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Rants about auto

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  • jsulmJ jsulm

    @J.Hilk Sure.
    One example for what I don't like: you have a function/method returning something and when you write:

    auto ret = someFunction();
    

    What type is ret?

    J.HilkJ Online
    J.HilkJ Online
    J.Hilk
    Moderators
    wrote on last edited by
    #4

    @jsulm very true,
    one spends why to much time in header files, looking stuff up, thanks to auto :-)


    Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


    Q: What's that?
    A: It's blue light.
    Q: What does it do?
    A: It turns blue.

    1 Reply Last reply
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    • jsulmJ jsulm

      @J.Hilk Sure.
      One example for what I don't like: you have a function/method returning something and when you write:

      auto ret = someFunction();
      

      What type is ret?

      kshegunovK Offline
      kshegunovK Offline
      kshegunov
      Moderators
      wrote on last edited by kshegunov
      #5

      @jsulm @J-Hilk

      And there's the occasional case that you can actually get wrong behaviour using such nonsense:
      https://eigen.tuxfamily.org/dox/TopicPitfalls.html

      Read and abide by the Qt Code of Conduct

      1 Reply Last reply
      2
      • VRoninV Offline
        VRoninV Offline
        VRonin
        wrote on last edited by
        #6

        We are going a lot off topic here but auto is not as evil as everybody thinks.
        It does not prevent you from hard typing, you can always put it on the right side of the equal with no difference in the compiled code.
        It also prevent implicit conversion int ret = someFunction(); with somefunction returning a double introduces a truncation that would have been avoided with auto, this is also the reason why Eigen doesn't like auto, they rely on implicit conversions to delay the calculations to the last minute to increase efficiency.

        What I'm saying is that auto is a tool, a useful one. It shouldn't be hated and the usage proposed by the coding conventions of Qt is more than reasonable.

        In layman's terms: you can use a wrench to kill a man but that doesn't make the wrench dangerous or useless. Same goes for auto

        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
        ~Napoleon Bonaparte

        On a crusade to banish setIndexWidget() from the holy land of Qt

        kshegunovK 1 Reply Last reply
        3
        • VRoninV VRonin

          We are going a lot off topic here but auto is not as evil as everybody thinks.
          It does not prevent you from hard typing, you can always put it on the right side of the equal with no difference in the compiled code.
          It also prevent implicit conversion int ret = someFunction(); with somefunction returning a double introduces a truncation that would have been avoided with auto, this is also the reason why Eigen doesn't like auto, they rely on implicit conversions to delay the calculations to the last minute to increase efficiency.

          What I'm saying is that auto is a tool, a useful one. It shouldn't be hated and the usage proposed by the coding conventions of Qt is more than reasonable.

          In layman's terms: you can use a wrench to kill a man but that doesn't make the wrench dangerous or useless. Same goes for auto

          kshegunovK Offline
          kshegunovK Offline
          kshegunov
          Moderators
          wrote on last edited by
          #7

          @VRonin said in Why no std::byte in qt?!!:

          We are going a lot off topic here

          Seeing as the topic is pretty much done, I'd say we are not that much into sin. You can fork it off if you think appropriate, though.

          but auto is not as evil as everybody thinks.

          Eh, okay. Defining it as just a little bit evil I can accept.

          It does not prevent you from hard typing, you can always put it on the right side of the equal with no difference in the compiled code.

          Yep, it's still hard typed only hidden hard typing, a.k.a. compiler deduced typing.

          It also prevent implicit conversion int ret = someFunction(); with somefunction returning a double introduces a truncation that would have been avoided with auto

          Which you should've caught by compiling with pedantic, as is (somewhat) customary for release builds, provided this is not what you intended to begin with.

          this is also the reason why Eigen doesn't like auto, they rely on implicit conversions to delay the calculations to the last minute to increase efficiency.

          Rather it relies on overloading and implicit constructors, which is completely valid thing to do. Also had been in the language long before they decided that C++ should behave like javascript but compiled.

          What I'm saying is that auto is a tool, a useful one.

          Sure! A cannon is a tool too, but you don't go around smashing bugs with it, right?

          It shouldn't be hated and the usage proposed by the coding conventions of Qt is more than reasonable.

          Agreed. Although that convention just says we can take a (safe) shortcut in some very specific places, and specifically warns against using it whenever there's a spec of doubt about readability. So all uses of the type:

          auto IAmBothTooSmartToKnowDocsByHeartAndUtterlyLazyToWriteTheType = myObject.someFunctionThatReturnsGodKnowsWhat();
          

          is simply a no-no.

          In layman's terms: you can use a wrench to kill a man but that doesn't make the wrench dangerous or useless. Same goes for auto

          Indeed, there's also the gun, which you can use to kill a man, and it is dangerous and pretty much useless (beside it's primary purpose).

          Read and abide by the Qt Code of Conduct

          VRoninV 1 Reply Last reply
          1
          • kshegunovK kshegunov

            @VRonin said in Why no std::byte in qt?!!:

            We are going a lot off topic here

            Seeing as the topic is pretty much done, I'd say we are not that much into sin. You can fork it off if you think appropriate, though.

            but auto is not as evil as everybody thinks.

            Eh, okay. Defining it as just a little bit evil I can accept.

            It does not prevent you from hard typing, you can always put it on the right side of the equal with no difference in the compiled code.

            Yep, it's still hard typed only hidden hard typing, a.k.a. compiler deduced typing.

            It also prevent implicit conversion int ret = someFunction(); with somefunction returning a double introduces a truncation that would have been avoided with auto

            Which you should've caught by compiling with pedantic, as is (somewhat) customary for release builds, provided this is not what you intended to begin with.

            this is also the reason why Eigen doesn't like auto, they rely on implicit conversions to delay the calculations to the last minute to increase efficiency.

            Rather it relies on overloading and implicit constructors, which is completely valid thing to do. Also had been in the language long before they decided that C++ should behave like javascript but compiled.

            What I'm saying is that auto is a tool, a useful one.

            Sure! A cannon is a tool too, but you don't go around smashing bugs with it, right?

            It shouldn't be hated and the usage proposed by the coding conventions of Qt is more than reasonable.

            Agreed. Although that convention just says we can take a (safe) shortcut in some very specific places, and specifically warns against using it whenever there's a spec of doubt about readability. So all uses of the type:

            auto IAmBothTooSmartToKnowDocsByHeartAndUtterlyLazyToWriteTheType = myObject.someFunctionThatReturnsGodKnowsWhat();
            

            is simply a no-no.

            In layman's terms: you can use a wrench to kill a man but that doesn't make the wrench dangerous or useless. Same goes for auto

            Indeed, there's also the gun, which you can use to kill a man, and it is dangerous and pretty much useless (beside it's primary purpose).

            VRoninV Offline
            VRoninV Offline
            VRonin
            wrote on last edited by VRonin
            #8

            @kshegunov said in Why no std::byte in qt?!!:

            Rather it relies on overloading and implicit constructors

            Yes, I probably I over simplified my terminology, I was thinking at implicit constructors as well as implicit conversions.

            Probably a better example is someFunction returns a QByteArray and people write QString ret = someFunction(); (I'm looking at you, QIODevice::readAll) even when they have no assurance the returned value is a UTF-8 encoded string. using auto would force ret to be QByteArray and it's also far more efficient.

            I agree this is a corner case and I'm the first not to advocate a too libertine use of auto, just pointing out that it's a point of view.

            Rather it relies on overloading and implicit constructors, which is completely valid thing to do.

            I actually think it's a very smart way of handling and compressing intensive calculations, nevertheless now that auto is a thing users must be aware of this implementation detail more than ever

            "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
            ~Napoleon Bonaparte

            On a crusade to banish setIndexWidget() from the holy land of Qt

            kshegunovK 1 Reply Last reply
            2
            • VRoninV VRonin

              @kshegunov said in Why no std::byte in qt?!!:

              Rather it relies on overloading and implicit constructors

              Yes, I probably I over simplified my terminology, I was thinking at implicit constructors as well as implicit conversions.

              Probably a better example is someFunction returns a QByteArray and people write QString ret = someFunction(); (I'm looking at you, QIODevice::readAll) even when they have no assurance the returned value is a UTF-8 encoded string. using auto would force ret to be QByteArray and it's also far more efficient.

              I agree this is a corner case and I'm the first not to advocate a too libertine use of auto, just pointing out that it's a point of view.

              Rather it relies on overloading and implicit constructors, which is completely valid thing to do.

              I actually think it's a very smart way of handling and compressing intensive calculations, nevertheless now that auto is a thing users must be aware of this implementation detail more than ever

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by kshegunov
              #9

              @VRonin said in Why no std::byte in qt?!!:

              Probably a better example is someFunction returns a QByteArray and people write QString ret = someFunction(); (I'm looking at you, QIODevice::readAll) even when they have no assurance the returned value is a UTF-8 encoded string. using auto would force ret to be QByteArray and it's also far more efficient.

              I have only one thing to say here: QT_NO_CAST_FROM_ASCII ;)

              @VRonin said in Why no std::byte in qt?!!:

              I actually think it's a very smart way of handling and compressing intensive calculations, nevertheless now that auto is a thing users must be aware of this implementation detail more than ever

              I agree on both counts.

              Read and abide by the Qt Code of Conduct

              1 Reply Last reply
              1
              • JonBJ Online
                JonBJ Online
                JonB
                wrote on last edited by JonB
                #10

                My 2¢: when you have MyRidiculouslyLongClassNameWhichIDontWantToTypeInEachTimeSoIUseEvilAuto, try

                typedef MyRidiculouslyLongClassNameWhichIDontWantToTypeInEachTimeSoIUseEvilAuto Z;
                
                Z abc;
                

                :)

                VRoninV 1 Reply Last reply
                0
                • JonBJ JonB

                  My 2¢: when you have MyRidiculouslyLongClassNameWhichIDontWantToTypeInEachTimeSoIUseEvilAuto, try

                  typedef MyRidiculouslyLongClassNameWhichIDontWantToTypeInEachTimeSoIUseEvilAuto Z;
                  
                  Z abc;
                  

                  :)

                  VRoninV Offline
                  VRoninV Offline
                  VRonin
                  wrote on last edited by VRonin
                  #11

                  @JonB First of all using Z = MyRidiculouslyLongClassNameWhichIDontWantToTypeInEachTimeSoIUseEvilAuto; because C++11 :)

                  "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                  ~Napoleon Bonaparte

                  On a crusade to banish setIndexWidget() from the holy land of Qt

                  JonBJ 1 Reply Last reply
                  0
                  • VRoninV VRonin

                    @JonB First of all using Z = MyRidiculouslyLongClassNameWhichIDontWantToTypeInEachTimeSoIUseEvilAuto; because C++11 :)

                    JonBJ Online
                    JonBJ Online
                    JonB
                    wrote on last edited by JonB
                    #12

                    @VRonin
                    Sigh, looks like my C knowledge is increasingly invalid :( But I don't see what's wrong with typedef here, I'm not using a template.
                    BTW, I wouldn't really name it Z here, of course I'd use MRLCNWIDWTTIETSIUEA because it's much clearer what that means!

                    VRoninV 1 Reply Last reply
                    3
                    • JonBJ JonB

                      @VRonin
                      Sigh, looks like my C knowledge is increasingly invalid :( But I don't see what's wrong with typedef here, I'm not using a template.
                      BTW, I wouldn't really name it Z here, of course I'd use MRLCNWIDWTTIETSIUEA because it's much clearer what that means!

                      VRoninV Offline
                      VRoninV Offline
                      VRonin
                      wrote on last edited by
                      #13

                      @JonB said in Rants about auto:

                      But I don't see what's wrong with typedef here

                      Nothing, I was just taking the piss. they are equivalent with the only difference that the Z type can be a template with using while it can't with typedef.

                      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                      ~Napoleon Bonaparte

                      On a crusade to banish setIndexWidget() from the holy land of Qt

                      JonBJ 1 Reply Last reply
                      1
                      • VRoninV VRonin

                        @JonB said in Rants about auto:

                        But I don't see what's wrong with typedef here

                        Nothing, I was just taking the piss. they are equivalent with the only difference that the Z type can be a template with using while it can't with typedef.

                        JonBJ Online
                        JonBJ Online
                        JonB
                        wrote on last edited by
                        #14

                        @VRonin
                        Oh, lol! Once I started reading up about this new using I suspected that now I was supposed to use that every time....

                        With typedefs you can string them together for a nice extra level of confusion ;) So you write

                        typedef int I, *PI;
                        

                        which makes me wonder: without you looking it up, if I write:

                        typedef int *PI, T;
                        

                        is T type int or int *? :)

                        kshegunovK 1 Reply Last reply
                        0
                        • JonBJ JonB

                          @VRonin
                          Oh, lol! Once I started reading up about this new using I suspected that now I was supposed to use that every time....

                          With typedefs you can string them together for a nice extra level of confusion ;) So you write

                          typedef int I, *PI;
                          

                          which makes me wonder: without you looking it up, if I write:

                          typedef int *PI, T;
                          

                          is T type int or int *? :)

                          kshegunovK Offline
                          kshegunovK Offline
                          kshegunov
                          Moderators
                          wrote on last edited by
                          #15

                          @JonB said in Rants about auto:

                          is T type int or int *?

                          int.
                          We are not JS devs, you know ... ;P

                          Read and abide by the Qt Code of Conduct

                          JonBJ 1 Reply Last reply
                          0
                          • kshegunovK kshegunov

                            @JonB said in Rants about auto:

                            is T type int or int *?

                            int.
                            We are not JS devs, you know ... ;P

                            JonBJ Online
                            JonBJ Online
                            JonB
                            wrote on last edited by JonB
                            #16

                            @kshegunov
                            Hmm. OK, then, could you please explain how the * binds in typedef int *PI, T;.

                            Why is that typedef not int * for T? And if you wanted it to bind as int * for T (i.e. making it same as PI), how could you force that, e.g. something like (I'm sure it's not right):

                            typedef (int *)PI, T
                            

                            P.S.

                            We are not JS devs, you know

                            Ummm, relevance? JS doesn't even have type declarations or pointers, so...?

                            kshegunovK 1 Reply Last reply
                            0
                            • JonBJ JonB

                              @kshegunov
                              Hmm. OK, then, could you please explain how the * binds in typedef int *PI, T;.

                              Why is that typedef not int * for T? And if you wanted it to bind as int * for T (i.e. making it same as PI), how could you force that, e.g. something like (I'm sure it's not right):

                              typedef (int *)PI, T
                              

                              P.S.

                              We are not JS devs, you know

                              Ummm, relevance? JS doesn't even have type declarations or pointers, so...?

                              kshegunovK Offline
                              kshegunovK Offline
                              kshegunov
                              Moderators
                              wrote on last edited by kshegunov
                              #17

                              @JonB said in Rants about auto:

                              Why is that typedef not int * for T?

                              Not 100% about the theory behind it, but it's like with initialization (I assume it's cause , has very low priority). Say you have:

                              char * p, n;
                              

                              p is char *, but n is char.

                              And if you wanted it to bind as int * for T (i.e. making it same as PI), how could you force that, e.g. something like (I'm sure it's not right):

                              typedef int *PI, *T;
                              

                              Ummm, relevance? JS doesn't even have type declarations or pointers, so...?

                              Simply an ill-concealed insult. :)

                              PS:

                              Simply an ill-concealed insult.

                              https://www.destroyallsoftware.com/talks/wat

                              Read and abide by the Qt Code of Conduct

                              JonBJ ODБOïO 2 Replies Last reply
                              4
                              • kshegunovK kshegunov

                                @JonB said in Rants about auto:

                                Why is that typedef not int * for T?

                                Not 100% about the theory behind it, but it's like with initialization (I assume it's cause , has very low priority). Say you have:

                                char * p, n;
                                

                                p is char *, but n is char.

                                And if you wanted it to bind as int * for T (i.e. making it same as PI), how could you force that, e.g. something like (I'm sure it's not right):

                                typedef int *PI, *T;
                                

                                Ummm, relevance? JS doesn't even have type declarations or pointers, so...?

                                Simply an ill-concealed insult. :)

                                PS:

                                Simply an ill-concealed insult.

                                https://www.destroyallsoftware.com/talks/wat

                                JonBJ Online
                                JonBJ Online
                                JonB
                                wrote on last edited by
                                #18

                                @kshegunov

                                typedef int *PI, *T;

                                That is cheating! You know it. You know that I know it can be done that way, that wasn't the question. I want the *s to be included in the "base" part of the typedef I am declaring, so that I can write like:

                                typedef (int **********) PI, PI2_same_as_PI, *PI3_one_extra_pointer;
                                

                                I don't want to repeat the *s, and I don't want to declare a separate, intermediate typedef to achieve it.

                                As you say, thinking about the typedef just like a list-of-variables declaration, I guess it cannot be done? The *s just aren't a part of the "base" type being declared, they belong only to each type-name/variable being declared individually? And this is why we tend/are encouraged to write char *p and not char* p in C.

                                As for the JS. I know I am a cheerleader for C compared to C++, but I have never said I am a fanboi for all the JS stuff I have had to write over the years.

                                kshegunovK 1 Reply Last reply
                                0
                                • JonBJ JonB

                                  @kshegunov

                                  typedef int *PI, *T;

                                  That is cheating! You know it. You know that I know it can be done that way, that wasn't the question. I want the *s to be included in the "base" part of the typedef I am declaring, so that I can write like:

                                  typedef (int **********) PI, PI2_same_as_PI, *PI3_one_extra_pointer;
                                  

                                  I don't want to repeat the *s, and I don't want to declare a separate, intermediate typedef to achieve it.

                                  As you say, thinking about the typedef just like a list-of-variables declaration, I guess it cannot be done? The *s just aren't a part of the "base" type being declared, they belong only to each type-name/variable being declared individually? And this is why we tend/are encouraged to write char *p and not char* p in C.

                                  As for the JS. I know I am a cheerleader for C compared to C++, but I have never said I am a fanboi for all the JS stuff I have had to write over the years.

                                  kshegunovK Offline
                                  kshegunovK Offline
                                  kshegunov
                                  Moderators
                                  wrote on last edited by
                                  #19

                                  @JonB said in Rants about auto:

                                  I don't want to repeat the *s, and I don't want to declare a separate, intermediate typedef to achieve it.

                                  Then you're out of luck.

                                  And this is why we tend/are encouraged to write

                                  That's just style. I write spaces on both sides:

                                  char * p;
                                  char ** p;
                                  

                                  and so on.

                                  I know I am a cheerleader for C compared to C++

                                  That's like being cheerleader for FORTRAN against C. ;)

                                  but I have never said I am a fanboi for all the JS stuff I have had to write over the years.

                                  Granted. I was just making fun of JS devs. ;P

                                  Read and abide by the Qt Code of Conduct

                                  JonBJ 1 Reply Last reply
                                  0
                                  • kshegunovK kshegunov

                                    @JonB said in Rants about auto:

                                    I don't want to repeat the *s, and I don't want to declare a separate, intermediate typedef to achieve it.

                                    Then you're out of luck.

                                    And this is why we tend/are encouraged to write

                                    That's just style. I write spaces on both sides:

                                    char * p;
                                    char ** p;
                                    

                                    and so on.

                                    I know I am a cheerleader for C compared to C++

                                    That's like being cheerleader for FORTRAN against C. ;)

                                    but I have never said I am a fanboi for all the JS stuff I have had to write over the years.

                                    Granted. I was just making fun of JS devs. ;P

                                    JonBJ Online
                                    JonBJ Online
                                    JonB
                                    wrote on last edited by
                                    #20

                                    @kshegunov
                                    The declaration layout is just style, but I meant that char *p instead of char* p makes clear how C type declarations with * actually bind, relevant if you have a list of them (char *p, *q better than char* p, *q).

                                    1 Reply Last reply
                                    1
                                    • kshegunovK kshegunov

                                      @JonB said in Rants about auto:

                                      Why is that typedef not int * for T?

                                      Not 100% about the theory behind it, but it's like with initialization (I assume it's cause , has very low priority). Say you have:

                                      char * p, n;
                                      

                                      p is char *, but n is char.

                                      And if you wanted it to bind as int * for T (i.e. making it same as PI), how could you force that, e.g. something like (I'm sure it's not right):

                                      typedef int *PI, *T;
                                      

                                      Ummm, relevance? JS doesn't even have type declarations or pointers, so...?

                                      Simply an ill-concealed insult. :)

                                      PS:

                                      Simply an ill-concealed insult.

                                      https://www.destroyallsoftware.com/talks/wat

                                      ODБOïO Offline
                                      ODБOïO Offline
                                      ODБOï
                                      wrote on last edited by
                                      #21

                                      Hi,
                                      @kshegunov said in Rants about auto:

                                      https://www.destroyallsoftware.com/talks/wat

                                      Can please someone tell me what environment is using Gary Bernhardt in that video ?

                                      JonBJ kshegunovK 2 Replies Last reply
                                      0
                                      • ODБOïO ODБOï

                                        Hi,
                                        @kshegunov said in Rants about auto:

                                        https://www.destroyallsoftware.com/talks/wat

                                        Can please someone tell me what environment is using Gary Bernhardt in that video ?

                                        JonBJ Online
                                        JonBJ Online
                                        JonB
                                        wrote on last edited by
                                        #22

                                        @LeLev
                                        He is not using a special "environment" or IDE. He's just using a terminal/console, then running a Ruby/JS command-line interpreter which allows you type in statements to evaluate.

                                        1 Reply Last reply
                                        4
                                        • ODБOïO ODБOï

                                          Hi,
                                          @kshegunov said in Rants about auto:

                                          https://www.destroyallsoftware.com/talks/wat

                                          Can please someone tell me what environment is using Gary Bernhardt in that video ?

                                          kshegunovK Offline
                                          kshegunovK Offline
                                          kshegunov
                                          Moderators
                                          wrote on last edited by
                                          #23

                                          I believe it's zsh that he uses, otherwise Jon's right, he just starts the interpreters from the command line.

                                          Read and abide by the Qt Code of Conduct

                                          JonBJ 1 Reply Last reply
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