Connecting two windows
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@Pablo-J-Rogina Hi,
There are two forms.
MainWindowandStageOne(Both inherits QMainWindow).MainWindowhas a signalpatientIdChanged(QString), which is emitted upon clicking a button, I did this:void MainWindow::on_pushButton_Open_clicked() { QModelIndexList selection=ui->tableWidget->selectionModel()->selectedRows(0); this->hide(); stageone = new StageOne(this); stageone->show(); emit patientIdChanged(selection[0].data().toString()); }And in
StageOneI have aQLabel, itssetTextshould get signal (Qstring) value fromMainwWndowand show. That's the requirement.I tried to do this in
StageOne:MainWindow *mainWindow= new MainWindow(this); connect(mainWindow, &MainWindow::patientIdChanged, ui->label, &QLabel::setText);But this is not working
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@Pablo-J-Rogina Hi,
There are two forms.
MainWindowandStageOne(Both inherits QMainWindow).MainWindowhas a signalpatientIdChanged(QString), which is emitted upon clicking a button, I did this:void MainWindow::on_pushButton_Open_clicked() { QModelIndexList selection=ui->tableWidget->selectionModel()->selectedRows(0); this->hide(); stageone = new StageOne(this); stageone->show(); emit patientIdChanged(selection[0].data().toString()); }And in
StageOneI have aQLabel, itssetTextshould get signal (Qstring) value fromMainwWndowand show. That's the requirement.I tried to do this in
StageOne:MainWindow *mainWindow= new MainWindow(this); connect(mainWindow, &MainWindow::patientIdChanged, ui->label, &QLabel::setText);But this is not working
@russjohn834 said in Connecting two windows:
Ok, it looks like you're overcomplicating things here.
So you want a string (some selection in MainWindow widget) passed to StageOne window, right?
What about having the StageOne constructor receiving such string? Pseudo-code:void MainWindow::on_pushButton_Open_clicked() { QModelIndexList selection=ui->tableWidget->selectionModel()->selectedRows(0); this->hide(); stageone = new StageOne(selection[0].data().toString(), this); stageone->show(); ...and obviusly StageOne class need a change in constructor:
StageOne::StageOne(Qstring someString, QWidget *parent) : QMainWindow(parent), ui(new Ui::StageOne) { ...I don't see the need to deal with signals here
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@Pablo-J-Rogina Thanks a lot that's exactly I was trying for.
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Hi everybody.
Let's have a look to the code @russjohn834 gave us :
class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); StageTwoNew *stagetwonew; StageOne *stageone; signals: void patientID(QString); ----------------> signal declaration public slots: void on_pushButton_New_clicked(); void on_pushButton_Open_clicked(); void parseDataEntry(const QString dataPath); private: Ui::MainWindow *ui; }; #endif // MAINWINDOW_HHere we can see that the
MainWindowowns an object of the classStageOne.
So we can assume that theStageOneinstance is built with specifying the parent as theMainWindow, certainly with code that looks like this :MainWindow::MainWindow() : QMainWindow() : stageone(new StageOne(this)) { }If i am right, the parent of the
stageoneobject is the MainWindow from which the signalpatientIDis emitted.You can then write things like this :
StageOne::StageOne(QWidget *parent) : QMainWindow(parent), // HERE the pointed parent is the MainWindow object ui(new Ui::StageOne) { ui->setupUi(this); // We connect the MainWindow::patientID signal emitted from the parent object // to the QLabel::setText slot connect(parent, &MainWindow::patientID, ui->label, &QLabel::setText); } -
Hi everybody.
Let's have a look to the code @russjohn834 gave us :
class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); StageTwoNew *stagetwonew; StageOne *stageone; signals: void patientID(QString); ----------------> signal declaration public slots: void on_pushButton_New_clicked(); void on_pushButton_Open_clicked(); void parseDataEntry(const QString dataPath); private: Ui::MainWindow *ui; }; #endif // MAINWINDOW_HHere we can see that the
MainWindowowns an object of the classStageOne.
So we can assume that theStageOneinstance is built with specifying the parent as theMainWindow, certainly with code that looks like this :MainWindow::MainWindow() : QMainWindow() : stageone(new StageOne(this)) { }If i am right, the parent of the
stageoneobject is the MainWindow from which the signalpatientIDis emitted.You can then write things like this :
StageOne::StageOne(QWidget *parent) : QMainWindow(parent), // HERE the pointed parent is the MainWindow object ui(new Ui::StageOne) { ui->setupUi(this); // We connect the MainWindow::patientID signal emitted from the parent object // to the QLabel::setText slot connect(parent, &MainWindow::patientID, ui->label, &QLabel::setText); }@jhx76 said in Connecting two windows:
If i am right, the parent of the stageone object is the MainWindow from which the signal patientID is emitted.
it looks like there's no need to have signals at all.
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That's right :)
was just answering to the original question :
What I'm doing wrong here?
have a nice day
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@russjohn834 Just a tip: to avoid circular dependencies use forward declarations:
// a.h class B; // This is forward declaration for class B, no need to include b.h here class A { private: B *b; }; // b.h #include "a.h" ...Forward declarations work only for pointers - in the above example it would not work if b would not be a pointer.
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@jsulm Thank you for your suggestion.
Just to further clarify myself the use of forward declaration:Two form classes
MainWindowandStageOneStageOneneeds to connect with a signal fromMainWindowI did this in
StageOneclass MainWindow; // ---------> forward declaration for Mainwindow namespace Ui { class StageOne; } class StageOne : public QMainWindow { Q_OBJECT public: explicit StageOne(QString, QWidget *parent = nullptr); ~StageOne(); private: Ui::StageOne *ui; MainWindow *window; };I'm trying to connect as follows in
StageOne:connect(window,&MainWindow::patientIdChanged, ui->label, &QLabel::setText);But this gives an error says:
stageone.cpp:12:21: error: incomplete type 'MainWindow' named in nested name specifier stageone.h:10:7: note: forward declaration of 'MainWindow'in
mainwindow, i did include#include "stageone.h"what mistake I'm doing here?
Thank you
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@jsulm Thank you for your suggestion.
Just to further clarify myself the use of forward declaration:Two form classes
MainWindowandStageOneStageOneneeds to connect with a signal fromMainWindowI did this in
StageOneclass MainWindow; // ---------> forward declaration for Mainwindow namespace Ui { class StageOne; } class StageOne : public QMainWindow { Q_OBJECT public: explicit StageOne(QString, QWidget *parent = nullptr); ~StageOne(); private: Ui::StageOne *ui; MainWindow *window; };I'm trying to connect as follows in
StageOne:connect(window,&MainWindow::patientIdChanged, ui->label, &QLabel::setText);But this gives an error says:
stageone.cpp:12:21: error: incomplete type 'MainWindow' named in nested name specifier stageone.h:10:7: note: forward declaration of 'MainWindow'in
mainwindow, i did include#include "stageone.h"what mistake I'm doing here?
Thank you
@russjohn834 You need to include mainwindow.h header in stageone.cpp
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@jsulm if I include mainwindow.h header in stageone.cpp, I get follwoing error:
mainwindow.h:25: error: C2143: syntax error: missing ';' before '*' mainwindow.h:25: error: C4430: missing type specifier - int assumed. Note: C++ does not support default-int mainwindow.h:25: error: C2238: unexpected token(s) preceding ';'Which points here:
#include <QMainWindow> #include "stagetwonew.h" #include "stageone.h" QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); StageTwoNew *stagetwonew; StageOne *stageone; //--------------------> points here signals: void patientIdChanged(QString); private slots: void on_pushButton_New_clicked(); void on_pushButton_Open_clicked(); void parseDataEntry(const QString dataPath); private: Ui::MainWindow *ui; }; #endif // MAINWINDOW_H -
@jsulm if I include mainwindow.h header in stageone.cpp, I get follwoing error:
mainwindow.h:25: error: C2143: syntax error: missing ';' before '*' mainwindow.h:25: error: C4430: missing type specifier - int assumed. Note: C++ does not support default-int mainwindow.h:25: error: C2238: unexpected token(s) preceding ';'Which points here:
#include <QMainWindow> #include "stagetwonew.h" #include "stageone.h" QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); StageTwoNew *stagetwonew; StageOne *stageone; //--------------------> points here signals: void patientIdChanged(QString); private slots: void on_pushButton_New_clicked(); void on_pushButton_Open_clicked(); void parseDataEntry(const QString dataPath); private: Ui::MainWindow *ui; }; #endif // MAINWINDOW_H@russjohn834 Are you sure you don't include mainwindow.h in stageone.h?
Please show both header files. -
@russjohn834 Are you sure you don't include mainwindow.h in stageone.h?
Please show both header files.I tried with without and with mainwindow.h in stageone.h. I'm a bit confused, you mentioned this earlier:
@jsulm said in Connecting two windows:@russjohn834 You need to include mainwindow.h header in stageone.cpp
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here are two header files:
mainwindow.h#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QDebug> #include <QFile> #include <QDirIterator> #include <QXmlStreamReader> #include <QMessageBox> #include "stagetwonew.h" #include "stageone.h" QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); StageTwoNew *stagetwonew; StageOne *stageone; signals: void patientIdChanged(QString); private slots: void on_pushButton_New_clicked(); void on_pushButton_Open_clicked(); void parseDataEntry(const QString dataPath); private: Ui::MainWindow *ui; }; #endif // MAINWINDOW_Hand
stageone.h:#ifndef STAGEONE_H #define STAGEONE_H #include <QMainWindow> //#include "mainwindow.h" #include "stagetwonew.h" class MainWindow; namespace Ui { class StageOne; } class StageOne : public QMainWindow { Q_OBJECT public: explicit StageOne(QString, QWidget *parent = nullptr); ~StageOne(); private: Ui::StageOne *ui; MainWindow *window; }; #endif // STAGEONE_HI do this at stageone:
StageOne::StageOne(QString someLabel, QWidget *parent) : QMainWindow(parent), ui(new Ui::StageOne) { ui->setupUi(this); // MainWindow *mainWindow= new MainWindow(this); connect(window,&MainWindow::patientIdChanged, ui->label, &QLabel::setText); // }this gives an error says:
stageone.cpp:12:21: error: incomplete type 'MainWindow' named in nested name specifier stageone.h:10:7: note: forward declaration of 'MainWindow' -
here are two header files:
mainwindow.h#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QDebug> #include <QFile> #include <QDirIterator> #include <QXmlStreamReader> #include <QMessageBox> #include "stagetwonew.h" #include "stageone.h" QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); StageTwoNew *stagetwonew; StageOne *stageone; signals: void patientIdChanged(QString); private slots: void on_pushButton_New_clicked(); void on_pushButton_Open_clicked(); void parseDataEntry(const QString dataPath); private: Ui::MainWindow *ui; }; #endif // MAINWINDOW_Hand
stageone.h:#ifndef STAGEONE_H #define STAGEONE_H #include <QMainWindow> //#include "mainwindow.h" #include "stagetwonew.h" class MainWindow; namespace Ui { class StageOne; } class StageOne : public QMainWindow { Q_OBJECT public: explicit StageOne(QString, QWidget *parent = nullptr); ~StageOne(); private: Ui::StageOne *ui; MainWindow *window; }; #endif // STAGEONE_HI do this at stageone:
StageOne::StageOne(QString someLabel, QWidget *parent) : QMainWindow(parent), ui(new Ui::StageOne) { ui->setupUi(this); // MainWindow *mainWindow= new MainWindow(this); connect(window,&MainWindow::patientIdChanged, ui->label, &QLabel::setText); // }this gives an error says:
stageone.cpp:12:21: error: incomplete type 'MainWindow' named in nested name specifier stageone.h:10:7: note: forward declaration of 'MainWindow'@russjohn834 said in Connecting two windows:
#include "stagetwonew.h"
Does this one include mainwindow.h?
"stageone.cpp:12:21: error: incomplete type 'MainWindow' named in nested name specifier" - yes, because you did not include mainwindow.h in stageone.cpp
You really messed up your includes... -
@jsulm I have a doubt
@jsulm said in Connecting two windows:
@russjohn834 Just a tip: to avoid circular dependencies use forward declarations:
// a.h class B; // This is forward declaration for class B, no need to include b.h here class A { private: B *b; }; // b.h #include "a.h" ...in the above example, even if I forward declare class B , I may not able to use any methods in class B unless I include
b.h?So I was thinking how this is useful in a case , for ex:
class B contains a signal which needs to be connected in class A?
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Hi,
In that case, the real question is: do you really need these classes to know each other ?
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@jsulm I have a doubt
@jsulm said in Connecting two windows:
@russjohn834 Just a tip: to avoid circular dependencies use forward declarations:
// a.h class B; // This is forward declaration for class B, no need to include b.h here class A { private: B *b; }; // b.h #include "a.h" ...in the above example, even if I forward declare class B , I may not able to use any methods in class B unless I include
b.h?So I was thinking how this is useful in a case , for ex:
class B contains a signal which needs to be connected in class A?
@russjohn834 said in Connecting two windows:
I may not able to use any methods in class B unless I include b.h?
You can, in b.cpp if you include the header file there as I already said.
Forward declaration only tells the compiler that B is a class, nothing more. This information is enough to declare a pointer to B (as pointer have always same size). But as soon as you want to access members/methods of B you need to include the header file, then compiler knows exactly what B is and which members/methods it has. See https://pvigier.github.io/2018/02/09/dependency-graph.html
But as @SGaist said you should seriously rethink your design: are you sure both classes need to know each other? Usually it is enough that one class knows something about the other one. In Qt you can use signals/slots to implement loosely coupling.