QOpenGLShader::link: LinkShaders: Too many instructions.
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Hi, I'm trying to execute the Qt3D simple-cpp application on imx6. But I get the error QOpenGLShader::link: LinkShaders: Too many instructions.
Compilation goes fine, execution also starts but I can't see anything on the screen.
Has someone get this kind of error? I can't find information on google..
I'm using Qt 5.9.6 and for the example I have selected this revision.Thanks in advance!
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Hi
It does sound like this
https://bugreports.qt.io/browse/QTBUG-59349
you could try adding environment var
QT3D_GLSL100_WORKAROUND
and see if that makes any difference. -
Hi
It does sound like this
https://bugreports.qt.io/browse/QTBUG-59349
you could try adding environment var
QT3D_GLSL100_WORKAROUND
and see if that makes any difference. -
Can you run other examples in your imx6? What setup are you using?
A lot has been changed in Qt3D since version Qt 5.9.6. Is there a specific reason not to use the latest version?