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  4. Disable changing of shape of cursor when it inside of QTextEdit
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Disable changing of shape of cursor when it inside of QTextEdit

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  • K Offline
    K Offline
    Kaznachei
    wrote on last edited by
    #3

    For example, i clicked on QPushButton then QTextEdit doesn`t react to mouse events ( i dont want to use setEnabled, because it changes color to gray). I clicked on QPushButton then QTextEdit starts to react to mouse events.

    mrjjM 1 Reply Last reply
    0
    • K Kaznachei

      For example, i clicked on QPushButton then QTextEdit doesn`t react to mouse events ( i dont want to use setEnabled, because it changes color to gray). I clicked on QPushButton then QTextEdit starts to react to mouse events.

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #4

      @Kaznachei
      Hi
      Ok. try
      myTextEdit->setReadOnly(true);

      1 Reply Last reply
      1
      • K Offline
        K Offline
        Kaznachei
        wrote on last edited by
        #5

        Yes, i did it already, but shape of cursor changes when My cursor in QTextEdit

        mrjjM 1 Reply Last reply
        0
        • K Kaznachei

          Yes, i did it already, but shape of cursor changes when My cursor in QTextEdit

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by mrjj
          #6

          @Kaznachei
          ah. now i get it,
          it changes when you hover the mouse over it and you dont want that.
          even with
          setTextInteractionFlags(Qt::NoTextInteraction);
          it still does that.

          I have not seen a setting for it.
          You should be able to install event filter on it and eat the EnterEvent
          which should stop it from changing. However,
          i have not tried it.

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          0
          • K Offline
            K Offline
            Kaznachei
            wrote on last edited by
            #7

            What i should to override?

            mrjjM 1 Reply Last reply
            0
            • K Kaznachei

              What i should to override?

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by mrjj
              #8

              @Kaznachei
              Just saw something

              docs says

              The shape of the mouse cursor on a QTextEdit is Qt::IBeamCursor by default. It can be changed through the viewport()'s cursor property.

              let me try it. 1 min

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              • mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #9

                Hi
                Try
                ui->textEdit->viewport()->setCursor(Qt::ArrowCursor);
                works here :)

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                2
                • K Offline
                  K Offline
                  Kaznachei
                  wrote on last edited by
                  #10

                  But if will be use it when i want to QTextEdit doesnt react to events(sometimes) it would be worse to use setCursor? (Because it reacts, and it spend time and resources)

                  mrjjM 1 Reply Last reply
                  0
                  • K Kaznachei

                    But if will be use it when i want to QTextEdit doesnt react to events(sometimes) it would be worse to use setCursor? (Because it reacts, and it spend time and resources)

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by mrjj
                    #11

                    @Kaznachei
                    setCursor is only called when you dont want the I beam cursor so should not be expensive.
                    An eventFilter would also cost CPU
                    so i think a ReadOnly TextEdit is as light as one with eventFilter.
                    However, why not try it out and see what you think ?

                    1 Reply Last reply
                    2
                    • K Offline
                      K Offline
                      Kaznachei
                      wrote on last edited by
                      #12

                      It works, really thank you. Just i wanted to know which way is cheaper to solve my problem. As for me all that i saw was to too expensive. Is this way is ok? Just i wrote some SLOTS in my custom GraphicsRectItem
                      void lineChoosed()
                      {
                      text->viewport()->setCursor(Qt::ArrowCursor);
                      text->setReadOnly(true);
                      setAcceptHoverEvents(false);
                      setCursor(Qt::ArrowCursor);
                      }
                      void textChoosed()
                      {
                      text->viewport()->setCursor(Qt::IBeamCursor);
                      text->setReadOnly(false);
                      setAcceptHoverEvents(true);
                      }

                      and in my custom GraphicsView when i create a new one GraphicsRectITem

                      connect(this, &GraphicsView::lineChoosed, item, &RectItem::lineChoosed);
                      connect(this, &GraphicsView::textChoosed, item, &RectItem::textChoosed);

                      That means when i emit lineChoosed or textChoosed then are called my slots-functions as much as i have my custom GraphicsRectItem. Is it okay?

                      mrjjM 1 Reply Last reply
                      0
                      • K Kaznachei

                        It works, really thank you. Just i wanted to know which way is cheaper to solve my problem. As for me all that i saw was to too expensive. Is this way is ok? Just i wrote some SLOTS in my custom GraphicsRectItem
                        void lineChoosed()
                        {
                        text->viewport()->setCursor(Qt::ArrowCursor);
                        text->setReadOnly(true);
                        setAcceptHoverEvents(false);
                        setCursor(Qt::ArrowCursor);
                        }
                        void textChoosed()
                        {
                        text->viewport()->setCursor(Qt::IBeamCursor);
                        text->setReadOnly(false);
                        setAcceptHoverEvents(true);
                        }

                        and in my custom GraphicsView when i create a new one GraphicsRectITem

                        connect(this, &GraphicsView::lineChoosed, item, &RectItem::lineChoosed);
                        connect(this, &GraphicsView::textChoosed, item, &RectItem::textChoosed);

                        That means when i emit lineChoosed or textChoosed then are called my slots-functions as much as i have my custom GraphicsRectItem. Is it okay?

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #13

                        @Kaznachei
                        Hi, yes that should be fine.
                        Should not be heavy.

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                        0
                        • K Offline
                          K Offline
                          Kaznachei
                          wrote on last edited by Kaznachei
                          #14

                          Thank you a lot. May i know how can i realize it using eventFilter? I tried
                          text->setObjectName("text');

                          and in GraphicsView::eventFilter(QObject* obj, QEvent *event)
                          {
                          if (obj->objectName() == "test") return false;
                          return QObject::eventFilter(obj, event);
                          }

                          (obj->objectName() == "test") works but shape of cursor still changing

                          mrjjM 1 Reply Last reply
                          0
                          • K Kaznachei

                            Thank you a lot. May i know how can i realize it using eventFilter? I tried
                            text->setObjectName("text');

                            and in GraphicsView::eventFilter(QObject* obj, QEvent *event)
                            {
                            if (obj->objectName() == "test") return false;
                            return QObject::eventFilter(obj, event);
                            }

                            (obj->objectName() == "test") works but shape of cursor still changing

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by mrjj
                            #15

                            @Kaznachei
                            Hi
                            it's actually the viewport that does the most of it, so assign (installEventFilter) the eventFilter to
                            text->viewport() instead.
                            and check for viewports name instead. (or set it to test also)

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                            0
                            • K Offline
                              K Offline
                              Kaznachei
                              wrote on last edited by
                              #16

                              Like this ? I wrote it in GraphicsView
                              RectItem* item = new RectItem;
                              item->setObjectName("I");
                              item->setPos(event->pos() - QPoint(item->rect().width()/2, item->rect().height()/2));
                              item->text->viewport()->installEventFilter(this);

                              mrjjM 1 Reply Last reply
                              0
                              • K Kaznachei

                                Like this ? I wrote it in GraphicsView
                                RectItem* item = new RectItem;
                                item->setObjectName("I");
                                item->setPos(event->pos() - QPoint(item->rect().width()/2, item->rect().height()/2));
                                item->text->viewport()->installEventFilter(this);

                                mrjjM Offline
                                mrjjM Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on last edited by
                                #17

                                @Kaznachei
                                yes, looks right.
                                "this" being GraphicsView with the eventFilter function, i assume.

                                1 Reply Last reply
                                0
                                • K Offline
                                  K Offline
                                  Kaznachei
                                  wrote on last edited by
                                  #18

                                  Oh, May i realize it? I want to my GraphicsView get events of my GraphicsItem. I want to my GraphicsView filters events of my GraphicsItem .

                                  mrjjM 1 Reply Last reply
                                  0
                                  • K Kaznachei

                                    Oh, May i realize it? I want to my GraphicsView get events of my GraphicsItem. I want to my GraphicsView filters events of my GraphicsItem .

                                    mrjjM Offline
                                    mrjjM Offline
                                    mrjj
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #19

                                    @Kaznachei
                                    Hi
                                    The syntax is
                                    monitoredObj->installEventFilter(filterObj);

                                    monitoredObj = GraphicsItem

                                    filterObj = GraphicsView
                                    and this should have the
                                    :eventFilter(QObject* obj, QEvent *event)
                                    function.

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                                    0
                                    • K Offline
                                      K Offline
                                      Kaznachei
                                      wrote on last edited by
                                      #20

                                      In GraphicsView
                                      RectItem* item = new RectItem;
                                      item->setObjectName("I");
                                      item->setPos(event->pos() - QPoint(item->rect().width()/2, item->rect().height()/2));
                                      item->installEventFilter(this);

                                      and

                                      bool eventFilter(QObject *obj, QEvent *event)
                                      {
                                      if (obj->objectName() == "I")
                                      qDebug() << "ok"
                                      return QGraphicsView::eventFilter(obj, event);
                                      }

                                      qDebug() doesn`t write.

                                      mrjjM 1 Reply Last reply
                                      0
                                      • K Kaznachei

                                        In GraphicsView
                                        RectItem* item = new RectItem;
                                        item->setObjectName("I");
                                        item->setPos(event->pos() - QPoint(item->rect().width()/2, item->rect().height()/2));
                                        item->installEventFilter(this);

                                        and

                                        bool eventFilter(QObject *obj, QEvent *event)
                                        {
                                        if (obj->objectName() == "I")
                                        qDebug() << "ok"
                                        return QGraphicsView::eventFilter(obj, event);
                                        }

                                        qDebug() doesn`t write.

                                        mrjjM Offline
                                        mrjjM Offline
                                        mrjj
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #21

                                        @Kaznachei
                                        Hi
                                        try with

                                        bool eventFilter(QObject *obj, QEvent *event)
                                        {
                                        
                                        qDebug() << obj->objectName();
                                        
                                        if (obj->objectName() == "I")
                                        qDebug() << "ok"
                                        return QGraphicsView::eventFilter(obj, event);
                                        }
                                        

                                        and see what is going on

                                        1 Reply Last reply
                                        0
                                        • K Offline
                                          K Offline
                                          Kaznachei
                                          wrote on last edited by
                                          #22

                                          qDebug write only this

                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""
                                          ""

                                          mrjjM 1 Reply Last reply
                                          0

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