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Design problem between choice of single or multiple C++ models

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  • VRoninV VRonin

    @milan said in Design problem between choice of single or multiple C++ models:

    What i meant to say is each gauge will have different data, because it is fed by different data in the list.

    So basically each element in the list should be represented by a circular gauge. I that correct? if so, how are the gauges arranged on the view (one under the other, in a grid, etc.)

    M Offline
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    milan
    wrote on last edited by
    #7

    @VRonin . Yes, for testing, I am using horizontal layout now. Grid layout can be good option.

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    • M milan

      @elfring. Yes I have these problems. I do not also know which data structure could be suitable for this.
      I am thinking of QList<QVariant>. The QList item of QVariant will again hold QList of QVariants. I do not know if this is appropriate solution.

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      elfring
      wrote on last edited by
      #8

      I am thinking of QList<QVariant>.

      Are you using customised data models for your software application already?

      I do not know if this is appropriate solution.

      Which objects will you pass to the member function “setModel” of your views?

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      • E elfring

        I am thinking of QList<QVariant>.

        Are you using customised data models for your software application already?

        I do not know if this is appropriate solution.

        Which objects will you pass to the member function “setModel” of your views?

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        milan
        wrote on last edited by milan
        #9

        @elfring. Yes, I am using QAbstractListModel now. But I do not know if QAbstractItemModel or QAbstractTableModel would be better choice?

        I am not yet able to have working application yet. I think I need to pass Qvariantlist for each gauge because gauge will have name, value and unit. And all those parameters will come from the model.

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        • M milan

          @elfring. Yes, I am using QAbstractListModel now. But I do not know if QAbstractItemModel or QAbstractTableModel would be better choice?

          I am not yet able to have working application yet. I think I need to pass Qvariantlist for each gauge because gauge will have name, value and unit. And all those parameters will come from the model.

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          elfring
          wrote on last edited by
          #10

          I am using QAbstractListModel now.

          Would you like to fiddle with any “tables” after the current list approach?

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          • E elfring

            I am using QAbstractListModel now.

            Would you like to fiddle with any “tables” after the current list approach?

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            milan
            wrote on last edited by
            #11

            @elfring. I got confused now with list based approach or table based approach as gauge should have few parameters coming from model namely, name, unit, and value.

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            • M milan

              @elfring. I got confused now with list based approach or table based approach as gauge should have few parameters coming from model namely, name, unit, and value.

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              elfring
              wrote on last edited by
              #12

              few parameters coming from model namely, name, unit, and value.

              Did you put these items into a specific class together?

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              • VRoninV Offline
                VRoninV Offline
                VRonin
                wrote on last edited by
                #13

                Ok, let's split the problem in the 3 components:

                The model

                You can subclass QAbstractListModel and build your own but I suggest to use QStandardItemModel through the QAbstractItemModel interface only (the easier way is to have something like QAbstractItemModel* model = new QStandardItemModel.
                Now you can use insertRows/insertColumns to add gauges and setData to store in different roles all the data you need for the gauge (e.g. min, max, current value, tick distance, colour, etc.)

                The delegate

                This is a QStyledItemDelegate subclass that will take care of painting a single gauge. The method you want to reimplement is QStyledItemDelegate::paint. From there you can use index.data(role) to retrieve the data stored in the various roles of the model before

                The View

                This decides how the gauges are laid out you can use QListView/QTableView in the beginning and then subclass your own of you feel the need


                An Alternative

                Instead of the delegate+view approach you can use QDataWidgetMapper http://doc.qt.io/qt-5/qdatawidgetmapper.html to map data in a model directly in a widget. This is not the most efficient solution however as it duplicates the data and it's really designed to show a specific item (or a subset of items) from the model

                "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                ~Napoleon Bonaparte

                On a crusade to banish setIndexWidget() from the holy land of Qt

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                • E elfring

                  few parameters coming from model namely, name, unit, and value.

                  Did you put these items into a specific class together?

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                  milan
                  wrote on last edited by
                  #14

                  @elfring . No, not yet. I thought of QList<QVariantList>. The QVariantList would contain QVariants of QString(Name), QString(Unit), double/int (Value). Just an idea now.

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                  • M milan

                    @elfring . No, not yet. I thought of QList<QVariantList>. The QVariantList would contain QVariants of QString(Name), QString(Unit), double/int (Value). Just an idea now.

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                    elfring
                    wrote on last edited by
                    #15

                    Just an idea now.

                    I suggest to reconsider the data structure design. The software dependencies might become clearer also for your use case.

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                    • VRoninV VRonin

                      Ok, let's split the problem in the 3 components:

                      The model

                      You can subclass QAbstractListModel and build your own but I suggest to use QStandardItemModel through the QAbstractItemModel interface only (the easier way is to have something like QAbstractItemModel* model = new QStandardItemModel.
                      Now you can use insertRows/insertColumns to add gauges and setData to store in different roles all the data you need for the gauge (e.g. min, max, current value, tick distance, colour, etc.)

                      The delegate

                      This is a QStyledItemDelegate subclass that will take care of painting a single gauge. The method you want to reimplement is QStyledItemDelegate::paint. From there you can use index.data(role) to retrieve the data stored in the various roles of the model before

                      The View

                      This decides how the gauges are laid out you can use QListView/QTableView in the beginning and then subclass your own of you feel the need


                      An Alternative

                      Instead of the delegate+view approach you can use QDataWidgetMapper http://doc.qt.io/qt-5/qdatawidgetmapper.html to map data in a model directly in a widget. This is not the most efficient solution however as it duplicates the data and it's really designed to show a specific item (or a subset of items) from the model

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                      milan
                      wrote on last edited by
                      #16

                      @VRonin. In C++, we are not sure how many gauges will be in the window. The gauges will be added depending upon the parameters chosen by user in the UI. For example, if the user choses 5 parameters, there will be 5 gauges.

                      VRoninV 1 Reply Last reply
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                      • M milan

                        @VRonin. In C++, we are not sure how many gauges will be in the window. The gauges will be added depending upon the parameters chosen by user in the UI. For example, if the user choses 5 parameters, there will be 5 gauges.

                        VRoninV Offline
                        VRoninV Offline
                        VRonin
                        wrote on last edited by
                        #17

                        @milan said in Design problem between choice of single or multiple C++ models:

                        For example, if the user choses 5 parameters, there will be 5 gauges.

                        You are free to call insertRow or removeRow on the model at runtime to change the number of gauges

                        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                        ~Napoleon Bonaparte

                        On a crusade to banish setIndexWidget() from the holy land of Qt

                        M 1 Reply Last reply
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                        • E elfring

                          Just an idea now.

                          I suggest to reconsider the data structure design. The software dependencies might become clearer also for your use case.

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                          milan
                          wrote on last edited by
                          #18

                          @elfring . Yes, I may need to rethink the datastructure. But it is the best I can think of right now.

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                          • VRoninV VRonin

                            @milan said in Design problem between choice of single or multiple C++ models:

                            For example, if the user choses 5 parameters, there will be 5 gauges.

                            You are free to call insertRow or removeRow on the model at runtime to change the number of gauges

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                            milan
                            wrote on last edited by
                            #19

                            @VRonin. Okay, I can also give your idea a try. But what about the gauge parameters like Name, value, unit that is coming from the model. I also forget to add that gauge is Circular gauge from QtQuick2 extras used as quickwidget in QtWidget application.

                            VRoninV 1 Reply Last reply
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                            • M milan

                              @elfring . Yes, I may need to rethink the datastructure. But it is the best I can think of right now.

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                              elfring
                              wrote on last edited by
                              #20

                              But it is the best I can think of right now.

                              Would you like to combine any more elements into specific classes?

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                              • E elfring

                                But it is the best I can think of right now.

                                Would you like to combine any more elements into specific classes?

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                                milan
                                wrote on last edited by
                                #21

                                @elfring . No, each gauge would only have specific name, its unit and value. And the value would be updating each second.

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                                • M milan

                                  @VRonin. Okay, I can also give your idea a try. But what about the gauge parameters like Name, value, unit that is coming from the model. I also forget to add that gauge is Circular gauge from QtQuick2 extras used as quickwidget in QtWidget application.

                                  VRoninV Offline
                                  VRoninV Offline
                                  VRonin
                                  wrote on last edited by VRonin
                                  #22

                                  @milan said in Design problem between choice of single or multiple C++ models:

                                  But what about the gauge parameters like Name, value, unit that is coming from the model

                                  @VRonin said in Design problem between choice of single or multiple C++ models:

                                  setData to store in different roles all the data you need for the gauge (e.g. min, max, current value, tick distance, colour, etc.)

                                  @VRonin said in Design problem between choice of single or multiple C++ models:

                                  The method you want to reimplement is QStyledItemDelegate::paint. From there you can use index.data(role) to retrieve the data stored in the various roles of the model before


                                  @milan said in Design problem between choice of single or multiple C++ models:

                                  I also forget to add that gauge is Circular gauge from QtQuick2 extras used as quickwidget in QtWidget application

                                  Ok, so performance is already out of the window, so you can use this template delegate to make the delegate part a lot easier. You just need to reimplement setSubEditorData to pass the relevant parameters to the widget

                                  "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                                  ~Napoleon Bonaparte

                                  On a crusade to banish setIndexWidget() from the holy land of Qt

                                  M 1 Reply Last reply
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                                  • M milan

                                    @elfring . No, each gauge would only have specific name, its unit and value. And the value would be updating each second.

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                                    elfring
                                    wrote on last edited by
                                    #23

                                    @milan said in Design problem between choice of single or multiple C++ models:

                                    No, each gauge …

                                    It seems then that you are using a widget with well-known properties.
                                    Will you eventually pass the name to a label?

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                                    • E elfring

                                      @milan said in Design problem between choice of single or multiple C++ models:

                                      No, each gauge …

                                      It seems then that you are using a widget with well-known properties.
                                      Will you eventually pass the name to a label?

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                                      milan
                                      wrote on last edited by
                                      #24

                                      @elfring. Yes, each gauge has to be identified. So the label text will be updated by the model.

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                                      • VRoninV VRonin

                                        @milan said in Design problem between choice of single or multiple C++ models:

                                        But what about the gauge parameters like Name, value, unit that is coming from the model

                                        @VRonin said in Design problem between choice of single or multiple C++ models:

                                        setData to store in different roles all the data you need for the gauge (e.g. min, max, current value, tick distance, colour, etc.)

                                        @VRonin said in Design problem between choice of single or multiple C++ models:

                                        The method you want to reimplement is QStyledItemDelegate::paint. From there you can use index.data(role) to retrieve the data stored in the various roles of the model before


                                        @milan said in Design problem between choice of single or multiple C++ models:

                                        I also forget to add that gauge is Circular gauge from QtQuick2 extras used as quickwidget in QtWidget application

                                        Ok, so performance is already out of the window, so you can use this template delegate to make the delegate part a lot easier. You just need to reimplement setSubEditorData to pass the relevant parameters to the widget

                                        M Offline
                                        M Offline
                                        milan
                                        wrote on last edited by
                                        #25

                                        @VRonin . Could you please explain why the performance will be problem. What could cause that.

                                        kshegunovK VRoninV 2 Replies Last reply
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                                        • M milan

                                          @VRonin . Could you please explain why the performance will be problem. What could cause that.

                                          kshegunovK Offline
                                          kshegunovK Offline
                                          kshegunov
                                          Moderators
                                          wrote on last edited by
                                          #26

                                          @milan said in Design problem between choice of single or multiple C++ models:

                                          Could you please explain why the performance will be problem. What could cause that.

                                          It's due to the way widgets are painter. Whatever the reason though you should ignore the performance issue, as it's (highly) unlikely you'd have tens of gauges, much less thousands of them.

                                          Read and abide by the Qt Code of Conduct

                                          M 1 Reply Last reply
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