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Signal and slot from other class not working

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  • U Ucn_

    I know I marked this as solved, and thanks to everyone who helped me understand what I was missing. I'm able to make it work when is widget to widget or promoted with with custom events. However when there is nothing triggered or clicked like a button I'm not able to connect. For example. Function to function, if one function from another class is executed, connect and execute another function in another class. Where the signal is the first executed function and slot is the function executed after the first was triggered. Thanks

    Pl45m4P Offline
    Pl45m4P Offline
    Pl45m4
    wrote on last edited by
    #20

    @Ucn_

    Set up the connect in your constructor and emit the signal, you connect to, in your function A to execute function B in your second class.


    If debugging is the process of removing software bugs, then programming must be the process of putting them in.

    ~E. W. Dijkstra

    U 1 Reply Last reply
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    • Pl45m4P Pl45m4

      @Ucn_

      Set up the connect in your constructor and emit the signal, you connect to, in your function A to execute function B in your second class.

      U Offline
      U Offline
      Ucn_
      wrote on last edited by
      #21

      @Pl45m4

      This only works when I setup in main.cpp and when it fires in won't update anything in the function except print. When I set up in the constructor and place the emit in the function it does not fire,

      QObject::connect(&timer, SIGNAL(printPerSecond()), &w, SLOT(anotherFuncion()));
      
      emit printPerSecond()
      
      jsulmJ 1 Reply Last reply
      0
      • U Ucn_

        @Pl45m4

        This only works when I setup in main.cpp and when it fires in won't update anything in the function except print. When I set up in the constructor and place the emit in the function it does not fire,

        QObject::connect(&timer, SIGNAL(printPerSecond()), &w, SLOT(anotherFuncion()));
        
        emit printPerSecond()
        
        jsulmJ Offline
        jsulmJ Offline
        jsulm
        Lifetime Qt Champion
        wrote on last edited by
        #22

        @Ucn_ What is timer in your connect?
        Is there a warning at runtime that connect failed?
        You should use the new connect syntax to get compiler error instead of runtime warning if your connect call is wrong.

        https://forum.qt.io/topic/113070/qt-code-of-conduct

        U 1 Reply Last reply
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        • jsulmJ jsulm

          @Ucn_ What is timer in your connect?
          Is there a warning at runtime that connect failed?
          You should use the new connect syntax to get compiler error instead of runtime warning if your connect call is wrong.

          U Offline
          U Offline
          Ucn_
          wrote on last edited by
          #23

          @jsulm It does not give any warning. I tried different connects, it just won't execute the function.

          jsulmJ 1 Reply Last reply
          0
          • U Offline
            U Offline
            Ucn_
            wrote on last edited by
            #24
            This post is deleted!
            1 Reply Last reply
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            • U Ucn_

              @jsulm It does not give any warning. I tried different connects, it just won't execute the function.

              jsulmJ Offline
              jsulmJ Offline
              jsulm
              Lifetime Qt Champion
              wrote on last edited by
              #25

              @Ucn_ Without more code I can't tell you what the problem is. One possibility: "timer" is not the same instance from where you emit the signal.

              https://forum.qt.io/topic/113070/qt-code-of-conduct

              U 1 Reply Last reply
              1
              • jsulmJ jsulm

                @Ucn_ Without more code I can't tell you what the problem is. One possibility: "timer" is not the same instance from where you emit the signal.

                U Offline
                U Offline
                Ucn_
                wrote on last edited by
                #26

                @jsulm I have as follow in my MainWindow constructor:

                    Someclass send;
                    QObject::connect(&send, SIGNAL(valueChanged()), SLOT(someFunction()));
                

                I have this signal in Someclass

                signals:
                  void valueChanged();
                

                And this Slot in my MainWindow

                private slots:
                    void someFunction();
                

                then I emit from a function

                void Someclass::anotherfunction(){
                
                    emit valueChanged();
                }
                
                jsulmJ 1 Reply Last reply
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                • U Ucn_

                  @jsulm I have as follow in my MainWindow constructor:

                      Someclass send;
                      QObject::connect(&send, SIGNAL(valueChanged()), SLOT(someFunction()));
                  

                  I have this signal in Someclass

                  signals:
                    void valueChanged();
                  

                  And this Slot in my MainWindow

                  private slots:
                      void someFunction();
                  

                  then I emit from a function

                  void Someclass::anotherfunction(){
                  
                      emit valueChanged();
                  }
                  
                  jsulmJ Offline
                  jsulmJ Offline
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #27

                  @Ucn_ said in Signal and slot from other class not working:

                  Someclass send;
                  QObject::connect(&send, SIGNAL(valueChanged()), SLOT(someFunction()));

                  Here send is a local variable and is destroyed as soon as it goes out of scope!

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  U 1 Reply Last reply
                  1
                  • jsulmJ jsulm

                    @Ucn_ said in Signal and slot from other class not working:

                    Someclass send;
                    QObject::connect(&send, SIGNAL(valueChanged()), SLOT(someFunction()));

                    Here send is a local variable and is destroyed as soon as it goes out of scope!

                    U Offline
                    U Offline
                    Ucn_
                    wrote on last edited by Ucn_
                    #28

                    @jsulm If I declare Someclass *send = new Someclass(); it gives error:

                    mainwindow.cpp:18:14: error: no matching member function for call to 'connect'
                    qobject.h:467:41: note: candidate function not viable: no known conversion from 'Someclass **' to 'const QObject *' for 1st argument; remove &
                    qobject.h:264:13: note: candidate template ignored: requirement 'int(QtPrivate::FunctionPointer<const char *>::ArgumentCount) >= 0' was not satisfied [with Func1 = const char *, Func2 = const char *]
                    qobject.h:304:13: note: candidate template ignored: substitution failure [with Func1 = const char *, Func2 = const char *]: no type named 'Object' in 'QtPrivate::FunctionPointer<const char *>'
                    qobject.h:232:43: note: candidate function template not viable: requires at least 4 arguments, but 3 were provided
                    qobject.h:273:13: note: candidate function template not viable: requires at least 4 arguments, but 3 were provided
                    qobject.h:312:13: note: candidate function template not viable: requires at least 4 arguments, but 3 were provided
                    qobject.h:212:36: note: candidate function not viable: requires at least 4 arguments, but 3 were provided
                    qobject.h:215:36: note: candidate function not viable: requires at least 4 arguments, but 3 were provided
                    

                    I handle keypress event in Someclass, but is just an example. I want to emit valueChanged(); when a specific key is pressed or when a function is run, even though I did remove & to:

                    Someclass *send = new Someclass()
                    QObject::connect(send, SIGNAL(valueChanged()), SLOT(someFunction()));
                    

                    Still doesn't fire.

                    jsulmJ 1 Reply Last reply
                    0
                    • U Ucn_

                      @jsulm If I declare Someclass *send = new Someclass(); it gives error:

                      mainwindow.cpp:18:14: error: no matching member function for call to 'connect'
                      qobject.h:467:41: note: candidate function not viable: no known conversion from 'Someclass **' to 'const QObject *' for 1st argument; remove &
                      qobject.h:264:13: note: candidate template ignored: requirement 'int(QtPrivate::FunctionPointer<const char *>::ArgumentCount) >= 0' was not satisfied [with Func1 = const char *, Func2 = const char *]
                      qobject.h:304:13: note: candidate template ignored: substitution failure [with Func1 = const char *, Func2 = const char *]: no type named 'Object' in 'QtPrivate::FunctionPointer<const char *>'
                      qobject.h:232:43: note: candidate function template not viable: requires at least 4 arguments, but 3 were provided
                      qobject.h:273:13: note: candidate function template not viable: requires at least 4 arguments, but 3 were provided
                      qobject.h:312:13: note: candidate function template not viable: requires at least 4 arguments, but 3 were provided
                      qobject.h:212:36: note: candidate function not viable: requires at least 4 arguments, but 3 were provided
                      qobject.h:215:36: note: candidate function not viable: requires at least 4 arguments, but 3 were provided
                      

                      I handle keypress event in Someclass, but is just an example. I want to emit valueChanged(); when a specific key is pressed or when a function is run, even though I did remove & to:

                      Someclass *send = new Someclass()
                      QObject::connect(send, SIGNAL(valueChanged()), SLOT(someFunction()));
                      

                      Still doesn't fire.

                      jsulmJ Offline
                      jsulmJ Offline
                      jsulm
                      Lifetime Qt Champion
                      wrote on last edited by
                      #29

                      @Ucn_ Don't you have send as class member?
                      Regarding error: simply remove & in front of send in connect as send is now already a pointer.

                      QObject::connect(send, SIGNAL(valueChanged()), SLOT(someFunction()));
                      

                      https://forum.qt.io/topic/113070/qt-code-of-conduct

                      1 Reply Last reply
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