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QLineEdit lostFocus problem

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  • EddyE Offline
    EddyE Offline
    Eddy
    wrote on last edited by
    #11

    I would not expect it.

    But anyway is it possible to upload a small compilable example. We're guessing all the time what could be wrong in your application.

    Qt Certified Specialist
    www.edalsolutions.be

    TheCipo76T 1 Reply Last reply
    2
    • EddyE Eddy

      I would not expect it.

      But anyway is it possible to upload a small compilable example. We're guessing all the time what could be wrong in your application.

      TheCipo76T Offline
      TheCipo76T Offline
      TheCipo76
      wrote on last edited by TheCipo76
      #12

      @eddy
      main.cpp

      #include "mainwindow.h"
      #include <QApplication>
      #include <QFont>
      
      
      
      int main(int argc, char *argv[])
      {
          QApplication a(argc, argv);
          MainWindow w;
          QFont V = QFont ("Verdana", 16);
          QApplication::setFont(V);
          w.showMaximized();
      
      
      
          return a.exec();
      }
      

      mainwindow.cpp

      #include "mainwindow.h"
      #include "ui_mainwindow.h"
      #include "fresatura.h"
      
      MainWindow::MainWindow(QWidget *parent) :
          QMainWindow(parent),
          ui(new Ui::MainWindow)
      {
          ui->setupUi(this);
      
      }
      
      MainWindow::~MainWindow()
      {
          delete ui;
      }
      
      void MainWindow::on_pushButton_Esci_clicked()
      {
          close();
      }
      
      void MainWindow::on_pushButton_Fresatura_clicked()
      {
          //FRESATURA
          fresatura Fresatura;
          Fresatura.setModal(true);
          Fresatura.exec();
      
      }
      
      

      fresatura.h

      #ifndef FRESATURA_H
      #define FRESATURA_H
      
      #include <QDialog>
      #include <QLineEdit>
      #include <QLabel>
      #include <QPushButton>
      #include <QWidget>
      #include <QApplication>
      
      QString Target;
      
      class MyLineEdit : public QLineEdit
      {
          Q_OBJECT
      public:
          MyLineEdit(QWidget *parent = nullptr) : QLineEdit(parent){}
      protected:
          void focusOutEvent(QFocusEvent *event)
          {
             QLineEdit::focusOutEvent(event);
             QWidget * widgetName = qApp->focusWidget();
             Target = widgetName->objectName();
      
              if(!hasAcceptableInput())
              {
                  setFocus();
              }
      
          }
      signals:
      };
      
      namespace Ui {
      class fresatura;
      }
      
      class fresatura : public QDialog
      {
          Q_OBJECT
      
      public:
          explicit fresatura(QWidget *parent = nullptr);
          ~fresatura();
      
      private slots:
      
      
      private:
          //Label
          QLabel *LFresatura;
          QLabel *LDiametro;
          QLabel *LVelTaglio;
          QLabel *LGiriMandrino;
          QLabel *LNDenti;
          QLabel *LAvDente;
          QLabel *LAvanzamento;
          //LineEdit
          //QLineEdit *Diametro;
          QLineEdit *VelTaglio;
          QLineEdit *GiriMandrino;
          QLineEdit *NDenti;
          QLineEdit *AvDente;
          QLineEdit *Avanzamento;
          //PushButton
          QPushButton *Zero;
          QPushButton *Uno;
          QPushButton *Due;
          QPushButton *Tre;
          QPushButton *Quattro;
          QPushButton *Cinque;
          QPushButton *Sei;
          QPushButton *Sette;
          QPushButton *Otto;
          QPushButton *Nove;
          //QPushButton *BS;
          //QPushButton *Punto;
      
          QPushButton *Esci;
      
          Ui::fresatura *ui;
      };
      
      #endif // FRESATURA_H
      

      fresatura.cpp

      #include "fresatura.h"
      #include "ui_fresatura.h"
      #include <QIntValidator>
      #include <QDoubleValidator>
      #include <QGridLayout>
      #include <QFont>
      #include <QMessageBox>
      
      
      fresatura::fresatura(QWidget *parent) :
          QDialog(parent),
          ui(new Ui::fresatura)
      {
          ui->setupUi(this);
      
          this->showMaximized();
          this->setFixedSize(1080, 1920);
          QFont V16 = QFont ("Verdana", 16);
          QFont VT = QFont ("Verdana", 34);
          this->setFont(V16);
      
          LFresatura = new QLabel(" F  R  E  S  A  T  U  R  A");
          LFresatura->setFont(VT);
      
          LDiametro = new QLabel("Diametro Fresa:");
          LVelTaglio = new QLabel("Velocità di Taglio:");
          LGiriMandrino = new QLabel("Giri Mandrino:");
          LNDenti = new QLabel("N. Denti Fresa:");
          LAvDente = new QLabel("Avanzam./Dente:");
          LAvanzamento = new QLabel("Avanzam. mm/min:");
      
          MyLineEdit *Diametro = new MyLineEdit();
          Diametro->setAlignment(Qt::AlignRight);
          Diametro->setValidator(new QIntValidator(1, 100, this));
      
          VelTaglio = new QLineEdit("");
          VelTaglio->setAlignment(Qt::AlignRight);
          VelTaglio->setValidator(new QIntValidator(1, 300, this));
      
          GiriMandrino = new QLineEdit("");
          GiriMandrino->setAlignment(Qt::AlignRight);
          GiriMandrino->setReadOnly(true);
      
          NDenti = new QLineEdit("");
          NDenti->setAlignment(Qt::AlignRight);
          NDenti->setValidator(new QIntValidator(1, 10, this));
      
          AvDente = new QLineEdit("");
          AvDente->setAlignment(Qt::AlignRight);
          AvDente->setValidator(new QDoubleValidator(0, 10, 2, this));
      
          Avanzamento = new QLineEdit("");
          Avanzamento->setAlignment(Qt::AlignRight);
          Avanzamento->setReadOnly(true);
      
          //KeyBoard
          Zero = new QPushButton;
          Zero->setText("0");
          Uno = new QPushButton;
          Uno->setText("1");
          Due = new QPushButton;
          Due->setText("2");
          Tre = new QPushButton;
          Tre->setText("3");
          Quattro = new QPushButton;
          Quattro->setText("4");
          Cinque = new QPushButton;
          Cinque->setText("5");
          Sei = new QPushButton;
          Sei->setText("6");
          Sette = new QPushButton;
          Sette->setText("7");
          Otto = new QPushButton;
          Otto->setText("8");
          Nove= new QPushButton;
          Nove->setText("9");
          QGridLayout *mainLayout = new QGridLayout;
          //mainLayout->setAlignment(Qt::AlignCenter);
          mainLayout->addWidget(LFresatura, 0, 0, 1, 2);
          mainLayout->setSizeConstraint(QLayout::SetFixedSize);
          mainLayout->addWidget(LDiametro, 1, 0);
          mainLayout->addWidget(Diametro, 1, 1);
          mainLayout->addWidget(LVelTaglio, 2, 0);
          mainLayout->addWidget(VelTaglio, 2, 1);
          mainLayout->addWidget(LGiriMandrino, 3, 0);
          mainLayout->addWidget(GiriMandrino, 3, 1);
          mainLayout->addWidget(LNDenti, 4, 0);
          mainLayout->addWidget(NDenti, 4, 1);
          mainLayout->addWidget(LAvDente, 5, 0);
          mainLayout->addWidget(AvDente, 5, 1);
          mainLayout->addWidget(LAvanzamento, 6, 0);
          mainLayout->addWidget(Avanzamento, 6, 1);
      
          mainLayout->addWidget(Uno, 7, 0);
          mainLayout->addWidget(Due, 7, 1);
          mainLayout->addWidget(Tre, 7, 2);
          mainLayout->addWidget(Quattro, 8, 0);
          mainLayout->addWidget(Cinque, 8, 1);
          mainLayout->addWidget(Sei, 8, 2);
          mainLayout->addWidget(Sette, 9, 0);
          mainLayout->addWidget(Otto, 9, 1);
          mainLayout->addWidget(Nove, 9, 2);
          this->setLayout(mainLayout);
      
      }
      
      
      
      fresatura::~fresatura()
      {
          delete ui;
      }
      
      

      Pro File:

      #-------------------------------------------------
      #
      # Project created by QtCreator 2019-08-08T13:35:11
      #
      #-------------------------------------------------
      
      QT       += core gui
      
      greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
      
      TARGET = CNCMaster
      TEMPLATE = app
      
      # The following define makes your compiler emit warnings if you use
      # any feature of Qt which has been marked as deprecated (the exact warnings
      # depend on your compiler). Please consult the documentation of the
      # deprecated API in order to know how to port your code away from it.
      DEFINES += QT_DEPRECATED_WARNINGS
      
      # You can also make your code fail to compile if you use deprecated APIs.
      # In order to do so, uncomment the following line.
      # You can also select to disable deprecated APIs only up to a certain version of Qt.
      #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0
      
      CONFIG += c++11
      
      SOURCES += \
              fresatura.cpp \
              main.cpp \
              mainwindow.cpp
      
      HEADERS += \
              fresatura.h \
              mainwindow.h
      
      FORMS += \
              fresatura.ui \
              mainwindow.ui
      
      CONFIG += mobility
      MOBILITY = 
      
      
      # Default rules for deployment.
      qnx: target.path = /tmp/$${TARGET}/bin
      else: unix:!android: target.path = /opt/$${TARGET}/bin
      !isEmpty(target.path): INSTALLS += target
      
      RESOURCES += \
          resource.qrc
      
      
      1 Reply Last reply
      0
      • EddyE Offline
        EddyE Offline
        Eddy
        wrote on last edited by Eddy
        #13

        at first glance I can see in your pro file:
        MOBILITY =

        Qt Certified Specialist
        www.edalsolutions.be

        TheCipo76T 1 Reply Last reply
        0
        • EddyE Eddy

          at first glance I can see in your pro file:
          MOBILITY =

          TheCipo76T Offline
          TheCipo76T Offline
          TheCipo76
          wrote on last edited by
          #14

          @eddy said in QLineEdit lostFocus problem:

          at first glance I can see in your pro file

          yes because i will try it as for Desktop and Android too

          1 Reply Last reply
          0
          • EddyE Offline
            EddyE Offline
            Eddy
            wrote on last edited by
            #15

            You cannot put a line without putting something behind MOBILITY
            like
            MOBILITY += sensors
            What is it you want to do here?

            I recommend when looking at your code to make it work first on desktop before even thinking on using it on Android.
            Comment that line for now and look in Qt Creator at all the lines with errors. Solve one at a time...you cannot let lines open or ignore warnings from the compiler.

            Qt Certified Specialist
            www.edalsolutions.be

            TheCipo76T 1 Reply Last reply
            1
            • EddyE Eddy

              You cannot put a line without putting something behind MOBILITY
              like
              MOBILITY += sensors
              What is it you want to do here?

              I recommend when looking at your code to make it work first on desktop before even thinking on using it on Android.
              Comment that line for now and look in Qt Creator at all the lines with errors. Solve one at a time...you cannot let lines open or ignore warnings from the compiler.

              TheCipo76T Offline
              TheCipo76T Offline
              TheCipo76
              wrote on last edited by TheCipo76
              #16

              @eddy I've started to load it to my smartphone (Android) then i've decided to try before on my mac..

              i haven't put this lines:

              CONFIG += mobility
              MOBILITY =
              

              in the pro file..

              now i've comment it with #

              the only errors i can see is in Compile Output:

              duplicate symbol _Target in:
              fresatura.o
              mainwindow.o
              duplicate symbol _Target in:
              fresatura.o
              moc_fresatura.o
              ld: 2 duplicate symbols for architecture x86_64
              clang: error: linker command failed with exit code 1 (use -v to see invocation)
              make: *** [CNCMaster.app/Contents/MacOS/CNCMaster] Error 1
              15:10:04: The process "/usr/bin/make" exited with code 2.
              Error while building/deploying project CNCMaster (kit: Desktop Qt 5.13.0 clang 64bit)
              When executing step "Make"
              15:10:04: Elapsed time: 00:03.

              i've searched in the project but i can't find duplicate

              Pl45m4P 1 Reply Last reply
              0
              • TheCipo76T TheCipo76

                @eddy I've started to load it to my smartphone (Android) then i've decided to try before on my mac..

                i haven't put this lines:

                CONFIG += mobility
                MOBILITY =
                

                in the pro file..

                now i've comment it with #

                the only errors i can see is in Compile Output:

                duplicate symbol _Target in:
                fresatura.o
                mainwindow.o
                duplicate symbol _Target in:
                fresatura.o
                moc_fresatura.o
                ld: 2 duplicate symbols for architecture x86_64
                clang: error: linker command failed with exit code 1 (use -v to see invocation)
                make: *** [CNCMaster.app/Contents/MacOS/CNCMaster] Error 1
                15:10:04: The process "/usr/bin/make" exited with code 2.
                Error while building/deploying project CNCMaster (kit: Desktop Qt 5.13.0 clang 64bit)
                When executing step "Make"
                15:10:04: Elapsed time: 00:03.

                i've searched in the project but i can't find duplicate

                Pl45m4P Offline
                Pl45m4P Offline
                Pl45m4
                wrote on last edited by
                #17

                @thecipo76

                It may cause trouble, because you define two QObject - derived classes in one header file. Put your custom LineEdit in a separate headerfile (and .cpp) and include it in your dialog. Then try to compile it again :)


                If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                ~E. W. Dijkstra

                TheCipo76T 1 Reply Last reply
                3
                • Pl45m4P Pl45m4

                  @thecipo76

                  It may cause trouble, because you define two QObject - derived classes in one header file. Put your custom LineEdit in a separate headerfile (and .cpp) and include it in your dialog. Then try to compile it again :)

                  TheCipo76T Offline
                  TheCipo76T Offline
                  TheCipo76
                  wrote on last edited by
                  #18

                  @pl45m4
                  i've definded it in a separate file

                  mylineedit.h

                  #ifndef MYLINEEDIT_H
                  #define MYLINEEDIT_H
                  
                  #include <QApplication>
                  #include <QLineEdit>
                  
                  extern QString Target;
                  
                  class MyLineEdit : public QLineEdit
                  {
                      Q_OBJECT
                  public:
                      MyLineEdit(QWidget *parent = nullptr) : QLineEdit(parent){}
                  protected:
                      void focusOutEvent(QFocusEvent *event)
                      {
                         QLineEdit::focusOutEvent(event);
                         QWidget * widgetName = qApp->focusWidget();
                         Target = widgetName->objectName();
                  
                          if(!hasAcceptableInput())
                          {
                              setFocus();
                          }
                  
                      }
                  signals:
                  };
                  
                  #endif // MYLINEEDIT_H
                  
                  

                  and i've #included it in fresatura.cpp

                  #include "mylineedit.h"
                  

                  but no way..

                  Undefined symbols for architecture x86_64:
                  "_Target", referenced from:
                  MyLineEdit::focusOutEvent(QFocusEvent*) in moc_mylineedit.o
                  ld: symbol(s) not found for architecture x86_64
                  clang: error: linker command failed with exit code 1 (use -v to see invocation)
                  make: *** [CNCMaster.app/Contents/MacOS/CNCMaster] Error 1
                  15:32:58: The process "/usr/bin/make" exited with code 2.
                  Error while building/deploying project CNCMaster (kit: Desktop Qt 5.13.0 clang 64bit)
                  When executing step "Make"
                  15:32:58: Elapsed time: 00:02.

                  1 Reply Last reply
                  0
                  • mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by mrjj
                    #19

                    @thecipo76 said in QLineEdit lostFocus problem:
                    extern QString Target;

                    and then in the mylineedit.CPP file you also have

                    QString Target;

                    so its actually defined ?

                    TheCipo76T 1 Reply Last reply
                    3
                    • mrjjM mrjj

                      @thecipo76 said in QLineEdit lostFocus problem:
                      extern QString Target;

                      and then in the mylineedit.CPP file you also have

                      QString Target;

                      so its actually defined ?

                      TheCipo76T Offline
                      TheCipo76T Offline
                      TheCipo76
                      wrote on last edited by
                      #20

                      @mrjj ok i've defined it in .cpp file and works..
                      but i've lost Target value

                      1 Reply Last reply
                      1
                      • mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #21

                        Hi
                        Can you explain the original issue ?
                        If you click on lineEdit , then click on keyboard, then
                        lineedit loose its focus ?

                        TheCipo76T 1 Reply Last reply
                        0
                        • mrjjM mrjj

                          Hi
                          Can you explain the original issue ?
                          If you click on lineEdit , then click on keyboard, then
                          lineedit loose its focus ?

                          TheCipo76T Offline
                          TheCipo76T Offline
                          TheCipo76
                          wrote on last edited by
                          #22

                          @mrjj No, if i click on "1" pushbutton i have to read Target in order to know in wich mylineedit i have to insert "1".

                          Target is the mylineedit who lost focus

                          i don't know if it's clear

                          mrjjM 1 Reply Last reply
                          0
                          • TheCipo76T TheCipo76

                            @mrjj No, if i click on "1" pushbutton i have to read Target in order to know in wich mylineedit i have to insert "1".

                            Target is the mylineedit who lost focus

                            i don't know if it's clear

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by
                            #23

                            @thecipo76
                            well first of all the buttons should have NoFocus set so clicking them do not steal focus.
                            There is no reason for it to lose focus unless you pop something else up first that takes focus.
                            But in your case, its not keyboard that steal it but something else
                            that takes focus while in the window ??

                            TheCipo76T 1 Reply Last reply
                            5
                            • mrjjM mrjj

                              @thecipo76
                              well first of all the buttons should have NoFocus set so clicking them do not steal focus.
                              There is no reason for it to lose focus unless you pop something else up first that takes focus.
                              But in your case, its not keyboard that steal it but something else
                              that takes focus while in the window ??

                              TheCipo76T Offline
                              TheCipo76T Offline
                              TheCipo76
                              wrote on last edited by TheCipo76
                              #24

                              @mrjj Ah.. with NoFocus setted i don't need to subclass QLineEdit
                              and it's all more easy

                              Thank you very much

                              mrjjM 1 Reply Last reply
                              1
                              • TheCipo76T TheCipo76

                                @mrjj Ah.. with NoFocus setted i don't need to subclass QLineEdit
                                and it's all more easy

                                Thank you very much

                                mrjjM Offline
                                mrjjM Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on last edited by
                                #25

                                @thecipo76
                                Yep it helps a lot. :)
                                I used qApp->focusWidget(); and sendEvent (key down / key up ) to post the keys to any widget that has keyboard focus and it works pretty well.

                                1 Reply Last reply
                                1

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