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Using 3rd party dll with defined global variables

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  • mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #5

    Hi
    Are you using visual studio compiler ?

    1 Reply Last reply
    0
    • S Offline
      S Offline
      sykac
      wrote on last edited by
      #6

      Yes, I'm using msvc.

      mrjjM 1 Reply Last reply
      0
      • S sykac

        Yes, I'm using msvc.

        mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #7

        @sykac
        Where you download the library from.
        Dont it mention what compilers are supported ?

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        • S Offline
          S Offline
          sykac
          wrote on last edited by
          #8

          @mrjj
          I downloaded it from the official web pages of the hardware the library is for. I checked everywhere and didn't find anything about supported compilers.

          But I just found that there are the problem causing .c files in the library so I compilled them and used the rest of the library from the .dlls. It seems to be working, but I'm facing some runtime heap problems with some methods from the library. I don't know if it is connected to these linking and library problem which this question is about. I need to examine it a little bit more.

          mrjjM 1 Reply Last reply
          0
          • S sykac

            @mrjj
            I downloaded it from the official web pages of the hardware the library is for. I checked everywhere and didn't find anything about supported compilers.

            But I just found that there are the problem causing .c files in the library so I compilled them and used the rest of the library from the .dlls. It seems to be working, but I'm facing some runtime heap problems with some methods from the library. I don't know if it is connected to these linking and library problem which this question is about. I need to examine it a little bit more.

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by
            #9

            @sykac
            Hi
            It does sound like a c type library which can be used from
            other compilers since no object/class types need be resolved.

            Im not sure if you mixing would cause heap issues but make sure not mixing
            debug and release modes as that might fool it.

            Do you have all code for the DLLs ?

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            • S Offline
              S Offline
              sykac
              wrote on last edited by
              #10

              No, that's the problem. I have only some files, the rest is only in the dlls. And the class ending with heap corruption is not from the files I have source code of, it's just in a dll so I cannot check what's happening there.

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              • S Offline
                S Offline
                sykac
                wrote on last edited by
                #11

                @mrjj
                And what do you mean by mixing debug and release modes? (I'm using just the Debug mode in qtcreator)

                jsulmJ 1 Reply Last reply
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                • S sykac

                  @mrjj
                  And what do you mean by mixing debug and release modes? (I'm using just the Debug mode in qtcreator)

                  jsulmJ Online
                  jsulmJ Online
                  jsulm
                  Lifetime Qt Champion
                  wrote on last edited by
                  #12

                  @sykac Is this lib build in debug or release mode?
                  Usually it is not a good idea to mix binaries build in debug and release mode.

                  https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • S Offline
                    S Offline
                    sykac
                    wrote on last edited by
                    #13

                    @jsulm
                    That was it. I built my app in release mode and now it works fine :-) Thank you very much.

                    Pablo J. RoginaP 1 Reply Last reply
                    1
                    • S sykac

                      @jsulm
                      That was it. I built my app in release mode and now it works fine :-) Thank you very much.

                      Pablo J. RoginaP Offline
                      Pablo J. RoginaP Offline
                      Pablo J. Rogina
                      wrote on last edited by
                      #14

                      @sykac if your issue is solved, please don't forget to mark your post as such. Thanks.

                      Upvote the answer(s) that helped you solve the issue
                      Use "Topic Tools" button to mark your post as Solved
                      Add screenshots via postimage.org
                      Don't ask support requests via chat/PM. Please use the forum so others can benefit from the solution in the future

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