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Weird behavior of QList<T>

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  • A Offline
    A Offline
    advtaco
    wrote on last edited by
    #1

    Hello there!
    I have a slight problem with a QList.
    In the given code, rooms is a QList. Using the "at(i)" method i am trying to get data out of that list.
    But when i am using variables instead of a number as the "i" attribute i am getting an assert error.
    Thanks in advance, Jan

        //doesn't work
        int n = 1;
        printf(building->rooms.at(n).name.toLatin1().data());
        
        //works
        printf(building->rooms.at(1).name.toLatin1().data());
    
    jsulmJ Taz742T 2 Replies Last reply
    0
    • A advtaco

      Hello there!
      I have a slight problem with a QList.
      In the given code, rooms is a QList. Using the "at(i)" method i am trying to get data out of that list.
      But when i am using variables instead of a number as the "i" attribute i am getting an assert error.
      Thanks in advance, Jan

          //doesn't work
          int n = 1;
          printf(building->rooms.at(n).name.toLatin1().data());
          
          //works
          printf(building->rooms.at(1).name.toLatin1().data());
      
      jsulmJ Offline
      jsulmJ Offline
      jsulm
      Lifetime Qt Champion
      wrote on last edited by
      #2

      @advtaco What is the error you get?

      https://forum.qt.io/topic/113070/qt-code-of-conduct

      1 Reply Last reply
      0
      • A Offline
        A Offline
        advtaco
        wrote on last edited by
        #3

        I am getting a segmentation fault

        VRoninV jsulmJ 2 Replies Last reply
        0
        • A advtaco

          I am getting a segmentation fault

          VRoninV Offline
          VRoninV Offline
          VRonin
          wrote on last edited by
          #4

          @advtaco said in Weird behavior of QList<T>:

          am getting a segmentation fault

          Could you post stack trace?

          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
          ~Napoleon Bonaparte

          On a crusade to banish setIndexWidget() from the holy land of Qt

          1 Reply Last reply
          0
          • A advtaco

            I am getting a segmentation fault

            jsulmJ Offline
            jsulmJ Offline
            jsulm
            Lifetime Qt Champion
            wrote on last edited by
            #5

            @advtaco Can you show the real code (I guess you posted just parts or an example)?

            https://forum.qt.io/topic/113070/qt-code-of-conduct

            A 1 Reply Last reply
            0
            • jsulmJ jsulm

              @advtaco Can you show the real code (I guess you posted just parts or an example)?

              A Offline
              A Offline
              advtaco
              wrote on last edited by
              #6

              @jsulm
              This is the function in which it happens, roomCount is 2 in this example, the for-loop works for i = 0 but fails when it increments to i = 1

              void CmdHandler::listRooms()
              {
                 int roomCount = building->rooms.count();
                 printf("Room listing: \n\r");
                 printf(QString(QString::number(building->rooms.count()) + "\r\n").toLatin1().data());
              
                 printf("+---------------------------+\n\r");
                 for (int i = 0; i < roomCount; i++)
                 {
                     printf(QString::number(i).toLatin1().data());
                     printf(QString("Room #" + QString::number(i) + ", " + building->rooms.at(i).name + "\n\r").toLatin1().data());
                     printf(QString("Switches: " + QString::number(building->rooms.at(i).switches.count()) + "\n\r").toLatin1().data());
                     printf(QString("Blinds: " + QString::number(building->rooms.at(i).blinds.count()) + "\n\r").toLatin1().data());
                     printf("+---------------------------+\n\r");
                 }
              }
              
              

              @VRonin
              This is what i get
              https://pydio.advtaco.de/public/33a27b

              VRoninV Taz742T 2 Replies Last reply
              0
              • A advtaco

                @jsulm
                This is the function in which it happens, roomCount is 2 in this example, the for-loop works for i = 0 but fails when it increments to i = 1

                void CmdHandler::listRooms()
                {
                   int roomCount = building->rooms.count();
                   printf("Room listing: \n\r");
                   printf(QString(QString::number(building->rooms.count()) + "\r\n").toLatin1().data());
                
                   printf("+---------------------------+\n\r");
                   for (int i = 0; i < roomCount; i++)
                   {
                       printf(QString::number(i).toLatin1().data());
                       printf(QString("Room #" + QString::number(i) + ", " + building->rooms.at(i).name + "\n\r").toLatin1().data());
                       printf(QString("Switches: " + QString::number(building->rooms.at(i).switches.count()) + "\n\r").toLatin1().data());
                       printf(QString("Blinds: " + QString::number(building->rooms.at(i).blinds.count()) + "\n\r").toLatin1().data());
                       printf("+---------------------------+\n\r");
                   }
                }
                
                

                @VRonin
                This is what i get
                https://pydio.advtaco.de/public/33a27b

                VRoninV Offline
                VRoninV Offline
                VRonin
                wrote on last edited by VRonin
                #7

                @advtaco said in Weird behavior of QList<T>:

                This is what i get

                that's the assertion, not the stack trace. start your debugger and see the "stack window"

                "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                ~Napoleon Bonaparte

                On a crusade to banish setIndexWidget() from the holy land of Qt

                1 Reply Last reply
                0
                • A advtaco

                  @jsulm
                  This is the function in which it happens, roomCount is 2 in this example, the for-loop works for i = 0 but fails when it increments to i = 1

                  void CmdHandler::listRooms()
                  {
                     int roomCount = building->rooms.count();
                     printf("Room listing: \n\r");
                     printf(QString(QString::number(building->rooms.count()) + "\r\n").toLatin1().data());
                  
                     printf("+---------------------------+\n\r");
                     for (int i = 0; i < roomCount; i++)
                     {
                         printf(QString::number(i).toLatin1().data());
                         printf(QString("Room #" + QString::number(i) + ", " + building->rooms.at(i).name + "\n\r").toLatin1().data());
                         printf(QString("Switches: " + QString::number(building->rooms.at(i).switches.count()) + "\n\r").toLatin1().data());
                         printf(QString("Blinds: " + QString::number(building->rooms.at(i).blinds.count()) + "\n\r").toLatin1().data());
                         printf("+---------------------------+\n\r");
                     }
                  }
                  
                  

                  @VRonin
                  This is what i get
                  https://pydio.advtaco.de/public/33a27b

                  Taz742T Offline
                  Taz742T Offline
                  Taz742
                  wrote on last edited by Taz742
                  #8

                  @advtaco

                  @advtaco said in Weird behavior of QList<T>:

                  This is the function in which it happens, roomCount is 2 in this example, the for-loop works for i = 0 but fails when it increments to i = 1
                  void CmdHandler::listRooms()
                  {
                  int roomCount = building->rooms.count();
                  printf("Room listing: \n\r");
                  printf(QString(QString::number(building->rooms.count()) + "\r\n").toLatin1().data());

                  printf("+---------------------------+\n\r");
                  for (int i = 0; i < roomCount; i++)
                  {
                  printf(QString::number(i).toLatin1().data());
                  printf(QString("Room #" + QString::number(i) + ", " + building->rooms.at(i).name + "\n\r").toLatin1().data());
                  printf(QString("Switches: " + QString::number(building->rooms.at(i).switches.count()) + "\n\r").toLatin1().data());
                  printf(QString("Blinds: " + QString::number(building->rooms.at(i).blinds.count()) + "\n\r").toLatin1().data());
                  printf("+---------------------------+\n\r");
                  }
                  }

                  can your share full code in building and room class ?

                  Do what you want.

                  A 1 Reply Last reply
                  0
                  • A advtaco

                    Hello there!
                    I have a slight problem with a QList.
                    In the given code, rooms is a QList. Using the "at(i)" method i am trying to get data out of that list.
                    But when i am using variables instead of a number as the "i" attribute i am getting an assert error.
                    Thanks in advance, Jan

                        //doesn't work
                        int n = 1;
                        printf(building->rooms.at(n).name.toLatin1().data());
                        
                        //works
                        printf(building->rooms.at(1).name.toLatin1().data());
                    
                    Taz742T Offline
                    Taz742T Offline
                    Taz742
                    wrote on last edited by
                    #9

                    @advtaco said in Weird behavior of QList<T>:

                    //doesn't work
                    int n = 1;
                    printf(building->rooms.at(n).name.toLatin1().data());
                    
                    //works
                    printf(building->rooms.at(1).name.toLatin1().data());
                    

                    int n = 0;
                    printf(building->rooms.at(n).name.toLatin1().data());
                    its works
                    ?

                    Do what you want.

                    1 Reply Last reply
                    0
                    • Taz742T Taz742

                      @advtaco

                      @advtaco said in Weird behavior of QList<T>:

                      This is the function in which it happens, roomCount is 2 in this example, the for-loop works for i = 0 but fails when it increments to i = 1
                      void CmdHandler::listRooms()
                      {
                      int roomCount = building->rooms.count();
                      printf("Room listing: \n\r");
                      printf(QString(QString::number(building->rooms.count()) + "\r\n").toLatin1().data());

                      printf("+---------------------------+\n\r");
                      for (int i = 0; i < roomCount; i++)
                      {
                      printf(QString::number(i).toLatin1().data());
                      printf(QString("Room #" + QString::number(i) + ", " + building->rooms.at(i).name + "\n\r").toLatin1().data());
                      printf(QString("Switches: " + QString::number(building->rooms.at(i).switches.count()) + "\n\r").toLatin1().data());
                      printf(QString("Blinds: " + QString::number(building->rooms.at(i).blinds.count()) + "\n\r").toLatin1().data());
                      printf("+---------------------------+\n\r");
                      }
                      }

                      can your share full code in building and room class ?

                      A Offline
                      A Offline
                      advtaco
                      wrote on last edited by
                      #10

                      @Taz742

                      kbuilding.cpp :

                      #include "kbuilding.h"
                      
                      kBuilding::kBuilding(QString name)
                      {
                          this->name = name;
                      }
                      
                      void kBuilding::addRoom(kRoom newRoom)
                      {
                          rooms.append(newRoom);
                      }
                      
                      void kBuilding::removeRoom(int remRoom)
                      {
                          rooms.removeAt(remRoom);
                      }
                      
                      

                      kbuilding.h :

                      #ifndef KBUILDING_H
                      #define KBUILDING_H
                      
                      #include <QList>
                      #include <QString>
                      #include "kroom.h"
                      
                      class kBuilding
                      {
                      public:
                          kBuilding(QString name);
                          QString name;
                          QList<kRoom> rooms;
                          void addRoom(kRoom newRoom);
                          void removeRoom(int remRoom);
                      };
                      
                      #endif // KBUILDING_H
                      
                      

                      kRoom.cpp :

                      #include "kroom.h"
                      
                      kRoom::kRoom(QString name)
                      {
                          this->name = name;
                      }
                      
                      void kRoom::addSwitch(kSwitch newSwitch)
                      {
                          switches.append(newSwitch);
                      }
                      
                      void kRoom::removeSwitch(int remSwitch)
                      {
                          switches.removeAt(remSwitch);
                      }
                      
                      void kRoom::addBlind(kBlind newBlind)
                      {
                          blinds.append(newBlind);
                      }
                      
                      void kRoom::removeBlind(int remBlind)
                      {
                          blinds.removeAt(remBlind);
                      }
                      
                      

                      kroom.h :

                      #ifndef KROOM_H
                      #define KROOM_H
                      
                      #include <QList>
                      #include <QString>
                      #include <kswitch.h>
                      #include <kblind.h>
                      
                      class kRoom
                      {
                      public:
                          kRoom(QString name);
                          QList<kSwitch> switches;
                          QList<kBlind> blinds;
                          QString name;
                          void addSwitch(kSwitch newSwitch);
                          void removeSwitch(int remSwitch);
                          void addBlind(kBlind newBlind);
                          void removeBlind(int remBlind);
                      };
                      
                      #endif // KROOM_H
                      
                      

                      kswitch.cpp :

                      #include "kswitch.h"
                      
                      kSwitch::kSwitch(bool initialState, QString knx_address)
                      {
                          this->currentState = initialState;
                          this->knx_address = knx_address;
                      }
                      
                      bool kSwitch::changeState()
                      {
                          bool newState;
                          if( currentState == true )
                          {
                              newState = false;
                          }
                          else
                          {
                              newState = true;
                          }
                      
                          // change state via knx
                      
                          if( 1 /* if changing state succeeds */)
                          {
                              this->currentState = newState;
                              return true;
                          }
                          return false;
                      }
                      
                      

                      kswitch.h :

                      #ifndef KSWITCH_H
                      #define KSWITCH_H
                      
                      #include <QString>
                      
                      class kSwitch
                      {
                      public:
                          kSwitch(bool initialState, QString knx_address);
                          QString knx_address;
                          bool currentState;
                          bool changeState();
                      };
                      
                      #endif // KSWITCH_H
                      
                      

                      kblind.cpp :

                      #include "kblind.h"
                      
                      kBlind::kBlind(float initialHeight, QString knx_address)
                      {
                          if(!(0 < initialHeight < 1))
                          {
                              // error;
                          }
                          else
                          {
                              this->currentHeight = initialHeight;
                          }
                          this->knx_address = knx_address;
                      }
                      
                      bool kBlind::changeHeight(float newHeight)
                      {
                          if(!(0 < newHeight < 1))
                          {
                              return false;
                          }
                          else
                          {
                              // change state via knx
                      
                              if(1 /* if changing state succeeds */)
                              {
                                  this->currentHeight = newHeight;
                                  return true;
                              }
                              return false;
                          }
                      }
                      
                      

                      kblind.h

                      #ifndef KBLIND_H
                      #define KBLIND_H
                      
                      #include <QString>
                      
                      class kBlind
                      {
                      public:
                          kBlind(float initialHeight, QString knx_address);
                          QString knx_address;
                          float currentHeight;
                          bool changeHeight(float newHeight);
                      };
                      
                      #endif // KBLIND_H
                      
                      

                      @VRonin

                      https://pydio.advtaco.de/public/217d9a
                      That's the stack trace

                      VRoninV jsulmJ 2 Replies Last reply
                      0
                      • A advtaco

                        @Taz742

                        kbuilding.cpp :

                        #include "kbuilding.h"
                        
                        kBuilding::kBuilding(QString name)
                        {
                            this->name = name;
                        }
                        
                        void kBuilding::addRoom(kRoom newRoom)
                        {
                            rooms.append(newRoom);
                        }
                        
                        void kBuilding::removeRoom(int remRoom)
                        {
                            rooms.removeAt(remRoom);
                        }
                        
                        

                        kbuilding.h :

                        #ifndef KBUILDING_H
                        #define KBUILDING_H
                        
                        #include <QList>
                        #include <QString>
                        #include "kroom.h"
                        
                        class kBuilding
                        {
                        public:
                            kBuilding(QString name);
                            QString name;
                            QList<kRoom> rooms;
                            void addRoom(kRoom newRoom);
                            void removeRoom(int remRoom);
                        };
                        
                        #endif // KBUILDING_H
                        
                        

                        kRoom.cpp :

                        #include "kroom.h"
                        
                        kRoom::kRoom(QString name)
                        {
                            this->name = name;
                        }
                        
                        void kRoom::addSwitch(kSwitch newSwitch)
                        {
                            switches.append(newSwitch);
                        }
                        
                        void kRoom::removeSwitch(int remSwitch)
                        {
                            switches.removeAt(remSwitch);
                        }
                        
                        void kRoom::addBlind(kBlind newBlind)
                        {
                            blinds.append(newBlind);
                        }
                        
                        void kRoom::removeBlind(int remBlind)
                        {
                            blinds.removeAt(remBlind);
                        }
                        
                        

                        kroom.h :

                        #ifndef KROOM_H
                        #define KROOM_H
                        
                        #include <QList>
                        #include <QString>
                        #include <kswitch.h>
                        #include <kblind.h>
                        
                        class kRoom
                        {
                        public:
                            kRoom(QString name);
                            QList<kSwitch> switches;
                            QList<kBlind> blinds;
                            QString name;
                            void addSwitch(kSwitch newSwitch);
                            void removeSwitch(int remSwitch);
                            void addBlind(kBlind newBlind);
                            void removeBlind(int remBlind);
                        };
                        
                        #endif // KROOM_H
                        
                        

                        kswitch.cpp :

                        #include "kswitch.h"
                        
                        kSwitch::kSwitch(bool initialState, QString knx_address)
                        {
                            this->currentState = initialState;
                            this->knx_address = knx_address;
                        }
                        
                        bool kSwitch::changeState()
                        {
                            bool newState;
                            if( currentState == true )
                            {
                                newState = false;
                            }
                            else
                            {
                                newState = true;
                            }
                        
                            // change state via knx
                        
                            if( 1 /* if changing state succeeds */)
                            {
                                this->currentState = newState;
                                return true;
                            }
                            return false;
                        }
                        
                        

                        kswitch.h :

                        #ifndef KSWITCH_H
                        #define KSWITCH_H
                        
                        #include <QString>
                        
                        class kSwitch
                        {
                        public:
                            kSwitch(bool initialState, QString knx_address);
                            QString knx_address;
                            bool currentState;
                            bool changeState();
                        };
                        
                        #endif // KSWITCH_H
                        
                        

                        kblind.cpp :

                        #include "kblind.h"
                        
                        kBlind::kBlind(float initialHeight, QString knx_address)
                        {
                            if(!(0 < initialHeight < 1))
                            {
                                // error;
                            }
                            else
                            {
                                this->currentHeight = initialHeight;
                            }
                            this->knx_address = knx_address;
                        }
                        
                        bool kBlind::changeHeight(float newHeight)
                        {
                            if(!(0 < newHeight < 1))
                            {
                                return false;
                            }
                            else
                            {
                                // change state via knx
                        
                                if(1 /* if changing state succeeds */)
                                {
                                    this->currentHeight = newHeight;
                                    return true;
                                }
                                return false;
                            }
                        }
                        
                        

                        kblind.h

                        #ifndef KBLIND_H
                        #define KBLIND_H
                        
                        #include <QString>
                        
                        class kBlind
                        {
                        public:
                            kBlind(float initialHeight, QString knx_address);
                            QString knx_address;
                            float currentHeight;
                            bool changeHeight(float newHeight);
                        };
                        
                        #endif // KBLIND_H
                        
                        

                        @VRonin

                        https://pydio.advtaco.de/public/217d9a
                        That's the stack trace

                        VRoninV Offline
                        VRoninV Offline
                        VRonin
                        wrote on last edited by
                        #11

                        @advtaco said in Weird behavior of QList<T>:

                        That's the stack trace

                        Which one is line 55 of cmdhandler.cpp?

                        I know this is something unbelievably obvious that I'm missing but I just can't see the bug yet

                        "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                        ~Napoleon Bonaparte

                        On a crusade to banish setIndexWidget() from the holy land of Qt

                        Taz742T 1 Reply Last reply
                        1
                        • A advtaco

                          @Taz742

                          kbuilding.cpp :

                          #include "kbuilding.h"
                          
                          kBuilding::kBuilding(QString name)
                          {
                              this->name = name;
                          }
                          
                          void kBuilding::addRoom(kRoom newRoom)
                          {
                              rooms.append(newRoom);
                          }
                          
                          void kBuilding::removeRoom(int remRoom)
                          {
                              rooms.removeAt(remRoom);
                          }
                          
                          

                          kbuilding.h :

                          #ifndef KBUILDING_H
                          #define KBUILDING_H
                          
                          #include <QList>
                          #include <QString>
                          #include "kroom.h"
                          
                          class kBuilding
                          {
                          public:
                              kBuilding(QString name);
                              QString name;
                              QList<kRoom> rooms;
                              void addRoom(kRoom newRoom);
                              void removeRoom(int remRoom);
                          };
                          
                          #endif // KBUILDING_H
                          
                          

                          kRoom.cpp :

                          #include "kroom.h"
                          
                          kRoom::kRoom(QString name)
                          {
                              this->name = name;
                          }
                          
                          void kRoom::addSwitch(kSwitch newSwitch)
                          {
                              switches.append(newSwitch);
                          }
                          
                          void kRoom::removeSwitch(int remSwitch)
                          {
                              switches.removeAt(remSwitch);
                          }
                          
                          void kRoom::addBlind(kBlind newBlind)
                          {
                              blinds.append(newBlind);
                          }
                          
                          void kRoom::removeBlind(int remBlind)
                          {
                              blinds.removeAt(remBlind);
                          }
                          
                          

                          kroom.h :

                          #ifndef KROOM_H
                          #define KROOM_H
                          
                          #include <QList>
                          #include <QString>
                          #include <kswitch.h>
                          #include <kblind.h>
                          
                          class kRoom
                          {
                          public:
                              kRoom(QString name);
                              QList<kSwitch> switches;
                              QList<kBlind> blinds;
                              QString name;
                              void addSwitch(kSwitch newSwitch);
                              void removeSwitch(int remSwitch);
                              void addBlind(kBlind newBlind);
                              void removeBlind(int remBlind);
                          };
                          
                          #endif // KROOM_H
                          
                          

                          kswitch.cpp :

                          #include "kswitch.h"
                          
                          kSwitch::kSwitch(bool initialState, QString knx_address)
                          {
                              this->currentState = initialState;
                              this->knx_address = knx_address;
                          }
                          
                          bool kSwitch::changeState()
                          {
                              bool newState;
                              if( currentState == true )
                              {
                                  newState = false;
                              }
                              else
                              {
                                  newState = true;
                              }
                          
                              // change state via knx
                          
                              if( 1 /* if changing state succeeds */)
                              {
                                  this->currentState = newState;
                                  return true;
                              }
                              return false;
                          }
                          
                          

                          kswitch.h :

                          #ifndef KSWITCH_H
                          #define KSWITCH_H
                          
                          #include <QString>
                          
                          class kSwitch
                          {
                          public:
                              kSwitch(bool initialState, QString knx_address);
                              QString knx_address;
                              bool currentState;
                              bool changeState();
                          };
                          
                          #endif // KSWITCH_H
                          
                          

                          kblind.cpp :

                          #include "kblind.h"
                          
                          kBlind::kBlind(float initialHeight, QString knx_address)
                          {
                              if(!(0 < initialHeight < 1))
                              {
                                  // error;
                              }
                              else
                              {
                                  this->currentHeight = initialHeight;
                              }
                              this->knx_address = knx_address;
                          }
                          
                          bool kBlind::changeHeight(float newHeight)
                          {
                              if(!(0 < newHeight < 1))
                              {
                                  return false;
                              }
                              else
                              {
                                  // change state via knx
                          
                                  if(1 /* if changing state succeeds */)
                                  {
                                      this->currentHeight = newHeight;
                                      return true;
                                  }
                                  return false;
                              }
                          }
                          
                          

                          kblind.h

                          #ifndef KBLIND_H
                          #define KBLIND_H
                          
                          #include <QString>
                          
                          class kBlind
                          {
                          public:
                              kBlind(float initialHeight, QString knx_address);
                              QString knx_address;
                              float currentHeight;
                              bool changeHeight(float newHeight);
                          };
                          
                          #endif // KBLIND_H
                          
                          

                          @VRonin

                          https://pydio.advtaco.de/public/217d9a
                          That's the stack trace

                          jsulmJ Offline
                          jsulmJ Offline
                          jsulm
                          Lifetime Qt Champion
                          wrote on last edited by
                          #12

                          @advtaco Are you sure you really have roomCount entries in the list? You should check that first.

                          https://forum.qt.io/topic/113070/qt-code-of-conduct

                          A 1 Reply Last reply
                          0
                          • jsulmJ jsulm

                            @advtaco Are you sure you really have roomCount entries in the list? You should check that first.

                            A Offline
                            A Offline
                            advtaco
                            wrote on last edited by
                            #13

                            @jsulm Yep, i checked that in the debugger

                            @VRonin That's this line:

                             printf(QString("Room #" + QString::number(i) + ", " + building->rooms.at(i).name + "\n\r").toLatin1().data());
                            
                            jsulmJ 1 Reply Last reply
                            0
                            • VRoninV VRonin

                              @advtaco said in Weird behavior of QList<T>:

                              That's the stack trace

                              Which one is line 55 of cmdhandler.cpp?

                              I know this is something unbelievably obvious that I'm missing but I just can't see the bug yet

                              Taz742T Offline
                              Taz742T Offline
                              Taz742
                              wrote on last edited by
                              #14

                              @VRonin @jsulm

                              @advtaco said in Weird behavior of QList<T>:

                              #ifndef KROOM_H
                              #define KROOM_H

                              #include <QList>
                              #include <QString>
                              #include <kswitch.h>
                              #include <kblind.h>

                              class kRoom
                              {
                              public:
                              kRoom(QString name);
                              QList<kSwitch> switches;
                              QList<kBlind> blinds;
                              QString name;
                              void addSwitch(kSwitch newSwitch);
                              void removeSwitch(int remSwitch);
                              void addBlind(kBlind newBlind);
                              void removeBlind(int remBlind);
                              };

                              When I used class in other classes I had a problem with the following:
                              like this

                              > #include <QList>
                              > #include <QString>
                              > #include <kswitch.h>
                              > #include <kblind.h>
                              
                              class kSwtich;
                              class kBlind;
                              

                              Could this be a problem anyway?

                              Do what you want.

                              jsulmJ 1 Reply Last reply
                              0
                              • Taz742T Taz742

                                @VRonin @jsulm

                                @advtaco said in Weird behavior of QList<T>:

                                #ifndef KROOM_H
                                #define KROOM_H

                                #include <QList>
                                #include <QString>
                                #include <kswitch.h>
                                #include <kblind.h>

                                class kRoom
                                {
                                public:
                                kRoom(QString name);
                                QList<kSwitch> switches;
                                QList<kBlind> blinds;
                                QString name;
                                void addSwitch(kSwitch newSwitch);
                                void removeSwitch(int remSwitch);
                                void addBlind(kBlind newBlind);
                                void removeBlind(int remBlind);
                                };

                                When I used class in other classes I had a problem with the following:
                                like this

                                > #include <QList>
                                > #include <QString>
                                > #include <kswitch.h>
                                > #include <kblind.h>
                                
                                class kSwtich;
                                class kBlind;
                                

                                Could this be a problem anyway?

                                jsulmJ Offline
                                jsulmJ Offline
                                jsulm
                                Lifetime Qt Champion
                                wrote on last edited by
                                #15

                                @Taz742 Sory, I don't follow: what problem do you mean?

                                https://forum.qt.io/topic/113070/qt-code-of-conduct

                                Taz742T 1 Reply Last reply
                                0
                                • A advtaco

                                  @jsulm Yep, i checked that in the debugger

                                  @VRonin That's this line:

                                   printf(QString("Room #" + QString::number(i) + ", " + building->rooms.at(i).name + "\n\r").toLatin1().data());
                                  
                                  jsulmJ Offline
                                  jsulmJ Offline
                                  jsulm
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #16

                                  @advtaco Not related to your question: may I ask you why you use printf C function? It makes your code more complex as you need to get char* out of QString. Why not use qDebug for debugging or std::cout for regular std out - you're using C++ not C :-)

                                  https://forum.qt.io/topic/113070/qt-code-of-conduct

                                  VRoninV 1 Reply Last reply
                                  0
                                  • jsulmJ jsulm

                                    @Taz742 Sory, I don't follow: what problem do you mean?

                                    Taz742T Offline
                                    Taz742T Offline
                                    Taz742
                                    wrote on last edited by
                                    #17

                                    @jsulm undefined refernce (class name).
                                    @advtaco you are using Qt 5.9 yeap?
                                    please check other version if you can.

                                    Do what you want.

                                    jsulmJ 1 Reply Last reply
                                    0
                                    • VRoninV Offline
                                      VRoninV Offline
                                      VRonin
                                      wrote on last edited by VRonin
                                      #18

                                      I'm speechless... I can only thing of something weird going on in building

                                      ok, let's try with an alternative.
                                      replace

                                      for (int i = 0; i < roomCount; i++)
                                         {
                                             printf(QString::number(i).toLatin1().data());
                                             printf(QString("Room #" + QString::number(i) + ", " + building->rooms.at(i).name + "\n\r").toLatin1().data());
                                             printf(QString("Switches: " + QString::number(building->rooms.at(i).switches.count()) + "\n\r").toLatin1().data());
                                             printf(QString("Blinds: " + QString::number(building->rooms.at(i).blinds.count()) + "\n\r").toLatin1().data());
                                             printf("+---------------------------+\n\r");
                                         }
                                      

                                      with

                                      foreach(const kRoom& singleRoom, building->rooms){
                                      qDebug() << singleRoom.name;
                                      }
                                      

                                      "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                                      ~Napoleon Bonaparte

                                      On a crusade to banish setIndexWidget() from the holy land of Qt

                                      A 1 Reply Last reply
                                      2
                                      • Taz742T Taz742

                                        @jsulm undefined refernce (class name).
                                        @advtaco you are using Qt 5.9 yeap?
                                        please check other version if you can.

                                        jsulmJ Offline
                                        jsulmJ Offline
                                        jsulm
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #19

                                        @Taz742 Well, you need to have the class definition somewhere, a forward declaration isn't a definition.

                                        https://forum.qt.io/topic/113070/qt-code-of-conduct

                                        1 Reply Last reply
                                        0
                                        • jsulmJ jsulm

                                          @advtaco Not related to your question: may I ask you why you use printf C function? It makes your code more complex as you need to get char* out of QString. Why not use qDebug for debugging or std::cout for regular std out - you're using C++ not C :-)

                                          VRoninV Offline
                                          VRoninV Offline
                                          VRonin
                                          wrote on last edited by
                                          #20

                                          @jsulm said in Weird behavior of QList<T>:

                                          @advtaco Not related to your question: may I ask you why you use printf C function? It makes your code more complex as you need to get char* out of QString. Why not use qDebug for debugging or std::cout for regular std out - you're using C++ not C :-)

                                          For more infos on this front, see https://stackoverflow.com/questions/3886105/how-to-print-to-console-when-using-qt

                                          "La mort n'est rien, mais vivre vaincu et sans gloire, c'est mourir tous les jours"
                                          ~Napoleon Bonaparte

                                          On a crusade to banish setIndexWidget() from the holy land of Qt

                                          1 Reply Last reply
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