Solved Non-Reentrant Class Use In Multithreaded Program
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I have a quick question - I have a multithreaded program with a worker thread doing file backup operations and a main thread doing the GUI and controlling the behavior of the worker thread. Is it OK to use an instance of a non-reentrant Qt class - in this case QStorageInfo - in the main GUI thread as long as I only use it in that thread and don't touch it in the worker thread? No race conditions can happen right?
Thanks -
Hi,
If you don't share that object with any other thread, then no, no problem.
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Thanks SGaist guru!
A followup question that's been nagging me - if you go here it says:
By extension, a class is said to be reentrant if its member functions can be called safely from multiple threads, as long as each thread uses a different instance of the class.
Does that mean if a class in not reentrant like QStorageInfo it is further restricted so that objects of that class should only be used from one thread? Can objects of that class be used in different threads as long as they each access their own instances? It's a little misleading how a non-reentrant class compares to a reentrant one based on what I've read.
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@Crag_Hack said in Non-Reentrant Class Use In Multithreaded Program:
Does that mean if a class in not reentrant like QStorageInfo it is further restricted so that objects of that class should only be used from one thread?
Yes, it does.
Can objects of that class be used in different threads as long as they each access their own instances?
If they aren't reentrant, no, they can't.
It's a little misleading how a non-reentrant class compares to a reentrant one based on what I've read.
To be reentrant basically it means that the class doesn't use any global (program-wise) resources, e. g. static variables. If that's not true then all the instances of the class are using data they shared, and if the class isn't specifically made to be thread-safe it means the instances of that class can be called upon only from one thread! The widgets (GUI) classes are all like this, they're neither reentrant nor thread-safe, meaning you can only access them from the main (GUI) thread.
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Thanks kshegunov. Sounds like a pretty serious restriction that should be documented on that page I linked to.
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It is. Here:
Note: Qt classes are only documented as thread-safe if they are intended to be used by multiple threads. If a function is not marked as thread-safe or reentrant, it should not be used from different threads. If a class is not marked as thread-safe or reentrant then a specific instance of that class should not be accessed from different threads.
And there's more at the bottom in the "Notes about Qt classes".
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It just says a specific instance not separate instances though right? From what you said before implies that non-reentrant class objects cannot even be accessed from different threads even if the instances are isolated to their own thread.
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@Crag_Hack said in Non-Reentrant Class Use In Multithreaded Program:
It just says a specific instance not separate instances though right?
It's just the turn of phrase. "specific" here has the meaning of "a", "one" or "any".
From what you said before implies that non-reentrant class objects cannot even be accessed from different threads even if the instances are isolated to their own thread.
Yes, this is sort of what a definition of (non)reentrant is. If you want to get the formal one, here it goes:
A reentrant function is such a function whose effect, when called by two or more threads, is guaranteed to be as if the threads each executed the function one after another in an undefined order, even if the actual execution is interleaved
As per the POSIX C standard: ISO/IEC 9945:1-1996, §2.2.2
Or in other words, a function (or method in the context of C++) can be interrupted (e. g. by a context switch) and then re-entered (hence the name) without introducing side effects.
I personally find that the way it's written in Qt's documentation is more understandable to most, but both definitions are pretty much equivalent.
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Ah I see, just a misunderstanding of the language on my behalf.
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Quick follow-up question - it's safe to use qSort and foreach loops in my worker thread right? The reason I ask about foreach is I heard iterators in Qt are not safe to use in multiple threads.
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Quick follow-up question - it's safe to use qSort and foreach loops in my worker thread right?
Only if the object isn't shared between threads. Usual rules for reentrant data apply - one can have only one thread writing (edit: without concurrent reads) at any one time. If your object is used from only one thread, then yes, it's safe, if not you need to serialize access (think a
QMutex
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Thanks kshegunov - that applies to both qsort and foreach loops right?
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Naturally, yes.
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@Crag_Hack said in Non-Reentrant Class Use In Multithreaded Program:
Thanks kshegunov - that applies to both qsort and foreach loops right?
Just to be clear, it applies to everything you might write, whether that be
foreach
,qsort
or anything else. -
@kshegunov
I have two questions about using theQMutex
pattern to synchronise reads with writes, please:-
I assume that if the reader wants to read just one item it must still lock the whole object and the writer must lock the whole object, as the reader/iterator could be thrown by the write creating/deleting an item in the middle of the data?
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Given the above, what pattern would we use to allow multiple-simultaneous-readers exclusive from single-writer? A reader would still need to grab the
QMutex
to prevent a writer, but we don't want to stop a second reader which would also want theQMutex
?
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These are relatively hard questions to answer, because it will depend on the way the data's organized. I'd make an effort to elaborate the best I can, nonetheless.
For 1:
Race conditions are an inevitable consequence of memory access, so if a race condition occurs depends heavily on the memory layout of the object/memory block in question. Say we are talking about a regular reentrant object, then it is safe in theory to call two methods simultaneously (i.e. from different threads) provided the mentioned two methods work on a different data member of that class. For example, if you have the very simple:
struct MyStruct { int a, b; };
Then you can completely safely read or modify
a
from one thread andb
from from another as long as you don't touch the other member. The same considerations apply to plain C arrays of data, e.g.:int * myarray = new int[200];
Then you can read or modify simultaneously from different threads different parts of the array; meaning you can write to the first element while reading the second from different threads safely. If you can guarantee there's no overlap between the memory accesses made from the different threads, then there's no race condition, and you're completely fine. This is exploited, for example, if you have the consumer-producer problem and there's an example in Qt's documentation of how it can be achieved with semaphores. To make your regular objects work like this, however, is often too finicky and error prone, so you'd usually opt for a serial access (i.e. through a mutex). Also see answer to question #2 for related information.
Now, if you use a container (for example
std::vector
or especiallyQVector
due to implicit sharing) it's a bit more complicated. If you're working withstd::vector
you're fine obtaining a read or write iterator directly, because there's no data sharing behind the scenes. Then the only problem to solve is like with regular arrays - to ensure there are no concurrent memory accesses of the different elements. If you useQVector
(or aQList
,QHash
, etc.) on the other hand then obtaining the write iterator is by itself a write operation, because the data may be shared and data copy might occur at that point. After the possible detach has happened then the same considerations as forstd::vector
apply.For 2:
If you want to permit multiple readers and writers to access a specific data block, then a more elaborate scheme for locking is needed. As you correctly observed mutexes are exclusive, hence the name - mutual exclusive lock. They also guard a single resource, for example the whole array. If you need to have a threading primitive that provides guarding of multiple resources, then you need a semaphore (like in the consumer-producer example sourced above). On the other hand if you're satisfied with exclusive access only for write-induced races, which is exactly your question - allowing a single write at one time, but simultaneous reads, you could use Qt's QReadWriteLock which provides a locking scheme for that specific case (internal implementation isn't that important here, so I'll not venture into it).Here I also would like to note that if you can prepopulate the data, then it could be a very viable approach to avoid needless locking. Because after you have the data in a container (provided it holds reentrant objects and the classes respect the method's
const
modifier, meaning noconst_cast
ormutable
), you could use const-only access to that container and data in as many threads as you need. I quite often do that in my work with hashes. -
@kshegunov
First, thanks for your comprehensive explanation.For #1, you're making it way more complex than I had in mind. Say I have one thread writer & one thread reader, and my data is, say, a list/array of integers (forget vectors), no structures or whatever. I wish to use
QMutex
. All I wanted to verify is: (a) writer can insert/delete/update list/array; (b) reader wants just to read element #10; (c) confirm that the implementation must beQMutex
for whole object/list/array, so that writer cannot change elements while reader trying to read one element.For #2,
QReadWriteLock
is just the ticket instead ofQMutex
, thank you. -
@JNBarchan said in Non-Reentrant Class Use In Multithreaded Program:
confirm that the implementation must be QMutex for whole object/list/array, so that writer cannot change elements while reader trying to read one element.
Yes, I confirm. While the mutex is locked the whole object/list/array is owned by the locking thread. All other threads requesting access are waiting and one of them (in an unspecified order) will acquire the mutex when the owning thread unlocks it.
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@kshegunov said in Non-Reentrant Class Use In Multithreaded Program:
and the classes respect the method's const modifier, meaning no const_cast or mutable
Just a small note, the above is not exhaustive. For example:
class BreakingConst{ int* a; BreakingConst(int b=0) : a(new int(b)){} ~BreakingConst(){delete a;} int getIncreasingA() const{ return (*a)++;} };
has no
const_cast
ormutable
but still breaks if used as described -
It's probably somewhat of a fringe use case, but yes, you are right. The
const
modifier doesn't implicitly propagate to the indirectly referenced data.a
is of typeint * const
in that case, which allows you to actually dereference the pointer and modify the underlying data. The same behavior is true for a heap-allocated array too, however with auto-storage:class BreakingConst { int a[1]; BreakingConst(int b=0) { a[0] = b; } ~BreakingConst() { delete a; } int getIncreasingA() const { return a[0]++; } };
The compiler knows what's going on and will prevent it.