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trying to build standalone app

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  • K koahnig

    @mzimmers said in trying to build standalone app:

    @LeLev I'm trying to do a static build. I've built a static version of Qt, but my app build doesn't seem to be static. I must be missing a step.

    AFAIK you can mix. If there is one stub lib, you will need also the dll for that stub lib.

    mzimmersM Offline
    mzimmersM Offline
    mzimmers
    wrote on last edited by
    #9

    @koahnig yeah, that was it...I moved both the .lib and the .dll file, and it runs. Thanks for the information about those stub libraries; I'd never heard of that.

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    0
    • mzimmersM mzimmers

      Hi all -

      I'm trying to build a standalone Qt application. In my qmake.pro file, I have the following line:

      LIBS += "C:\Program Files (x86)\Expat 2.2.5\Bin\libexpat.lib"
      

      But when I try to run, I get this error:

      The code execution cannot proceed because libexpat.dll was not found. Reinstalling the program may fix this problem. 
      

      What would cause make to look for the .dll version of the library when I'm specifying the .lib version?

      Thanks...

      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by
      #10

      @mzimmers said in trying to build standalone app:

      What would cause make to look for the .dll version of the library when I'm specifying the .lib version?

      Nothing. This is a loader error, not a linker error. You need to deploy the dependent libraries along with the application binary. On windows this most often means package the dlls alongside your exe's in the same folder.

      Read and abide by the Qt Code of Conduct

      mzimmersM 1 Reply Last reply
      3
      • kshegunovK kshegunov

        @mzimmers said in trying to build standalone app:

        What would cause make to look for the .dll version of the library when I'm specifying the .lib version?

        Nothing. This is a loader error, not a linker error. You need to deploy the dependent libraries along with the application binary. On windows this most often means package the dlls alongside your exe's in the same folder.

        mzimmersM Offline
        mzimmersM Offline
        mzimmers
        wrote on last edited by
        #11

        @kshegunov so there truly is no way to build an app that resides entirely within a single .exe file?

        kshegunovK 1 Reply Last reply
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        • mzimmersM mzimmers

          @kshegunov so there truly is no way to build an app that resides entirely within a single .exe file?

          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by kshegunov
          #12

          @mzimmers said in trying to build standalone app:

          so there truly is no way to build an app that resides entirely within a single .exe file?

          There is, however you must provide all the dependent libraries as static. On windows there's something called "import library" (or "stub library" as you got to know it above). This is only for linking purposes. What it does is basically state what kind of symbols are contained in the dll file and the MSVC linker reads it performs the symbol resolution (i.e. the linking) using it, not the dll itself. You can even link against dlls without having the actual dlls present, only by using the import lib. It's unfortunate, but windows also uses the same extension lib for static libraries. So to link against a dll you have the stub and the shared library, while for static libraries only the lib file. I believe that's where your confusion stems from.

          Now back to how linking's done. If you have linked with an import library the linker will put a statement in the dll header that a specific dll is to be loaded. This happens when you start the program. There's a "utility" called the loader, which's responsible for loading the required modules and then transferring control to your main(). When you link statically there's no such first step of loading modules done, as the static binary is directly "injected" into your application. If, however, your static library depends on a dynamic one, this also propagates to your application; meaning that even if you built Qt statically, but you haven't used static libraries as its dependencies your application will include Qt's binary code, but it's going to still depend dynamically on Qt's dependencies.

          To have a "completely" stand-alone application you need to provide the whole tree of dependencies as static libraries. Then the linker can merge all the static code into one executable and it won't require dlls at load-time. This, beware, implies that you also need to provide even the C-runtime as a static library (in case of MSVC - the visual C runtime - msvcrt), which can be a real pain ...

          Read and abide by the Qt Code of Conduct

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          • aha_1980A Offline
            aha_1980A Offline
            aha_1980
            Lifetime Qt Champion
            wrote on last edited by aha_1980
            #13

            Hi @mzimmers ,

            Just to add one important piece for dynamic linking on Windows, which was not explicited state before, I think:

            • The *.lib file is needed at link time, it does not need to be deployed with the application
            • The *.dll file is needed at run time, it needs to be deployed

            Qt has to stay free or it will die.

            K 1 Reply Last reply
            4
            • aha_1980A aha_1980

              Hi @mzimmers ,

              Just to add one important piece for dynamic linking on Windows, which was not explicited state before, I think:

              • The *.lib file is needed at link time, it does not need to be deployed with the application
              • The *.dll file is needed at run time, it needs to be deployed
              K Offline
              K Offline
              koahnig
              wrote on last edited by
              #14

              @aha_1980 said in trying to build standalone app:

              Hi @mzimmers ,

              Just to add one important piece for dynamic linking on Windows, which was not explicited state before, I think:

              • The .lib file is needed at link time, it does not need to be deployed with the application
              • The *.dll file is neede at run time, it needs to be deployed

              @koahnig said in trying to build standalone app:

              @mzimmers
              For windows, either you have one lib or you have a lib and a dll. If you got both you need the lib for liniking and the dll for execution.

              I acknowledge, a bit hidden ;)

              Vote the answer(s) that helped you to solve your issue(s)

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              1
              • mzimmersM Offline
                mzimmersM Offline
                mzimmers
                wrote on last edited by
                #15

                Still fooling around with this...I borrowed the code below from somewhere:

                myown_installs.files = "C:/Program Files (x86)/Expat 2.2.5/Bin/libexpat.lib" \
                	"C:/Program Files (x86)/Expat 2.2.5/Bin/libexpat.dll"
                myown_installs.path = $$OUT_PWD/release
                

                Which works fine for my builds to the /release subdirectory, but not for debugs. Is there some clever way to conditionalize this in my project file?

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #16

                  Hi,

                  Are you trying to make a standalone debug application ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  0
                  • mzimmersM Offline
                    mzimmersM Offline
                    mzimmers
                    wrote on last edited by
                    #17

                    Hi - no, but when I try to run the debugger, it crashes because these files aren't in the build directory.

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #18

                      Ok, I see. Then use

                      CONFIG(debug, debug|release){
                          # Debug specific stuff
                      } else {
                          # Release specific stuff
                      }
                      

                      Interested in AI ? www.idiap.ch
                      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                      2
                      • mzimmersM Offline
                        mzimmersM Offline
                        mzimmers
                        wrote on last edited by
                        #19

                        I get a very unexpected error from this:0_1548282879804_creator.PNG

                        Any idea what I'm doing wrong?

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                        0
                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #20

                          You have a } just after release.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                          3
                          • mzimmersM Offline
                            mzimmersM Offline
                            mzimmers
                            wrote on last edited by
                            #21

                            Oh, brother...I'd downvote myself for that if I could.

                            It works fine now...thanks, SGaist.

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                            1
                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #22

                              No worries, things like that happen ;)

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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