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Qt analog to C struct?

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  • mzimmersM Offline
    mzimmersM Offline
    mzimmers
    wrote on last edited by
    #9

    OK, thank you both.

    1 Reply Last reply
    1
    • ? Offline
      ? Offline
      A Former User
      wrote on last edited by
      #10

      Lot of cross-posting going on here ^_^

      kshegunovK 1 Reply Last reply
      1
      • ? A Former User

        Lot of cross-posting going on here ^_^

        kshegunovK Offline
        kshegunovK Offline
        kshegunov
        Moderators
        wrote on last edited by
        #11

        Twice in less than 10 minutes, must be a forum record or something.

        Read and abide by the Qt Code of Conduct

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        • mzimmersM Offline
          mzimmersM Offline
          mzimmers
          wrote on last edited by
          #12

          Just to pursue this a little further, if I do use the std::array template, can I still do a memcpy, or do I have to assign the elements individually? I couldn't see anything in the cPPreference page on this.

          Also, would it be better just to create one large QByteArray and use pointers to access delimited areas within it? (I'm still a little surprised that Qt doesn't have some construct to handle this).

          ? kshegunovK 3 Replies Last reply
          0
          • mzimmersM mzimmers

            Just to pursue this a little further, if I do use the std::array template, can I still do a memcpy, or do I have to assign the elements individually? I couldn't see anything in the cPPreference page on this.

            Also, would it be better just to create one large QByteArray and use pointers to access delimited areas within it? (I'm still a little surprised that Qt doesn't have some construct to handle this).

            ? Offline
            ? Offline
            A Former User
            wrote on last edited by
            #13

            @mzimmers said in Qt analog to C struct?:

            can I still do a memcpy

            The correct way to copy the array is to use std::copy. It's up to the implementation of your standard library to then find the fastest way to copy your data.

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            0
            • mzimmersM mzimmers

              Just to pursue this a little further, if I do use the std::array template, can I still do a memcpy, or do I have to assign the elements individually? I couldn't see anything in the cPPreference page on this.

              Also, would it be better just to create one large QByteArray and use pointers to access delimited areas within it? (I'm still a little surprised that Qt doesn't have some construct to handle this).

              kshegunovK Offline
              kshegunovK Offline
              kshegunov
              Moderators
              wrote on last edited by kshegunov
              #14

              @mzimmers said in Qt analog to C struct?:

              if I do use the std::array template, can I still do a memcpy

              Yes, std::array is an aggregate (means it has only one member that is your regular type[] array). Although(!), you should copy it like any other object - it is an object after all.

              Also, would it be better just to create one large QByteArray and use pointers to access delimited areas within it?

              And throw away type safety? Why? There's no significant difference between that and having a struct containing fixed sized arrays.

              I'm still a little surprised that Qt doesn't have some construct to handle this

              To handle what exactly?

              Read and abide by the Qt Code of Conduct

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              • mzimmersM mzimmers

                Just to pursue this a little further, if I do use the std::array template, can I still do a memcpy, or do I have to assign the elements individually? I couldn't see anything in the cPPreference page on this.

                Also, would it be better just to create one large QByteArray and use pointers to access delimited areas within it? (I'm still a little surprised that Qt doesn't have some construct to handle this).

                ? Offline
                ? Offline
                A Former User
                wrote on last edited by
                #15

                @mzimmers said in Qt analog to C struct?:

                Also, would it be better just to create one large QByteArray and use pointers to access delimited areas within it?

                I don't see why you would do that. Just complicates your code for no reason.

                1 Reply Last reply
                1
                • mzimmersM Offline
                  mzimmersM Offline
                  mzimmers
                  wrote on last edited by
                  #16

                  I'm just looking for a clean way to handle a data structure. In all candor, both the memcpy_s and the std::array/std::copy approaches are tough on the eyes. I guess, though, that's the price you pay to avoid overrunning boundaries.

                  kshegunovK 1 Reply Last reply
                  0
                  • mzimmersM mzimmers

                    I'm just looking for a clean way to handle a data structure. In all candor, both the memcpy_s and the std::array/std::copy approaches are tough on the eyes. I guess, though, that's the price you pay to avoid overrunning boundaries.

                    kshegunovK Offline
                    kshegunovK Offline
                    kshegunov
                    Moderators
                    wrote on last edited by kshegunov
                    #17

                    I don't follow, perhaps I'm missing something. Suppose you use std::array. It'd look something like this:

                    struct X
                    {
                        std::array<int, 4> a;
                        std::array<double, 2> b;
                    };
                    

                    You use it as any POD struct.

                    X x = {
                        { 1, 2, 3, 4 }, // This is an initializer list for std::array<int, 4>
                        { 0.1, 12.3 }   // The second member's intialization
                    };
                    
                    X y = x; // This is all, copying of the arrays is taken care for you by the STL and the compiler
                    
                    double z[2];
                    std::memcpy(z, x.b.data(), x.b.size()); // and voila, we copied the data to `z`
                    

                    Read and abide by the Qt Code of Conduct

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                    • mzimmersM Offline
                      mzimmersM Offline
                      mzimmers
                      wrote on last edited by
                      #18

                      I'm probably being too fussy, but given how easily one can assign/copy QByteArray and QString objects, it's a shame IMO that there's no way to aggregate them as in a C struct. But it's probably their very flexibility that makes such use unfeasible.

                      It's OK...I'm content to use memcpy_s, but it's just not attractive code.

                      kshegunovK 1 Reply Last reply
                      0
                      • ? A Former User

                        Yes, automatic range checking, increased safety against unintentional pointer mistakes, and compared to QByteArray, increased performance.

                        JonBJ Offline
                        JonBJ Offline
                        JonB
                        wrote on last edited by JonB
                        #19

                        @Wieland said in Qt analog to C struct?:

                        Yes, automatic range checking,

                        You said this in response to why std::array should be used/preferred. What "automatic range checking" are you saying it provides, under what circumstances?

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                        0
                        • mzimmersM mzimmers

                          I'm probably being too fussy, but given how easily one can assign/copy QByteArray and QString objects, it's a shame IMO that there's no way to aggregate them as in a C struct. But it's probably their very flexibility that makes such use unfeasible.

                          It's OK...I'm content to use memcpy_s, but it's just not attractive code.

                          kshegunovK Offline
                          kshegunovK Offline
                          kshegunov
                          Moderators
                          wrote on last edited by kshegunov
                          #20

                          @mzimmers said in Qt analog to C struct?:

                          I'm probably being too fussy,

                          Not really, but it would help to know what you dislike about the above example and why you think you need to use memcpy?

                          @JNBarchan said in Qt analog to C struct?:

                          What "automatic range checking" are you saying it provides, under what circumstances?

                          std::array<int, 3> x;
                          int z = x[3]; //< Regular arrays allow this (generally)
                          x[3] = 0;     //< Regular arrays mostly allow this too
                          

                          e.g. run this through your debugger:

                          int main(int argc, char ** argv)
                          {
                              int z[2];
                              z[2] = 0;
                          }
                          

                          Read and abide by the Qt Code of Conduct

                          JonBJ mzimmersM 2 Replies Last reply
                          0
                          • kshegunovK kshegunov

                            @mzimmers said in Qt analog to C struct?:

                            I'm probably being too fussy,

                            Not really, but it would help to know what you dislike about the above example and why you think you need to use memcpy?

                            @JNBarchan said in Qt analog to C struct?:

                            What "automatic range checking" are you saying it provides, under what circumstances?

                            std::array<int, 3> x;
                            int z = x[3]; //< Regular arrays allow this (generally)
                            x[3] = 0;     //< Regular arrays mostly allow this too
                            

                            e.g. run this through your debugger:

                            int main(int argc, char ** argv)
                            {
                                int z[2];
                                z[2] = 0;
                            }
                            
                            JonBJ Offline
                            JonBJ Offline
                            JonB
                            wrote on last edited by JonB
                            #21

                            @kshegunov said in Qt analog to C struct?:

                            @JNBarchan said in Qt analog to C struct?:
                            What "automatic range checking" are you saying it provides, under what circumstances?

                            std::array<int, 3> x;
                            int z = x[3]; //< Regular arrays allow this (generally)
                            x[3] = 0;     //< Regular arrays mostly allow this too
                            

                            I'm not understanding you. If you are saying with std::array<int, 3> x; then x[3] will be range checked, then I say it will not (that's why I asked)! Only x.at(3) will be. See docs. If your x[3] is range checked, that is a compiler-specific behaviour and/or you have to pass flags to compiler to ask it to do that.

                            kshegunovK 1 Reply Last reply
                            2
                            • JonBJ JonB

                              @kshegunov said in Qt analog to C struct?:

                              @JNBarchan said in Qt analog to C struct?:
                              What "automatic range checking" are you saying it provides, under what circumstances?

                              std::array<int, 3> x;
                              int z = x[3]; //< Regular arrays allow this (generally)
                              x[3] = 0;     //< Regular arrays mostly allow this too
                              

                              I'm not understanding you. If you are saying with std::array<int, 3> x; then x[3] will be range checked, then I say it will not (that's why I asked)! Only x.at(3) will be. See docs. If your x[3] is range checked, that is a compiler-specific behaviour and/or you have to pass flags to compiler to ask it to do that.

                              kshegunovK Offline
                              kshegunovK Offline
                              kshegunov
                              Moderators
                              wrote on last edited by kshegunov
                              #22

                              @JNBarchan said in Qt analog to C struct?:

                              I say it will not

                              Indeed, I'm in error.
                              PS.
                              My STL (g++ 7.2.x) doesn't even have an assertion there ... :|
                              .at will throw an exception if out of bounds on the other hand.

                              Read and abide by the Qt Code of Conduct

                              JonBJ 1 Reply Last reply
                              1
                              • kshegunovK kshegunov

                                @JNBarchan said in Qt analog to C struct?:

                                I say it will not

                                Indeed, I'm in error.
                                PS.
                                My STL (g++ 7.2.x) doesn't even have an assertion there ... :|
                                .at will throw an exception if out of bounds on the other hand.

                                JonBJ Offline
                                JonBJ Offline
                                JonB
                                wrote on last edited by
                                #23

                                @kshegunov said in Qt analog to C struct?:

                                PS.
                                My STL (g++ 7.2.x) doesn't even have an assertion there ... :|
                                .at will throw an exception if out of bounds on the other hand.

                                Yup! But some places suggest "Enable the flag _GLIBCXX_DEBUG to do bounds checking on STL containers", though others claim that was still not the case for std::array. Might depend on compiler release. Also see https://stackoverflow.com/a/1290488/489865 for how Visual C++ does have explicit range checking, and https://stackoverflow.com/a/8375312/489865 using __glibcxx_check_subscript(), which you might put into your own code without tampering with the supplied libraries!

                                kshegunovK 1 Reply Last reply
                                0
                                • JonBJ JonB

                                  @kshegunov said in Qt analog to C struct?:

                                  PS.
                                  My STL (g++ 7.2.x) doesn't even have an assertion there ... :|
                                  .at will throw an exception if out of bounds on the other hand.

                                  Yup! But some places suggest "Enable the flag _GLIBCXX_DEBUG to do bounds checking on STL containers", though others claim that was still not the case for std::array. Might depend on compiler release. Also see https://stackoverflow.com/a/1290488/489865 for how Visual C++ does have explicit range checking, and https://stackoverflow.com/a/8375312/489865 using __glibcxx_check_subscript(), which you might put into your own code without tampering with the supplied libraries!

                                  kshegunovK Offline
                                  kshegunovK Offline
                                  kshegunov
                                  Moderators
                                  wrote on last edited by kshegunov
                                  #24

                                  Well, as I mentioned in my first third post I'm not big on the new standards. Honestly, if it were me, I'd use the regular old statically sized arrays and leave the compiler to generate the copy constructor. Always has worked for me, and I don't see any good reason to use templates endlessly and unnecessarily, but that's me, the standards committee doesn't agree ...

                                  Read and abide by the Qt Code of Conduct

                                  JonBJ 1 Reply Last reply
                                  1
                                  • kshegunovK kshegunov

                                    Well, as I mentioned in my first third post I'm not big on the new standards. Honestly, if it were me, I'd use the regular old statically sized arrays and leave the compiler to generate the copy constructor. Always has worked for me, and I don't see any good reason to use templates endlessly and unnecessarily, but that's me, the standards committee doesn't agree ...

                                    JonBJ Offline
                                    JonBJ Offline
                                    JonB
                                    wrote on last edited by JonB
                                    #25

                                    @kshegunov
                                    Again, agree with you totally!

                                    1 Reply Last reply
                                    0
                                    • kshegunovK kshegunov

                                      @mzimmers said in Qt analog to C struct?:

                                      I'm probably being too fussy,

                                      Not really, but it would help to know what you dislike about the above example and why you think you need to use memcpy?

                                      @JNBarchan said in Qt analog to C struct?:

                                      What "automatic range checking" are you saying it provides, under what circumstances?

                                      std::array<int, 3> x;
                                      int z = x[3]; //< Regular arrays allow this (generally)
                                      x[3] = 0;     //< Regular arrays mostly allow this too
                                      

                                      e.g. run this through your debugger:

                                      int main(int argc, char ** argv)
                                      {
                                          int z[2];
                                          z[2] = 0;
                                      }
                                      
                                      mzimmersM Offline
                                      mzimmersM Offline
                                      mzimmers
                                      wrote on last edited by mzimmers
                                      #26

                                      @kshegunov I'm using C structs and memcpy_s because in my mind it's simpler to use and understand than the C++ STL for arrays. For example:

                                      struct
                                      {
                                          ...
                                          uint8_t iv[16];
                                          ...
                                      }
                                      ...
                                      memcpy_s(msgHeader.iv, sizeof(msgHeader.iv), enc->getIv(), sizeof(msgHeader.iv));
                                      

                                      is admittedly unattractive, but it works. Consider the alternative:

                                      struct
                                      {
                                          ...
                                          std::array<uint8_t, 16> iv;
                                      }
                                      ...
                                      std::copy(enc->getIv().begin(), enc->getIv().end(), msgHeader.iv.begin());
                                      

                                      This doesn't work (it causes a memory problem that results in a segmentation fault). The routine getIv is of type QByteArray.

                                      kshegunovK 1 Reply Last reply
                                      0
                                      • mzimmersM mzimmers

                                        @kshegunov I'm using C structs and memcpy_s because in my mind it's simpler to use and understand than the C++ STL for arrays. For example:

                                        struct
                                        {
                                            ...
                                            uint8_t iv[16];
                                            ...
                                        }
                                        ...
                                        memcpy_s(msgHeader.iv, sizeof(msgHeader.iv), enc->getIv(), sizeof(msgHeader.iv));
                                        

                                        is admittedly unattractive, but it works. Consider the alternative:

                                        struct
                                        {
                                            ...
                                            std::array<uint8_t, 16> iv;
                                        }
                                        ...
                                        std::copy(enc->getIv().begin(), enc->getIv().end(), msgHeader.iv.begin());
                                        

                                        This doesn't work (it causes a memory problem that results in a segmentation fault). The routine getIv is of type QByteArray.

                                        kshegunovK Offline
                                        kshegunovK Offline
                                        kshegunov
                                        Moderators
                                        wrote on last edited by kshegunov
                                        #27

                                        @mzimmers said in Qt analog to C struct?:

                                        is admittedly unattractive, but it works.

                                        What is enc->getIv()? Is it how you read that part of the header from the device?
                                        You could for example do something like this:

                                        struct
                                        {
                                            ...
                                            uint8_t iv[16];
                                            ...
                                        } msgHeader;
                                        
                                        QByteArray iface = QByteArray::fromRawData(reinterpret_cast<const char *>(&msgHeader), sizeof(msgHeader));
                                        

                                        And then you can write and read directly into/from the byte array (on both sides when serializing/deserializing). This may require you to pack the structure however so you get sensible things from the reinterpret cast and it byte-order should be considered. Another thing, which is what I usually prefer is just to provide streaming from/to a data stream for the struct through
                                        the << and >> operators. Then it's cleaner as you don't have any memcopy stuff outside of the struct/relevant functions. E.g.:

                                        struct X
                                        {
                                            char a[10], b[5];
                                        };
                                        
                                        QDataStream & operator << (QDataStream & out, const X & x)
                                        {
                                            out.writeRawData(x.a, sizeof(X::a));
                                            out.writeRawData(x.b, sizeof(X::b));
                                            return out;
                                        }
                                        
                                        QDataStream & operator >> (QDataStream & in, X & x)
                                        {
                                            if (in.readRawData(x.a, sizeof(X::a)) != sizeof(X::a) || in.readRawData(x.b, sizeof(X::b)) != sizeof(X::b))
                                                in.setStatus(QDataStream::ReadCorruptData);
                                            return in;
                                        }
                                        

                                        In this case you can stream the whole structure in one go from the binary representation:

                                        QByteArray data; //< However this comes to you, if it's a raw C-array then attach a the byte array with `QByteArray::fromRawData`
                                        
                                        QDataStream in(&data, QIODevice::ReadOnly);
                                        
                                        X msgHandler;
                                        in >> msgHandler;
                                        
                                        if (in.status() != QDataStream::Ok)
                                            ; // Handle the error
                                        

                                        This is one possibility only, there are other options as well.

                                        Read and abide by the Qt Code of Conduct

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                                        1
                                        • mzimmersM Offline
                                          mzimmersM Offline
                                          mzimmers
                                          wrote on last edited by
                                          #28

                                          @kshegunov thanks for the detailed reply. Your post made me aware of two things I hadn't ever noticed before: the fromRawData method, and the reinterpret_cast.

                                          In answer to your question, getIv is just a convenience function to return a QByteArray containing a member object. The actual member is an array of 4 32-bit unsigned integers.

                                          QByteArray Encryption::getIv()
                                          {
                                              QByteArray a = QByteArray((char *) m_iv, sizeof(m_iv));
                                              return a;
                                          }
                                          
                                          kshegunovK 1 Reply Last reply
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