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How to use QTextEdit

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  • JonBJ JonB

    @jenya7
    You used to have

    textEditTerminalRx = new QTextEdit(tab_terminal);
    

    which at least gave it a parent, so it appeared on whatever tab_terminal is. Now that you have simply gone

     QTextEdit txt_edit;
     txt_edit.setText("text");
    

    the text edit won't even appear anywhere, without further code at least.

    But how can I get a grip on my QTextEdit - textEditTerminalRx?

    I realize English may not be your first language, but I really don't know what this means? Can you try to explain what it is you are trying to achieve such that we can help?

    J Offline
    J Offline
    jenya7
    wrote on last edited by
    #6

    @JonB
    Well... I want to set some text in me control (textEditTerminalRx). And I want to do it from some modules (cpp files)

    jsulmJ 1 Reply Last reply
    0
    • J jenya7

      @JonB
      Well... I want to set some text in me control (textEditTerminalRx). And I want to do it from some modules (cpp files)

      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #7

      @jenya7 So, what stops you from doing:

      textEditTerminalRx->setText("MY TEXT");
      

      ?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      J 1 Reply Last reply
      2
      • Gojir4G Gojir4

        @jenya7
        Whe you design your form with the designer, an ui element is created in your widget's code.

        So calling ui->textEditTerminalRx should give you access to your text widget

        J Offline
        J Offline
        jenya7
        wrote on last edited by jenya7
        #8

        @Gojir4 said in How to use QTextEdit:

        @jenya7
        Whe you design your form with the designer, an ui element is created in your widget's code.

        So calling ui->textEditTerminalRx should give you access to your text widget

        It works in mainwindow.cpp. But ui->textEditTerminalRx is not visible in another files.

        jsulmJ Gojir4G 2 Replies Last reply
        0
        • jsulmJ jsulm

          @jenya7 So, what stops you from doing:

          textEditTerminalRx->setText("MY TEXT");
          

          ?

          J Offline
          J Offline
          jenya7
          wrote on last edited by
          #9

          @jsulm said in How to use QTextEdit:

          @jenya7 So, what stops you from doing:

          textEditTerminalRx->setText("MY TEXT");
          

          ?

          without ui-> is not visible.

          1 Reply Last reply
          0
          • J jenya7

            @Gojir4 said in How to use QTextEdit:

            @jenya7
            Whe you design your form with the designer, an ui element is created in your widget's code.

            So calling ui->textEditTerminalRx should give you access to your text widget

            It works in mainwindow.cpp. But ui->textEditTerminalRx is not visible in another files.

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #10

            @jenya7 said in How to use QTextEdit:

            But ui->textEditTerminalRx is not visible in another files

            And it should not.

            You don't provide enough information to help you.
            Did you use designer or not?

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            1 Reply Last reply
            0
            • J jenya7

              @Gojir4 said in How to use QTextEdit:

              @jenya7
              Whe you design your form with the designer, an ui element is created in your widget's code.

              So calling ui->textEditTerminalRx should give you access to your text widget

              It works in mainwindow.cpp. But ui->textEditTerminalRx is not visible in another files.

              Gojir4G Offline
              Gojir4G Offline
              Gojir4
              wrote on last edited by
              #11

              @jenya7 Of course. It is only visible in MainWindow.
              You need to add a method (or slot) in your MainWindow allowing to access the control, or to set the text

              void MainWindow::setTerminalText(const QString &txt){
                  ui->textEditTerminalRx->setText(txt);
              }
              
              J JonBJ 2 Replies Last reply
              2
              • J jenya7

                I placed QTextEdit on a form.
                I see it in ui->setupUi(this);

                textEditTerminalRx = new QTextEdit(tab_terminal);
                textEditTerminalRx->setObjectName(QString::fromUtf8("textEditTerminalRx"));
                textEditTerminalRx->setGeometry(QRect(80, 100, 521, 91));
                

                How can I set text in textEditTerminalRx? what visibility scope? it's not seen at mainwindow.cpp.

                Gojir4G Offline
                Gojir4G Offline
                Gojir4
                wrote on last edited by
                #12

                @jsulm said in How to use QTextEdit:

                @jenya7 said in How to use QTextEdit:

                But ui->textEditTerminalRx is not visible in another files

                And it should not.

                You don't provide enough information to help you.
                Did you use designer or not?

                Sorry but it is specified on the two first lines.

                @jenya7 said in How to use QTextEdit:

                I placed QTextEdit on a form.
                I see it in ui->setupUi(this);

                1 Reply Last reply
                2
                • Gojir4G Gojir4

                  @jenya7 Of course. It is only visible in MainWindow.
                  You need to add a method (or slot) in your MainWindow allowing to access the control, or to set the text

                  void MainWindow::setTerminalText(const QString &txt){
                      ui->textEditTerminalRx->setText(txt);
                  }
                  
                  J Offline
                  J Offline
                  jenya7
                  wrote on last edited by jenya7
                  #13

                  @Gojir4 said in How to use QTextEdit:

                  @jenya7 Of course. It is only visible in MainWindow.
                  You need to add a method (or slot) in your MainWindow allowing to access the control, or to set the text

                  void MainWindow::setTerminalText(const QString &txt){
                      ui->textEditTerminalRx->setText(txt);
                  }
                  

                  Can I invoke this method from another file? say in sys.cpp I have

                  void SYS_SomeFunc ()
                  {
                      DoSomeTask();
                  
                       DisplayTextIn_textEditTerminalRx();
                  }
                  

                  Well...It demands some further explanation. I want to provide to a user some indication what’s going on in the project’s running tasks. So instead of flooding him with numerous pop-up QMessageBox I want to print out the messages at my textEditTerminalRx.

                  JonBJ 1 Reply Last reply
                  0
                  • Gojir4G Gojir4

                    @jenya7 Of course. It is only visible in MainWindow.
                    You need to add a method (or slot) in your MainWindow allowing to access the control, or to set the text

                    void MainWindow::setTerminalText(const QString &txt){
                        ui->textEditTerminalRx->setText(txt);
                    }
                    
                    JonBJ Offline
                    JonBJ Offline
                    JonB
                    wrote on last edited by
                    #14

                    @Gojir4 said in How to use QTextEdit:

                    @jenya7 Of course. It is only visible in MainWindow.
                    You need to add a method (or slot) in your MainWindow allowing to access the control, or to set the text
                    void MainWindow::setTerminalText(const QString &txt){
                    ui->textEditTerminalRx->setText(txt);
                    }

                    OOI, how does this help? How does a different class/module/form get any access to the MainWindow instance to call that method, any more than to the ui?

                    Gojir4G 1 Reply Last reply
                    0
                    • J jenya7

                      @Gojir4 said in How to use QTextEdit:

                      @jenya7 Of course. It is only visible in MainWindow.
                      You need to add a method (or slot) in your MainWindow allowing to access the control, or to set the text

                      void MainWindow::setTerminalText(const QString &txt){
                          ui->textEditTerminalRx->setText(txt);
                      }
                      

                      Can I invoke this method from another file? say in sys.cpp I have

                      void SYS_SomeFunc ()
                      {
                          DoSomeTask();
                      
                           DisplayTextIn_textEditTerminalRx();
                      }
                      

                      Well...It demands some further explanation. I want to provide to a user some indication what’s going on in the project’s running tasks. So instead of flooding him with numerous pop-up QMessageBox I want to print out the messages at my textEditTerminalRx.

                      JonBJ Offline
                      JonBJ Offline
                      JonB
                      wrote on last edited by JonB
                      #15

                      @jenya7 said in How to use QTextEdit:

                      Well...It demands some further explanation. I want to provide to a user some indication what’s going on in the project’s running tasks. So instead of flooding him with numerous pop-up QMessageBox I want to print out the messages at my textEditTerminalRx.

                      You either need to decide to gain access to the main window's text edit so that you can set its text directly, or (perhaps more suitable for your use case) you could have it raise a signal when stuff is"going on", and the main window could place a slot on that signal so that it updates the text edit.

                      J 1 Reply Last reply
                      1
                      • JonBJ JonB

                        @jenya7 said in How to use QTextEdit:

                        Well...It demands some further explanation. I want to provide to a user some indication what’s going on in the project’s running tasks. So instead of flooding him with numerous pop-up QMessageBox I want to print out the messages at my textEditTerminalRx.

                        You either need to decide to gain access to the main window's text edit so that you can set its text directly, or (perhaps more suitable for your use case) you could have it raise a signal when stuff is"going on", and the main window could place a slot on that signal so that it updates the text edit.

                        J Offline
                        J Offline
                        jenya7
                        wrote on last edited by
                        #16

                        @JonB said in How to use QTextEdit:

                        @jenya7 said in How to use QTextEdit:

                        Well...It demands some further explanation. I want to provide to a user some indication what’s going on in the project’s running tasks. So instead of flooding him with numerous pop-up QMessageBox I want to print out the messages at my textEditTerminalRx.

                        You either need to decide to gain access to the main window's text edit so that you can set its text directly, or (perhaps more suitable for your use case) you could have it raise a signal when stuff is"going on", and the main window could place a slot on that signal so that it updates the text edit.

                        Looks like fun. How do I do that?

                        JonBJ 1 Reply Last reply
                        0
                        • J jenya7

                          @JonB said in How to use QTextEdit:

                          @jenya7 said in How to use QTextEdit:

                          Well...It demands some further explanation. I want to provide to a user some indication what’s going on in the project’s running tasks. So instead of flooding him with numerous pop-up QMessageBox I want to print out the messages at my textEditTerminalRx.

                          You either need to decide to gain access to the main window's text edit so that you can set its text directly, or (perhaps more suitable for your use case) you could have it raise a signal when stuff is"going on", and the main window could place a slot on that signal so that it updates the text edit.

                          Looks like fun. How do I do that?

                          JonBJ Offline
                          JonBJ Offline
                          JonB
                          wrote on last edited by
                          #17

                          @jenya7
                          You start by reading https://doc.qt.io/qt-5/signalsandslots.html, or similar, which explains Qt's signals & slots. You're going to need that anyway to get anywhere in Qt, so it's not time wasted!

                          Then in principle you declare a signal out of your other file where you are "doing stuff which must be reported", include that header file into main window so it knows about the signal, and have main window put a slot on that signal. The slot does the setText(). The signalling class can pass any necessary arguments (e..g what to write, how far it's got...).

                          Your "project’s running tasks" sound like you want them to run in a thread, so that they do not block the UI? And they would send these signals from their thread to be acted on in the main window UI thread.

                          1 Reply Last reply
                          3
                          • J Offline
                            J Offline
                            jenya7
                            wrote on last edited by
                            #18

                            Can I create signals and slots withing a class only? Can I do it in a file like

                            my_file.cpp:

                            #include ''my_file.h''

                            slot my_slot;
                            signal my_signal;

                            void Func(void)
                            {
                            }

                            //end of file

                            mrjjM 1 Reply Last reply
                            0
                            • J jenya7

                              Can I create signals and slots withing a class only? Can I do it in a file like

                              my_file.cpp:

                              #include ''my_file.h''

                              slot my_slot;
                              signal my_signal;

                              void Func(void)
                              {
                              }

                              //end of file

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #19

                              @jenya7
                              Hi
                              Yes its only with classes.
                              And it needs to derive from QObject and have the Q_OBJECT macro and be in a .h file.

                              class MyClass : public QObject
                              {
                              Q_OBJECT
                              ....

                              1 Reply Last reply
                              2
                              • J Offline
                                J Offline
                                jenya7
                                wrote on last edited by
                                #20

                                Thank you.

                                1 Reply Last reply
                                0
                                • JonBJ JonB

                                  @Gojir4 said in How to use QTextEdit:

                                  @jenya7 Of course. It is only visible in MainWindow.
                                  You need to add a method (or slot) in your MainWindow allowing to access the control, or to set the text
                                  void MainWindow::setTerminalText(const QString &txt){
                                  ui->textEditTerminalRx->setText(txt);
                                  }

                                  OOI, how does this help? How does a different class/module/form get any access to the MainWindow instance to call that method, any more than to the ui?

                                  Gojir4G Offline
                                  Gojir4G Offline
                                  Gojir4
                                  wrote on last edited by
                                  #21

                                  @JonB said in How to use QTextEdit:

                                  @Gojir4 said in How to use QTextEdit:

                                  @jenya7 Of course. It is only visible in MainWindow.
                                  You need to add a method (or slot) in your MainWindow allowing to access the control, or to set the text
                                  void MainWindow::setTerminalText(const QString &txt){
                                  ui->textEditTerminalRx->setText(txt);
                                  }

                                  OOI, how does this help? How does a different class/module/form get any access to the MainWindow instance to call that method, any more than to the ui?

                                  @JonB said in How to use QTextEdit:

                                  You either need to decide to gain access to the main window's text edit so that you can set its text directly, or (perhaps more suitable for your use case) you could have it raise a signal when stuff is"going on", and the main window could place a slot on that signal so that it updates the text edit.

                                  :P thanks for this moment of fun

                                  JonBJ 1 Reply Last reply
                                  0
                                  • Gojir4G Gojir4

                                    @JonB said in How to use QTextEdit:

                                    @Gojir4 said in How to use QTextEdit:

                                    @jenya7 Of course. It is only visible in MainWindow.
                                    You need to add a method (or slot) in your MainWindow allowing to access the control, or to set the text
                                    void MainWindow::setTerminalText(const QString &txt){
                                    ui->textEditTerminalRx->setText(txt);
                                    }

                                    OOI, how does this help? How does a different class/module/form get any access to the MainWindow instance to call that method, any more than to the ui?

                                    @JonB said in How to use QTextEdit:

                                    You either need to decide to gain access to the main window's text edit so that you can set its text directly, or (perhaps more suitable for your use case) you could have it raise a signal when stuff is"going on", and the main window could place a slot on that signal so that it updates the text edit.

                                    :P thanks for this moment of fun

                                    JonBJ Offline
                                    JonBJ Offline
                                    JonB
                                    wrote on last edited by
                                    #22

                                    @Gojir4 said in How to use QTextEdit:

                                    :P thanks for this moment of fun

                                    ??

                                    1 Reply Last reply
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