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Qt 3d studio does not support double side texture?

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  • F filipdns

    with blender the easyer way is to export the model in fbx. for the picture use the UV wrapping methode and include the picture as diffuse map in studio

    small_birdS Offline
    small_birdS Offline
    small_bird
    wrote on last edited by
    #12
    This post is deleted!
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    • F filipdns

      with blender the easyer way is to export the model in fbx. for the picture use the UV wrapping methode and include the picture as diffuse map in studio

      small_birdS Offline
      small_birdS Offline
      small_bird
      wrote on last edited by
      #13

      @filipdns Thanks a lot, it works!!!

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      • F Offline
        F Offline
        filipdns
        wrote on last edited by
        #14

        great news !!

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        • F Offline
          F Offline
          filipdns
          wrote on last edited by
          #15

          Don't forget to switch this post as solved ;-)

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          • F filipdns

            I never use MODO but blender and in it, I have setting Backface Culling, if it's setting ON that hides the back side of each polygon, may be do you have it in modo?

            small_birdS Offline
            small_birdS Offline
            small_bird
            wrote on last edited by small_bird
            #16

            @filipdns In the blender, it is double sided option? I have checked that, but the result is still the same.
            0_1509451628840_sdfsdfsdfdsfdsfs.PNG

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            • F Offline
              F Offline
              filipdns
              wrote on last edited by
              #17

              send me this model I will check

              small_birdS 1 Reply Last reply
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              • F Offline
                F Offline
                filipdns
                wrote on last edited by
                #18

                it's simple cylinder?

                small_birdS 1 Reply Last reply
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                • F filipdns

                  it's simple cylinder?

                  small_birdS Offline
                  small_birdS Offline
                  small_bird
                  wrote on last edited by
                  #19

                  @filipdns no,it is a cylinder without cover.

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                  • F filipdns

                    send me this model I will check

                    small_birdS Offline
                    small_birdS Offline
                    small_bird
                    wrote on last edited by
                    #20

                    @filipdns ok, I will send to you tomorrow,china is at night.

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                    • F Offline
                      F Offline
                      filipdns
                      wrote on last edited by
                      #21

                      0_1509476488824_test.png
                      that is what you are looking for?

                      small_birdS 1 Reply Last reply
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                      • F filipdns

                        0_1509476488824_test.png
                        that is what you are looking for?

                        small_birdS Offline
                        small_birdS Offline
                        small_bird
                        wrote on last edited by
                        #22

                        @filipdns yes,how could you do that?

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                        • F Offline
                          F Offline
                          filipdns
                          wrote on last edited by filipdns
                          #23

                          in blender you add cylinder as you want and with modifier tool you make very small thickness to have interior faces, an other modifier to triangulate all faces after you unwrapp it.

                          small_birdS 1 Reply Last reply
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                          • F filipdns

                            in blender you add cylinder as you want and with modifier tool you make very small thickness to have interior faces, an other modifier to triangulate all faces after you unwrapp it.

                            small_birdS Offline
                            small_birdS Offline
                            small_bird
                            wrote on last edited by
                            #24

                            @filipdns En, could you send me the fxb file? Thanks in advance!

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                            • F Offline
                              F Offline
                              filipdns
                              wrote on last edited by
                              #25

                              https://drive.google.com/open?id=0B5EW-qc8hAoBazV2bjJBSzBoTzg

                              small_birdS 1 Reply Last reply
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                              • F filipdns

                                https://drive.google.com/open?id=0B5EW-qc8hAoBazV2bjJBSzBoTzg

                                small_birdS Offline
                                small_birdS Offline
                                small_bird
                                wrote on last edited by
                                #26

                                @filipdns Now, it seems that the qml part can only import standard object in the studio, the holy cylinder showed above can not be imported.

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                                • F Offline
                                  F Offline
                                  filipdns
                                  wrote on last edited by
                                  #27

                                  sorry I don't know what you mean, could you explain little bit more?

                                  small_birdS 1 Reply Last reply
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                                  • F filipdns

                                    sorry I don't know what you mean, could you explain little bit more?

                                    small_birdS Offline
                                    small_birdS Offline
                                    small_bird
                                    wrote on last edited by small_bird
                                    #28

                                    @filipdns I mean that the fbx file you give me can not be loaded by qtstudio3d in qml.
                                    0_1509635430345_sdfsdf.PNG
                                    You see that? The holeCylinder.uip can not be loaded by qml studio code, that's when I run the qml code, the window shows no content.However, the testSphere.uip can show normal, it is the qt3dstudio inner type.

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                                    • F Offline
                                      F Offline
                                      filipdns
                                      wrote on last edited by
                                      #29

                                      ah ok, yes, I 'm not using fbx like that, I create new studio project called "test" as example (not creator) then I drop fbx to model of this new project and save the project.

                                      After that, create quick project with in the main.qml:

                                      //
                                      import QtQuick 2.6
                                      import QtQuick.window 2.2
                                      import QtStudio3D 1.0
                                      
                                      Windows  {
                                      visible: true
                                      width: 1280
                                      height: 1024
                                      title: qsTr("test")
                                      
                                                      Studio3D {
                                                       anchors.fill: parent
                                                       source:"<test project source directory>/test.uip"
                                              }
                                      }
                                      
                                      
                                      
                                      
                                      small_birdS 1 Reply Last reply
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                                      • F filipdns

                                        ah ok, yes, I 'm not using fbx like that, I create new studio project called "test" as example (not creator) then I drop fbx to model of this new project and save the project.

                                        After that, create quick project with in the main.qml:

                                        //
                                        import QtQuick 2.6
                                        import QtQuick.window 2.2
                                        import QtStudio3D 1.0
                                        
                                        Windows  {
                                        visible: true
                                        width: 1280
                                        height: 1024
                                        title: qsTr("test")
                                        
                                                        Studio3D {
                                                         anchors.fill: parent
                                                         source:"<test project source directory>/test.uip"
                                                }
                                        }
                                        
                                        
                                        
                                        
                                        small_birdS Offline
                                        small_birdS Offline
                                        small_bird
                                        wrote on last edited by small_bird
                                        #30

                                        @filipdns Yes, I also did that like you, however, the quick project can not show normally.
                                        0_1509636503114_sdfsdfsdfdsfdsdsf.PNG
                                        I mean that I'd like to change the texture dynamically, how to do that? This is the link https://forum.qt.io/topic/84700/how-to-change-diffuse-map-of-cylinder-in-studio3d-of-qml.

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                                        • F Offline
                                          F Offline
                                          filipdns
                                          wrote on last edited by
                                          #31

                                          what is not normally for you? it's working in studio viewer?

                                          small_birdS 2 Replies Last reply
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