCore/QtGlobal. I think those are not documented, so they are not officially supported, but they work well for me.

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                          DenisKormalev
                          wrote on last edited by
                          #12

                          Tobias, hm, I mostly saying that from my point of view memmove and other c things should be used now only if you are know what you are doing (e.g. if you need to speed up your memory management). In common cases such low-level work is not needed. And in case of mixing memmove for initializing data and using QByteArray to work with it I think initial speedup from memmove will be neglected by QByteArray abstractions.

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                            tobias.hunger
                            wrote on last edited by
                            #13

                            Denis: You are right that you should not need these low level functionality 95% of the time... but it is still very useful for the last 5%:-)

                            I actually do not think that the QByteArray overhead is that big by the way (I did not do any measurements though), it is just a wrapper around a piece of memory after all. Resizing the buffer is of course expensive and needs to be avoided.

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                              tobias.hunger
                              wrote on last edited by
                              #14

                              phamtv: You did read the "documentation of QByteArray":http://doc.trolltech.com/4.7/qbytearray.html, didn't you? It states quite clearly how to access its buffer.

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                              • P Offline
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                                phamtv
                                wrote on last edited by
                                #15

                                yes I have read the QByteArray document. I am still puzzled on the benefits of a QByteArray. My background with byte arrays have always been something similar to quint8 arr[] in which I can later cast to whatever my data structure is. Besides dynamic resizing of the array size, are there any other advantages to QByteArray over the quint8[]? Also, is it true that if I use the QByteArray, I should use the qMemCopy/qMemSet from QtCore/QtGlobal instead of the memmove, memcpy???

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                                  tobias.hunger
                                  wrote on last edited by
                                  #16

                                  To quote the documentation:

                                  QByteArray can be used to store both raw bytes (including '\0's) and traditional 8-bit '\0'-terminated strings. Using QByteArray is much more convenient than using const char *. Behind the scenes, it always ensures that the data is followed by a '\0' terminator, and uses implicit sharing (copy-on-write) to reduce memory usage and avoid needless copying of data.

                                  Using QByteArray or not does not matter for qMemCopy or memcpy. The first is just a wrapper around the latter anyway. qMemCopy will be there wherever Qt is available, and it is in a Qt header which is included in almost all Qt code.

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                                  • P Offline
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                                    phamtv
                                    wrote on last edited by
                                    #17

                                    Thank you Tobias. As always, your continual support is greatly appreciated!

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                                    • M Offline
                                      M Offline
                                      Mart
                                      wrote on last edited by
                                      #18

                                      That time tests:

                                      @ QByteArray ba1(2048, 0);
                                      QByteArray ba2(2048, 255);
                                      QByteArray ba3(1024, 255);
                                      char *ba1data = ba1.data();
                                      char *ba2data = ba2.data();

                                      QElapsedTimer timer;
                                      timer.start();

                                      for (int i = 0; i < 100000000; i++)
                                      {
                                      //ba2.replace(1000, 1024, ba1.data()+1000, 1024); // For 12324 ms.
                                      //ba2.replace(1000, 1024, ba1.mid(1000, 1024)); // For 33228 ms.
                                      //ba3 = ba1.left(1024); // For 45615 ms. <- ?!
                                      //ba3 = ba1.right(1024); // For 29640 ms.
                                      //ba3 = ba1.mid(1000, 1024); // For 29859 ms.

                                      //memcpy(ba2data+1000, ba1data+1000, 1024);       // For 7722 ms.
                                      qMemCopy(ba2data+1000, ba1data+1000, 1024);     // For 11981 ms.
                                      

                                      }

                                      qDebug() << timer.elapsed();@

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