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QOpenGlWidget postredisplay

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  • QT-static-prgmQ Offline
    QT-static-prgmQ Offline
    QT-static-prgm
    wrote on last edited by
    #1

    Hi,

    i want to change my QOpenGl background Color after init.

    All solutions with a similar problem pointed to this: https://www.opengl.org/resources/libraries/glut/spec3/node20.html
    So i wonder if there is something Qt that does the same. update() does not work

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    • SGaistS Offline
      SGaistS Offline
      SGaist
      Lifetime Qt Champion
      wrote on last edited by
      #2

      Hi,

      Can you show how you are using QOpenGLWidget ?

      Interested in AI ? www.idiap.ch
      Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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      • QT-static-prgmQ Offline
        QT-static-prgmQ Offline
        QT-static-prgm
        wrote on last edited by
        #3

        @SGaist of cause. here is the gl init function and here I change the background color with glClearColor

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        • SGaistS Offline
          SGaistS Offline
          SGaist
          Lifetime Qt Champion
          wrote on last edited by
          #4

          I'd move the call to glClearColor just before calling glClear.

          If you don't want to recalculate it each turn, add a dirty check.

          Interested in AI ? www.idiap.ch
          Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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          • QT-static-prgmQ Offline
            QT-static-prgmQ Offline
            QT-static-prgm
            wrote on last edited by
            #5

            Yeah now it works thank you a lot @SGaist

            Just one thing. The 3D object changes the Color directly when i press on the light button. But the backgound only after i moved the object a bit.
            But in both cases i call update(). Any ideas what makes the different to update() in the mouse move function??

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            • SGaistS Offline
              SGaistS Offline
              SGaist
              Lifetime Qt Champion
              wrote on last edited by
              #6

              Maybe the frameSwapped signal is what you are looking for.

              On a side note, your usage of parentWidget is a bad idea. You are creating a tight coupling and preparing for a nightmare maintenance of your application.

              Interested in AI ? www.idiap.ch
              Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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