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Insert fill circle into cell of QTableWidget

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  • J juaniyoalm

    @mrjj Thanks so much.

    I was doing it that way, but how did I assign the matrix to the model variable? At this moment, I am creating the matrix in mainwindow class ...

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by mrjj
    #38

    @juaniyoalm
    Hi
    well the vector <vector <Cell >> matrix could be inside the model
    and you would use method like the Addperson in sample to fill it.
    Much like you do now. when maxtrix is outside of the model.
    You could also fill it in mainwindow and simply give whole matrix to model
    to copy it to internal variable.(matrix) but thats a bit waste full.

    Also i been wanting to ask you. You do use a TableView because you need scrolling correct?
    I mean there are far more rows with cells than can fit on on screen ?

    J 1 Reply Last reply
    3
    • mrjjM mrjj

      @juaniyoalm
      Hi
      well the vector <vector <Cell >> matrix could be inside the model
      and you would use method like the Addperson in sample to fill it.
      Much like you do now. when maxtrix is outside of the model.
      You could also fill it in mainwindow and simply give whole matrix to model
      to copy it to internal variable.(matrix) but thats a bit waste full.

      Also i been wanting to ask you. You do use a TableView because you need scrolling correct?
      I mean there are far more rows with cells than can fit on on screen ?

      J Offline
      J Offline
      juaniyoalm
      wrote on last edited by
      #39

      @mrjj

      Yes, there is no row limit, it can be 20 rows, 100 or 1000 xD. I always have to think about what I do to behave well when I do the parallel implementation, using pthread and openmp.

      mrjjM 1 Reply Last reply
      0
      • J juaniyoalm

        @mrjj

        Yes, there is no row limit, it can be 20 rows, 100 or 1000 xD. I always have to think about what I do to behave well when I do the parallel implementation, using pthread and openmp.

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #40

        @juaniyoalm
        Ok so scrolling is needed:)
        Also make sure to check out QtConcurrent and QThread before jumping to pthread.

        J 1 Reply Last reply
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        • mrjjM mrjj

          @juaniyoalm
          Ok so scrolling is needed:)
          Also make sure to check out QtConcurrent and QThread before jumping to pthread.

          J Offline
          J Offline
          juaniyoalm
          wrote on last edited by juaniyoalm
          #41

          @mrjj

          ok, I will look it.

          I have a doubt, when I modify a value of the Cell class (this is done in a method of the Cell class ), it will be modified automatically in the model or I have to do model-> setData (model-> index (i, j) , matrix [i] [j] -> getModifiedValue ())? The Cell of matrix are pointer...

          mrjjM 1 Reply Last reply
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          • J juaniyoalm

            @mrjj

            ok, I will look it.

            I have a doubt, when I modify a value of the Cell class (this is done in a method of the Cell class ), it will be modified automatically in the model or I have to do model-> setData (model-> index (i, j) , matrix [i] [j] -> getModifiedValue ())? The Cell of matrix are pointer...

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #42

            @juaniyoalm
            Well if you go with QAbstractTableModel
            your matrix IS the data so if you modify it
            and call dataChanged (model call ) to let view know data has been altered.

            J 1 Reply Last reply
            3
            • mrjjM mrjj

              @juaniyoalm
              Well if you go with QAbstractTableModel
              your matrix IS the data so if you modify it
              and call dataChanged (model call ) to let view know data has been altered.

              J Offline
              J Offline
              juaniyoalm
              wrote on last edited by
              #43

              @mrjj

              ok, this is my model implementation:

              /#include "cellmodel.h"
              
              CellModel::CellModel(QObject *parent) : QAbstractTableModel(parent){}
              CellModel::CellModel(int rows, int columns, int fungivores)
              {
                  this->mundo = new World(rows, columns, fungivores);
              }
              
              int CellModel::rowCount(const QModelIndex &parent) const
              {
                  return this->mundo->world.size();
              }
              int CellModel::columnCount(const QModelIndex &parent) const
              {
                  return this->mundo->world[0].size();
              }
              
              QVariant CellModel::data(const QModelIndex &index, int role) const
              {
                  if(!index.isValid())
                      return QVariant();
              
                  if(index.row() >= mundo->world.size() || index.row() < 0 ||
                         index.column() >= mundo->world[0].size() || index.column() < 0)
                      return QVariant();
              
                  if(role == Qt::DisplayRole || role == Qt::EditRole)
                  {
                      return this->mundo->world[index.row()][index.column()]->getFood();
                  }
                  return QVariant();
              }
              
              bool CellModel::setData(const QModelIndex &index, const QVariant &value, int role)
              {
                  if (index.isValid() && role == Qt::EditRole && !(index.row() >= this->mundo->world.size() || index.row() < 0 ||
                                                                   index.column() >= this->mundo->world[0].size() || index.column() < 0))
                  {
                      int row = index.row();
                      int col = index.column();
              
                      this->mundo->world[row][col]->setFood(value.toInt());
              
                      emit dataChanged(index, index);
                      return true;
                  }
                  return false;
              }
              
              Qt::ItemFlags CellModel::flags(const QModelIndex &index) const
              {
                  if (!index.isValid())
                      return Qt::ItemIsEnabled;
                  return QAbstractTableModel::flags(index) | Qt::ItemIsEditable;
              }
              
              
              

              if I modify the value in this way: model-> world-> world [0] [0] -> setFood (200);

              1- All row is changed instead of just the selected cell.

              2 - Repaint all matrix, although the data of the others have not changed.

              1 Reply Last reply
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              • mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by mrjj
                #44

                hi
                If you place break point and check
                CellModel::data
                return this->mundo->world[index.row()][index.column()]->getFood();
                is row and index what you expect and does getFood() return different values?

                it looks ok.
                very much like
                http://doc.qt.io/qt-5/qtwidgets-itemviews-addressbook-tablemodel-cpp.html

                J 1 Reply Last reply
                2
                • mrjjM mrjj

                  hi
                  If you place break point and check
                  CellModel::data
                  return this->mundo->world[index.row()][index.column()]->getFood();
                  is row and index what you expect and does getFood() return different values?

                  it looks ok.
                  very much like
                  http://doc.qt.io/qt-5/qtwidgets-itemviews-addressbook-tablemodel-cpp.html

                  J Offline
                  J Offline
                  juaniyoalm
                  wrote on last edited by juaniyoalm
                  #45

                  @mrjj Hi!!

                  In the variable index I get the whole world object (contains the matrix). Attached image:

                  0_1543964832588_Selección_001.png

                  I think the problem is in the setData method because if I delete the content of this method (I only leave the return false) the behavior does not change, that is, it continues to paint all row instead of just the one that has been modified.

                  EDIT:

                  When I modify the value with the setValue method of the Cell class, it does not pass through the setData method.

                  mrjjM 1 Reply Last reply
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                  • J juaniyoalm

                    @mrjj Hi!!

                    In the variable index I get the whole world object (contains the matrix). Attached image:

                    0_1543964832588_Selección_001.png

                    I think the problem is in the setData method because if I delete the content of this method (I only leave the return false) the behavior does not change, that is, it continues to paint all row instead of just the one that has been modified.

                    EDIT:

                    When I modify the value with the setValue method of the Cell class, it does not pass through the setData method.

                    mrjjM Offline
                    mrjjM Offline
                    mrjj
                    Lifetime Qt Champion
                    wrote on last edited by
                    #46

                    @juaniyoalm
                    Hi
                    is index.row / col always 0,0 ?
                    you can use QDebug to easy see it
                    while running.

                    J 1 Reply Last reply
                    1
                    • mrjjM mrjj

                      @juaniyoalm
                      Hi
                      is index.row / col always 0,0 ?
                      you can use QDebug to easy see it
                      while running.

                      J Offline
                      J Offline
                      juaniyoalm
                      wrote on last edited by juaniyoalm
                      #47

                      @mrjj

                      No, is 0,0 because I have done it this way to test.

                      mrjjM 1 Reply Last reply
                      0
                      • J juaniyoalm

                        @mrjj

                        No, is 0,0 because I have done it this way to test.

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #48

                        @juaniyoalm
                        ok, so it returns same data from any index() / cell ?

                        J 1 Reply Last reply
                        1
                        • mrjjM mrjj

                          @juaniyoalm
                          ok, so it returns same data from any index() / cell ?

                          J Offline
                          J Offline
                          juaniyoalm
                          wrote on last edited by juaniyoalm
                          #49

                          @mrjj

                          No, each cell returns a different value, but in the modification of the UI it modifies all row with the value sent.

                          EDIT:

                          Is it normal that every time I touch the main window, the debug enters the data method of the model?

                          mrjjM 1 Reply Last reply
                          0
                          • J juaniyoalm

                            @mrjj

                            No, each cell returns a different value, but in the modification of the UI it modifies all row with the value sent.

                            EDIT:

                            Is it normal that every time I touch the main window, the debug enters the data method of the model?

                            mrjjM Offline
                            mrjjM Offline
                            mrjj
                            Lifetime Qt Champion
                            wrote on last edited by
                            #50

                            @juaniyoalm
                            Ok. Im not sure whats up.
                            Maybe something with indexes().
                            Cannot guess it.

                            • the debug enters the data method of the model?
                              Im not sure what it means ?
                            J 1 Reply Last reply
                            1
                            • mrjjM mrjj

                              @juaniyoalm
                              Ok. Im not sure whats up.
                              Maybe something with indexes().
                              Cannot guess it.

                              • the debug enters the data method of the model?
                                Im not sure what it means ?
                              J Offline
                              J Offline
                              juaniyoalm
                              wrote on last edited by juaniyoalm
                              #51

                              @mrjj

                              I'm sorry, I wanted to say that, in the execution, when I touch the ui, the execution goes through the Data method and reviews all the indexes.

                              Was there any way to send you to the app? It's a small app and I need to be able to move forward but I can not find the problem ......

                              mrjjM 1 Reply Last reply
                              0
                              • J juaniyoalm

                                @mrjj

                                I'm sorry, I wanted to say that, in the execution, when I touch the ui, the execution goes through the Data method and reviews all the indexes.

                                Was there any way to send you to the app? It's a small app and I need to be able to move forward but I can not find the problem ......

                                mrjjM Offline
                                mrjjM Offline
                                mrjj
                                Lifetime Qt Champion
                                wrote on last edited by
                                #52

                                @juaniyoalm
                                Hi
                                You can link to dropbox or google drive. just zip project folder.

                                J 1 Reply Last reply
                                1
                                • mrjjM mrjj

                                  @juaniyoalm
                                  Hi
                                  You can link to dropbox or google drive. just zip project folder.

                                  J Offline
                                  J Offline
                                  juaniyoalm
                                  wrote on last edited by juaniyoalm
                                  #53

                                  @mrjj

                                  This is the project:
                                  Project

                                  A short summary:

                                  At this time only the most basic is implemented.

                                  Cell Class: Contains an array of fungivores and an integer that represents the fungus. When the number of fungivores increases, the circle of the UI should become larger. When the amount of fungus increases or decreases, the color of the cell of the UI should change.

                                  Fungivore Class: At this moment it is only created so that it can be instantiated.

                                  World Class: Contains an array of fungivores (all fungivores of the app that will then be shared between the cells). In addition, it contains a Vector <Vector <Cell >> (Matrix).

                                  mrjjM 1 Reply Last reply
                                  0
                                  • J juaniyoalm

                                    @mrjj

                                    This is the project:
                                    Project

                                    A short summary:

                                    At this time only the most basic is implemented.

                                    Cell Class: Contains an array of fungivores and an integer that represents the fungus. When the number of fungivores increases, the circle of the UI should become larger. When the amount of fungus increases or decreases, the color of the cell of the UI should change.

                                    Fungivore Class: At this moment it is only created so that it can be instantiated.

                                    World Class: Contains an array of fungivores (all fungivores of the app that will then be shared between the cells). In addition, it contains a Vector <Vector <Cell >> (Matrix).

                                    mrjjM Offline
                                    mrjjM Offline
                                    mrjj
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #54

                                    @juaniyoalm
                                    Hi
                                    some function was missing in NewDialog but i just made them return a valid value.
                                    You model actually seems fine (\o/)
                                    but i found out you would fill the whole
                                    row with same Cell , it seems.
                                    Doing this instead
                                    alt text

                                    and little change to Cell ( to to be able to see difference)

                                    Cell::Cell(QObject *parent) : QObject(parent)
                                    {
                                        this->fungus = 10 + (rand() % 5);
                                    }
                                    
                                    

                                    It now seems to edit fine :)

                                    J 1 Reply Last reply
                                    2
                                    • mrjjM mrjj

                                      @juaniyoalm
                                      Hi
                                      some function was missing in NewDialog but i just made them return a valid value.
                                      You model actually seems fine (\o/)
                                      but i found out you would fill the whole
                                      row with same Cell , it seems.
                                      Doing this instead
                                      alt text

                                      and little change to Cell ( to to be able to see difference)

                                      Cell::Cell(QObject *parent) : QObject(parent)
                                      {
                                          this->fungus = 10 + (rand() % 5);
                                      }
                                      
                                      

                                      It now seems to edit fine :)

                                      J Offline
                                      J Offline
                                      juaniyoalm
                                      wrote on last edited by
                                      #55

                                      @mrjj Thank you so much!!

                                      But if you modify a cell with the setfood method, does it modify it well?

                                      mrjjM 1 Reply Last reply
                                      0
                                      • J juaniyoalm

                                        @mrjj Thank you so much!!

                                        But if you modify a cell with the setfood method, does it modify it well?

                                        mrjjM Offline
                                        mrjjM Offline
                                        mrjj
                                        Lifetime Qt Champion
                                        wrote on last edited by mrjj
                                        #56

                                        @juaniyoalm
                                        Hi
                                        You mean via

                                        void MainWindow::changeVal()
                                        {
                                            model->mundo->world[0][0]->setFood(200);
                                        }
                                        
                                        

                                        Yes it does, but you first see it if u click in cell as you secretly change it directly in list
                                        and the model dont know.

                                        so do like this
                                        model->setData(model->index(2,2),200,Qt::EditRole);
                                        and it refesh it self.

                                        alt text

                                        J 1 Reply Last reply
                                        2
                                        • mrjjM mrjj

                                          @juaniyoalm
                                          Hi
                                          You mean via

                                          void MainWindow::changeVal()
                                          {
                                              model->mundo->world[0][0]->setFood(200);
                                          }
                                          
                                          

                                          Yes it does, but you first see it if u click in cell as you secretly change it directly in list
                                          and the model dont know.

                                          so do like this
                                          model->setData(model->index(2,2),200,Qt::EditRole);
                                          and it refesh it self.

                                          alt text

                                          J Offline
                                          J Offline
                                          juaniyoalm
                                          wrote on last edited by juaniyoalm
                                          #57

                                          @mrjj

                                          Thanks so much!!

                                          The problem was in World constructor , as you said.

                                          once solved this problem, as you will have noticed, I only change the color of the cell, and I also need to change the size of the circle, according to the number of fungivores that there are. How can I pass this data to the model, or to differentiate what data is happening to it?

                                          EDIT:

                                          Another problem is that if I modify the values in a loop, for example:

                                              int count = 0;
                                              while (count < 3000) {
                                                  for(int i = 0; i < this->rows; i++) {
                                                      for(int j = 0; j < this->col; j++) {
                                                          model->mundo->world[i][j]->setFood(rand() % 255);
                                                          //model->setData(model->index(i,j),200,Qt::EditRole);
                                                          qDebug("El ModelIndex[%i][%i] lleva los datos: %i", i, j, model->mundo->world[i][j]->getFood());
                                                      }
                                                  }
                                          
                                                  count++;
                                              }
                                          

                                          The UI is not updated until the loop completes. It may be that the loop strangles the events ... that's a big problem for me.

                                          mrjjM 1 Reply Last reply
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