Using 3rd party dll with defined global variables
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Hi
Are you using visual studio compiler ? -
@mrjj
I downloaded it from the official web pages of the hardware the library is for. I checked everywhere and didn't find anything about supported compilers.But I just found that there are the problem causing .c files in the library so I compilled them and used the rest of the library from the .dlls. It seems to be working, but I'm facing some runtime heap problems with some methods from the library. I don't know if it is connected to these linking and library problem which this question is about. I need to examine it a little bit more.
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@mrjj
I downloaded it from the official web pages of the hardware the library is for. I checked everywhere and didn't find anything about supported compilers.But I just found that there are the problem causing .c files in the library so I compilled them and used the rest of the library from the .dlls. It seems to be working, but I'm facing some runtime heap problems with some methods from the library. I don't know if it is connected to these linking and library problem which this question is about. I need to examine it a little bit more.
@sykac
Hi
It does sound like a c type library which can be used from
other compilers since no object/class types need be resolved.Im not sure if you mixing would cause heap issues but make sure not mixing
debug and release modes as that might fool it.Do you have all code for the DLLs ?
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@mrjj
And what do you mean by mixing debug and release modes? (I'm using just the Debug mode in qtcreator) -
@jsulm
That was it. I built my app in release mode and now it works fine :-) Thank you very much.@sykac if your issue is solved, please don't forget to mark your post as such. Thanks.