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Qt 3d studio does not support double side texture?

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  • F Offline
    F Offline
    filipdns
    wrote on last edited by
    #27

    sorry I don't know what you mean, could you explain little bit more?

    small_birdS 1 Reply Last reply
    0
    • F filipdns

      sorry I don't know what you mean, could you explain little bit more?

      small_birdS Offline
      small_birdS Offline
      small_bird
      wrote on last edited by small_bird
      #28

      @filipdns I mean that the fbx file you give me can not be loaded by qtstudio3d in qml.
      0_1509635430345_sdfsdf.PNG
      You see that? The holeCylinder.uip can not be loaded by qml studio code, that's when I run the qml code, the window shows no content.However, the testSphere.uip can show normal, it is the qt3dstudio inner type.

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      • F Offline
        F Offline
        filipdns
        wrote on last edited by
        #29

        ah ok, yes, I 'm not using fbx like that, I create new studio project called "test" as example (not creator) then I drop fbx to model of this new project and save the project.

        After that, create quick project with in the main.qml:

        //
        import QtQuick 2.6
        import QtQuick.window 2.2
        import QtStudio3D 1.0
        
        Windows  {
        visible: true
        width: 1280
        height: 1024
        title: qsTr("test")
        
                        Studio3D {
                         anchors.fill: parent
                         source:"<test project source directory>/test.uip"
                }
        }
        
        
        
        
        small_birdS 1 Reply Last reply
        0
        • F filipdns

          ah ok, yes, I 'm not using fbx like that, I create new studio project called "test" as example (not creator) then I drop fbx to model of this new project and save the project.

          After that, create quick project with in the main.qml:

          //
          import QtQuick 2.6
          import QtQuick.window 2.2
          import QtStudio3D 1.0
          
          Windows  {
          visible: true
          width: 1280
          height: 1024
          title: qsTr("test")
          
                          Studio3D {
                           anchors.fill: parent
                           source:"<test project source directory>/test.uip"
                  }
          }
          
          
          
          
          small_birdS Offline
          small_birdS Offline
          small_bird
          wrote on last edited by small_bird
          #30

          @filipdns Yes, I also did that like you, however, the quick project can not show normally.
          0_1509636503114_sdfsdfsdfdsfdsdsf.PNG
          I mean that I'd like to change the texture dynamically, how to do that? This is the link https://forum.qt.io/topic/84700/how-to-change-diffuse-map-of-cylinder-in-studio3d-of-qml.

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          • F Offline
            F Offline
            filipdns
            wrote on last edited by
            #31

            what is not normally for you? it's working in studio viewer?

            small_birdS 2 Replies Last reply
            0
            • F filipdns

              what is not normally for you? it's working in studio viewer?

              small_birdS Offline
              small_birdS Offline
              small_bird
              wrote on last edited by
              #32

              @filipdns After I import the uip file into the qt quick project and click run button, the window shows no content.

              1 Reply Last reply
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              • F filipdns

                what is not normally for you? it's working in studio viewer?

                small_birdS Offline
                small_birdS Offline
                small_bird
                wrote on last edited by
                #33

                @filipdns I have sent you the uip file.

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                • F Offline
                  F Offline
                  filipdns
                  wrote on last edited by
                  #34

                  I received and made qml project with it, it's working here, try it, I just sent to you

                  small_birdS 1 Reply Last reply
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                  • F filipdns

                    I received and made qml project with it, it's working here, try it, I just sent to you

                    small_birdS Offline
                    small_birdS Offline
                    small_bird
                    wrote on last edited by small_bird
                    #35

                    @filipdns I have tried that, however, it does not work for me.
                    0_1509669383506_sdfsdf.PNG
                    However, when I tried another uip file, it works there.
                    0_1509669522812_sddsf.PNG

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                    • F Offline
                      F Offline
                      filipdns
                      wrote on last edited by
                      #36

                      Hi, I have the same issue sometimes, I think that is studio bugs.
                      To have working, I open the uip with studio and replace the mesh by the native mesh, compile again and open uip in studio again and replace mesh to the original and compile again, I don't know why, I ask help in this forum for the same problem.
                      0_1509704019733_mesh.png

                      small_birdS 1 Reply Last reply
                      0
                      • F filipdns

                        Hi, I have the same issue sometimes, I think that is studio bugs.
                        To have working, I open the uip with studio and replace the mesh by the native mesh, compile again and open uip in studio again and replace mesh to the original and compile again, I don't know why, I ask help in this forum for the same problem.
                        0_1509704019733_mesh.png

                        small_birdS Offline
                        small_birdS Offline
                        small_bird
                        wrote on last edited by
                        #37

                        @filipdns En, hope someone could solve the problem.

                        1 Reply Last reply
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