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Linking Dlib to QT application

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  • mrjjM mrjj

    Hi
    Did you compile the libdlib.a yourself ?

    also QTDlibXMLGenerator is the Qt app (?), so it fails with error 1 in the linking phase?

    Also what version of Xcode ?

    seems 8 should be used ?
    https://www.learnopencv.com/install-dlib-on-macos/

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    Arqam
    wrote on last edited by
    #4

    @mrjj said in Linking Dlib to QT application:

    https://www.learnopencv.com/install-dlib-on-macos/

    I am using QT IDE only not XCode.
    I used CMake to compile the libdlib.a .

    mrjjM 1 Reply Last reply
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    • A Arqam

      @mrjj said in Linking Dlib to QT application:

      https://www.learnopencv.com/install-dlib-on-macos/

      I am using QT IDE only not XCode.
      I used CMake to compile the libdlib.a .

      mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #5

      @Arqam
      Ok. as long as you use same compiler for both lib and app.

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      • mrjjM mrjj

        @Arqam
        Ok. as long as you use same compiler for both lib and app.

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        Arqam
        wrote on last edited by
        #6

        @mrjj I used the documentation to install QT, I didn't choose any compiler there. Did I do anything wrong?

        mrjjM 1 Reply Last reply
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        • A Arqam

          @mrjj I used the documentation to install QT, I didn't choose any compiler there. Did I do anything wrong?

          mrjjM Offline
          mrjjM Offline
          mrjj
          Lifetime Qt Champion
          wrote on last edited by
          #7

          @Arqam
          I dont think so but its easy to test.
          Make default GUI app (via menu) and see if it runs.

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          • mrjjM mrjj

            @Arqam
            I dont think so but its easy to test.
            Make default GUI app (via menu) and see if it runs.

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            Arqam
            wrote on last edited by
            #8

            @mrjj I am able to run the default app which shows the window, I am also able to run openCV code by linking my openCV library.
            But Dlib its throwing errors in the build

            mrjjM 1 Reply Last reply
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            • A Arqam

              @mrjj I am able to run the default app which shows the window, I am also able to run openCV code by linking my openCV library.
              But Dlib its throwing errors in the build

              mrjjM Offline
              mrjjM Offline
              mrjj
              Lifetime Qt Champion
              wrote on last edited by
              #9

              @Arqam
              Then it sounds like all is ok compiler wise.
              Ccan you please try this
              https://stackoverflow.com/questions/43795385/linker-command-failed-with-exit-code-1-use-v-to-see-invocation-xcode-8-swif

              and if "reveal in log" tell more, post it here ?

              A 2 Replies Last reply
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              • mrjjM mrjj

                @Arqam
                Then it sounds like all is ok compiler wise.
                Ccan you please try this
                https://stackoverflow.com/questions/43795385/linker-command-failed-with-exit-code-1-use-v-to-see-invocation-xcode-8-swif

                and if "reveal in log" tell more, post it here ?

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                Arqam
                wrote on last edited by
                #10

                @mrjj I am getting this error :

                ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation) make: *** [XMLGenerator.app/Contents/MacOS/XMLGenerator] Error 1 01:18:21: The process "/usr/bin/make" exited with code 2. Error while building/deploying project XMLGenerator (kit: Desktop Qt 5.9.1 clang 64bit2) When executing step "Make"

                The full terminal output with warnings : https://pastebin.com/azpD6Byh

                Anything that I did wrong?

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #11

                  Hi,

                  Might be a silly question but are you sure that all your dependencies are built for 64bit ?

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • P Offline
                    P Offline
                    patrik08
                    wrote on last edited by patrik08
                    #12

                    @Arqam said in Linking Dlib to QT application:

                    ld: symbol(s) not found for architecture x86_64 clang: error: linker

                    If you get error on type:

                    ld: symbol(s) not found for architecture x86_64 clang: error: linker
                    

                    By my experience ist tipical that one or more function wo you use from the lib ist not inside... or not avaiable...
                    Use console

                    nm --help libname.a  /// or waht else
                    

                    after you have all result from class & function inside the lib
                    typical resul: https://raw.githubusercontent.com/pehohlva/QCLD2/master/google_bridge/function.nm.txt

                    Mac architecture is very powerfull and give you all waht you need..
                    example .. today i discovery how to convert translate.tr file from qt to po . and back . and after translate online in many language... funny qt

                    && qmake file on mac is better give the full path..
                    LIBS += -L/usr/local/opt/curl/lib -lcurl
                    is not like cmake that you say:

                    find_package(Boost COMPONENTS system thread REQUIRED)
                    find_package(CURL REQUIRED)
                    

                    and all is run...

                    A 1 Reply Last reply
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                    • P patrik08

                      @Arqam said in Linking Dlib to QT application:

                      ld: symbol(s) not found for architecture x86_64 clang: error: linker

                      If you get error on type:

                      ld: symbol(s) not found for architecture x86_64 clang: error: linker
                      

                      By my experience ist tipical that one or more function wo you use from the lib ist not inside... or not avaiable...
                      Use console

                      nm --help libname.a  /// or waht else
                      

                      after you have all result from class & function inside the lib
                      typical resul: https://raw.githubusercontent.com/pehohlva/QCLD2/master/google_bridge/function.nm.txt

                      Mac architecture is very powerfull and give you all waht you need..
                      example .. today i discovery how to convert translate.tr file from qt to po . and back . and after translate online in many language... funny qt

                      && qmake file on mac is better give the full path..
                      LIBS += -L/usr/local/opt/curl/lib -lcurl
                      is not like cmake that you say:

                      find_package(Boost COMPONENTS system thread REQUIRED)
                      find_package(CURL REQUIRED)
                      

                      and all is run...

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                      Arqam
                      wrote on last edited by
                      #13
                      This post is deleted!
                      1 Reply Last reply
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                      • SGaistS SGaist

                        Hi,

                        Might be a silly question but are you sure that all your dependencies are built for 64bit ?

                        A Offline
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                        Arqam
                        wrote on last edited by
                        #14

                        @SGaist I just included the library, I didn't see any dependecies that I had to handle.

                        My current .pro file is this : https://pastebin.com/5W6a0v9g

                        1 Reply Last reply
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                        • mrjjM mrjj

                          @Arqam
                          Then it sounds like all is ok compiler wise.
                          Ccan you please try this
                          https://stackoverflow.com/questions/43795385/linker-command-failed-with-exit-code-1-use-v-to-see-invocation-xcode-8-swif

                          and if "reveal in log" tell more, post it here ?

                          A Offline
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                          Arqam
                          wrote on last edited by
                          #15

                          @mrjj Also I saw just now, QT is compiled using qMake and dlib is compiled using CMake.

                          jsulmJ 1 Reply Last reply
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                          • A Arqam

                            @mrjj Also I saw just now, QT is compiled using qMake and dlib is compiled using CMake.

                            jsulmJ Online
                            jsulmJ Online
                            jsulm
                            Lifetime Qt Champion
                            wrote on last edited by
                            #16

                            @Arqam said in Linking Dlib to QT application:

                            QT is compiled using qMake and dlib is compiled using CMake

                            this doesn't matter, what matters is the compiler used to build them.

                            https://forum.qt.io/topic/113070/qt-code-of-conduct

                            1 Reply Last reply
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