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Insert fill circle into cell of QTableWidget

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  • mrjjM mrjj

    @juaniyoalm
    Hi
    well the vector <vector <Cell >> matrix could be inside the model
    and you would use method like the Addperson in sample to fill it.
    Much like you do now. when maxtrix is outside of the model.
    You could also fill it in mainwindow and simply give whole matrix to model
    to copy it to internal variable.(matrix) but thats a bit waste full.

    Also i been wanting to ask you. You do use a TableView because you need scrolling correct?
    I mean there are far more rows with cells than can fit on on screen ?

    J Offline
    J Offline
    juaniyoalm
    wrote on last edited by
    #39

    @mrjj

    Yes, there is no row limit, it can be 20 rows, 100 or 1000 xD. I always have to think about what I do to behave well when I do the parallel implementation, using pthread and openmp.

    mrjjM 1 Reply Last reply
    0
    • J juaniyoalm

      @mrjj

      Yes, there is no row limit, it can be 20 rows, 100 or 1000 xD. I always have to think about what I do to behave well when I do the parallel implementation, using pthread and openmp.

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #40

      @juaniyoalm
      Ok so scrolling is needed:)
      Also make sure to check out QtConcurrent and QThread before jumping to pthread.

      J 1 Reply Last reply
      0
      • mrjjM mrjj

        @juaniyoalm
        Ok so scrolling is needed:)
        Also make sure to check out QtConcurrent and QThread before jumping to pthread.

        J Offline
        J Offline
        juaniyoalm
        wrote on last edited by juaniyoalm
        #41

        @mrjj

        ok, I will look it.

        I have a doubt, when I modify a value of the Cell class (this is done in a method of the Cell class ), it will be modified automatically in the model or I have to do model-> setData (model-> index (i, j) , matrix [i] [j] -> getModifiedValue ())? The Cell of matrix are pointer...

        mrjjM 1 Reply Last reply
        0
        • J juaniyoalm

          @mrjj

          ok, I will look it.

          I have a doubt, when I modify a value of the Cell class (this is done in a method of the Cell class ), it will be modified automatically in the model or I have to do model-> setData (model-> index (i, j) , matrix [i] [j] -> getModifiedValue ())? The Cell of matrix are pointer...

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #42

          @juaniyoalm
          Well if you go with QAbstractTableModel
          your matrix IS the data so if you modify it
          and call dataChanged (model call ) to let view know data has been altered.

          J 1 Reply Last reply
          3
          • mrjjM mrjj

            @juaniyoalm
            Well if you go with QAbstractTableModel
            your matrix IS the data so if you modify it
            and call dataChanged (model call ) to let view know data has been altered.

            J Offline
            J Offline
            juaniyoalm
            wrote on last edited by
            #43

            @mrjj

            ok, this is my model implementation:

            /#include "cellmodel.h"
            
            CellModel::CellModel(QObject *parent) : QAbstractTableModel(parent){}
            CellModel::CellModel(int rows, int columns, int fungivores)
            {
                this->mundo = new World(rows, columns, fungivores);
            }
            
            int CellModel::rowCount(const QModelIndex &parent) const
            {
                return this->mundo->world.size();
            }
            int CellModel::columnCount(const QModelIndex &parent) const
            {
                return this->mundo->world[0].size();
            }
            
            QVariant CellModel::data(const QModelIndex &index, int role) const
            {
                if(!index.isValid())
                    return QVariant();
            
                if(index.row() >= mundo->world.size() || index.row() < 0 ||
                       index.column() >= mundo->world[0].size() || index.column() < 0)
                    return QVariant();
            
                if(role == Qt::DisplayRole || role == Qt::EditRole)
                {
                    return this->mundo->world[index.row()][index.column()]->getFood();
                }
                return QVariant();
            }
            
            bool CellModel::setData(const QModelIndex &index, const QVariant &value, int role)
            {
                if (index.isValid() && role == Qt::EditRole && !(index.row() >= this->mundo->world.size() || index.row() < 0 ||
                                                                 index.column() >= this->mundo->world[0].size() || index.column() < 0))
                {
                    int row = index.row();
                    int col = index.column();
            
                    this->mundo->world[row][col]->setFood(value.toInt());
            
                    emit dataChanged(index, index);
                    return true;
                }
                return false;
            }
            
            Qt::ItemFlags CellModel::flags(const QModelIndex &index) const
            {
                if (!index.isValid())
                    return Qt::ItemIsEnabled;
                return QAbstractTableModel::flags(index) | Qt::ItemIsEditable;
            }
            
            
            

            if I modify the value in this way: model-> world-> world [0] [0] -> setFood (200);

            1- All row is changed instead of just the selected cell.

            2 - Repaint all matrix, although the data of the others have not changed.

            1 Reply Last reply
            0
            • mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by mrjj
              #44

              hi
              If you place break point and check
              CellModel::data
              return this->mundo->world[index.row()][index.column()]->getFood();
              is row and index what you expect and does getFood() return different values?

              it looks ok.
              very much like
              http://doc.qt.io/qt-5/qtwidgets-itemviews-addressbook-tablemodel-cpp.html

              J 1 Reply Last reply
              2
              • mrjjM mrjj

                hi
                If you place break point and check
                CellModel::data
                return this->mundo->world[index.row()][index.column()]->getFood();
                is row and index what you expect and does getFood() return different values?

                it looks ok.
                very much like
                http://doc.qt.io/qt-5/qtwidgets-itemviews-addressbook-tablemodel-cpp.html

                J Offline
                J Offline
                juaniyoalm
                wrote on last edited by juaniyoalm
                #45

                @mrjj Hi!!

                In the variable index I get the whole world object (contains the matrix). Attached image:

                0_1543964832588_Selección_001.png

                I think the problem is in the setData method because if I delete the content of this method (I only leave the return false) the behavior does not change, that is, it continues to paint all row instead of just the one that has been modified.

                EDIT:

                When I modify the value with the setValue method of the Cell class, it does not pass through the setData method.

                mrjjM 1 Reply Last reply
                0
                • J juaniyoalm

                  @mrjj Hi!!

                  In the variable index I get the whole world object (contains the matrix). Attached image:

                  0_1543964832588_Selección_001.png

                  I think the problem is in the setData method because if I delete the content of this method (I only leave the return false) the behavior does not change, that is, it continues to paint all row instead of just the one that has been modified.

                  EDIT:

                  When I modify the value with the setValue method of the Cell class, it does not pass through the setData method.

                  mrjjM Offline
                  mrjjM Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on last edited by
                  #46

                  @juaniyoalm
                  Hi
                  is index.row / col always 0,0 ?
                  you can use QDebug to easy see it
                  while running.

                  J 1 Reply Last reply
                  1
                  • mrjjM mrjj

                    @juaniyoalm
                    Hi
                    is index.row / col always 0,0 ?
                    you can use QDebug to easy see it
                    while running.

                    J Offline
                    J Offline
                    juaniyoalm
                    wrote on last edited by juaniyoalm
                    #47

                    @mrjj

                    No, is 0,0 because I have done it this way to test.

                    mrjjM 1 Reply Last reply
                    0
                    • J juaniyoalm

                      @mrjj

                      No, is 0,0 because I have done it this way to test.

                      mrjjM Offline
                      mrjjM Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on last edited by
                      #48

                      @juaniyoalm
                      ok, so it returns same data from any index() / cell ?

                      J 1 Reply Last reply
                      1
                      • mrjjM mrjj

                        @juaniyoalm
                        ok, so it returns same data from any index() / cell ?

                        J Offline
                        J Offline
                        juaniyoalm
                        wrote on last edited by juaniyoalm
                        #49

                        @mrjj

                        No, each cell returns a different value, but in the modification of the UI it modifies all row with the value sent.

                        EDIT:

                        Is it normal that every time I touch the main window, the debug enters the data method of the model?

                        mrjjM 1 Reply Last reply
                        0
                        • J juaniyoalm

                          @mrjj

                          No, each cell returns a different value, but in the modification of the UI it modifies all row with the value sent.

                          EDIT:

                          Is it normal that every time I touch the main window, the debug enters the data method of the model?

                          mrjjM Offline
                          mrjjM Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on last edited by
                          #50

                          @juaniyoalm
                          Ok. Im not sure whats up.
                          Maybe something with indexes().
                          Cannot guess it.

                          • the debug enters the data method of the model?
                            Im not sure what it means ?
                          J 1 Reply Last reply
                          1
                          • mrjjM mrjj

                            @juaniyoalm
                            Ok. Im not sure whats up.
                            Maybe something with indexes().
                            Cannot guess it.

                            • the debug enters the data method of the model?
                              Im not sure what it means ?
                            J Offline
                            J Offline
                            juaniyoalm
                            wrote on last edited by juaniyoalm
                            #51

                            @mrjj

                            I'm sorry, I wanted to say that, in the execution, when I touch the ui, the execution goes through the Data method and reviews all the indexes.

                            Was there any way to send you to the app? It's a small app and I need to be able to move forward but I can not find the problem ......

                            mrjjM 1 Reply Last reply
                            0
                            • J juaniyoalm

                              @mrjj

                              I'm sorry, I wanted to say that, in the execution, when I touch the ui, the execution goes through the Data method and reviews all the indexes.

                              Was there any way to send you to the app? It's a small app and I need to be able to move forward but I can not find the problem ......

                              mrjjM Offline
                              mrjjM Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on last edited by
                              #52

                              @juaniyoalm
                              Hi
                              You can link to dropbox or google drive. just zip project folder.

                              J 1 Reply Last reply
                              1
                              • mrjjM mrjj

                                @juaniyoalm
                                Hi
                                You can link to dropbox or google drive. just zip project folder.

                                J Offline
                                J Offline
                                juaniyoalm
                                wrote on last edited by juaniyoalm
                                #53

                                @mrjj

                                This is the project:
                                Project

                                A short summary:

                                At this time only the most basic is implemented.

                                Cell Class: Contains an array of fungivores and an integer that represents the fungus. When the number of fungivores increases, the circle of the UI should become larger. When the amount of fungus increases or decreases, the color of the cell of the UI should change.

                                Fungivore Class: At this moment it is only created so that it can be instantiated.

                                World Class: Contains an array of fungivores (all fungivores of the app that will then be shared between the cells). In addition, it contains a Vector <Vector <Cell >> (Matrix).

                                mrjjM 1 Reply Last reply
                                0
                                • J juaniyoalm

                                  @mrjj

                                  This is the project:
                                  Project

                                  A short summary:

                                  At this time only the most basic is implemented.

                                  Cell Class: Contains an array of fungivores and an integer that represents the fungus. When the number of fungivores increases, the circle of the UI should become larger. When the amount of fungus increases or decreases, the color of the cell of the UI should change.

                                  Fungivore Class: At this moment it is only created so that it can be instantiated.

                                  World Class: Contains an array of fungivores (all fungivores of the app that will then be shared between the cells). In addition, it contains a Vector <Vector <Cell >> (Matrix).

                                  mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #54

                                  @juaniyoalm
                                  Hi
                                  some function was missing in NewDialog but i just made them return a valid value.
                                  You model actually seems fine (\o/)
                                  but i found out you would fill the whole
                                  row with same Cell , it seems.
                                  Doing this instead
                                  alt text

                                  and little change to Cell ( to to be able to see difference)

                                  Cell::Cell(QObject *parent) : QObject(parent)
                                  {
                                      this->fungus = 10 + (rand() % 5);
                                  }
                                  
                                  

                                  It now seems to edit fine :)

                                  J 1 Reply Last reply
                                  2
                                  • mrjjM mrjj

                                    @juaniyoalm
                                    Hi
                                    some function was missing in NewDialog but i just made them return a valid value.
                                    You model actually seems fine (\o/)
                                    but i found out you would fill the whole
                                    row with same Cell , it seems.
                                    Doing this instead
                                    alt text

                                    and little change to Cell ( to to be able to see difference)

                                    Cell::Cell(QObject *parent) : QObject(parent)
                                    {
                                        this->fungus = 10 + (rand() % 5);
                                    }
                                    
                                    

                                    It now seems to edit fine :)

                                    J Offline
                                    J Offline
                                    juaniyoalm
                                    wrote on last edited by
                                    #55

                                    @mrjj Thank you so much!!

                                    But if you modify a cell with the setfood method, does it modify it well?

                                    mrjjM 1 Reply Last reply
                                    0
                                    • J juaniyoalm

                                      @mrjj Thank you so much!!

                                      But if you modify a cell with the setfood method, does it modify it well?

                                      mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by mrjj
                                      #56

                                      @juaniyoalm
                                      Hi
                                      You mean via

                                      void MainWindow::changeVal()
                                      {
                                          model->mundo->world[0][0]->setFood(200);
                                      }
                                      
                                      

                                      Yes it does, but you first see it if u click in cell as you secretly change it directly in list
                                      and the model dont know.

                                      so do like this
                                      model->setData(model->index(2,2),200,Qt::EditRole);
                                      and it refesh it self.

                                      alt text

                                      J 1 Reply Last reply
                                      2
                                      • mrjjM mrjj

                                        @juaniyoalm
                                        Hi
                                        You mean via

                                        void MainWindow::changeVal()
                                        {
                                            model->mundo->world[0][0]->setFood(200);
                                        }
                                        
                                        

                                        Yes it does, but you first see it if u click in cell as you secretly change it directly in list
                                        and the model dont know.

                                        so do like this
                                        model->setData(model->index(2,2),200,Qt::EditRole);
                                        and it refesh it self.

                                        alt text

                                        J Offline
                                        J Offline
                                        juaniyoalm
                                        wrote on last edited by juaniyoalm
                                        #57

                                        @mrjj

                                        Thanks so much!!

                                        The problem was in World constructor , as you said.

                                        once solved this problem, as you will have noticed, I only change the color of the cell, and I also need to change the size of the circle, according to the number of fungivores that there are. How can I pass this data to the model, or to differentiate what data is happening to it?

                                        EDIT:

                                        Another problem is that if I modify the values in a loop, for example:

                                            int count = 0;
                                            while (count < 3000) {
                                                for(int i = 0; i < this->rows; i++) {
                                                    for(int j = 0; j < this->col; j++) {
                                                        model->mundo->world[i][j]->setFood(rand() % 255);
                                                        //model->setData(model->index(i,j),200,Qt::EditRole);
                                                        qDebug("El ModelIndex[%i][%i] lleva los datos: %i", i, j, model->mundo->world[i][j]->getFood());
                                                    }
                                                }
                                        
                                                count++;
                                            }
                                        

                                        The UI is not updated until the loop completes. It may be that the loop strangles the events ... that's a big problem for me.

                                        mrjjM 1 Reply Last reply
                                        0
                                        • J juaniyoalm

                                          @mrjj

                                          Thanks so much!!

                                          The problem was in World constructor , as you said.

                                          once solved this problem, as you will have noticed, I only change the color of the cell, and I also need to change the size of the circle, according to the number of fungivores that there are. How can I pass this data to the model, or to differentiate what data is happening to it?

                                          EDIT:

                                          Another problem is that if I modify the values in a loop, for example:

                                              int count = 0;
                                              while (count < 3000) {
                                                  for(int i = 0; i < this->rows; i++) {
                                                      for(int j = 0; j < this->col; j++) {
                                                          model->mundo->world[i][j]->setFood(rand() % 255);
                                                          //model->setData(model->index(i,j),200,Qt::EditRole);
                                                          qDebug("El ModelIndex[%i][%i] lleva los datos: %i", i, j, model->mundo->world[i][j]->getFood());
                                                      }
                                                  }
                                          
                                                  count++;
                                              }
                                          

                                          The UI is not updated until the loop completes. It may be that the loop strangles the events ... that's a big problem for me.

                                          mrjjM Offline
                                          mrjjM Offline
                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #58

                                          @juaniyoalm said in Insert fill circle into cell of QTableWidget:

                                          How can I pass this data to the model, or to differentiate what data is happening to it?

                                          But the model has already access to the Cell structure. ( via model)
                                          So delegate can read the information and calculate the size of circle with more.

                                          Regarding the loop.
                                          Yes, i think the loop will strangle the event loop as 3000 x row x col might take some time.
                                          One option is to use QCoreApplication::processEvents in the loop but thats not so pretty.
                                          It would be better to use a timer to change the food over time and keep the UI responsive.

                                          J 1 Reply Last reply
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