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Qt Project doesn't work anymore on the same system (Qt 5.5, Windows 8.1, x64)

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  • M Offline
    M Offline
    maroney
    wrote on last edited by
    #4

    Yes, the debugger throws the same error

    Unhandled exception at 0x00007FFC923DA79A (Qt5Guid.dll) in main.exe: 0xC0000005: Access violation reading location 0x00000000000000D8.
    

    (well, changes Qt5Gui.dll to Qt5Guid.dll) and stops in the main thread at stack

    Qt5Guid.dll!QOpenGLFunctions_3_3_Core::glEnable(unsigned int cap)
    

    Here d_1_0_Core (QOpenGLFunctions_1_0_CoreBackend) and this and all undelying variables can't be read from memory (VS: "Unable to read from memory" respectively for this: "Information not available, no symbols loaded for main.exe").

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #5

      Did you use windeployqt to do the deployment part ?

      It looks like you might be missing a plugin/plugin dependency.

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • M Offline
        M Offline
        maroney
        wrote on last edited by
        #6

        Yes. I also used windeployqt. But this didn't change anything. Also the same setup with the same Qt related DLLs already worked on the same machine. To be honest I was just told so, that it was all working half a year ago and now after some month without usage the error occurs.
        Because it's also not working on a similar machine, I rule hardware failure out. My guess is on some windows or driver updates. Hoped this may be a problem some other Qt developers already had to face.

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #7

          What kind of graphic card do you have ?

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • M Offline
            M Offline
            maroney
            wrote on last edited by
            #8

            I'm using a nvidia geforce 980. already updated the driver.

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #9

              Strange... Can you update to a more recent version of Qt ?

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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              • M Offline
                M Offline
                maroney
                wrote on last edited by
                #10

                Already updated to Qt version 5.7. Still not working.

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #11

                  5.8 has just been released.

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • M maroney

                    Yes, the debugger throws the same error

                    Unhandled exception at 0x00007FFC923DA79A (Qt5Guid.dll) in main.exe: 0xC0000005: Access violation reading location 0x00000000000000D8.
                    

                    (well, changes Qt5Gui.dll to Qt5Guid.dll) and stops in the main thread at stack

                    Qt5Guid.dll!QOpenGLFunctions_3_3_Core::glEnable(unsigned int cap)
                    

                    Here d_1_0_Core (QOpenGLFunctions_1_0_CoreBackend) and this and all undelying variables can't be read from memory (VS: "Unable to read from memory" respectively for this: "Information not available, no symbols loaded for main.exe").

                    A Offline
                    A Offline
                    ambershark
                    wrote on last edited by
                    #12

                    @maroney I've seen this when you don't have your platform plugins installed properly.

                    What does the directory structure of your application look like? It should be something like this:

                    app/
                       app.exe
                       libs/
                          qt*.so
                       plugins/
                          platforms/
                             *.so
                    

                    It doesn't need to look exactly like that, i.e. libs and where your exe is but the location of your platform plugins is very very important. And sometimes it doesn't tell you it can't load one it just crashes like that.

                    You can also make sure it is looking in the right place with a qt.conf file:

                    [Paths]
                    Plugins = ./plugins
                    

                    My L-GPL'd C++ Logger github.com/ambershark-mike/sharklog

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                    • M Offline
                      M Offline
                      maroney
                      wrote on last edited by maroney
                      #13

                      [SOLVED]
                      I was able to solve the problem. Maybe someone else comes along similar issues...

                      The compiling failure didn't come from the code, but from the system itself. Most propably the graphic card was damaged during a transport. I setup a different workstation with the exact same specs as the previous one and I was able to compile the code.

                      Also some issues came from the Windows Remote Desktop connection to the workstation, which has it's difficulties with OpenGL.

                      Thanks for all the answers.

                      A 1 Reply Last reply
                      0
                      • M maroney

                        [SOLVED]
                        I was able to solve the problem. Maybe someone else comes along similar issues...

                        The compiling failure didn't come from the code, but from the system itself. Most propably the graphic card was damaged during a transport. I setup a different workstation with the exact same specs as the previous one and I was able to compile the code.

                        Also some issues came from the Windows Remote Desktop connection to the workstation, which has it's difficulties with OpenGL.

                        Thanks for all the answers.

                        A Offline
                        A Offline
                        ambershark
                        wrote on last edited by
                        #14

                        @maroney Wow... I hate it when it ends up being hardware related. It's something I almost never suspect because it is so rare and so hard to track down.

                        Glad you got it fixed though. :)

                        My L-GPL'd C++ Logger github.com/ambershark-mike/sharklog

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