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signal is not working

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  • F Offline
    F Offline
    frnklu20
    wrote on last edited by
    #1

    Hi,

    In my program there are 2 basic classes, DiagramScene and MainWindow.
    What i'm trying to do is to emit a signal from the DiagramScene to my MainWindow but the sinal is not recieved.

    DiagramScene.h

    void addtreeitem( QIcon, DiagramItem *item);
    

    DiagramScene.cpp

    emit addtreeitem(QIcon("C:/Users/Lukas/Desktop/simulight/images/barramento"),item);
    

    MainWindow.h

    public slots:
       void addtreeitem( QIcon, DiagramItem *item);
    

    MainWindow.cpp

    MainWindow::MainWindow()
    {
     scene = new DiagramScene(itemMenu, this);
    connect(scene, SIGNAL(addtreeitem(QIcon, DiagramItem *item);),
                this, SLOT(addtreeitem(QIcon, DiagramItem *item)));
    }
    
    ...
    void MainWindow::addtreeitem( QIcon icon, DiagramItem *item)
    {
        QString name=item->data(0).toString();
        addTreeEquip(tree->selectedItems()[0],name,icon);
    
        QMessageBox msg;
        msg.setText("ok");//to test if the signal is being emitted
        msg.exec();
    }
    

    i don't know why this is wrong :(

    aha_1980A 1 Reply Last reply
    0
    • F frnklu20

      Hi,

      In my program there are 2 basic classes, DiagramScene and MainWindow.
      What i'm trying to do is to emit a signal from the DiagramScene to my MainWindow but the sinal is not recieved.

      DiagramScene.h

      void addtreeitem( QIcon, DiagramItem *item);
      

      DiagramScene.cpp

      emit addtreeitem(QIcon("C:/Users/Lukas/Desktop/simulight/images/barramento"),item);
      

      MainWindow.h

      public slots:
         void addtreeitem( QIcon, DiagramItem *item);
      

      MainWindow.cpp

      MainWindow::MainWindow()
      {
       scene = new DiagramScene(itemMenu, this);
      connect(scene, SIGNAL(addtreeitem(QIcon, DiagramItem *item);),
                  this, SLOT(addtreeitem(QIcon, DiagramItem *item)));
      }
      
      ...
      void MainWindow::addtreeitem( QIcon icon, DiagramItem *item)
      {
          QString name=item->data(0).toString();
          addTreeEquip(tree->selectedItems()[0],name,icon);
      
          QMessageBox msg;
          msg.setText("ok");//to test if the signal is being emitted
          msg.exec();
      }
      

      i don't know why this is wrong :(

      aha_1980A Offline
      aha_1980A Offline
      aha_1980
      Lifetime Qt Champion
      wrote on last edited by aha_1980
      #2

      @frnklu20

      connect(scene, SIGNAL(addtreeitem(QIcon, DiagramItem *item);), this, SLOT(addtreeitem(QIcon, DiagramItem *item)));

      • this code cannot compile
      • you don't check the result of connect
      • you should prefer the new functor connect syntax
      • Inside SIGNAL and SLOT only types should be given, no variable names

      Regards

      Qt has to stay free or it will die.

      1 Reply Last reply
      5
      • F Offline
        F Offline
        frnklu20
        wrote on last edited by
        #3
        connect(scene, SIGNAL(addtreeitem(QIcon, DiagramItem*);),
                    this, SLOT(addtreeitem(QIcon, DiagramItem*)));
        

        I already changed this but still doesn't work. How can I check the result of connect?

        1 Reply Last reply
        0
        • F Offline
          F Offline
          frnklu20
          wrote on last edited by
          #4

          and I don't if it makes any difference, but the signal is emitted from a mousePressEvent function

          Pablo J. RoginaP 1 Reply Last reply
          0
          • F frnklu20

            and I don't if it makes any difference, but the signal is emitted from a mousePressEvent function

            Pablo J. RoginaP Offline
            Pablo J. RoginaP Offline
            Pablo J. Rogina
            wrote on last edited by Pablo J. Rogina
            #5

            @frnklu20

            DiagramScene.h

            void addtreeitem( QIcon, DiagramItem *item);

            Please show more context about this header file, i.e. where/how the signal: keyword is used before this definition

            As @aha_1980 suggested please make the effort to try using the new signal & slots syntax. It helps showing any errors during compile-time so it's easier to spot what could be wrong with the signal and slots connections.

            In addition, I'd suggest that you don't use the same name for the slot as the signal. Usually something like handleSignalName is easier to follow, i.e. handleAddTreeItem() in your case.

            Upvote the answer(s) that helped you solve the issue
            Use "Topic Tools" button to mark your post as Solved
            Add screenshots via postimage.org
            Don't ask support requests via chat/PM. Please use the forum so others can benefit from the solution in the future

            1 Reply Last reply
            5
            • F Offline
              F Offline
              frnklu20
              wrote on last edited by frnklu20
              #6

              Hi,

              DiagramScene.h

              class DiagramScene : public QGraphicsScene
              {
                  Q_OBJECT
              ...
              signals:
                  void itemInserted(DiagramItem *item);
                  void textInserted(QGraphicsTextItem *item);
                  void clicked();
                  void addtreeitem(DiagramItem *item);//here is the signal
              ....
              };
              

              that's it

              How can i write it with the new sintax?
              When i execute the program it says "QObject::connect: No such signal DiagramScene::addtreeitem(DiagramItem*);"

              PS: i changed the input of the signal and the slot to only DiagramItem*

              1 Reply Last reply
              0
              • Christian EhrlicherC Offline
                Christian EhrlicherC Offline
                Christian Ehrlicher
                Lifetime Qt Champion
                wrote on last edited by Christian Ehrlicher
                #7

                @frnklu20 said in signal is not working:

                SIGNAL(addtreeitem(QIcon, DiagramItem*);

                I don't see such a signal in your header (apart from the fact that the semicolon is absolutely wrong there). As already wrote above: Use the new signal/slot syntax or properly check the return value of QObject::connect() / take a look at the console output during runtime and you will notice that there is no such a signal at all.

                /edit: did not saw you last comment about the change of the signal, but the rest of my comments is still valid.

                Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
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                1 Reply Last reply
                2
                • F Offline
                  F Offline
                  frnklu20
                  wrote on last edited by
                  #8

                  but how can i write it in the new sintax?

                  1 Reply Last reply
                  0
                  • Christian EhrlicherC Offline
                    Christian EhrlicherC Offline
                    Christian Ehrlicher
                    Lifetime Qt Champion
                    wrote on last edited by
                    #9

                    @frnklu20 said in signal is not working:

                    but how can i write it in the new sintax?

                    By looking into the documentation

                    Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                    Visit the Qt Academy at https://academy.qt.io/catalog

                    1 Reply Last reply
                    3
                    • F Offline
                      F Offline
                      frnklu20
                      wrote on last edited by frnklu20
                      #10
                      connect(scene, &DiagramScene::addtreeitem),
                                  this, &MainWindow::handleaddtreeitem);
                      

                      it gives me an error in addtreeitem, it says" error: no matching member function for call to 'connect'"

                      1 Reply Last reply
                      0
                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #11

                        You are missing the & for the function parameters.

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                        1 Reply Last reply
                        0
                        • F Offline
                          F Offline
                          frnklu20
                          wrote on last edited by frnklu20
                          #12

                          yeah i fixed it! but it gives me an error in the connect

                          0_1568918552432_c8677482-2b41-434e-aa09-3928e4e4d1c3-image.png

                          if i put the &parameter in the objects it says cannot take the adress of an rvalue of type MainWindow and no matching member function for call to 'connect'

                          jsulmJ Pl45m4P 2 Replies Last reply
                          0
                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #13

                            And what error exactly ?

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            1 Reply Last reply
                            0
                            • F Offline
                              F Offline
                              frnklu20
                              wrote on last edited by
                              #14

                              in the no matching member it says:
                              mainwindow.cpp:25:5: error: no matching member function for call to 'connect'
                              qobject.h:228:43: note: candidate function template not viable: requires at least 4 arguments, but 2 were provided
                              qobject.h:260:13: note: candidate function template not viable: requires 3 arguments, but 2 were provided
                              qobject.h:269:13: note: candidate function template not viable: requires at least 4 arguments, but 2 were provided
                              qobject.h:300:13: note: candidate function template not viable: requires 3 arguments, but 2 were provided
                              qobject.h:308:13: note: candidate function template not viable: requires at least 4 arguments, but 2 were provided
                              qobject.h:463:41: note: candidate function not viable: requires at least 3 arguments, but 2 were provided
                              qobject.h:208:36: note: candidate function not viable: requires at least 4 arguments, but 2 were provided
                              qobject.h:211:36: note: candidate function not viable: requires at least 4 arguments, but 2 were provided

                              don't know what that means

                              1 Reply Last reply
                              0
                              • Christian EhrlicherC Offline
                                Christian EhrlicherC Offline
                                Christian Ehrlicher
                                Lifetime Qt Champion
                                wrote on last edited by Christian Ehrlicher
                                #15

                                Since you're doing the connect in a class which is not derived from QObject or in main() you have forgot 'QObject::' before connect since it's a static function of QObject

                                And you've a syntax error in your code - '&DiagramScene::addtreeitem),'

                                Qt Online Installer direct download: https://download.qt.io/official_releases/online_installers/
                                Visit the Qt Academy at https://academy.qt.io/catalog

                                1 Reply Last reply
                                4
                                • F frnklu20

                                  yeah i fixed it! but it gives me an error in the connect

                                  0_1568918552432_c8677482-2b41-434e-aa09-3928e4e4d1c3-image.png

                                  if i put the &parameter in the objects it says cannot take the adress of an rvalue of type MainWindow and no matching member function for call to 'connect'

                                  jsulmJ Offline
                                  jsulmJ Offline
                                  jsulm
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #16

                                  @frnklu20 Don't put & in front of "this" - "this" is already a pointer. Currently you're passing pointer to pointer which is wrong here.

                                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                                  1 Reply Last reply
                                  4
                                  • F frnklu20

                                    yeah i fixed it! but it gives me an error in the connect

                                    0_1568918552432_c8677482-2b41-434e-aa09-3928e4e4d1c3-image.png

                                    if i put the &parameter in the objects it says cannot take the adress of an rvalue of type MainWindow and no matching member function for call to 'connect'

                                    Pl45m4P Offline
                                    Pl45m4P Offline
                                    Pl45m4
                                    wrote on last edited by
                                    #17
                                    This post is deleted!
                                    1 Reply Last reply
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