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  4. How to find the nearest value in a QMap ?

How to find the nearest value in a QMap ?

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  • Q Offline
    Q Offline
    QtVik
    wrote on last edited by
    #1

    Hi,
    I have a QMap which contains certain elements:

    Ex:
    qreal currentValue = 2.54325 ;
    QMap<qreal, quint64> mapValues = getMapValue();

    Now i want to check the closest to currentValue available in the mapValues.
    How to check that ?

    Thanks

    1 Reply Last reply
    0
    • sierdzioS Offline
      sierdzioS Offline
      sierdzio
      Moderators
      wrote on last edited by
      #2

      Wow, a qreal works as key of a QMap? Don't you get comparison problems? I'd rather recommend swapping the args and using the quin64 as key, and qreal as value.

      To find the closest value, you have to manually go through all elements and compare them. You can use the fact that QMap stores the values in an ascending order - so if you start from the beginning and find the closest value at some index, you can skip checking the remaining values.

      (Z(:^

      1 Reply Last reply
      7
      • A Offline
        A Offline
        Asperamanca
        wrote on last edited by
        #3

        You should be able to get the next lower or equal item using std::lower_bound, then go to the following item and compare which one is closer to the desired value.

        1 Reply Last reply
        4
        • VRoninV Offline
          VRoninV Offline
          VRonin
          wrote on last edited by
          #4

          mapValues.lowerBound(currentValue)-1

          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
          ~Napoleon Bonaparte

          On a crusade to banish setIndexWidget() from the holy land of Qt

          JonBJ Q 2 Replies Last reply
          8
          • F Offline
            F Offline
            fearlazy
            wrote on last edited by
            #5

            @QtVik said in How to find the nearest value in a QMap ?:

            i want to check the closest to currentValue available in the mapValues.
            How to check that ?

            sort map's values!

            1 Reply Last reply
            0
            • VRoninV VRonin

              mapValues.lowerBound(currentValue)-1

              JonBJ Offline
              JonBJ Offline
              JonB
              wrote on last edited by
              #6

              @VRonin said in How to find the nearest value in a QMap ?:

              mapValues.lowerBound(currentValue)-1

              Purely OOI: someone has said QMap keys are stored sorted, so can we assume this method will take advantage of that and do a binary search? :)

              kshegunovK 1 Reply Last reply
              1
              • JonBJ JonB

                @VRonin said in How to find the nearest value in a QMap ?:

                mapValues.lowerBound(currentValue)-1

                Purely OOI: someone has said QMap keys are stored sorted, so can we assume this method will take advantage of that and do a binary search? :)

                kshegunovK Offline
                kshegunovK Offline
                kshegunov
                Moderators
                wrote on last edited by kshegunov
                #7

                @JonB said in How to find the nearest value in a QMap ?:

                Purely OOI: someone has said QMap keys are stored sorted, so can we assume this method will take advantage of that and do a binary search? :)

                Strictly speaking all searches for a key in the map are binary searches. The QMap is a skip-list (similar to a linearized binary tree) red-black tree so it has a logarithmic complexity for search and insert operations.

                Read and abide by the Qt Code of Conduct

                JonBJ 1 Reply Last reply
                3
                • kshegunovK kshegunov

                  @JonB said in How to find the nearest value in a QMap ?:

                  Purely OOI: someone has said QMap keys are stored sorted, so can we assume this method will take advantage of that and do a binary search? :)

                  Strictly speaking all searches for a key in the map are binary searches. The QMap is a skip-list (similar to a linearized binary tree) red-black tree so it has a logarithmic complexity for search and insert operations.

                  JonBJ Offline
                  JonBJ Offline
                  JonB
                  wrote on last edited by
                  #8

                  @kshegunov

                  so it has a logarithmic complexity for search and insert operations

                  Excellent! And where is that in the Qt docs? It has been commented elsewhere on the Interweb that Qt docs often do not say anything about search order complexity for many of its data structures, which is a shame.

                  kshegunovK 1 Reply Last reply
                  1
                  • sierdzioS Offline
                    sierdzioS Offline
                    sierdzio
                    Moderators
                    wrote on last edited by
                    #9

                    Here is the comparison https://doc.qt.io/qt-5/containers.html

                    (Z(:^

                    JonBJ 1 Reply Last reply
                    4
                    • JonBJ JonB

                      @kshegunov

                      so it has a logarithmic complexity for search and insert operations

                      Excellent! And where is that in the Qt docs? It has been commented elsewhere on the Interweb that Qt docs often do not say anything about search order complexity for many of its data structures, which is a shame.

                      kshegunovK Offline
                      kshegunovK Offline
                      kshegunov
                      Moderators
                      wrote on last edited by
                      #10

                      Yes, and a minor correction, it used to be skip-list in Qt4, now it's an ordinary red-black tree. I must get more coffee before I write ...

                      Read and abide by the Qt Code of Conduct

                      1 Reply Last reply
                      0
                      • sierdzioS sierdzio

                        Here is the comparison https://doc.qt.io/qt-5/containers.html

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #11

                        @sierdzio said in How to find the nearest value in a QMap ?:

                        Here is the comparison https://doc.qt.io/qt-5/containers.html

                        Ah ha, that is a useful link for all of us, thank you.

                        Mind you, in the case of QMap I don't see where you can access it by index number (only by key), so unless lowerBound() can do that privately I don't see where a binary search can be performed?

                        sierdzioS 1 Reply Last reply
                        0
                        • JonBJ JonB

                          @sierdzio said in How to find the nearest value in a QMap ?:

                          Here is the comparison https://doc.qt.io/qt-5/containers.html

                          Ah ha, that is a useful link for all of us, thank you.

                          Mind you, in the case of QMap I don't see where you can access it by index number (only by key), so unless lowerBound() can do that privately I don't see where a binary search can be performed?

                          sierdzioS Offline
                          sierdzioS Offline
                          sierdzio
                          Moderators
                          wrote on last edited by
                          #12

                          @JonB said in How to find the nearest value in a QMap ?:

                          @sierdzio said in How to find the nearest value in a QMap ?:
                          Mind you, in the case of QMap I don't see where you can access it by index number (only by key), so unless lowerBound() can do that privately I don't see where a binary search can be performed?

                          QMap<a,b> map;
                          const QList<a> keys = map.keys(); // This is sorted.
                          

                          (Z(:^

                          JonBJ 1 Reply Last reply
                          1
                          • sierdzioS sierdzio

                            @JonB said in How to find the nearest value in a QMap ?:

                            @sierdzio said in How to find the nearest value in a QMap ?:
                            Mind you, in the case of QMap I don't see where you can access it by index number (only by key), so unless lowerBound() can do that privately I don't see where a binary search can be performed?

                            QMap<a,b> map;
                            const QList<a> keys = map.keys(); // This is sorted.
                            
                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by
                            #13

                            @sierdzio
                            Ah, so if you had to, you could binary search map.keys() (instead of the QMap itself) for a key, right?

                            kshegunovK 1 Reply Last reply
                            0
                            • JonBJ JonB

                              @sierdzio
                              Ah, so if you had to, you could binary search map.keys() (instead of the QMap itself) for a key, right?

                              kshegunovK Offline
                              kshegunovK Offline
                              kshegunov
                              Moderators
                              wrote on last edited by
                              #14

                              You could, but why would you? The point is that you get an iterator to some position, which you can move back or forth. There's no sense in requiring indexing as well.

                              Read and abide by the Qt Code of Conduct

                              JonBJ 1 Reply Last reply
                              1
                              • kshegunovK kshegunov

                                You could, but why would you? The point is that you get an iterator to some position, which you can move back or forth. There's no sense in requiring indexing as well.

                                JonBJ Offline
                                JonBJ Offline
                                JonB
                                wrote on last edited by JonB
                                #15

                                @kshegunov
                                We (I) are discussing the efficiency of lowerBound(), or whatever function one might write, being able to take advantage of the fact that QMap keys are stored sorted. If I have million sorted qreals as the map keys, and I want to find the nearest to a certain value as per OP's question, I'd like to search binarily, wouldn't I? Not sequentially by iterator. So I'll need to be able to specify an index number to access the map. Which is what @sierdzio showed me above with

                                const QList<a> keys = map.keys(); // This is sorted.
                                
                                kshegunovK 1 Reply Last reply
                                0
                                • JonBJ JonB

                                  @kshegunov
                                  We (I) are discussing the efficiency of lowerBound(), or whatever function one might write, being able to take advantage of the fact that QMap keys are stored sorted. If I have million sorted qreals as the map keys, and I want to find the nearest to a certain value as per OP's question, I'd like to search binarily, wouldn't I? Not sequentially by iterator. So I'll need to be able to specify an index number to access the map. Which is what @sierdzio showed me above with

                                  const QList<a> keys = map.keys(); // This is sorted.
                                  
                                  kshegunovK Offline
                                  kshegunovK Offline
                                  kshegunov
                                  Moderators
                                  wrote on last edited by
                                  #16

                                  @JonB said in How to find the nearest value in a QMap ?:

                                  @kshegunov
                                  If I have million sorted qreals as the map keys,

                                  If you have that you're inventing a square wheel. QMap isn't made for that stuff and is going to be outperformed by any contiguous-access container (vector).

                                  and I want to find the nearest to a certain value as per OP's question, I'd like to search binarily, wouldn't I?

                                  You already do with lowerBound. Binary trees have stable log key searching, which is why they're used so much for QMap and std::map and such.

                                  Not sequentially by iterator.

                                  The iterator is your pointer to the node when you traverse the tree. That's how the data's organized, you can't have random access on top of that, it's just not happening.

                                  So I'll need to be able to specify an index number to access the map. Which is what @sierdzio showed me above with

                                  Which traverses the whole tree (i.e. O(N) to get the keys) ... not very efficient.

                                  Read and abide by the Qt Code of Conduct

                                  1 Reply Last reply
                                  2
                                  • VRoninV VRonin

                                    mapValues.lowerBound(currentValue)-1

                                    Q Offline
                                    Q Offline
                                    QtVik
                                    wrote on last edited by
                                    #17

                                    @VRonin :Thank you Ronin.

                                    1 Reply Last reply
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