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How to display a QPixmap/QImage in QML?

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  • KroMignonK KroMignon

    Hi all,

    I wonder if there is a way to display a QPixmap/QImage in QML with a Image instance?
    Like this:

    Item {
        Image {
            id: preview
            anchors.fill : parent
            fillMode: Image.PreserveAspectFit
            smooth: true
            source: myImageClasse.picture
        }
    ...
    }
    

    I have create a little application which hold images into DB.
    I want to display those images so I have create an QObject with a QPixmap property which holds the image.
    How can I pass this picture to my Image instance without have to create a QQuickImageProvider?
    Do I have to use another QML Type?

    Regards

    raven-worxR Offline
    raven-worxR Offline
    raven-worx
    Moderators
    wrote on last edited by
    #2

    @KroMignon said:

    How can I pass this picture to my Image instance without have to create a QQuickImageProvider?

    that's the most straight-forward solution so far.

    --- SUPPORT REQUESTS VIA CHAT WILL BE IGNORED ---
    If you have a question please use the forum so others can benefit from the solution in the future

    1 Reply Last reply
    0
    • KroMignonK KroMignon

      Hi all,

      I wonder if there is a way to display a QPixmap/QImage in QML with a Image instance?
      Like this:

      Item {
          Image {
              id: preview
              anchors.fill : parent
              fillMode: Image.PreserveAspectFit
              smooth: true
              source: myImageClasse.picture
          }
      ...
      }
      

      I have create a little application which hold images into DB.
      I want to display those images so I have create an QObject with a QPixmap property which holds the image.
      How can I pass this picture to my Image instance without have to create a QQuickImageProvider?
      Do I have to use another QML Type?

      Regards

      ? Offline
      ? Offline
      A Former User
      wrote on last edited by A Former User
      #3

      @KroMignon Hi! Here is a skeleton for a simple approach:

      pixmapcontainer.h - pass around objects of this type between C++ and QML

      #ifndef PIXMAPCONTAINER_H
      #define PIXMAPCONTAINER_H
      
      #include <QObject>
      #include <QPixmap>
      
      class PixmapContainer : public QObject
      {
          Q_OBJECT
      public:
          explicit PixmapContainer(QObject *parent = 0);
          QPixmap pixmap;
      };
      
      #endif // PIXMAPCONTAINER_H
      

      backend.h - provides the pixmaps

      #ifndef BACKEND_H
      #define BACKEND_H
      
      #include <QObject>
      
      class Backend : public QObject
      {
          Q_OBJECT
      public:
          explicit Backend(QObject *parent = 0);
          Q_INVOKABLE QObject* getPixmapContainer() const;
      };
      
      #endif // BACKEND_H
      

      backend.cpp

      #include "backend.h"
      #include <QQmlEngine>
      #include "pixmapcontainer.h"
      
      Backend::Backend(QObject *parent) :
          QObject(parent)
      {
      }
      
      QObject *Backend::getPixmapContainer() const
      {
          PixmapContainer * pc = new PixmapContainer();
          pc->pixmap.load("/path/to/image.jpg");
          Q_ASSERT(!pc->pixmap.isNull());
          QQmlEngine::setObjectOwnership(pc, QQmlEngine::JavaScriptOwnership);
          return pc;
      }
      

      pixmapimage.h - QtQuick component to show pixmaps

      #ifndef PIXMAPIMAGE_H
      #define PIXMAPIMAGE_H
      
      #include <QQuickPaintedItem>
      #include <QPainter>
      #include "pixmapcontainer.h"
      
      class PixmapImage : public QQuickPaintedItem
      {
          Q_OBJECT
      public:
          PixmapImage(QQuickItem *parent = Q_NULLPTR);
          Q_INVOKABLE void setImage(QObject *pixmapContainer);
      
      protected:
          virtual void paint(QPainter *painter) Q_DECL_OVERRIDE;
      
      private:
          PixmapContainer m_pixmapContainer;
      };
      
      #endif // PIXMAPIMAGE_H
      

      pixmapimage.cpp

      #include "pixmapimage.h"
      
      PixmapImage::PixmapImage(QQuickItem *parent) :
          QQuickPaintedItem(parent)
      {
      }
      
      void PixmapImage::setImage(QObject *pixmapContainer)
      {
          PixmapContainer *pc = qobject_cast<PixmapContainer*>(pixmapContainer);
          Q_ASSERT(pc);
          m_pixmapContainer.pixmap = pc->pixmap;
          update();
      }
      
      void PixmapImage::paint(QPainter *painter)
      {
          painter->drawPixmap(0, 0, width(), height(), m_pixmapContainer.pixmap);
      }
      

      main.cpp

      #include <QGuiApplication>
      #include <QQmlApplicationEngine>
      #include <QQmlContext>
      
      #include "pixmapcontainer.h"
      #include "backend.h"
      #include "pixmapimage.h"
      
      int main(int argc, char *argv[])
      {
          QGuiApplication app(argc, argv);
      
          qmlRegisterType<PixmapContainer>("io.qt.forum", 1, 0, "PixmapContainer");
          qmlRegisterType<Backend>("io.qt.forum", 1, 0, "Backend");
          qmlRegisterType<PixmapImage>("io.qt.forum", 1, 0, "PixmapImage");
      
          QQmlApplicationEngine engine;
          Backend backend;
          engine.rootContext()->setContextProperty("backend", &backend);
          engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
          return app.exec();
      }
      

      main.qml

      import QtQuick 2.7
      import QtQuick.Controls 1.5
      import io.qt.forum 1.0
      
      ApplicationWindow {
          visible: true
          width: 640
          height: 480
          title: qsTr("Hello World")
      
          PixmapImage {
              id: pixmapImage
              anchors.fill: parent
          }
      
          Button {
              text: "Get Pixmap"
              onClicked: pixmapImage.setImage( backend.getPixmapContainer() )
          }
      }
      
      Julian GuarinJ M YunusY J 4 Replies Last reply
      6
      • KroMignonK Offline
        KroMignonK Offline
        KroMignon
        wrote on last edited by KroMignon
        #4

        @Wieland Thanks a lot for your code example. This was very interresting, but still to much overhead for my very simple use case!

        I found an alternative solution, which works fine for me. I post it as reply to my question if someone else has the same needs.
        To pass the QImage to QML, I simply serialize into a QByteArray like this:

        
        Q_PROPERTY(QString picture READ picture CONSTANT)
        
        ...
        
        const QString MyImageClasse::picture()
        {
           QImage myImage;
          // Some init code to setup the image (e.g. loading a PGN/JPEG, etc.)
          QByteArray bArray;
          QBuffer buffer(&bArray);
          buffer.open(QIODevice::WriteOnly);
          myImage.save(&buffer, "JPEG");
        
          QString image("data:image/jpg;base64,");
          image.append(QString::fromLatin1(bArray.toBase64().data()));
        
          return image;
        }
        
        ...
        
        

        Works for me (TM) ;-)

        Regards

        It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

        H fcarneyF 2 Replies Last reply
        7
        • ? A Former User

          @KroMignon Hi! Here is a skeleton for a simple approach:

          pixmapcontainer.h - pass around objects of this type between C++ and QML

          #ifndef PIXMAPCONTAINER_H
          #define PIXMAPCONTAINER_H
          
          #include <QObject>
          #include <QPixmap>
          
          class PixmapContainer : public QObject
          {
              Q_OBJECT
          public:
              explicit PixmapContainer(QObject *parent = 0);
              QPixmap pixmap;
          };
          
          #endif // PIXMAPCONTAINER_H
          

          backend.h - provides the pixmaps

          #ifndef BACKEND_H
          #define BACKEND_H
          
          #include <QObject>
          
          class Backend : public QObject
          {
              Q_OBJECT
          public:
              explicit Backend(QObject *parent = 0);
              Q_INVOKABLE QObject* getPixmapContainer() const;
          };
          
          #endif // BACKEND_H
          

          backend.cpp

          #include "backend.h"
          #include <QQmlEngine>
          #include "pixmapcontainer.h"
          
          Backend::Backend(QObject *parent) :
              QObject(parent)
          {
          }
          
          QObject *Backend::getPixmapContainer() const
          {
              PixmapContainer * pc = new PixmapContainer();
              pc->pixmap.load("/path/to/image.jpg");
              Q_ASSERT(!pc->pixmap.isNull());
              QQmlEngine::setObjectOwnership(pc, QQmlEngine::JavaScriptOwnership);
              return pc;
          }
          

          pixmapimage.h - QtQuick component to show pixmaps

          #ifndef PIXMAPIMAGE_H
          #define PIXMAPIMAGE_H
          
          #include <QQuickPaintedItem>
          #include <QPainter>
          #include "pixmapcontainer.h"
          
          class PixmapImage : public QQuickPaintedItem
          {
              Q_OBJECT
          public:
              PixmapImage(QQuickItem *parent = Q_NULLPTR);
              Q_INVOKABLE void setImage(QObject *pixmapContainer);
          
          protected:
              virtual void paint(QPainter *painter) Q_DECL_OVERRIDE;
          
          private:
              PixmapContainer m_pixmapContainer;
          };
          
          #endif // PIXMAPIMAGE_H
          

          pixmapimage.cpp

          #include "pixmapimage.h"
          
          PixmapImage::PixmapImage(QQuickItem *parent) :
              QQuickPaintedItem(parent)
          {
          }
          
          void PixmapImage::setImage(QObject *pixmapContainer)
          {
              PixmapContainer *pc = qobject_cast<PixmapContainer*>(pixmapContainer);
              Q_ASSERT(pc);
              m_pixmapContainer.pixmap = pc->pixmap;
              update();
          }
          
          void PixmapImage::paint(QPainter *painter)
          {
              painter->drawPixmap(0, 0, width(), height(), m_pixmapContainer.pixmap);
          }
          

          main.cpp

          #include <QGuiApplication>
          #include <QQmlApplicationEngine>
          #include <QQmlContext>
          
          #include "pixmapcontainer.h"
          #include "backend.h"
          #include "pixmapimage.h"
          
          int main(int argc, char *argv[])
          {
              QGuiApplication app(argc, argv);
          
              qmlRegisterType<PixmapContainer>("io.qt.forum", 1, 0, "PixmapContainer");
              qmlRegisterType<Backend>("io.qt.forum", 1, 0, "Backend");
              qmlRegisterType<PixmapImage>("io.qt.forum", 1, 0, "PixmapImage");
          
              QQmlApplicationEngine engine;
              Backend backend;
              engine.rootContext()->setContextProperty("backend", &backend);
              engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
              return app.exec();
          }
          

          main.qml

          import QtQuick 2.7
          import QtQuick.Controls 1.5
          import io.qt.forum 1.0
          
          ApplicationWindow {
              visible: true
              width: 640
              height: 480
              title: qsTr("Hello World")
          
              PixmapImage {
                  id: pixmapImage
                  anchors.fill: parent
              }
          
              Button {
                  text: "Get Pixmap"
                  onClicked: pixmapImage.setImage( backend.getPixmapContainer() )
              }
          }
          
          Julian GuarinJ Offline
          Julian GuarinJ Offline
          Julian Guarin
          wrote on last edited by
          #5

          @Wieland said in How to display a QPixmap/QImage in QML?:

          qmlRegisterType<PixmapContainer>("io.qt.forum", 1, 0, "PixmapContainer");
          qmlRegisterType<Backend>("io.qt.forum", 1, 0, "Backend");
          qmlRegisterType<PixmapImage>("io.qt.forum", 1, 0, "PixmapImage");

          @Wieland Why did you register the backend & container objects? Why would you access such objects in the QML? Just being curious...

          ? 1 Reply Last reply
          1
          • Julian GuarinJ Julian Guarin

            @Wieland said in How to display a QPixmap/QImage in QML?:

            qmlRegisterType<PixmapContainer>("io.qt.forum", 1, 0, "PixmapContainer");
            qmlRegisterType<Backend>("io.qt.forum", 1, 0, "Backend");
            qmlRegisterType<PixmapImage>("io.qt.forum", 1, 0, "PixmapImage");

            @Wieland Why did you register the backend & container objects? Why would you access such objects in the QML? Just being curious...

            ? Offline
            ? Offline
            A Former User
            wrote on last edited by A Former User
            #6

            @Julian-Guarin You're right, registering those wasn't necessary here.

            1 Reply Last reply
            2
            • ? A Former User

              @KroMignon Hi! Here is a skeleton for a simple approach:

              pixmapcontainer.h - pass around objects of this type between C++ and QML

              #ifndef PIXMAPCONTAINER_H
              #define PIXMAPCONTAINER_H
              
              #include <QObject>
              #include <QPixmap>
              
              class PixmapContainer : public QObject
              {
                  Q_OBJECT
              public:
                  explicit PixmapContainer(QObject *parent = 0);
                  QPixmap pixmap;
              };
              
              #endif // PIXMAPCONTAINER_H
              

              backend.h - provides the pixmaps

              #ifndef BACKEND_H
              #define BACKEND_H
              
              #include <QObject>
              
              class Backend : public QObject
              {
                  Q_OBJECT
              public:
                  explicit Backend(QObject *parent = 0);
                  Q_INVOKABLE QObject* getPixmapContainer() const;
              };
              
              #endif // BACKEND_H
              

              backend.cpp

              #include "backend.h"
              #include <QQmlEngine>
              #include "pixmapcontainer.h"
              
              Backend::Backend(QObject *parent) :
                  QObject(parent)
              {
              }
              
              QObject *Backend::getPixmapContainer() const
              {
                  PixmapContainer * pc = new PixmapContainer();
                  pc->pixmap.load("/path/to/image.jpg");
                  Q_ASSERT(!pc->pixmap.isNull());
                  QQmlEngine::setObjectOwnership(pc, QQmlEngine::JavaScriptOwnership);
                  return pc;
              }
              

              pixmapimage.h - QtQuick component to show pixmaps

              #ifndef PIXMAPIMAGE_H
              #define PIXMAPIMAGE_H
              
              #include <QQuickPaintedItem>
              #include <QPainter>
              #include "pixmapcontainer.h"
              
              class PixmapImage : public QQuickPaintedItem
              {
                  Q_OBJECT
              public:
                  PixmapImage(QQuickItem *parent = Q_NULLPTR);
                  Q_INVOKABLE void setImage(QObject *pixmapContainer);
              
              protected:
                  virtual void paint(QPainter *painter) Q_DECL_OVERRIDE;
              
              private:
                  PixmapContainer m_pixmapContainer;
              };
              
              #endif // PIXMAPIMAGE_H
              

              pixmapimage.cpp

              #include "pixmapimage.h"
              
              PixmapImage::PixmapImage(QQuickItem *parent) :
                  QQuickPaintedItem(parent)
              {
              }
              
              void PixmapImage::setImage(QObject *pixmapContainer)
              {
                  PixmapContainer *pc = qobject_cast<PixmapContainer*>(pixmapContainer);
                  Q_ASSERT(pc);
                  m_pixmapContainer.pixmap = pc->pixmap;
                  update();
              }
              
              void PixmapImage::paint(QPainter *painter)
              {
                  painter->drawPixmap(0, 0, width(), height(), m_pixmapContainer.pixmap);
              }
              

              main.cpp

              #include <QGuiApplication>
              #include <QQmlApplicationEngine>
              #include <QQmlContext>
              
              #include "pixmapcontainer.h"
              #include "backend.h"
              #include "pixmapimage.h"
              
              int main(int argc, char *argv[])
              {
                  QGuiApplication app(argc, argv);
              
                  qmlRegisterType<PixmapContainer>("io.qt.forum", 1, 0, "PixmapContainer");
                  qmlRegisterType<Backend>("io.qt.forum", 1, 0, "Backend");
                  qmlRegisterType<PixmapImage>("io.qt.forum", 1, 0, "PixmapImage");
              
                  QQmlApplicationEngine engine;
                  Backend backend;
                  engine.rootContext()->setContextProperty("backend", &backend);
                  engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
                  return app.exec();
              }
              

              main.qml

              import QtQuick 2.7
              import QtQuick.Controls 1.5
              import io.qt.forum 1.0
              
              ApplicationWindow {
                  visible: true
                  width: 640
                  height: 480
                  title: qsTr("Hello World")
              
                  PixmapImage {
                      id: pixmapImage
                      anchors.fill: parent
                  }
              
                  Button {
                      text: "Get Pixmap"
                      onClicked: pixmapImage.setImage( backend.getPixmapContainer() )
                  }
              }
              
              M Offline
              M Offline
              Mickey Rockman
              wrote on last edited by
              #7

              This is a very good example. I follow the code and it works exactly as I expected.
              Thank you so much

              1 Reply Last reply
              1
              • ? A Former User

                @KroMignon Hi! Here is a skeleton for a simple approach:

                pixmapcontainer.h - pass around objects of this type between C++ and QML

                #ifndef PIXMAPCONTAINER_H
                #define PIXMAPCONTAINER_H
                
                #include <QObject>
                #include <QPixmap>
                
                class PixmapContainer : public QObject
                {
                    Q_OBJECT
                public:
                    explicit PixmapContainer(QObject *parent = 0);
                    QPixmap pixmap;
                };
                
                #endif // PIXMAPCONTAINER_H
                

                backend.h - provides the pixmaps

                #ifndef BACKEND_H
                #define BACKEND_H
                
                #include <QObject>
                
                class Backend : public QObject
                {
                    Q_OBJECT
                public:
                    explicit Backend(QObject *parent = 0);
                    Q_INVOKABLE QObject* getPixmapContainer() const;
                };
                
                #endif // BACKEND_H
                

                backend.cpp

                #include "backend.h"
                #include <QQmlEngine>
                #include "pixmapcontainer.h"
                
                Backend::Backend(QObject *parent) :
                    QObject(parent)
                {
                }
                
                QObject *Backend::getPixmapContainer() const
                {
                    PixmapContainer * pc = new PixmapContainer();
                    pc->pixmap.load("/path/to/image.jpg");
                    Q_ASSERT(!pc->pixmap.isNull());
                    QQmlEngine::setObjectOwnership(pc, QQmlEngine::JavaScriptOwnership);
                    return pc;
                }
                

                pixmapimage.h - QtQuick component to show pixmaps

                #ifndef PIXMAPIMAGE_H
                #define PIXMAPIMAGE_H
                
                #include <QQuickPaintedItem>
                #include <QPainter>
                #include "pixmapcontainer.h"
                
                class PixmapImage : public QQuickPaintedItem
                {
                    Q_OBJECT
                public:
                    PixmapImage(QQuickItem *parent = Q_NULLPTR);
                    Q_INVOKABLE void setImage(QObject *pixmapContainer);
                
                protected:
                    virtual void paint(QPainter *painter) Q_DECL_OVERRIDE;
                
                private:
                    PixmapContainer m_pixmapContainer;
                };
                
                #endif // PIXMAPIMAGE_H
                

                pixmapimage.cpp

                #include "pixmapimage.h"
                
                PixmapImage::PixmapImage(QQuickItem *parent) :
                    QQuickPaintedItem(parent)
                {
                }
                
                void PixmapImage::setImage(QObject *pixmapContainer)
                {
                    PixmapContainer *pc = qobject_cast<PixmapContainer*>(pixmapContainer);
                    Q_ASSERT(pc);
                    m_pixmapContainer.pixmap = pc->pixmap;
                    update();
                }
                
                void PixmapImage::paint(QPainter *painter)
                {
                    painter->drawPixmap(0, 0, width(), height(), m_pixmapContainer.pixmap);
                }
                

                main.cpp

                #include <QGuiApplication>
                #include <QQmlApplicationEngine>
                #include <QQmlContext>
                
                #include "pixmapcontainer.h"
                #include "backend.h"
                #include "pixmapimage.h"
                
                int main(int argc, char *argv[])
                {
                    QGuiApplication app(argc, argv);
                
                    qmlRegisterType<PixmapContainer>("io.qt.forum", 1, 0, "PixmapContainer");
                    qmlRegisterType<Backend>("io.qt.forum", 1, 0, "Backend");
                    qmlRegisterType<PixmapImage>("io.qt.forum", 1, 0, "PixmapImage");
                
                    QQmlApplicationEngine engine;
                    Backend backend;
                    engine.rootContext()->setContextProperty("backend", &backend);
                    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
                    return app.exec();
                }
                

                main.qml

                import QtQuick 2.7
                import QtQuick.Controls 1.5
                import io.qt.forum 1.0
                
                ApplicationWindow {
                    visible: true
                    width: 640
                    height: 480
                    title: qsTr("Hello World")
                
                    PixmapImage {
                        id: pixmapImage
                        anchors.fill: parent
                    }
                
                    Button {
                        text: "Get Pixmap"
                        onClicked: pixmapImage.setImage( backend.getPixmapContainer() )
                    }
                }
                
                YunusY Offline
                YunusY Offline
                Yunus
                wrote on last edited by Yunus
                #8

                Hi, I just copied this example but I got some errors. in "backend.cpp" and "pixmapimage.cpp" . The errors are the same and:

                error: undefined reference to `PixmapContainer::PixmapContainer(QObject*)'
                

                What is the problem?

                jsulmJ 1 Reply Last reply
                0
                • YunusY Yunus

                  Hi, I just copied this example but I got some errors. in "backend.cpp" and "pixmapimage.cpp" . The errors are the same and:

                  error: undefined reference to `PixmapContainer::PixmapContainer(QObject*)'
                  

                  What is the problem?

                  jsulmJ Online
                  jsulmJ Online
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by jsulm
                  #9

                  @yunus said in How to display a QPixmap/QImage in QML?:

                  What is the problem?

                  The problem is right there in the error message.
                  Where is PixmapContainer::PixmapContainer(QObject*) defined?
                  I guess you forgot to add the cpp file for PixmapContainer.

                  Or change this line

                  explicit PixmapContainer(QObject *parent = 0);
                  

                  to

                  explicit PixmapContainer(QObject *parent = 0) : QObject(parent) {}
                  

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                  YunusY 2 Replies Last reply
                  3
                  • jsulmJ jsulm

                    @yunus said in How to display a QPixmap/QImage in QML?:

                    What is the problem?

                    The problem is right there in the error message.
                    Where is PixmapContainer::PixmapContainer(QObject*) defined?
                    I guess you forgot to add the cpp file for PixmapContainer.

                    Or change this line

                    explicit PixmapContainer(QObject *parent = 0);
                    

                    to

                    explicit PixmapContainer(QObject *parent = 0) : QObject(parent) {}
                    
                    YunusY Offline
                    YunusY Offline
                    Yunus
                    wrote on last edited by
                    #10

                    @jsulm yes I didnt add it because in the example there is no file named as pixmapcontainer.cpp

                    1 Reply Last reply
                    0
                    • jsulmJ jsulm

                      @yunus said in How to display a QPixmap/QImage in QML?:

                      What is the problem?

                      The problem is right there in the error message.
                      Where is PixmapContainer::PixmapContainer(QObject*) defined?
                      I guess you forgot to add the cpp file for PixmapContainer.

                      Or change this line

                      explicit PixmapContainer(QObject *parent = 0);
                      

                      to

                      explicit PixmapContainer(QObject *parent = 0) : QObject(parent) {}
                      
                      YunusY Offline
                      YunusY Offline
                      Yunus
                      wrote on last edited by
                      #11

                      @jsulm Ahh okey. After added the line you advised it worked thak you so much

                      1 Reply Last reply
                      1
                      • KroMignonK KroMignon

                        @Wieland Thanks a lot for your code example. This was very interresting, but still to much overhead for my very simple use case!

                        I found an alternative solution, which works fine for me. I post it as reply to my question if someone else has the same needs.
                        To pass the QImage to QML, I simply serialize into a QByteArray like this:

                        
                        Q_PROPERTY(QString picture READ picture CONSTANT)
                        
                        ...
                        
                        const QString MyImageClasse::picture()
                        {
                           QImage myImage;
                          // Some init code to setup the image (e.g. loading a PGN/JPEG, etc.)
                          QByteArray bArray;
                          QBuffer buffer(&bArray);
                          buffer.open(QIODevice::WriteOnly);
                          myImage.save(&buffer, "JPEG");
                        
                          QString image("data:image/jpg;base64,");
                          image.append(QString::fromLatin1(bArray.toBase64().data()));
                        
                          return image;
                        }
                        
                        ...
                        
                        

                        Works for me (TM) ;-)

                        Regards

                        H Offline
                        H Offline
                        Huang Zhen
                        wrote on last edited by
                        #12

                        @KroMignon It works, thank you!

                        1 Reply Last reply
                        0
                        • KroMignonK KroMignon

                          @Wieland Thanks a lot for your code example. This was very interresting, but still to much overhead for my very simple use case!

                          I found an alternative solution, which works fine for me. I post it as reply to my question if someone else has the same needs.
                          To pass the QImage to QML, I simply serialize into a QByteArray like this:

                          
                          Q_PROPERTY(QString picture READ picture CONSTANT)
                          
                          ...
                          
                          const QString MyImageClasse::picture()
                          {
                             QImage myImage;
                            // Some init code to setup the image (e.g. loading a PGN/JPEG, etc.)
                            QByteArray bArray;
                            QBuffer buffer(&bArray);
                            buffer.open(QIODevice::WriteOnly);
                            myImage.save(&buffer, "JPEG");
                          
                            QString image("data:image/jpg;base64,");
                            image.append(QString::fromLatin1(bArray.toBase64().data()));
                          
                            return image;
                          }
                          
                          ...
                          
                          

                          Works for me (TM) ;-)

                          Regards

                          fcarneyF Offline
                          fcarneyF Offline
                          fcarney
                          wrote on last edited by
                          #13

                          @KroMignon said in How to display a QPixmap/QImage in QML?:

                          I found an alternative solution

                          So are you feeding that string to the "source" property of QML Image?

                          C++ is a perfectly valid school of magic.

                          KroMignonK 1 Reply Last reply
                          1
                          • fcarneyF fcarney

                            @KroMignon said in How to display a QPixmap/QImage in QML?:

                            I found an alternative solution

                            So are you feeding that string to the "source" property of QML Image?

                            KroMignonK Offline
                            KroMignonK Offline
                            KroMignon
                            wrote on last edited by
                            #14

                            @fcarney said in How to display a QPixmap/QImage in QML?:

                            So are you feeding that string to the "source" property of QML Image?

                            Yes

                            It is an old maxim of mine that when you have excluded the impossible, whatever remains, however improbable, must be the truth. (Sherlock Holmes)

                            1 Reply Last reply
                            2
                            • ? A Former User

                              @KroMignon Hi! Here is a skeleton for a simple approach:

                              pixmapcontainer.h - pass around objects of this type between C++ and QML

                              #ifndef PIXMAPCONTAINER_H
                              #define PIXMAPCONTAINER_H
                              
                              #include <QObject>
                              #include <QPixmap>
                              
                              class PixmapContainer : public QObject
                              {
                                  Q_OBJECT
                              public:
                                  explicit PixmapContainer(QObject *parent = 0);
                                  QPixmap pixmap;
                              };
                              
                              #endif // PIXMAPCONTAINER_H
                              

                              backend.h - provides the pixmaps

                              #ifndef BACKEND_H
                              #define BACKEND_H
                              
                              #include <QObject>
                              
                              class Backend : public QObject
                              {
                                  Q_OBJECT
                              public:
                                  explicit Backend(QObject *parent = 0);
                                  Q_INVOKABLE QObject* getPixmapContainer() const;
                              };
                              
                              #endif // BACKEND_H
                              

                              backend.cpp

                              #include "backend.h"
                              #include <QQmlEngine>
                              #include "pixmapcontainer.h"
                              
                              Backend::Backend(QObject *parent) :
                                  QObject(parent)
                              {
                              }
                              
                              QObject *Backend::getPixmapContainer() const
                              {
                                  PixmapContainer * pc = new PixmapContainer();
                                  pc->pixmap.load("/path/to/image.jpg");
                                  Q_ASSERT(!pc->pixmap.isNull());
                                  QQmlEngine::setObjectOwnership(pc, QQmlEngine::JavaScriptOwnership);
                                  return pc;
                              }
                              

                              pixmapimage.h - QtQuick component to show pixmaps

                              #ifndef PIXMAPIMAGE_H
                              #define PIXMAPIMAGE_H
                              
                              #include <QQuickPaintedItem>
                              #include <QPainter>
                              #include "pixmapcontainer.h"
                              
                              class PixmapImage : public QQuickPaintedItem
                              {
                                  Q_OBJECT
                              public:
                                  PixmapImage(QQuickItem *parent = Q_NULLPTR);
                                  Q_INVOKABLE void setImage(QObject *pixmapContainer);
                              
                              protected:
                                  virtual void paint(QPainter *painter) Q_DECL_OVERRIDE;
                              
                              private:
                                  PixmapContainer m_pixmapContainer;
                              };
                              
                              #endif // PIXMAPIMAGE_H
                              

                              pixmapimage.cpp

                              #include "pixmapimage.h"
                              
                              PixmapImage::PixmapImage(QQuickItem *parent) :
                                  QQuickPaintedItem(parent)
                              {
                              }
                              
                              void PixmapImage::setImage(QObject *pixmapContainer)
                              {
                                  PixmapContainer *pc = qobject_cast<PixmapContainer*>(pixmapContainer);
                                  Q_ASSERT(pc);
                                  m_pixmapContainer.pixmap = pc->pixmap;
                                  update();
                              }
                              
                              void PixmapImage::paint(QPainter *painter)
                              {
                                  painter->drawPixmap(0, 0, width(), height(), m_pixmapContainer.pixmap);
                              }
                              

                              main.cpp

                              #include <QGuiApplication>
                              #include <QQmlApplicationEngine>
                              #include <QQmlContext>
                              
                              #include "pixmapcontainer.h"
                              #include "backend.h"
                              #include "pixmapimage.h"
                              
                              int main(int argc, char *argv[])
                              {
                                  QGuiApplication app(argc, argv);
                              
                                  qmlRegisterType<PixmapContainer>("io.qt.forum", 1, 0, "PixmapContainer");
                                  qmlRegisterType<Backend>("io.qt.forum", 1, 0, "Backend");
                                  qmlRegisterType<PixmapImage>("io.qt.forum", 1, 0, "PixmapImage");
                              
                                  QQmlApplicationEngine engine;
                                  Backend backend;
                                  engine.rootContext()->setContextProperty("backend", &backend);
                                  engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
                                  return app.exec();
                              }
                              

                              main.qml

                              import QtQuick 2.7
                              import QtQuick.Controls 1.5
                              import io.qt.forum 1.0
                              
                              ApplicationWindow {
                                  visible: true
                                  width: 640
                                  height: 480
                                  title: qsTr("Hello World")
                              
                                  PixmapImage {
                                      id: pixmapImage
                                      anchors.fill: parent
                                  }
                              
                                  Button {
                                      text: "Get Pixmap"
                                      onClicked: pixmapImage.setImage( backend.getPixmapContainer() )
                                  }
                              }
                              
                              J Offline
                              J Offline
                              JoeMaesai
                              wrote on last edited by
                              #15

                              Thank a lot for your code example. Really appreciate.

                              1 Reply Last reply
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