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Qt 3d studio does not support double side texture?

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  • F filipdns

    https://drive.google.com/open?id=0B5EW-qc8hAoBazV2bjJBSzBoTzg

    small_birdS Offline
    small_birdS Offline
    small_bird
    wrote on last edited by
    #26

    @filipdns Now, it seems that the qml part can only import standard object in the studio, the holy cylinder showed above can not be imported.

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    • F Offline
      F Offline
      filipdns
      wrote on last edited by
      #27

      sorry I don't know what you mean, could you explain little bit more?

      small_birdS 1 Reply Last reply
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      • F filipdns

        sorry I don't know what you mean, could you explain little bit more?

        small_birdS Offline
        small_birdS Offline
        small_bird
        wrote on last edited by small_bird
        #28

        @filipdns I mean that the fbx file you give me can not be loaded by qtstudio3d in qml.
        0_1509635430345_sdfsdf.PNG
        You see that? The holeCylinder.uip can not be loaded by qml studio code, that's when I run the qml code, the window shows no content.However, the testSphere.uip can show normal, it is the qt3dstudio inner type.

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        • F Offline
          F Offline
          filipdns
          wrote on last edited by
          #29

          ah ok, yes, I 'm not using fbx like that, I create new studio project called "test" as example (not creator) then I drop fbx to model of this new project and save the project.

          After that, create quick project with in the main.qml:

          //
          import QtQuick 2.6
          import QtQuick.window 2.2
          import QtStudio3D 1.0
          
          Windows  {
          visible: true
          width: 1280
          height: 1024
          title: qsTr("test")
          
                          Studio3D {
                           anchors.fill: parent
                           source:"<test project source directory>/test.uip"
                  }
          }
          
          
          
          
          small_birdS 1 Reply Last reply
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          • F filipdns

            ah ok, yes, I 'm not using fbx like that, I create new studio project called "test" as example (not creator) then I drop fbx to model of this new project and save the project.

            After that, create quick project with in the main.qml:

            //
            import QtQuick 2.6
            import QtQuick.window 2.2
            import QtStudio3D 1.0
            
            Windows  {
            visible: true
            width: 1280
            height: 1024
            title: qsTr("test")
            
                            Studio3D {
                             anchors.fill: parent
                             source:"<test project source directory>/test.uip"
                    }
            }
            
            
            
            
            small_birdS Offline
            small_birdS Offline
            small_bird
            wrote on last edited by small_bird
            #30

            @filipdns Yes, I also did that like you, however, the quick project can not show normally.
            0_1509636503114_sdfsdfsdfdsfdsdsf.PNG
            I mean that I'd like to change the texture dynamically, how to do that? This is the link https://forum.qt.io/topic/84700/how-to-change-diffuse-map-of-cylinder-in-studio3d-of-qml.

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            • F Offline
              F Offline
              filipdns
              wrote on last edited by
              #31

              what is not normally for you? it's working in studio viewer?

              small_birdS 2 Replies Last reply
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              • F filipdns

                what is not normally for you? it's working in studio viewer?

                small_birdS Offline
                small_birdS Offline
                small_bird
                wrote on last edited by
                #32

                @filipdns After I import the uip file into the qt quick project and click run button, the window shows no content.

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                • F filipdns

                  what is not normally for you? it's working in studio viewer?

                  small_birdS Offline
                  small_birdS Offline
                  small_bird
                  wrote on last edited by
                  #33

                  @filipdns I have sent you the uip file.

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                  • F Offline
                    F Offline
                    filipdns
                    wrote on last edited by
                    #34

                    I received and made qml project with it, it's working here, try it, I just sent to you

                    small_birdS 1 Reply Last reply
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                    • F filipdns

                      I received and made qml project with it, it's working here, try it, I just sent to you

                      small_birdS Offline
                      small_birdS Offline
                      small_bird
                      wrote on last edited by small_bird
                      #35

                      @filipdns I have tried that, however, it does not work for me.
                      0_1509669383506_sdfsdf.PNG
                      However, when I tried another uip file, it works there.
                      0_1509669522812_sddsf.PNG

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                      • F Offline
                        F Offline
                        filipdns
                        wrote on last edited by
                        #36

                        Hi, I have the same issue sometimes, I think that is studio bugs.
                        To have working, I open the uip with studio and replace the mesh by the native mesh, compile again and open uip in studio again and replace mesh to the original and compile again, I don't know why, I ask help in this forum for the same problem.
                        0_1509704019733_mesh.png

                        small_birdS 1 Reply Last reply
                        0
                        • F filipdns

                          Hi, I have the same issue sometimes, I think that is studio bugs.
                          To have working, I open the uip with studio and replace the mesh by the native mesh, compile again and open uip in studio again and replace mesh to the original and compile again, I don't know why, I ask help in this forum for the same problem.
                          0_1509704019733_mesh.png

                          small_birdS Offline
                          small_birdS Offline
                          small_bird
                          wrote on last edited by
                          #37

                          @filipdns En, hope someone could solve the problem.

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