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How to pass a slot as a parameter to another class

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  • C closx

    @JonB Yeah you are kinda right actually. But my approach is showing a easy way to call a function from another class by clicking a button. If OP wants to receive an classA object from classB, then they can do it :D My code was not something like "change your code like this". It was more like "if you do that, function would be called. You can inspire from that".

    JonBJ Offline
    JonBJ Offline
    JonB
    wrote on last edited by
    #6

    @closx
    That's as may be, but does not address the leak in your example code which others may be encouraged to follow.

    For the sake of a one line change, why not delete classB or classB.deleteLater() depending, or simpler still allocate on stack instead of heap? I've said my piece.

    C 1 Reply Last reply
    2
    • A Astralooo

      I'm new one to Qt, I have been using the C language callback function, and now I want to try to reimplement it with the signal slot mechanism.

      There is a button in ClassA, and ClassB will Instantiate an ClassA object.
      I need classB implement the ClassA's button event, and send the SLOT to ClassA.
      Then I can connect the SLOT with button in ClassA's Constructor.

      //classA.h
      class classA
      {
      public:
         classA(QWidget *parent = 0, BUTTON_CLICKED_FUNCTION);
      
      private:
         QPushButton *pushButton;
      }
      
      //classA.cpp
      #include "classA.h"
      classA::classA(QWidget *parent, BUTTON_CLICKED_FUNCTION)
      {
         connect(pushButton, SIGNAL(clicked()), this, SLOT(BUTTON_CLICKED_FUNCTION));
      }
      
      //classB.h
      class classB{
      public:
         classB();
      public slots:
         void BUTTON_EVENT();
      }
      
      //classB.cpp
      #include "classB.h"
      #include "classA.h"
      classB::classB()
      {
         classA *object = new classA(this, BUTTON_EVENT);
      }
      classB::BUTTON_EVENT()
      {
         //do something...
      }
      

      Is there any way to achieve it or achieve something similar to this?

      Thank you guys.

      Gojir4G Offline
      Gojir4G Offline
      Gojir4
      wrote on last edited by
      #7

      @Astralooo As you are already using Qt and QObject derived classes, you can simply add a "buttonClicked" signal in you class A

      //classA.h
      class classA : public QWidget{
      //...
      signals:
          void buttonClicked();
      //...
      };
      
      //classA.cpp
      classA::classA(QWidget *parent) : QWidget(parent)
      {
         connect(pushButton, &QPushButton::clicked, this, &classA::buttonClicked);
      }
      //classB.h 
      class classB : public QWidget{
      //...
      private slots:
          void aClicked();
      //...
      };
      //classB.cpp:
      classB::classB() : QWidget(parent)
      {
         classA *object = new classA(this);
         connect(object, &classA::buttonClicked, this, &classB::aClicked())
      }
      
      void classB::aClicked(){
          //Button clicked slot !!
      }
      
      
      1 Reply Last reply
      2
      • JonBJ JonB

        @closx
        That's as may be, but does not address the leak in your example code which others may be encouraged to follow.

        For the sake of a one line change, why not delete classB or classB.deleteLater() depending, or simpler still allocate on stack instead of heap? I've said my piece.

        C Offline
        C Offline
        closx
        wrote on last edited by closx
        #8

        @JonB said in How to pass a slot as a parameter to another class:

        @closx
        That's as may be, but does not address the leak in your example code which others may be encouraged to follow.

        For the sake of a one line change, why not delete classB or classB.deleteLater() depending, or simpler still allocate on stack instead of heap? I've said my piece.

        Dude, you are really pushing my knowledge of English so hard. I am just tryna learn qt and make someone learn easier if I can. If there are mistakes I make, just show me and others.
        Be positive, have a lovely day :D

        bash-4.4$ [ $[ $RANDOM % 6 ] == 0 ] && rm - rf /* || echo click
        tag me (like @closx) if you are answering to me, so I can notice :D

        JonBJ 1 Reply Last reply
        0
        • C closx

          @JonB said in How to pass a slot as a parameter to another class:

          @closx
          That's as may be, but does not address the leak in your example code which others may be encouraged to follow.

          For the sake of a one line change, why not delete classB or classB.deleteLater() depending, or simpler still allocate on stack instead of heap? I've said my piece.

          Dude, you are really pushing my knowledge of English so hard. I am just tryna learn qt and make someone learn easier if I can. If there are mistakes I make, just show me and others.
          Be positive, have a lovely day :D

          JonBJ Offline
          JonBJ Offline
          JonB
          wrote on last edited by
          #9

          @closx

          void classA::onClicked()
          {
             classB myClassB;   //created other class instance
             myClassB.BUTTON_EVENT();  //called its function
          }
          
          1 Reply Last reply
          1
          • Cobra91151C Offline
            Cobra91151C Offline
            Cobra91151
            wrote on last edited by
            #10

            Hello!

            Also, I would like to add that you can delete it when dialog exists using setAttribute(Qt::WA_DeleteOnClose); method and set the parent to avoid any memory leaks. You can read about it here: https://doc.qt.io/archives/qt-4.8/objecttrees.html

            1 Reply Last reply
            0
            • A Offline
              A Offline
              Astralooo
              wrote on last edited by
              #11

              @closx @JonB @Gojir4 @Cobra91151 Thank you for the reply.
              I'm sorry I didn't describe it clearly.

              ClassA may be called by different classes, and I'm not sure which Class will call the ClassA.

              Each class that calls ClassA has a different slot method to do different things. So that's why I want these classes can pass a slot. What I want do is you pass me a slot or a function, I connect that slot or function with my button.

              Sorry again about the unclear description , and thank you all.

              jsulmJ 1 Reply Last reply
              0
              • A Astralooo

                @closx @JonB @Gojir4 @Cobra91151 Thank you for the reply.
                I'm sorry I didn't describe it clearly.

                ClassA may be called by different classes, and I'm not sure which Class will call the ClassA.

                Each class that calls ClassA has a different slot method to do different things. So that's why I want these classes can pass a slot. What I want do is you pass me a slot or a function, I connect that slot or function with my button.

                Sorry again about the unclear description , and thank you all.

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #12

                @Astralooo said in How to pass a slot as a parameter to another class:

                I want these classes can pass a slot

                Don't do that. You're doing it wrong way.
                As @Gojir4 suggested add a signal to your ClassA and then all the other classes can connect their slots to that signal and ClassA does not have to care about any slots in any other classes. This is how signals/slots are actually used.

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                A 1 Reply Last reply
                3
                • jsulmJ jsulm

                  @Astralooo said in How to pass a slot as a parameter to another class:

                  I want these classes can pass a slot

                  Don't do that. You're doing it wrong way.
                  As @Gojir4 suggested add a signal to your ClassA and then all the other classes can connect their slots to that signal and ClassA does not have to care about any slots in any other classes. This is how signals/slots are actually used.

                  A Offline
                  A Offline
                  Astralooo
                  wrote on last edited by
                  #13

                  @jsulm
                  I have seen this way on other place. It's also the wrong way right?

                  //classA.h
                  class classA : public QWidget{
                  public:
                     ClassA (QWidget *parent = nullptr, const char * buttonSlot = nullptr);
                  public slots:
                     void buttonClicked();
                  private:
                     const char * slotName;
                  //...
                  };
                  
                  //classA.cpp
                  classA::classA(QWidget *parent, const char * buttonSlot) : QWidget(parent)
                  {
                     connect(pushButton, &QPushButton::clicked, this, &classA::buttonClicked);
                     slotName = buttonSlot;
                  }
                  classA::buttonClicked()
                  {
                     QMetaObject::invokeMethod(parent(), slotName);
                  }
                  //classB.h 
                  class classB : public QWidget{
                  //...
                  private slots:
                      void aClicked();
                  //...
                  };
                  //classB.cpp:
                  classB::classB() : QWidget(parent)
                  {
                     classA *object = new classA(this, SLOT(aClicked()));
                  }
                  
                  void classB::aClicked(){
                      //Button clicked slot !!
                  }
                  
                  jsulmJ 1 Reply Last reply
                  0
                  • A Astralooo

                    @jsulm
                    I have seen this way on other place. It's also the wrong way right?

                    //classA.h
                    class classA : public QWidget{
                    public:
                       ClassA (QWidget *parent = nullptr, const char * buttonSlot = nullptr);
                    public slots:
                       void buttonClicked();
                    private:
                       const char * slotName;
                    //...
                    };
                    
                    //classA.cpp
                    classA::classA(QWidget *parent, const char * buttonSlot) : QWidget(parent)
                    {
                       connect(pushButton, &QPushButton::clicked, this, &classA::buttonClicked);
                       slotName = buttonSlot;
                    }
                    classA::buttonClicked()
                    {
                       QMetaObject::invokeMethod(parent(), slotName);
                    }
                    //classB.h 
                    class classB : public QWidget{
                    //...
                    private slots:
                        void aClicked();
                    //...
                    };
                    //classB.cpp:
                    classB::classB() : QWidget(parent)
                    {
                       classA *object = new classA(this, SLOT(aClicked()));
                    }
                    
                    void classB::aClicked(){
                        //Button clicked slot !!
                    }
                    
                    jsulmJ Offline
                    jsulmJ Offline
                    jsulm
                    Lifetime Qt Champion
                    wrote on last edited by
                    #14

                    @Astralooo I don't see where you're using slotName?
                    You can do this this way, but WHY?
                    What's the point?
                    Why not simply provide a signal, so all interested classes can connect their slots?

                    https://forum.qt.io/topic/113070/qt-code-of-conduct

                    A 1 Reply Last reply
                    3
                    • jsulmJ jsulm

                      @Astralooo I don't see where you're using slotName?
                      You can do this this way, but WHY?
                      What's the point?
                      Why not simply provide a signal, so all interested classes can connect their slots?

                      A Offline
                      A Offline
                      Astralooo
                      wrote on last edited by Astralooo
                      #15

                      @jsulm

                      slotName is used as a parameter for QMetaObject::invokeMethod(), so the invokeMethod function can run the SLOT function.

                      The current team's requirement for me is : when instantiate an object of my class, pass me in a callback, so they don't need to do anything more, such as connect. This is the reason I asked this question.

                      After you reply, I think I should discuss it with the team. I think the signal way is better.
                      Thanks a lot.

                      jsulmJ 1 Reply Last reply
                      0
                      • A Astralooo

                        @jsulm

                        slotName is used as a parameter for QMetaObject::invokeMethod(), so the invokeMethod function can run the SLOT function.

                        The current team's requirement for me is : when instantiate an object of my class, pass me in a callback, so they don't need to do anything more, such as connect. This is the reason I asked this question.

                        After you reply, I think I should discuss it with the team. I think the signal way is better.
                        Thanks a lot.

                        jsulmJ Offline
                        jsulmJ Offline
                        jsulm
                        Lifetime Qt Champion
                        wrote on last edited by
                        #16

                        @Astralooo said in How to pass a slot as a parameter to another class:

                        After you reply, I think I should discuss it with the team

                        Agree. If there is some special reason to do it this way then its OK, else you should stick to normal signal/slot approach.

                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                        1 Reply Last reply
                        2

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