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Name an unknown number of widgets with a name followed by an integer

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  • N Offline
    N Offline
    N1coc4colA
    wrote on last edited by
    #3

    Look at the file "mainwindow.cpp", "mainwindow.h" and "mailbutton.*" At the root of the git. I can't past the code now, I havent my pc.
    https://github.com/N1coc4colA/Mails/blob/master/mainwindow.cpp
    Look at the end of the file, in the function "ChilkatSample()"

    mrjjM 1 Reply Last reply
    0
    • N N1coc4colA

      Look at the file "mainwindow.cpp", "mainwindow.h" and "mailbutton.*" At the root of the git. I can't past the code now, I havent my pc.
      https://github.com/N1coc4colA/Mails/blob/master/mainwindow.cpp
      Look at the end of the file, in the function "ChilkatSample()"

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #4

      @N1coc4colA

      Hi
      Do you mean the

       int numEmails = bundle->get_MessageCount();
      while (i < numEmails) {
      

      loop `?

      1 Reply Last reply
      0
      • A Offline
        A Offline
        arsinte_andrei
        wrote on last edited by
        #5
        qDebug() << "Opening Mailbox (inbox) was successfull";
        

        is not doing anything - is after return

        mail->setObjectName(magik);
        
        1. this has to be exactly after the creation of the object - is the NAME of the object you created -
        2. you create to many objects with the very same name - names have to be unique
        3. use something like
        mail->setObjectName(magik.append(QString::number(i)));
        

        hope that helped

        1 Reply Last reply
        4
        • N Offline
          N Offline
          N1coc4colA
          wrote on last edited by
          #6

          Yes, but after, to access it with a pointer, I have to use what? magik.append(QString::number(i)))->.... ?

          mrjjM 1 Reply Last reply
          0
          • N N1coc4colA

            Yes, but after, to access it with a pointer, I have to use what? magik.append(QString::number(i)))->.... ?

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #7

            @N1coc4colA
            Hi
            That only sets the object name.
            If you need pointers to the widgets, you should keep a list around
            or build one on demand with
            FindChildren.

            1 Reply Last reply
            3
            • N Offline
              N Offline
              N1coc4colA
              wrote on last edited by
              #8

              OK, thank you. I think I'll use the second one, Do a list is hard, prefer the second, due to the unknown number of widgets and the fact that I need to use connect(), it'll be better for me.Thanks for your help, Master of Qt, who's on every chats, I'll maybe ask you for help in the future. ;)

              Pl45m4P 1 Reply Last reply
              0
              • N N1coc4colA

                OK, thank you. I think I'll use the second one, Do a list is hard, prefer the second, due to the unknown number of widgets and the fact that I need to use connect(), it'll be better for me.Thanks for your help, Master of Qt, who's on every chats, I'll maybe ask you for help in the future. ;)

                Pl45m4P Offline
                Pl45m4P Offline
                Pl45m4
                wrote on last edited by
                #9

                @N1coc4colA said in Name an unknown number of widgets with a name followed by an integer:

                Do a list is hard

                It's not that hard... but you have to ensure, that everything is cleaned up correctly.
                Maybe a vector / list of QSharedPointers.


                If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                ~E. W. Dijkstra

                1 Reply Last reply
                1
                • N Offline
                  N Offline
                  N1coc4colA
                  wrote on last edited by
                  #10

                  connect(this->findChildren<MailButton *>("mail" + QString::number(i)), SIGNAL(Processed(QString)), this, SLOT(MessageFallBack(QString)));
                  I can use it, so?

                  jsulmJ 1 Reply Last reply
                  0
                  • N N1coc4colA

                    connect(this->findChildren<MailButton *>("mail" + QString::number(i)), SIGNAL(Processed(QString)), this, SLOT(MessageFallBack(QString)));
                    I can use it, so?

                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #11

                    @N1coc4colA said in Name an unknown number of widgets with a name followed by an integer:

                    I can use it, so?

                    No, this can't work.
                    You have to call connect for every button. You can do this in a loop.

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    N 1 Reply Last reply
                    3
                    • jsulmJ jsulm

                      @N1coc4colA said in Name an unknown number of widgets with a name followed by an integer:

                      I can use it, so?

                      No, this can't work.
                      You have to call connect for every button. You can do this in a loop.

                      N Offline
                      N Offline
                      N1coc4colA
                      wrote on last edited by
                      #12

                      @jsulm, I have my loop, all the code is already in a loop. I have a loop of the number of mails, it create the MailButton I talked about. I had to change the name in depending of the no. and to use some pointers and some connect(), now it's fix. You said that I have to put it the loop, so it's right. But, as I said it should work, right?

                      Pl45m4P 1 Reply Last reply
                      0
                      • N N1coc4colA

                        @jsulm, I have my loop, all the code is already in a loop. I have a loop of the number of mails, it create the MailButton I talked about. I had to change the name in depending of the no. and to use some pointers and some connect(), now it's fix. You said that I have to put it the loop, so it's right. But, as I said it should work, right?

                        Pl45m4P Offline
                        Pl45m4P Offline
                        Pl45m4
                        wrote on last edited by Pl45m4
                        #13

                        @N1coc4colA

                        You can not loop over this. You have to use an object with an index.

                        For example:

                        QVector <MyButtons*> m_buttons;
                        
                        for (int i = 0; i < 10; i++)
                        {
                            m_buttons.pushback(new MyButton ());
                            connect (m_buttons.at(i), &MyButton::clicked, dest, &MyDestination::DoSomething);
                        }
                        

                        If debugging is the process of removing software bugs, then programming must be the process of putting them in.

                        ~E. W. Dijkstra

                        N 1 Reply Last reply
                        1
                        • Pl45m4P Pl45m4

                          @N1coc4colA

                          You can not loop over this. You have to use an object with an index.

                          For example:

                          QVector <MyButtons*> m_buttons;
                          
                          for (int i = 0; i < 10; i++)
                          {
                              m_buttons.pushback(new MyButton ());
                              connect (m_buttons.at(i), &MyButton::clicked, dest, &MyDestination::DoSomething);
                          }
                          
                          N Offline
                          N Offline
                          N1coc4colA
                          wrote on last edited by
                          #14

                          OK, thank you for the answer

                          1 Reply Last reply
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