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Access the UI, from multiple windows.

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  • L Loc888

    @mrjj No, i dont like it, even if it helps, i mean make it public. Friend class should help, ye?

    And i am not talking about the class, i am talking about object, because like i said, i can access the class from Window1, but i need to access object S_Window from Setting_Window class, and that object is created in MainWindow, that's the problem.

    mrjjM Offline
    mrjjM Offline
    mrjj
    Lifetime Qt Champion
    wrote on last edited by
    #6

    @Loc888
    Ok, and its not possible to use signals and hook object up
    in mainwindow ?
    There is nothing stopping you from giving other class a pointer to some widget.
    like in mainwindow
    Local *local = new Local()
    Other *other= new Other()
    UseClass *useclass= new UseClass (this, local, other);

    L 1 Reply Last reply
    0
    • mrjjM mrjj

      @Loc888
      Ok, and its not possible to use signals and hook object up
      in mainwindow ?
      There is nothing stopping you from giving other class a pointer to some widget.
      like in mainwindow
      Local *local = new Local()
      Other *other= new Other()
      UseClass *useclass= new UseClass (this, local, other);

      L Offline
      L Offline
      Loc888
      wrote on last edited by
      #7

      @mrjj I create it with pointer already, i mean the object.
      I dont know how to use signal and slots in this example, what and wher should i type to pass the object??
      I use it with timers, but not with Windows objects.

      1 Reply Last reply
      0
      • mrjjM Offline
        mrjjM Offline
        mrjj
        Lifetime Qt Champion
        wrote on last edited by
        #8

        Hi
        With signals and slots your would pass the data not the objects.
        Normally you hook things up in mainwindow as it knows most other class.
        But really depends on where its created etc.

        L 1 Reply Last reply
        2
        • mrjjM mrjj

          Hi
          With signals and slots your would pass the data not the objects.
          Normally you hook things up in mainwindow as it knows most other class.
          But really depends on where its created etc.

          L Offline
          L Offline
          Loc888
          wrote on last edited by Loc888
          #9

          @mrjj Sorry, but i rly dont understand... I can pass the object here

          void MainWindow :: GetWindowData(Settings_Window* S_Window_Temp)   
           {
          
               S_Window_Temp =  & S_Window;
          
          }
          

          So why i cant make a reference to it from another window, if i have the access to pass it??

          mrjjM 1 Reply Last reply
          0
          • L Loc888

            @mrjj Sorry, but i rly dont understand... I can pass the object here

            void MainWindow :: GetWindowData(Settings_Window* S_Window_Temp)   
             {
            
                 S_Window_Temp =  & S_Window;
            
            }
            

            So why i cant make a reference to it from another window, if i have the access to pass it??

            mrjjM Offline
            mrjjM Offline
            mrjj
            Lifetime Qt Champion
            wrote on last edited by mrjj
            #10

            @Loc888
            Hi
            Im not sure what part is causing your problems.
            Maybe we talk about different things.

            Yes, you can make a reference to a window.
            or give a pointer / ref to a window to another window.

            Like create settings_win in main.cpp
            give it to mainwindow.
            Mainwindow create a new Window and give settings_win to that also.

            L 1 Reply Last reply
            0
            • mrjjM mrjj

              @Loc888
              Hi
              Im not sure what part is causing your problems.
              Maybe we talk about different things.

              Yes, you can make a reference to a window.
              or give a pointer / ref to a window to another window.

              Like create settings_win in main.cpp
              give it to mainwindow.
              Mainwindow create a new Window and give settings_win to that also.

              L Offline
              L Offline
              Loc888
              wrote on last edited by Loc888
              #11

              @mrjj Yes, and that's the problem. Maybe i name this topic title a little bit bad, but i dont have any problem with access, because i can access them all.

              The problem is, when i pass the window with that function, it's seems like another copy, not reference, so when i change something, nothing happens because it change the copy variables, and i dont know why it happend.

              If i pass ther the window object, UI stuff should be ther??

              jsulmJ 1 Reply Last reply
              0
              • L Loc888

                @mrjj Yes, and that's the problem. Maybe i name this topic title a little bit bad, but i dont have any problem with access, because i can access them all.

                The problem is, when i pass the window with that function, it's seems like another copy, not reference, so when i change something, nothing happens because it change the copy variables, and i dont know why it happend.

                If i pass ther the window object, UI stuff should be ther??

                jsulmJ Offline
                jsulmJ Offline
                jsulm
                Lifetime Qt Champion
                wrote on last edited by
                #12

                @Loc888 Let's clean up your code.

                // You need to declare S_Window_Temp as reference to pointer, else you cannot change it inside GetWindowData!
                void MainWindow :: GetWindowData(Settings_Window* &S_Window_Temp)   //<< Here i send Object from Settings_Window created in Window1
                {  
                 S_Window_Temp =  &S_Window; 
                
                 //  So i expect C (Object form Window1)  should be equal to S_Window (Object form MainWindow ), but it's not.
                }
                

                Actually you should simply return the pointer from GetWindowData as your current API design is bad (it isn't a good idea to change method parameters from inside the method):

                Settings_Window* void MainWindow :: GetWindowData()
                {  
                    return &S_Window; 
                }

                https://forum.qt.io/topic/113070/qt-code-of-conduct

                L 1 Reply Last reply
                2
                • jsulmJ jsulm

                  @Loc888 Let's clean up your code.

                  // You need to declare S_Window_Temp as reference to pointer, else you cannot change it inside GetWindowData!
                  void MainWindow :: GetWindowData(Settings_Window* &S_Window_Temp)   //<< Here i send Object from Settings_Window created in Window1
                  {  
                   S_Window_Temp =  &S_Window; 
                  
                   //  So i expect C (Object form Window1)  should be equal to S_Window (Object form MainWindow ), but it's not.
                  }
                  

                  Actually you should simply return the pointer from GetWindowData as your current API design is bad (it isn't a good idea to change method parameters from inside the method):

                  Settings_Window* void MainWindow :: GetWindowData()
                  {  
                      return &S_Window; 
                  }
                  L Offline
                  L Offline
                  Loc888
                  wrote on last edited by
                  #13

                  @jsulm If i just copy and paste, your code, it gives me an error.

                  The best solution I found is just create the definition of the object in mainwindow.cpp under include, i test it with my own class, and it works exacly how i wanted it.

                  Unfortunately when i do the same thing with the Window, it crash the application and gives a message:

                  "QWidget: Must construct a QApplication before a QWidget"

                  Any way to fix it?

                  1 Reply Last reply
                  0
                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #14

                    Hi,

                    The usual fix to this one is: don't create static QWidget based objects.

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                    L 1 Reply Last reply
                    0
                    • SGaistS SGaist

                      Hi,

                      The usual fix to this one is: don't create static QWidget based objects.

                      L Offline
                      L Offline
                      Loc888
                      wrote on last edited by
                      #15

                      @SGaist I dont know what you mean.

                      mrjjM 1 Reply Last reply
                      0
                      • L Loc888

                        @SGaist I dont know what you mean.

                        mrjjM Offline
                        mrjjM Offline
                        mrjj
                        Lifetime Qt Champion
                        wrote on last edited by
                        #16

                        @Loc888
                        Hi
                        You cannot have global Widgets as they are NOT
                        allow to be constructed before QApplication in main.
                        They must be pointers and you can first new them After application is created.

                        L 1 Reply Last reply
                        1
                        • SGaistS Offline
                          SGaistS Offline
                          SGaist
                          Lifetime Qt Champion
                          wrote on last edited by
                          #17

                          If you have anything that looks like static MyClass thingy where MyClass is derived from QWidget, then remove it.

                          Interested in AI ? www.idiap.ch
                          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                          1 Reply Last reply
                          1
                          • mrjjM mrjj

                            @Loc888
                            Hi
                            You cannot have global Widgets as they are NOT
                            allow to be constructed before QApplication in main.
                            They must be pointers and you can first new them After application is created.

                            L Offline
                            L Offline
                            Loc888
                            wrote on last edited by
                            #18

                            @mrjj I tried by reference, and this happend:

                            Error: 'QWidget& QWidget::operator=(const QWidget&)' is private
                            Class &operator=(const Class &) Q_DECL_EQ_DELETE;
                            ^

                            mingw48_32\include\QtWidgets\qwidget.h:728: in expansion of macro 'Q_DISABLE_COPY'
                            Q_DISABLE_COPY(QWidget)
                            ^

                            It happend in this line Class &operator=(const Class &) Q_DECL_EQ_DELETE;

                            I try later with pointers, and will see what happend.

                            1 Reply Last reply
                            0
                            • SGaistS Offline
                              SGaistS Offline
                              SGaist
                              Lifetime Qt Champion
                              wrote on last edited by
                              #19

                              For more information why, read this.

                              Interested in AI ? www.idiap.ch
                              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                              L 1 Reply Last reply
                              1
                              • SGaistS SGaist

                                For more information why, read this.

                                L Offline
                                L Offline
                                Loc888
                                wrote on last edited by Loc888
                                #20

                                @SGaist

                                Now i tried with pointers, error :

                                error: invalid operands of types 'Settings_Window*' and 'Settings_Window*' to binary 'operator*'
                                A* &Settings_Widget;
                                ^

                                void MainWindow::Get_Window_Data(Settings_Window* A)
                                {

                                A* &Settings_Widget;
                                

                                }

                                What i did wrong?

                                mrjjM 1 Reply Last reply
                                0
                                • L Loc888

                                  @SGaist

                                  Now i tried with pointers, error :

                                  error: invalid operands of types 'Settings_Window*' and 'Settings_Window*' to binary 'operator*'
                                  A* &Settings_Widget;
                                  ^

                                  void MainWindow::Get_Window_Data(Settings_Window* A)
                                  {

                                  A* &Settings_Widget;
                                  

                                  }

                                  What i did wrong?

                                  mrjjM Offline
                                  mrjjM Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #21

                                  @Loc888
                                  Hi
                                  Why not just
                                  Settings_Window* MainWindow::Get_Window_Data()
                                  {
                                  return Settings_Widget; // Settings_Widget is * (pointer) ?
                                  }

                                  L 1 Reply Last reply
                                  1
                                  • mrjjM mrjj

                                    @Loc888
                                    Hi
                                    Why not just
                                    Settings_Window* MainWindow::Get_Window_Data()
                                    {
                                    return Settings_Widget; // Settings_Widget is * (pointer) ?
                                    }

                                    L Offline
                                    L Offline
                                    Loc888
                                    wrote on last edited by
                                    #22

                                    @mrjj

                                    It run at least, but is not working. If i check something, then press the button with this code, nothing happened. Probably is another copy.
                                    I am tired, tomorrow i try something else.

                                    Is this the way how i should use it?

                                    MainWindow B;
                                    
                                    
                                    if(B.Get_Window_Data()->ui->Checker_Box_01->isChecked())
                                    {
                                    
                                        //Do something
                                    
                                    }
                                    
                                    jsulmJ 1 Reply Last reply
                                    0
                                    • mrjjM Offline
                                      mrjjM Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on last edited by mrjj
                                      #23

                                      Hi
                                      Yes but im old school and always check pointers
                                      so i would do

                                      MainWindow B; // this should not be a second instance but the one you (might) create in main.cpp

                                      Settings_Window * win=B.Get_Window_Data();

                                      if (!win) {
                                      qDebug() << "NULL ptr from Get_Window_Data";
                                      return;
                                      }
                                      if(win->ui->Checker_Box_01->isChecked())
                                      {
                                          //Do something
                                      }
                                      if(win->ui->Checker_Box_XX->isChecked())
                                      {
                                          //Do something
                                      }
                                      
                                      

                                      However, the UI variable is private so unless the using class is friend, its not allowed.
                                      So you make make UI public ( bad design )
                                      or provide access functions for the widgets.

                                      1 Reply Last reply
                                      0
                                      • L Loc888

                                        @mrjj

                                        It run at least, but is not working. If i check something, then press the button with this code, nothing happened. Probably is another copy.
                                        I am tired, tomorrow i try something else.

                                        Is this the way how i should use it?

                                        MainWindow B;
                                        
                                        
                                        if(B.Get_Window_Data()->ui->Checker_Box_01->isChecked())
                                        {
                                        
                                            //Do something
                                        
                                        }
                                        
                                        jsulmJ Offline
                                        jsulmJ Offline
                                        jsulm
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #24

                                        @Loc888 said in Access the UI, from multiple windows.:

                                        B.Get_Window_Data()->ui->Checker_Box_01->isChecked()

                                        From software design point of view this is so bad!
                                        You should not expose internal details of your MainWindow like that.
                                        Add public methods to MainWindow which return needed invormation without exposing internal implementation details.
                                        Example:

                                        class MainWindow...
                                        {
                                        public:
                                            bool isSomethingActivated()
                                            {
                                                return ui->Checker_Box_01->isChecked();
                                            }
                                        }
                                        
                                        MainWindow B;
                                        if(B.isSomethingActivated())
                                        {
                                            //Do something
                                        }
                                        

                                        Now, the user of MainWindow does not have to know anything about how the MainWindow is designed (what UI elements it has for example) - it just calls a public interface method to get the information. Usn't this much nicer? One more advantage of this approach: if you later change your MainWindow UI the caller of the MainWindow will not be affected.
                                        Example:

                                        class MainWindow...
                                        {
                                        public:
                                            bool isSomethingActivated()
                                            {
                                                // You decided that the condition should be different
                                                return ui->Checker_Box_01->isChecked() && ui->Checker_Box_02->isChecked();
                                            }
                                        }
                                        
                                        // No need to change the caller of MainWindow
                                        MainWindow B;
                                        if(B.isSomethingActivated())
                                        {
                                            //Do something
                                        }
                                        

                                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                                        mrjjM 1 Reply Last reply
                                        2
                                        • jsulmJ jsulm

                                          @Loc888 said in Access the UI, from multiple windows.:

                                          B.Get_Window_Data()->ui->Checker_Box_01->isChecked()

                                          From software design point of view this is so bad!
                                          You should not expose internal details of your MainWindow like that.
                                          Add public methods to MainWindow which return needed invormation without exposing internal implementation details.
                                          Example:

                                          class MainWindow...
                                          {
                                          public:
                                              bool isSomethingActivated()
                                              {
                                                  return ui->Checker_Box_01->isChecked();
                                              }
                                          }
                                          
                                          MainWindow B;
                                          if(B.isSomethingActivated())
                                          {
                                              //Do something
                                          }
                                          

                                          Now, the user of MainWindow does not have to know anything about how the MainWindow is designed (what UI elements it has for example) - it just calls a public interface method to get the information. Usn't this much nicer? One more advantage of this approach: if you later change your MainWindow UI the caller of the MainWindow will not be affected.
                                          Example:

                                          class MainWindow...
                                          {
                                          public:
                                              bool isSomethingActivated()
                                              {
                                                  // You decided that the condition should be different
                                                  return ui->Checker_Box_01->isChecked() && ui->Checker_Box_02->isChecked();
                                              }
                                          }
                                          
                                          // No need to change the caller of MainWindow
                                          MainWindow B;
                                          if(B.isSomethingActivated())
                                          {
                                              //Do something
                                          }
                                          
                                          mrjjM Offline
                                          mrjjM Offline
                                          mrjj
                                          Lifetime Qt Champion
                                          wrote on last edited by
                                          #25

                                          @jsulm
                                          And we come full circle \o/
                                          I told OP that 4 days ago, but he seems unwilling to
                                          create access functions :)
                                          Maybe seeing your good example, OP will feel the joy of good design
                                          and do it the right way.

                                          L 3 Replies Last reply
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