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QPixmap change color every second

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  • mrjjM mrjj

    Hi
    do you mean you want to have a widget that flashes in red,green and yellow over and over?
    like a led/lamp in some device ?

    J Offline
    J Offline
    jrachman
    wrote on last edited by
    #9

    @mrjj Ya like have the widget change colors every second.

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    • SGaistS SGaist

      Hi,

      QPixmap pixmap(100, 100);
      pixmap.fill(Qt::red);
      

      There you have a 100 by 100 red pixmap.

      J Offline
      J Offline
      jrachman
      wrote on last edited by
      #10

      @SGaist How would I change the color every second?

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #11

        Using a QTimer and in the slot you update whatever widget you want to update. Since you're using a QPixmap, I guess you set it on a QLabel.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        J 2 Replies Last reply
        1
        • SGaistS SGaist

          Using a QTimer and in the slot you update whatever widget you want to update. Since you're using a QPixmap, I guess you set it on a QLabel.

          J Offline
          J Offline
          jrachman
          wrote on last edited by
          #12

          @SGaist So make an update function?

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          0
          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #13

            That method already exists for the widgets. Again, if you are using a QLabel to show the pixmap, then you can just set the new pixmap on the label.

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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            • SGaistS SGaist

              Using a QTimer and in the slot you update whatever widget you want to update. Since you're using a QPixmap, I guess you set it on a QLabel.

              J Offline
              J Offline
              jrachman
              wrote on last edited by jrachman
              #14

              @SGaist Ok and what if I want the colors to change after a specific condition. For example, for int x, x<100, and x++, change the color to green if x%2==0 (else change color to red) then wait 5 seconds. @mrjj

              mrjjM J.HilkJ 2 Replies Last reply
              0
              • J jrachman

                @SGaist Ok and what if I want the colors to change after a specific condition. For example, for int x, x<100, and x++, change the color to green if x%2==0 (else change color to red) then wait 5 seconds. @mrjj

                mrjjM Offline
                mrjjM Offline
                mrjj
                Lifetime Qt Champion
                wrote on last edited by
                #15

                @jrachman
                Hi
                You can do all that in QTimers slot.
                Say it calls your function every second.
                You can then do something else after x seconds or keep track of
                how many seconds passed since last time.

                Do you need more than one of these "leds" in such case it would be easier to handle with a custom widget
                as the housekeeping info would else have to live in mainwindow and could be messy for
                more than a few flashing leds.

                J 1 Reply Last reply
                1
                • J jrachman

                  @SGaist Ok and what if I want the colors to change after a specific condition. For example, for int x, x<100, and x++, change the color to green if x%2==0 (else change color to red) then wait 5 seconds. @mrjj

                  J.HilkJ Offline
                  J.HilkJ Offline
                  J.Hilk
                  Moderators
                  wrote on last edited by
                  #16

                  Hi @jrachman

                  if I may suggest a different approach.

                  For me it seems, you should subclass QWidget, and overwrite the QWidget::paintEvent function.

                  Than you can use QPainter and draw directly on the Widget

                  something like:

                  void MyWidget::paintEvent(QPaintEvent *event)
                  {
                      QWdiget::paintEvent(event);
                      QPainter painter(this);
                      painter.setRenderHint(QPainter::Antialiasing);
                      QRect rect = QRect(290, 20, 70, 40);
                      painter.fillRect(rect, Qt::red);
                  }
                  

                  Be aware of the Qt Code of Conduct, when posting : https://forum.qt.io/topic/113070/qt-code-of-conduct


                  Q: What's that?
                  A: It's blue light.
                  Q: What does it do?
                  A: It turns blue.

                  J 1 Reply Last reply
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                  • mrjjM mrjj

                    @jrachman
                    Hi
                    You can do all that in QTimers slot.
                    Say it calls your function every second.
                    You can then do something else after x seconds or keep track of
                    how many seconds passed since last time.

                    Do you need more than one of these "leds" in such case it would be easier to handle with a custom widget
                    as the housekeeping info would else have to live in mainwindow and could be messy for
                    more than a few flashing leds.

                    J Offline
                    J Offline
                    jrachman
                    wrote on last edited by
                    #17

                    @mrjj Hmmm... ya I am not too familiar with the QTimers slot stuff and how to make that work.

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                    0
                    • J.HilkJ J.Hilk

                      Hi @jrachman

                      if I may suggest a different approach.

                      For me it seems, you should subclass QWidget, and overwrite the QWidget::paintEvent function.

                      Than you can use QPainter and draw directly on the Widget

                      something like:

                      void MyWidget::paintEvent(QPaintEvent *event)
                      {
                          QWdiget::paintEvent(event);
                          QPainter painter(this);
                          painter.setRenderHint(QPainter::Antialiasing);
                          QRect rect = QRect(290, 20, 70, 40);
                          painter.fillRect(rect, Qt::red);
                      }
                      
                      J Offline
                      J Offline
                      jrachman
                      wrote on last edited by
                      #18

                      @J.Hilk Ok I see. So would you be able to show me how you would implement this in with this example?: for int x, x<100, and x++, change the color to green if x%2==0 (else change color to red) then wait 5 seconds.

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #19

                        You should then start by familiarising yourself with the Signals & Slots which is one of Qt's core feature.

                        As for your use case, you could also take advantage of QObject::startTimer which would avoid using signals and slots.

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                        1 Reply Last reply
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