Unsolved QGraphicsItem and dragEvents
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Hey Community,
I can't get my drag events to work on QGraphicsItem. Even with the setAcceptDrops(True), is there something else to do to enable them ? They work by default on regular widgets...
Since QGraphicsItems are movable, I understand that it might be a little bit different but can't figure this out.here is a sample code :
from PySide import QtGui, QtCore class GraphicItem(QtGui.QGraphicsItem): def __init__(self, parent=None): super(GraphicItem, self).__init__(parent) self.setAcceptDrops(True) def boundingRect(self): rect = QtCore.QRect(0,0,400,400) return rect def shape(self): path = QtGui.QPainterPath() path.addRect(self.boundingRect()) return path def paint(self, painter, option, widget): painter.setBrush(QtGui.QColor(255,0,0,255)) painter.drawRect(self.boundingRect()) def dragEnterEvent(self, event): print 'drag enter' super(GraphicItem, self).dragEnterEvent(event) def dragMoveEvent(self, event): print 'drag move' super(GraphicItem, self).dragMoveEvent(event) s = QtGui.QGraphicsScene() v = QtGui.QGraphicsView(s) v.show() ti = GraphicItem(parent=None) s.addItem(ti)
Thanks
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Hi,
Do you want to move your items around ?
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Nope, It is just a static item that it driven by a parent.
For now I have to do it with mouse press/move/release events + a condition ...
It works but i feel like the drag events are designed for that.Or, am I wrong ?
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Then what exactly do you want to achieve using drag and drop ?