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error LNK2001: unresolved external symbol "public: static struct QMetaObject .. from lib template

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  • kshegunovK kshegunov

    Three possibilities (in order of commonality):

    1. You haven't specified the library for linking, or it is not found. See @SGaist's request and provide the project file so we can inspect it.
    2. You and/or the library you're using is missing __declspec(dllimport) and/or __declspec(dllexport) for some reason. Make sure when compiling the library that the relevant macros are defined and list the symbols from the dll so you can make sure they're exported.
    3. You're mixing incompatible compilers - the library is compiled with something e.g. mingw while you're trying to link with msvc (also versions matter).
    O Offline
    O Offline
    OPit
    wrote on last edited by
    #6

    @kshegunov

    1. QtAV is imported in Qt config, so I think all is good for that (just add QT += avwidgets)
    2. I have thinking about this problem but I don't know how to see if it's OK are not.
    3. I've checked, and it's ok about that.
    kshegunovK 1 Reply Last reply
    0
    • O OPit

      @kshegunov

      1. QtAV is imported in Qt config, so I think all is good for that (just add QT += avwidgets)
      2. I have thinking about this problem but I don't know how to see if it's OK are not.
      3. I've checked, and it's ok about that.
      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by
      #7

      @OPit said in error LNK2001: unresolved external symbol "public: static struct QMetaObject .. from lib template:

      1. QtAV is imported in Qt config, so I think all is good for that (just add QT += avwidgets)

      Did you build that module yourself?

      1. I have thinking about this problem but I don't know how to see if it's OK are not.

      Firstly, use dependency walker to find out what the module links against, from there you could also see what kinds of symbols are exported. Then you can do the same for your library and see if everything matches.

      1. I've checked, and it's ok about that.

      How did you check? Where did you get the qtav module from, or did you compiled it yourself?

      Read and abide by the Qt Code of Conduct

      O 1 Reply Last reply
      2
      • kshegunovK kshegunov

        @OPit said in error LNK2001: unresolved external symbol "public: static struct QMetaObject .. from lib template:

        1. QtAV is imported in Qt config, so I think all is good for that (just add QT += avwidgets)

        Did you build that module yourself?

        1. I have thinking about this problem but I don't know how to see if it's OK are not.

        Firstly, use dependency walker to find out what the module links against, from there you could also see what kinds of symbols are exported. Then you can do the same for your library and see if everything matches.

        1. I've checked, and it's ok about that.

        How did you check? Where did you get the qtav module from, or did you compiled it yourself?

        O Offline
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        OPit
        wrote on last edited by
        #8

        @kshegunov Yes, I've built myself the QtAv lib (because the last precompile binaries not use the last version of QtAv).
        I've checked which compiler was used during compilation, and it was the same for each module.

        NB : if I link the moc_inputstreampreview.obj file directly in my app, it works ?!?

        LIBS += path/of/file/moc_inputstreampreview.obj
        
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        • O Offline
          O Offline
          OPit
          wrote on last edited by
          #9

          If I open QtAvWidget1.dll, I found the function :

          ?metaObject@VideoPreviewWidget@QtAV@@UEBAPEBUQMetaObject@@XZ
          

          I can't read .lib file from dependency walker, how can I check these files ?

          kshegunovK 1 Reply Last reply
          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #10

            In your build output, can you see whether the QtAV libraries are currently getting linked to your application ?

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • O Offline
              O Offline
              OPit
              wrote on last edited by OPit
              #11

              Hi,
              I'm using QtCreator with visual studio compiler and I don't have a lot of informations during linking :

              link /NOLOGO /DYNAMICBASE /NXCOMPAT /INCREMENTAL:NO /SUBSYSTEM:WINDOWS "/MANIFESTDEPENDENCY:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' publicKeyToken='6595b64144ccf1df' language='*' processorArchitecture='*'" /VERSION:4.0 /MANIFEST:embed /OUT:..\..\bin\ms\L2R_Video.exe @c:\Temp\L2R_Video.exe.4652.31672.jom
              myStream.lib(moc_inputstreampreview.obj) : error LNK2001: symbole externe non résolu "public: static struct QMetaObject const QtAV::VideoPreviewWidget::staticMetaObject" (?staticMetaObject@VideoPreviewWidget@QtAV@@2UQMetaObject@@B)
              ..\..\bin\ms\L2R_Video.exe : fatal error LNK1120: 1 externes non résolus
              

              But in my Makefile.Release file, the QtAv libs are well written :

              LIBS          = /LIBPATH:D:\Dev\Programme\3rdparty\ms\lib 
              D:\Dev\Programme\3rdparty\ms\lib\myStream.lib 
              D:\Dev\Programme\3rdparty\ms\lib\swscale.lib 
              D:\Dev\Programme\3rdparty\ms\lib\avformat.lib 
              D:\Dev\Programme\3rdparty\ms\lib\avcodec.lib 
              D:\Dev\Programme\3rdparty\ms\lib\avutil.lib 
              D:\Dev\Programme\3rdparty\ms\lib\swresample.lib 
              secur32.lib 
              D:\Dev\Programme\3rdparty\ms\lib\myGraphics.lib 
              ws2_32.lib shell32.lib advapi32.lib gdi32.lib User32.lib 
              /LIBPATH:D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib\Qt5WebEngineWidgets.lib 
              D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib\Qt5PrintSupport.lib 
              D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib\Qt5AVWidgets.lib 
              D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib\Qt5OpenGL.lib 
              D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib\Qt5Widgets.lib 
              D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib\Qt5Multimedia.lib 
              D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib\Qt5WebEngineCore.lib 
              D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib\Qt5Quick.lib 
              D:\Dev\Environnement\ms\Qt\5.12.0\msvc2017_64\lib\Qt5AV.lib 
              ...
              
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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #12

                Might be a silly question but are linking to libraries of the same type ? Meaning matching debug/release builds.

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                1
                • O Offline
                  O Offline
                  OPit
                  wrote on last edited by
                  #13

                  @SGaist said in error LNK2001: unresolved external symbol "public: static struct QMetaObject .. from lib template:

                  silly

                  Sadly it's not the problem ...

                  aha_1980A 1 Reply Last reply
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                  • O OPit

                    @SGaist said in error LNK2001: unresolved external symbol "public: static struct QMetaObject .. from lib template:

                    silly

                    Sadly it's not the problem ...

                    aha_1980A Offline
                    aha_1980A Offline
                    aha_1980
                    Lifetime Qt Champion
                    wrote on last edited by
                    #14

                    @OPit And both have the same architecture, i.e. 32 vs. 64 bit?

                    Qt has to stay free or it will die.

                    O 1 Reply Last reply
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                    • O OPit

                      If I open QtAvWidget1.dll, I found the function :

                      ?metaObject@VideoPreviewWidget@QtAV@@UEBAPEBUQMetaObject@@XZ
                      

                      I can't read .lib file from dependency walker, how can I check these files ?

                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by kshegunov
                      #15

                      This:

                      @OPit said in error LNK2001: unresolved external symbol "public: static struct QMetaObject .. from lib template:

                      ?metaObject@VideoPreviewWidget@QtAV@@UEBAPEBUQMetaObject@@XZ
                      

                      Is very different from this:

                      ?staticMetaObject@VideoPreviewWidget@QtAV@@2UQMetaObject@@B
                      

                      The former is a method, the latter is a (global) variable. Please try again. Could you also provide the content of the moc file in question (the one that fixes the issue if linked with)?

                      Read and abide by the Qt Code of Conduct

                      1 Reply Last reply
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                      • aha_1980A aha_1980

                        @OPit And both have the same architecture, i.e. 32 vs. 64 bit?

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                        OPit
                        wrote on last edited by OPit
                        #16

                        @aha_1980 yes, the same architecture

                        @kshegunov this is a link to download the file (I can't upload from the forum) :
                        https://we.tl/t-bhEPIToZV2

                        Thanks.

                        kshegunovK 1 Reply Last reply
                        0
                        • hskoglundH Online
                          hskoglundH Online
                          hskoglund
                          wrote on last edited by
                          #17

                          Hi, perhaps it's a namespace problem, you could try changing to a using statement in your InputStreamPreview.h:

                          #include <QtAVWidgets/VideoPreviewWidget.h>
                          
                          using namespace QtAV;
                          
                          class InputStreamPreview : public VideoPreviewWidget
                          {
                          Q_OBJECT
                          ...
                          
                          1 Reply Last reply
                          1
                          • O OPit

                            @aha_1980 yes, the same architecture

                            @kshegunov this is a link to download the file (I can't upload from the forum) :
                            https://we.tl/t-bhEPIToZV2

                            Thanks.

                            kshegunovK Offline
                            kshegunovK Offline
                            kshegunov
                            Moderators
                            wrote on last edited by kshegunov
                            #18

                            @OPit said in error LNK2001: unresolved external symbol "public: static struct QMetaObject .. from lib template:

                            this is a link to download the file (I can't upload from the forum)

                            I'm sorry I wasn't clear. I meant the generated moc_XXX.cpp file. I have no tools to inspect the object file even if I wanted to because I work exclusively on Linux.

                            @hskoglund said in error LNK2001: unresolved external symbol "public: static struct QMetaObject .. from lib template:

                            Hi, perhaps it's a namespace problem, you could try changing to a using statement in your InputStreamPreview.h

                            A decent idea, but I don't think that's it. moc, while not too smart, does recognize namespaces and generates code accordingly. I do use them and everything links fine.

                            Read and abide by the Qt Code of Conduct

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                            • O Offline
                              O Offline
                              OPit
                              wrote on last edited by
                              #19

                              @kshegunov oh sorry, this is the cpp file.

                              https://we.tl/t-NXhNCGkSmc

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                              • hskoglundH Online
                                hskoglundH Online
                                hskoglund
                                wrote on last edited by
                                #20

                                Hi, do you have a moc_VideoPreviewWidget.cpp that's compiled using Qt 5.12? (The one in the link is built with Qt 5.9.1)

                                O 1 Reply Last reply
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                                • hskoglundH hskoglund

                                  Hi, do you have a moc_VideoPreviewWidget.cpp that's compiled using Qt 5.12? (The one in the link is built with Qt 5.9.1)

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                                  OPit
                                  wrote on last edited by
                                  #21

                                  @hskoglund yes of course : https://we.tl/t-Uhhsre7Vzm

                                  the problem is the same with version 5.9.1 or 5.12 (and also VS2017 or VS2015)

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                                  • hskoglundH Online
                                    hskoglundH Online
                                    hskoglund
                                    wrote on last edited by
                                    #22

                                    Hi, if you look in the .pro files above for your application and myStream.lib, both .pro files have a inputstreampreview.cpp and a inputstreampreview.h included. They are not located in the same directory (one pair is in ../../src/ and the other pair is in ../../src/view/) but if they have the same contents then maybe the linker gets confused when you build your app (together with your myStream.lib).

                                    If they do not have the same contents (i.e. just a stroke of bad luck with the naming of your files) then rename one of the pairs. Otherwise, you could try building your app again but with only of the pairs, for example commenting out ../../src/view/inputstreampreview.cpp from the SOURCES section in your Application.pro file.

                                    O 1 Reply Last reply
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                                    • hskoglundH hskoglund

                                      Hi, if you look in the .pro files above for your application and myStream.lib, both .pro files have a inputstreampreview.cpp and a inputstreampreview.h included. They are not located in the same directory (one pair is in ../../src/ and the other pair is in ../../src/view/) but if they have the same contents then maybe the linker gets confused when you build your app (together with your myStream.lib).

                                      If they do not have the same contents (i.e. just a stroke of bad luck with the naming of your files) then rename one of the pairs. Otherwise, you could try building your app again but with only of the pairs, for example commenting out ../../src/view/inputstreampreview.cpp from the SOURCES section in your Application.pro file.

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                                      OPit
                                      wrote on last edited by
                                      #23

                                      @hskoglund said in error LNK2001: unresolved external symbol "public: static struct QMetaObject .. from lib template:

                                      inputstreampreview.cpp

                                      thanks for your answer, but I don't understand well what you want to say.
                                      inputstreampreview.cpp/.h are only included in myStream.lib (in src folder).
                                      For my main app, I just include the .h with INCLUDEPATH keyword and link myStream lib with LIBS+= -lmyStream
                                      I don't know why and where you can see ../../src/view/ path ??

                                      kshegunovK 1 Reply Last reply
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                                      • hskoglundH Online
                                        hskoglundH Online
                                        hskoglund
                                        wrote on last edited by
                                        #24

                                        0_1547215144787_Screenshot from 2019-01-11 14-53-12.png

                                        O 1 Reply Last reply
                                        2
                                        • hskoglundH hskoglund

                                          0_1547215144787_Screenshot from 2019-01-11 14-53-12.png

                                          O Offline
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                                          OPit
                                          wrote on last edited by
                                          #25

                                          @hskoglund oups it's a mistake, a drag and drop in my exemple app.pro. But even if I remove this entry, I have the same problem.

                                          1 Reply Last reply
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